The Limit of Infinity: A Shadowrun RP (Sign-up Thread - Closed)

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JokerboyJordan

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Sep 6, 2009
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I found a good site that lists weapons in the universe, might help some people (it helped me).

http://www.gods-inc.de/macavity/shadowrun/weapons/index.html
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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@avouleance: I second that notion... she may also need a puppy or kitten...
 

drmigit2

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Dec 25, 2008
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Sheet coming soon, I am taking the Occult Investigator so yeah, later tonight it will be up.
 

hiei82

Dire DM (+2 HD and a rend attack
Aug 10, 2011
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[b/]To All[/b]: I'm glad to see all the interest. If any of you have any questions - post them and I will do my best to answer them. Similarly, if you need any help - ask away.

(seriously though: I sit down, watch Lord of the Rings, and come back to a billion posts)

Redryhno said:
I guess I'm not being very clear... What I meant to say was: how would a specific client who is looking for Wulf find him? Is Wulf known to hang out in a specific bar? Does he have a go between to set up meets? Does he have an email account (or the matrix 2.0 equivalent) he uses to get jobs. The reason I ask is i'm working on your part of the opening post so I want

Also, we can't all assassinate a magical dragon who is also the president of a fictional nation. (that sentience got me on an FBI watch list or two). On which note: I love Dunkelzahn's will - he's such a jackass.

Gabanuka said:
I'm always willing to have a complete novice! I love indoctrinating introducing new people to the fun of RPG's. Just to be clear however, this is an RP, so there will be no game mechanics involved. If you need any help, let me know.

As to your character - it's a good start. I do have two questions to ask however. 1) Is that a reference to the the Princess Bride I see because if so, it gave me a happy. 2) Is he going to have a Scottish Terrier named Willy? (If anyone gets that reference, they are a nerd like me)

BlindTom said:
Nice; I like it. If you want to flesh out any contacts, please do. If you have a way in which you want your character contacted in the first post, please let me know so I can use it.

Only thing I can say is your pretty old for an Ork

Otherwise: [b/]Approval Granted![/b]

3quency said:
Interesting character. I have a couple of questions - 1) What kind of magic does he use? Adept? Sorcerer? Conjurer? Some combination there of? Just give me an idea of what to expect in terms of magic. 2) As with everyone, how do people looking to hire you, find you. I saw mention of a fixer - is that your preferred method?

Otherwise: [b/]Approval Granted![/b] (I don't know why I like saying it that way ^_^)

JokerboyJordan said:
http://www.gods-inc.de/macavity/shadowrun/weapons/index.html
OOOOH! Good find Sir/Madam!

avouleance2nd said:
your ability to make highly appropriate characters is remarkable... and I agree with 3quency - she needs a hug.

I have only two problems with the character. The big one is with "Mr. Suit". You mention he is "half inter-dimensional horror half A.I." The thing about shadowrun is that Magic and Technology are always at odds - just as a dragon can never be a technomancer, an A.I. can never be a Mage.

A solution would be to have "Mr. Suit" be an analysis A.I. or another project related to combining technology and magic (just because it's impossible doesn't mean the corps don't try) - He just can't be a magical.

The second is that I'm not sure if this character is OP. Can I have a list of what she can do with her magic aside from "powers of a phoenix" - can you please elaborate on what she can do with her powers. Does she throw fireballs? How big are her "explosions" because that could be... problematic.

Other then that... Unless you have any contacts you want to flesh out, I have no further comments.
 

Nooners

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Sep 27, 2009
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Okay, let's try my hand a creating a forum RP character...

NAME: Josh Nolan, aka the Hidden Mechanic

RACE, GENDER, AGE: Human, Male, age 23

HEIGHT/WEIGHT: 6', 150 lbs

TYPE: Part Cover Ops Specialist, part Weapons Specialist

LOOKS: Imagine a cross between Daniel Craig and Jeremy Renner with a slightly more youthful look. Short blonde hair, blue-green eyes. Very lean figure that disguises muscle. Likes wearing a long Firefly-style browncoat and hat over plain jeans and a T-shirt. The browncoat can hold a few longer blades and/or rifles underneath its folds. Often has a knife on his person and a pistol on his hip.

