It's no surprise that this game has been a point of contention for people ever since major plot points got leaked. The way the game looked like it was going to be overly LBGTQ+ heavy pandering nonsense, with Neil Druckmann's agenda pushing rhetoric bogging the game down.
Well I am pleased to say that isn't the case here.
The Last of Us 2 is a decent game with an unbelievably shitty story.
So let me address the gameplay first, I'll scream for spoilers when I get into that stuff so as not to ruin it for people who might not want to see it. However I WILL NOT be using spoiler tags, so don't read too far if you care.
The Last of Us 2 plays pretty much exactly like the first game, minor improvements to gunplay and stealth, but for the most part it's second verse same as the first. But the first game was good so, this game is also good in that regard. It looks good, it feels good for the most part though the jumping sections are really clunky for no reason. These character's don't jump so much as they kinda spaz 6 inches into the air somehow flailing about like they feel off a mountain. Seriously the jumping animation has more flailing about than when the characters actually fall sizable distances, it's fucking weird.
For the most part you fight people and basic infected. However the AI is really stupid and you can full clear entire sections with ease by stealthing around and sliently killing everything one by one. There are a few forced action scenes but these are surprisingly few and far between which I found kind of boring honestly. Overall the stealth made the game feel too easy, even after cranking up the difficulty you can stealth kill everything with ease because the AI patrol patterns or their view cones don't appear to change. Hard mode only makes the direct combats situations more of a hassle. And I think that's kind of the problem with a lot of Naughty Dog games lately. The combat just isn't fun, it's cover-based shooting that isn't that responsive or satisfying, I don't really know how to describe it. I found myself just kind of going through the motions.
The game is beautiful though, and offers loads of exploration opportunities to look around and take in the scenary which can be absolutely breathtaking at times. The platforming and climb shit suffers from being bland and boring though. I wouldn't have minded the walking sim-esque gameplay through these sections instead of these obnoxious and stupid ass "puzzle" sections. Puzzle being a loose term for climbing shit to find a thing to take back to whatever roadblock keeps you from moving forward. It's just whatever really.
Gameplay wise though, it works. It's not buggy, and though some of the platform can be janky it all does work. The fact that I found it kind of boring and repetitive after a couple hours is honestly most likely a personal problem. I can see people really liking the gameplay on offer here.
Now for the story parts.
SPOILERS BELOW THIS LINE!!!!!! DO NOT READ FURTHER IF YOU DO NOT WANT TO BE SPOILED!!!!
SERIOUSLY!!!!! SPOILERS BELOW!!!!
The story is set up like a revenge plot. We knew this basically going in right? But this is probably the worse revenge story I have ever fucking seen in my life. Every character in this game out for revenge is so half-assed about the revenge that it makes no sense. They really did a shitty job making you feel like these people wanted vengence. Instead they banter about normal life shit, they pet their dogs, they talking about dating and making out, and maybe if there is time left in the day they'll take revenge on some people.
So at the beginning of the game we find Ellie and Joel had grown apart. We don't know why but it's clear they aren't tight they way you would think they'd be after the last game. But they all live in a community now and everything is mostly fine beyond that. Ellie has a semi-relationship with a girl named Dina, who also has a semi-relationship with a boy named Jesse. Ellie, Jesse and Dina, are sent out on patrol in which they go around and make sure the infect aren't wandering too close to the settlement, simple shit really.
Meanwhile we jump to our new character Abby, who is NOT trans the way the leaks seemed to make her out to be. Abby is a girl........bodybuilder I guess. She is build like a fucking Big Rig truck and I would be lying if I didn't take to calling Abby HERcules. Anyway HERcules and some of her friends are just outside the settlement in which Ellie and Joel live, we learn that they are hunting Joel for reasons not given.
