This. I'm still playing the game now. It's over a year after Skyrim's release and I'm still finding moments that make me say "wow;" most notably when I come upon a beautiful vista topped with an impressive sunset or when I walk beneath the stars while an aurora of colour swirls above me.M-D-Emm said:The whole of Skyrim made me say "wow" to the dragons NPC's and towns to the landscapes and mountains Skyrim just stunning on the Pc.
God damn it, I just did a huge reply and my connection bombed when I hit post. Here goes again:For.I.Am.Mad said:Red Dead Redemption world, specifically the lighting effects when it was night or overcast.
Well I feel guiltyGecko clown said:WHY THE HELL WOULD I CLICK SPOILER BEFORE READING THE NAME OF THE GAME!?Soxafloppin said:Most recently In Assassins Creed 3.
"You are A..
TEMPLAR!".
OT: The very last shot of Portal 2 when you get outside made me cry with laughter.
I found that entire game to have a wonderful atmosphere and sense of place that only really let up in the final act. Wonderful game.maninahat said:Deus Ex: Human Revolution. Just booting the game up got a wow from me - most games start with annoying unskippable jingles from a dozen different developers. DXHR has this moody ambient music that instantly sets the tone and puts you in the right frame of mind. Brilliant.
The next time I said wow was a minute into the game, because the starting room looked like a real room; piles of paper, post it notes with things written on them, junk food, mess and clutter everywhere. I'm used to featureless corridors and rooms with nothing but a chair and a desk, but this actually looks like a real office. I was amazed at how impressed I was by these little details, and how much they mattered in creating a relatable, involving experience.
Here's how to use a spoiler tag so you don't accidentally piss someone off.Chester Rabbit said:snip