HISTORY: A native Ohioan, Josh worked with his older brother Andrew in their family-owned machine shop, repairing vehicles and various other machines. Off the clock, they also built and maintained weapons and equipment for a number of Shadowrunning teams. Since they were an asset to several teams, they eventually were targeted by rival groups and parties seeking to weaken the 'runners.

While the runners often defended Josh and Andrew in the interest of protecting a valuable resource, they at times often defended themselves, using stealth in the workshop and surrounding area, as well as their own custom weapons, to fight against superior numbers.

One day Andrew left the shop in a rush, saying that he was needed in Seattle for a lucrative custom job. Four days later, Lone Star showed up at the shop to tell Josh that Andrew was found dead on the street, a knife left growing from his chin. Wanting answers, Josh packed up his gear and contacted a Mr. Johnson through one of his Shadowrunner clients, who referred him to a Johnson in the Seattle area.

NOTABLE SKILLS: Josh is a skilled mechanic, often creating and fixing melee weapons and firearms. In the process of testing and refining these weapons, he's also become a fairly decent marksman. In addition, he has an uncanny knack for staying hidden when he wants to, a skill he polished protecting himself from gangs and amateur hitmen.

REASON TO BE HERE: Josh wants to know what happened to his brother, plain and simple. Whatever it takes.

PERSONALITY: Fiercely loyal to his family, Josh will do anything for them. He's typically quiet or blunt around strangers, but much more open and welcoming if you're a friend - though getting to that point will take time, as Josh is fairly distrustful of new acquaintances. Josh is also surprisingly strategic and perceptive, able to stay one step ahead of his pursuers when the need arises. While he worked in a shop, he's not a great businessman, that was Andrew's forte. As a man grounded in the physical world, he doesn't really see eye-to-eye with those who roam the Matrix or magical realms.

EQUIPMENT: Josh is almost never without a knife, pistol, and a number of small tools. He prefers armor that lets him move around quickly and silently.
Don't. Take. His. Hat. Josh loves his hat.

CONTACTS:Aside from the Mr. Johnson he was referred to, Josh left most of his contacts behind in Ohio. In Seattle, he is an unknown quantity-and until Andrew's activities are uncovered, he'd prefer it to stay that way.

OTHER: I think I've covered everything, unless someone want to point out something I missed.

Let me know if this is acceptable. Looking forward to playing!
 

Redryhno

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hiei82 said:
I feel stupid, I thought you were asking who would try to get into contact with him, not how. A fixer of course. He's out on the streets alot though, so he'll hear quite a bit if there is any open offers at a specific time.

As for a place he frequents, I suppose Ancient's turf and Satyr's Desire, the strip/bar/joint he goes to to meet with his brother once a week. Well, maybe browsing the un-decked matrix, he'd find a job. Maybe have it open with his weekly meeting maybe, and he overhears about a job coming up? Just trying to make your job easier, I suppose,

Back to House and GoT, away...
 

drmigit2

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Dec 25, 2008
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Name and/or Alias: Venaticus

Age & Gender: He is ageless, feels and acts Male

Race: AI

Height & Weight: He has managed to hack in to and take over a robot that is exactly five feet ten inches tall. It weighs about 400 pounds.

Type: Hacker / Investigator

Appearance: The robot has a humanoid appearance and is able to project a realistic image around the latex outer layer of its body. The default look he has picked is a Hispanic man in his twenties. Black hair and dark eyes. He wears typical clothing for the era, a simple tee shirt and jeans.

