The Last of Us. Yeah, it's The Good Stuff. (Spoiler free.)

Recommended Videos

Strelok

New member
Dec 22, 2012
494
0
0
Been playing this too, so far finding it pretty meh. Story is alright so far, cliche, predictable, some parts feel like they were pulled straight from The Walking Dead script. AI is derpy and immersion breaking, example I have to hide while that walking concrete barrier just stands up and runs around like a confused chicken. A few times she has gotten us killed by standing in the way of shots
protecting her people perhaps?
, find the character a little annoying as well. I will probably finish it, but "game of the year", 10/10? Ummm no undeserved. Lamenting the $80 I shelled out for the Survivor Edition, especially this close to a Steam sale, ouch, Oh that twisted the knife a bit. It's not garbage though, at least that is good, just not the Messiah either.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,519
5,335
118
Zhukov said:
Casual Shinji said:
This is also way I turned off the "listen" mechanic.
Hang on, you could actually turn it off?

I remember being a bit annoyed when they introduced it. "It's essentially x-ray vision, I mean, come on, really?" However I ended up completely forgetting it existed 99% of the time, so no harm done I guess.
In Survivor mode it's turned off indefinately.

And a bit of advice, if you are going to play Survivor mode... fucking hamster all the ammo and medkits you can and never use them. And I seriously mean NEVER. I'm at the end of the game, as a matter of fact I'm at that very final section, and I am impossibly stuck. I'm at one square health, I have one nail bomb, a brick, and only 18 rounds left in my assualt rifle. And this while I have been very careful not to waste anything throughout the game. So close yet so fucking far away.
 

Cranky

New member
Mar 12, 2012
321
0
0
Casual Shinji said:
Cranky said:
Game was excellent so far. But is it impossible to completely stealth through any encounter? I mean, I play MGS a lot and I believe I'm of somewhat decent stealth skill in games, yet I have never gone through one whole area without some random guy randomly spotting me.
I think what makes the enemy encounters so tense and engaging are those inevitable fuck-ups. Those moments where you're stealthing along, then you turn around a corner and suddenly find yourself staring into the barrel of a shotgun, and then having to deal with that.

This is also way I turned off the "listen" mechanic.
Ah I see, so the tense fuckups are meant to be, makes sense because it goes well with the pace of the story.
 

Headdrivehardscrew

New member
Aug 22, 2011
1,660
0
0
The Last of Us hit me right between the eyes, even though I had quite some bits spoilered to me from the get-go. The formulaic bits were no great mystery to me either, as I've been consuming and smoking way too many of these movies books games stories fantasies things and such for the better part of my life.

What The Last Of Us also did was that it managed not just to make me cry, it made me just sit there and feel pretty bad about certain things, specific things, and the human condition in general. It made me go light candles for the dead, human and animal alike. It made me miss people and creatures that are no longer with us. It made me terribly, terribly sad.

It also made me do things I did not want to do. Rekindle with folks I've decided to be better off dead, not to be seen again before, well, next life or maybe the life after that. No hurry. And it was good. I have no expectation or specific goals on that front, but I felt like I just didn't want to carry that baggage around with me no more. Here, have it back. It's yours. It never existed and yet the both of us carried it around for the better part of decades past. Poof.

It made me cherish the next spectacularly beautiful sunrise.

The sun don't care. It just is. Until it eventually starts ceasing to be, killing us all.

As for the game itself - don't spoil it. Don't cheat yourself out of this. If you do, it's really only your own loss and there's nothing to fix that. Your life will go on and you will die not having experienced it yourself. Though luck, that.
 

Nfritzappa

New member
Apr 1, 2010
323
0
0
mad825 said:
Nfritzappa said:
mad825 said:
Watched a Let's play. It was good however it played out more like a film than it did a game. Innovation? No such thing buddy boy.
Its a real shame people do this. Watching a lets play is nowhere near the same as playing the game. Now if you do play it, you'll know everything that happens. Its like reading a script before watching a movie - you spoil everything that makes it worthwhile.
Its a real shame people do this. Making assertions that you need to experience it first hand to have an opinion on it or in fact, experience immersion.

It's like comparing two completely different mediums because you get to make choices in games. TLOU was filled to the brim with choices! Now only if the game wasn't a PS3 exclusive.

Yeah, it was nice talking to you.
You're just proving my point further.