To summarize, HERcules wants to go hunt Joel but her boyfriend? Owen isn't into it. Too many people in the settlement might come hunt them down for this, so he doesn't wanna take that risk because I guess Owen, Hercules, and another girl are also in a weird three-way relationship and Mel (the other girl) is pregnant. So it makes sense for Owen to not want to risk the wraith coming right back around on them. HERcules goes off on her own instead, unwilling to let Joel get away with whatever it was he did.
Welp she gets surrounded by a swarm of Infected, and Tommy and Joel appear to save her. They get trapped and unable to go back to the big settlement, so HERcules leads Joel and Tommy to her hideout.
So here is where it gets really fucking stupid. Tommy and Joel KNOW that people want to kill them for what they've done. Or at least what Joel has done. So they run off with this stranger, and just TELL THEM THEIR FUCKING NAMES!!!!!! Like why? You don't fucking know these assholes? Why would you just toss out your names like that? So sure enough HERcules gets all fucking excited about golf.........
Meanwhile Ellie and Dina are off on their part of the patrol, only to learn that Tommy and Joel haven't checked in. So Ellie rushes off to check. She ultimately finds where Joel is just in time to walk into the room as HERcules is going to town on her chip shot.
There is a man that really makes me upset in HERcules's little group. He's a guy who really really REALLY fucking looks like Neil Druckmann. And after Joel suffers the final blow, Neil Druckmann SPITS on Joel's body. Just something to note.
Anyway HERcules decides to let Tommy and Ellie live despite protests from her group.
Thus Ellie's journey for revenge begins.
Dina forces Ellie to bring her along to hunt down this group of people and this is where the game gets really directionless I think. First off you have these nice exploration sections where Ellie and Dina are just bantering, like nothing is wrong! These are great relationship building moments I'll admit, but Ellie is supposed to be consumed by rage and she's just playing around with Dina like they aren't on a fucking murder safari.
Then the game jumps to flashbacks where you sort of see the Joel and Ellie relationship starting to fall apart. Which basically all stems from Ellie wanting to know what really happened at the end of the first game. And when she finally gets Joel to tell her the truth, she closes herself off from him. Thus why their relationship is basically non-existant at the beginning of the game. But Joel is still Daddy and Ellie wants revenge for him I guess.
Turns out Ellie is really bad at revenge, because for the next four or so hours you are chasing key people that where in the room when Joel was brained, but the first few people you catch up to are already nice and dead thanks to Tommy who's trying to do the mission so Ellie doesn't have to.
Question? Why can't we play as Tommy doing this then?
Alright enough of the summary. I just wanted to give you all kind of the set up to the main scenario before giving my thoughts.
So the revenge story sucks, because you don't ever feel that any character is really committed to it. Abby brings up Joel in every flashback, but each time she does it is out of place just to ruin the mood of the flashback. Ellie hates herself each time she gets her revenge on a person. First she tortures a lady for information and the next scene she's trembling and panicking about it. Then her next two revenge kills...err three technically....cause her to have a break down because she throat shanks the pregnant girl. It's only here that she sort of agrees to give up, but HErcules finds her and oh boy shit's gonna go down anyway.
I think my biggest issue here is the constant flashbacks. It feels like they are trying really hard to make us like the characters, but they don't need to do that for Ellie and Joel because we already LIKE them. Then there are a bunch of other flashbacks with HERcules and her interactions with her friends as well as her daily life of patrols and shit. There is even a section where she tries to save a couple of kids, I suppose in an effort to make her more likable, but it just doesn't work. You start the audience hating her and then try to work us over in liking her and it doesn't fit because everything is so disjointed.
You jump around so much that nothing feels like it has time to matter because you see all these drastically different stages in these characters relationships it becomes hard to connect the dots, and by the end you just don't give a shit.
So ultimately I feel this, the gameplay is not interesting enough to make the player want to get to the next story pieces, and the story is such a mess that the questions you ask throughout just confuse you and make everything feel pointless and stupid. And with all the flashbacks and shit, the story feels really really padded. LIke why do I have to explore TWO museums? It's like they couldn't find a way to make a full game about revenge, because most of the game is just flashback shit that is mostly disconnected from the revenge cycle.