History: Developed in the NeoNET labs, the project design mission was to create the ultimate hacking tool, to be able to track anyone who attacks NeoNET, and to be able to counter hack with hundreds like him. When programing him, the scientists nicknamed him Venaticus after Canis Venaticus which means "Hunting Dog". As time went on and experiments proceeded, he managed to track down some of the more notorious hackers within the business and brought down servers in several major areas from time to time. It was not until he grew weary of being their prisoner that he hacked in to one of the robotics projects and took it over. A robot made to perfectly replicate human behavior and features, it complimented Venaticus perfectly. Very few are aware of Venaticus's true identity as he runs an underground investigation firm now that he has escaped. Naturally NeoNET is still looking to reclaim their prized AI, but he has stayed ahead of them. Around the later stage, he discovered and converted to the Greek religion.

Reason to be here/things to do: He just wants to learn as much as he can and also wants to avoid NeoNET.

Personality: Naturally curious about everything around him, he has learned through experience out of the labs to go through human emotions and feels more human every day. The thought of gaining more knowledge to store within his infinite memory only excites him more. He is tireless and constantly on the move. Throughout his time, he discovered Greek mythology and prompted himself to learn everything he could about it. He decided that while he may have been made in a lab, that it was likely that everything was perpetrated by drunkards in the sky. It made as much sense as the world he was in.

Notable skills: Being a robot, he is physically very powerful in hand to hand combat, outweighing most enemies, but his most valuable skill is his ability to hack other computers near him and his ability to decipher the most difficult puzzles in seconds. As a deductive and hacking machine, he is unbeatable.

Equipment: As he would say "Weapons? Weapons are but a reflection of the self and my own function requires no such imposition via a metallic object or otherwise. I have myself to rely on and that is all I need."

Contacts: Through his time, he has gained peers in the investigation front, he is well respected despite some knowing that he is an AI and is one of the first to be recommended by anyone with a brain, and some without.

Other: As an AI, it is possible, though difficult to hack in to him and gain any information he has gathered. Also, NeoNET still wants him back and will stoop to anything to grab a hold of him.
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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Name and/or Alias: Avalanche. His pack had named him Shadow Frost, due to the fact that he always tried to be stealthy.

Age & Gender: 9, appears 18 due to the quicker rate of maturity of wolves.

Race: Shifter Wolf

Height & Weight: 31 inches tall, 5 long, 160 pounds in wolf form, 5'9" tall and the same weight in humanoid form.

Type: Mystic Adept/Infiltrator (not sure if this is a legit type, what I'm mainly going for is he's good at getting into places and stealing objects/killing targets, as well as improving himself through his adept abilities.)

Appearance: When in animal form, he appears to be a big arctic wolf, white fur, blue eyes. In human form, he retains the blue eyes, but his hair yellows a bit to a light blond. Hints of the white can still be detected, but they're subtle.

History: Avalanche was born in the wilderness of northern Oregon state (or whatever it's called now), but was captured by a group of hunters who specialized in the taming and training of wild animals such as wolves before he saw his second winter. Shortly after his capture, they discovered he was a shifter, and began training him in the arts of infiltration and assassination, as well as how to make the most of his adept abilities.

Still, even after putting all the effort into training him, they still viewed him as an animal, albeit an intelligent one, and sold him at auction. Avalanche fetched a very high price, as most people there were smart enough to realize what he could accomplish. He managed to convince the man who bought him, an elf named Artemis Lartanion, to allow him to work for his freedom. While he was "employed" by Artemis, Avalanche became, if not his friend, then a trusted acquaintance.

Avalanche earned his freedom about 5 months ago, and has since been a freelancer doing the same things he was trained for, as that's all he knows anymore.

Reason to be here/things to do: Avalanche is in Seattle because that's where the elf who bought him is, he hasn't thought to leave yet, and he knows that there is plenty of work for someone with his particular abilities/skill set.

Personality: He gets along well with people, despite his early experiences with them. Avalanche is more likely to trust elves quickly than other meta-humans, simply because Artemis was kind to him during his servitude, and none of the other races have really had a chance to imprint (probably not the right word, but its the one that came to me) upon him one way or the other.

He generally prefers to remain in wolf form unless he is around people he can trust, simply because he's noticed that no one really wants to mess with a lone canine, whereas people are seen as victims/marks for robbery. Usually keeps to the parks/more natural areas around town if given a choice.

