Annoying Turd said:
kuyo said:
He is, like the rest of the game, poorly written. His motivation is corrupted by a marketing department that has overstepped it's bounds.
lol. I thought all bioware games had good writing.... well maybe except for DA2 :-D
I'm sure ME3 will be magnificently written.
I doubt it. What we know so far is that the game begins with Shepard on trial for... something. Given his record, it's a safe assumption that he'll screw the rules and make a mockery of the justice system. Then, in the middle of the trial, the reapers come! Great, so instead of letting Shepard go to prison and having Paralax eat Rikers Island, they're going to serve as a free pass for Shepard to blow off his treason charges to go into space to bone some aliens, I mean save the galaxy. Also, Cerberus is the bad guys again!
So,
Shepard spends the first game getting involved in every Cerberus operation he can find and ruining it and dragging as much incriminating evidence as possible before the general population.
In the second game, TIM ignores how vocal Shepard's been against Cerberus and cites how Shepard is essentially the only living Prothean and as such is the only man who can find the tools to victory the Protheans left behinds, wait, no it was because he could bench a stripper. The proceed to send him into pointless conflicts like that Collector Ambush crap all apparently so he can get some collector ship without once giving justification as to why it had to be someone who hates the company and probably would probably go rogue immediately like every other Cerberus cell. Really, Cerberus is like Fox News: They're either evil and lying about the rogue cells, or they're idiots who can't keep any of their employees under control.
And now, with Shepard potentially the greatest asset to Cerberus, TIM decides to off him after spending enough money to buy a whole ward on the Citadel to bring him back to life with the stupidly overpowered Lazarus project that can reanimate people with their memories after they they collide with a planet while on fire.
The only possible explanation I can come up with, though I didn't try too hard because it's not my job to fix this mess, is that TIM's a reaper agent putting Shepard through some trial by fire to see if he's worthy of something. They could probably redeem the Reapers from the stupidity of the Collectors if they said that after the Reapers fucked shit up, they introduced some indoctrination virus into the beacons. It'd make sense for them to do, because they could justify it by saying there were a lot of variabilities that could arise over a few billion years. Introducing a virus to the beacons would take care of any Prothean survivors, and if anyone from the next civilization discovered a beacon, they'd either not understand or get indoctrinated. If any problems come up with the program, it wouldn't really matter to the Reapers since whatever happened would work against whoever used the beacon, so there wasn't really a downside to poisoning the information network.
This facilitates the collectors being crazy. They survived and set about making a way to defeat the reapers next time around by using the Anime approach of making a giant robot to fight their giant robots. They used the beacons and it corrupted their minds progressively till they lost track of what they initially desired and all they knew was building their weapon.
This also has the implication that Shepard has been indoctrinated this whole time which would explain the Cerberus railroading much like Bioshock, and would facilitate an interesting story for the final game internalizing the whole conflict within Shepard, equating the survival of the galaxy with the freedom of the PC. It could be ironic, with Shepard going about removing the Prothean cypher and visions from his head. They could go the FFVII route and have Shepard stab a crewmate in the face with his new omnisword (I'm sure it's a Freud thing.)
However, I don't expect anything like that to actually happen in ME3.