I don't hate it the way I thought I would.
But holy fuck did this game bore. It's boring.
Well I am pleased to say that isn't the case here.
The Last of Us 2 is a decent game with an unbelievably shitty story.
So let me address the gameplay first, I'll scream for spoilers when I get into that stuff so as not to ruin it for people who might not want to see it. However I WILL NOT be using spoiler tags, so don't read too far if you care.
The Last of Us 2 plays pretty much exactly like the first game, minor improvements to gunplay and stealth, but for the most part it's second verse same as the first. But the first game was good so, this game is also good in that regard. It looks good, it feels good for the most part though the jumping sections are really clunky for no reason. These character's don't jump so much as they kinda spaz 6 inches into the air somehow flailing about like they feel off a mountain. Seriously the jumping animation has more flailing about than when the characters actually fall sizable distances, it's fucking weird.
For the most part you fight people and basic infected. However the AI is really stupid and you can full clear entire sections with ease by stealthing around and sliently killing everything one by one. There are a few forced action scenes but these are surprisingly few and far between which I found kind of boring honestly. Overall the stealth made the game feel too easy, even after cranking up the difficulty you can stealth kill everything with ease because the AI patrol patterns or their view cones don't appear to change. Hard mode only makes the direct combats situations more of a hassle. And I think that's kind of the problem with a lot of Naughty Dog games lately. The combat just isn't fun, it's cover-based shooting that isn't that responsive or satisfying, I don't really know how to describe it. I found myself just kind of going through the motions.
The game is beautiful though, and offers loads of exploration opportunities to look around and take in the scenary which can be absolutely breathtaking at times. The platforming and climb shit suffers from being bland and boring though. I wouldn't have minded the walking sim-esque gameplay through these sections instead of these obnoxious and stupid ass "puzzle" sections. Puzzle being a loose term for climbing shit to find a thing to take back to whatever roadblock keeps you from moving forward. It's just whatever really.
Gameplay wise though, it works. It's not buggy, and though some of the platform can be janky it all does work. The fact that I found it kind of boring and repetitive after a couple hours is honestly most likely a personal problem. I can see people really liking the gameplay on offer here.
Now for the story parts.
SPOILERS BELOW THIS LINE!!!!!! DO NOT READ FURTHER IF YOU DO NOT WANT TO BE SPOILED!!!!
SERIOUSLY!!!!! SPOILERS BELOW!!!!
The story is set up like a revenge plot. We knew this basically going in right? But this is probably the worse revenge story I have ever fucking seen in my life. Every character in this game out for revenge is so half-assed about the revenge that it makes no sense. They really did a shitty job making you feel like these people wanted vengence. Instead they banter about normal life shit, they pet their dogs, they talking about dating and making out, and maybe if there is time left in the day they'll take revenge on some people.
So at the beginning of the game we find Ellie and Joel had grown apart. We don't know why but it's clear they aren't tight they way you would think they'd be after the last game. But they all live in a community now and everything is mostly fine beyond that. Ellie has a semi-relationship with a girl named Dina, who also has a semi-relationship with a boy named Jesse. Ellie, Jesse and Dina, are sent out on patrol in which they go around and make sure the infect aren't wandering too close to the settlement, simple shit really.
Meanwhile we jump to our new character Abby, who is NOT trans the way the leaks seemed to make her out to be. Abby is a girl........bodybuilder I guess. She is build like a fucking Big Rig truck and I would be lying if I didn't take to calling Abby HERcules. Anyway HERcules and some of her friends are just outside the settlement in which Ellie and Joel live, we learn that they are hunting Joel for reasons not given.
To summarize, HERcules wants to go hunt Joel but her boyfriend? Owen isn't into it. Too many people in the settlement might come hunt them down for this, so he doesn't wanna take that risk because I guess Owen, Hercules, and another girl are also in a weird three-way relationship and Mel (the other girl) is pregnant. So it makes sense for Owen to not want to risk the wraith coming right back around on them. HERcules goes off on her own instead, unwilling to let Joel get away with whatever it was he did.