He will kill anyone he's contracted to without hesitation, with the exception of children, and he will take no contract where a child is the target. When working on a contract, he feels fully alive and revels in the hunt.

Notable skills: Due to him being a wolf, he has increased perception, along with the ability to detect animals/people by scent. He can pull off a lost/injured dog act that can melt the heart of even the most hardened criminal, which he uses to gain entrance to otherwise secure buildings.

Equipment: If the mission calls for stealth, a simple tempered steel collar that he uses the spell "shape metal" to change into a pair of knives and back.

If the mission doesn't call for stealth, he carries a pair of Securetech forearm snap blades, as well as a pair of knives similar in size and weight to current (2012) standard issue K-BARs.

Contacts: Artemis Lartanion: Avalanche got to be fairly close to Artemis in the time he was indentured to him, thus, when Avalanche finally earned his freedom, Artemis agreed to send jobs his way when he got any. They meet once a week in a small clearing just outside of town, but, if something important comes up, they have a system of dead drops that can be used to initiate the meeting within a day.

Avalanche will only take jobs from people he hasn't worked for yet through a recommendation from Artemis. After 2 or three successful jobs, he'll begin to work directly with the employer, establishing client specific meeting times/areas as well as dead drops. No one has yet made it to this point, and as such, Artemis is his only contact.

Other: He is not actually in the S.I.N. network, because who expects a wolf to get registered?

Spells known: Speed increase, to improve his reflexes in combat
Strength increase, to improve his ability to take on armored/more powerful opponents as well as improve his ability to climb
The ability to dull pain (for obvious reasons)
Increased nightvision even beyond that granted by his species (If that's OP, let me know)
Shape metal to make weapons if he needs to covertly infiltrate an area.
Shape cloth to make cloths so he is less obvious when on a covert op.
Overboost: He only rarely uses this, and only when he gets into a situation he can't get out of through other means. Basically, it's his last ditch, try-or-die ability.
Hail: Creates a small hailstorm, is mainly used to distract people.
 

hiei82

Dire DM (+2 HD and a rend attack
Aug 10, 2011
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Nooners said:
Done! no revisions or suggestions - I already know how to work you in [b/]Character Approved![/b]

drmigit2 said:
I already mentioned my suggestions to you and they have been made. See you in the shadows. [b/]Character Approved![/b]

Malyc said:
Like drmigit2, I mentioned the changes and they have been made. I await the confusion when you and Wulf meet. [b/]Character Approved![/b]

On that note: We are getting pretty damned full.

[b/]With the exception of those who expressed an interest in the game (whether personally or privately) and either have not submitted a character (JokerboyJordan, Floris2123, TrilbyWill, Evrant, & Mortis Nuncius) or have a provisional character (Asclepion, Gabanuka, & avouleance2nd), I am closing character submission[/b]

I am going to give it until the end of the week (Saturday Night/Sunday Morning E.S.T.) for those mentioned above before I start the game. Try to give me a character idea before then so I can write something up for them or I will have a sad. In the mean time, I'm going to start tailoring my first post for the characters I have now. I do this so I can have time to finish my exams and write the tailor the game as needed (Sorcerers and Conjurers and Adepts; Oh My!)

If anyone needs to make changes/new ideas/questions/plot elements from your characters you want me to work in, leave me a private message or post here and I'll look into it.

Edit: First I will sleep for a number of hours, then start tailoring...
 

3quency

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Jun 12, 2009
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hiei82 said:
Awesome, glad you like.

In terms of magic, he's more or less a sorcerer, but generally just learns what spells he can find and tries his best at using them. In terms of mechanics he's just your run-of-the-mill sorcerer. Whilst he arguably could conjure, he's weirded out be spirits and doesn't trust himself not to screw up.

I think in terms of getting work he makes use of a network of fixers. None of them are what you'd call contacts as they only occasionally send him a job, and even then most are a little suspicious.
 

Asclepion

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Aug 16, 2011
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Here's where my knowledge of the setting breaks down. I don't know what specifically the character would do or align with, only that I had an idea that I liked and wanted intact. I imagine she would be an outsider wherever she travels, and thus attempts to surround herself with comrades for the protection they afford. Also, she would lean more towards follower than leader, and likely would obey the elder shamans if they told her to work with the rest of the party. The value to herself would be a chance to help others, go into actual scenarios and gather experience and self-discovery.

hiei82 said:
First off - I like this character. The "creepy little girl" trope has been one of my favorites since I first watched "The Ring" so I want to see this character work. Outlined below are the handful of concerns.
Aww, that wasn't what I was trying to portray. How about "Eccentric girl in her mid-teens." Also about twice as smart as a normal person. Also, bugs.

Languages would be whatever is used in the area, as long it isn't too obscure. Maybe a programming language or two.

The biggest issue I see is her demeanor. She's peaceful. She wants to make friends. She manages to be a pacifist in a cyberpunk dystopia. While guards may prove to be an obstacle on their mission, they are also people who may not be menacing by nature, merely employees or servants. They may have families, or others who care about them. What to do, then?

The conflict is obvious when she's pared with people who will kill without hesitation when their contract demands. There are potential character moments here, and complications to a mission if she is needed but makes the party swear not to kill anyone.
 

hiei82

Dire DM (+2 HD and a rend attack
Aug 10, 2011
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3quency said:
May I ask what kind of spells your sorcerer uses? - fire themed combat magic? Alchemist/manipulation? Illusions? etc? - Just want to know what challenges to throw and not throw at the party.

And fixers work great - thanks for the intel!

Asclepion said:
Okay... so I'm a little confused. Are you keeping the insect powers/character the same or are you making some changes? - let me know

The peaceful demeanor will be problematic (being a shadowrun game) but not impossible - you just won't like it when someone asks you to do a wet-work job.

I still want to know how you got from Chicago to Seattle and what happened to your original group of runners.
 

Floris2123

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Apr 26, 2011
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My updated character sheet.

Name: Finwe

Street name: Doc

Age: 19

Gender: Male

Race: Elf

Height: 6'6

Weight: 190lbs

Type: Mystic adapt

Appearance: Finwe has Dark brown long hair, brown eyes and pale skin.
He wears and old black duster full of bullet holes and stitch marks. Jeans that have been stitched back together more then 10 times and some sort of leather armor underneath. All of his clothes have some kind of hidden weapon he wears about 4 hidden weapons at all time mostly knifes but also a small revolvers. He also wears black leather gloves with an set of knuckledusters build into them. He wears IMI Desert Eagle 50's on both hips with carved on them all kinds of symbols. He also carries a big machete and has some experience with using it.
He looks about average a bit tall not to thin or overweight with some muscles.
His right hand has a giant burn scar but unless his gloves are off you cant see them.
He also carries a small backpack filled with all kinds of emergency healing items. He also has black all terrain shoes.

History:
He was born to 2 human parents that were disgusted by him they were metahuman haters.
They hated what he was the never interacted with him and just let him rot they fed him just never took or seemed interested in him they hover had quite some money so Finwe went to good and expensive schools. Being born in the Sioux nation there was allot of discrimination against him from an early age.
Instead of crawling in a corner and crying Finwe seemed different he didn't care at all that his parents hated him he was born with a photographic memory school was really easy for him always top of his class but not interested on making friends he was always quite and sat in a dark corner.

At the age of 4 he met another elf that loved magic and guns Finwe had always wanted to learn magic and this new friend was happy to teach him he didn't have any children but really wanted to have them Finwe become something like a son to him. Almost al of his free time was spend by this friend who taught him allot about the world magic and weapons.
Finwe was a natural mage everything came really easy to him he was also learned the "Street rules" that would keep him alive and he learned to shoot kill and maintain all kind of weapons.