Welp she gets surrounded by a swarm of Infected, and Tommy and Joel appear to save her. They get trapped and unable to go back to the big settlement, so HERcules leads Joel and Tommy to her hideout.
So here is where it gets really fucking stupid. Tommy and Joel KNOW that people want to kill them for what they've done. Or at least what Joel has done. So they run off with this stranger, and just TELL THEM THEIR FUCKING NAMES!!!!!! Like why? You don't fucking know these assholes? Why would you just toss out your names like that? So sure enough HERcules gets all fucking excited about golf.........
Meanwhile Ellie and Dina are off on their part of the patrol, only to learn that Tommy and Joel haven't checked in. So Ellie rushes off to check. She ultimately finds where Joel is just in time to walk into the room as HERcules is going to town on her chip shot.
There is a man that really makes me upset in HERcules's little group. He's a guy who really really REALLY fucking looks like Neil Druckmann. And after Joel suffers the final blow, Neil Druckmann SPITS on Joel's body. Just something to note.
Anyway HERcules decides to let Tommy and Ellie live despite protests from her group.
Thus Ellie's journey for revenge begins.
Dina forces Ellie to bring her along to hunt down this group of people and this is where the game gets really directionless I think. First off you have these nice exploration sections where Ellie and Dina are just bantering, like nothing is wrong! These are great relationship building moments I'll admit, but Ellie is supposed to be consumed by rage and she's just playing around with Dina like they aren't on a fucking murder safari.
Then the game jumps to flashbacks where you sort of see the Joel and Ellie relationship starting to fall apart. Which basically all stems from Ellie wanting to know what really happened at the end of the first game. And when she finally gets Joel to tell her the truth, she closes herself off from him. Thus why their relationship is basically non-existant at the beginning of the game. But Joel is still Daddy and Ellie wants revenge for him I guess.
Turns out Ellie is really bad at revenge, because for the next four or so hours you are chasing key people that where in the room when Joel was brained, but the first few people you catch up to are already nice and dead thanks to Tommy who's trying to do the mission so Ellie doesn't have to.
Question? Why can't we play as Tommy doing this then?
Alright enough of the summary. I just wanted to give you all kind of the set up to the main scenario before giving my thoughts.
So the revenge story sucks, because you don't ever feel that any character is really committed to it. Abby brings up Joel in every flashback, but each time she does it is out of place just to ruin the mood of the flashback. Ellie hates herself each time she gets her revenge on a person. First she tortures a lady for information and the next scene she's trembling and panicking about it. Then her next two revenge kills...err three technically....cause her to have a break down because she throat shanks the pregnant girl. It's only here that she sort of agrees to give up, but HErcules finds her and oh boy shit's gonna go down anyway.
I think my biggest issue here is the constant flashbacks. It feels like they are trying really hard to make us like the characters, but they don't need to do that for Ellie and Joel because we already LIKE them. Then there are a bunch of other flashbacks with HERcules and her interactions with her friends as well as her daily life of patrols and shit. There is even a section where she tries to save a couple of kids, I suppose in an effort to make her more likable, but it just doesn't work. You start the audience hating her and then try to work us over in liking her and it doesn't fit because everything is so disjointed.
You jump around so much that nothing feels like it has time to matter because you see all these drastically different stages in these characters relationships it becomes hard to connect the dots, and by the end you just don't give a shit.
So ultimately I feel this, the gameplay is not interesting enough to make the player want to get to the next story pieces, and the story is such a mess that the questions you ask throughout just confuse you and make everything feel pointless and stupid. And with all the flashbacks and shit, the story feels really really padded. LIke why do I have to explore TWO museums? It's like they couldn't find a way to make a full game about revenge, because most of the game is just flashback shit that is mostly disconnected from the revenge cycle.
I don't hate it the way I thought I would.
But holy fuck did this game bore. It's boring.
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