At the age of 7 he however found his only friend dead murdered nobody even cared to start an investigation and Finwe was alone again he started hating the government and the top 10. However he decided that his friend wanted him to keep on studying without him.

age 8 there was an accident he burned his own hand with fire spell that backfired not having any money and not wanting to ask his parents he took care of it himself that was when he found that he liked treating wounded people. He started studying harder and getting even better grades hoping to become a surgeon one day. He started trying to heal wounded animals and people if he got the chance.

age 12 he was accepted into a prestigious academy with the goal of becoming an surgeon this school was the first real challenge that Finwe faced he studies harder and spend less time with guns and magic but still 4 hours a day.

age 16 he was selected and was put into a special program that would make him an doctor he studied even harder and spent less time sleeping it never actually seemed to hurt him to do so.

Age 18 he was almost done with his studies when he came upon disturbing news meta humans weren't allowed to get an passing grade so no matter what he would do he would never be considered done with his studies or get an real job.
The hate he had had with him against his parents the government and the treatment of meta humans in general exploded within him deciding not to help normal people only himself he left his home.

He bought his clothes he has now and also weapons robbing his parents of the money he left for good having almost no street experience except for what his master thought him he wouldn't last long so he went on a search to find friends of his only real friend his master. He found out that he had an brother. An don of a big criminal organization he went to him trying to make contact with him. He heard that he lived in UCAS finally hoping to escape his past and the discrimination he moved there.

He told him about his brother and they bond they had. The don was sadden by the death of his brother and listened to Finwe telling his story. The don offered him a shadow runners job they had multiple ones working for them one of them just died. He accepted.

They last year he has taken on all kinds of jobs ranging from guard duties to assassination he has made quite a reputation never failing a job and completing it fast and brutal.
What made him even more renown were his healing skills he has saved the lives of multiple people he was working with as well as patching himself up.

Reason to be here: after finding out he could never take on a legal job without constant racism and problems he decided to go in the other direction and he has liked the jobs and the money.

Personality: Finwe has some serious emotional trauma but never shares his story except with people he trusts. He was good once believing in justice but that has twisted so much. He doesn't care about killing people no matter if they are children or adults man or women he doesn't enjoy it but if it is necessary for a job he wont hesitate.
Most of the time Finwe is quiet and his mind seems somewhere else he doesn't have many friend but the one he has all have some kind of thing to offer him.
He doesn't like drinking or drugs or anything of the sorts. He hates meta human haters more then they hate him blaming them for destroying his previous life. Now he only cares about surviving and learning he is extremely curious and has a fast working mind and a well trained body coming out of every situation smarter and better adjusted to his new life.
Beware he is cold and calculating against strangers if he doesn't see any profit in healing you and he doesn't now you he might just ignore you and continue with the job. Dislikes fire having bad experiences with it he doesn't like going near it. Can be friendly and nice but most of the time uses it as an act.

Notable skills:
Learns things faster. Has a photographic memory. Has good hearing and better sight due to being an elf. Knows allot about magic theory, weapons, medicine can use a computer and identify a car. Completed the studies of a doctor/surgeon can heal almost anything given the right tools and enough time. Uses his adepts power shield him and can cast a few healing spells and one offensive spell . Can drive but isn't good at it. Is quite good with most weapons has had some training with almost all of them but excels in handgun use and knifes and big knifes. Can sneak has some experience but not on thief level.

Spells:
1 Heal
2 Mana barrier
3 Stabilize
4 Acid stream

Adept power:
1 Pain Resistance
2 Missile parry
3 Rapid healing
4 Spell resistance

Equipment: 2 IMI Desert Eagle 50's a big knife/machete and 2 hidden daggers and a hidden revolvers And a piano string sown into his right sleeve.
a backpack full of medical items a black duster jeans and a leather armor and his gloves and black all terrain shoes a cell phone . The shame of his parents was to great to register him so he has no SIN.

Contacts:

Don: Elf Leader of a big mafia organization. He gets all of his jobs and also allot of information form him they have become good friends during the last year.

Jack: Human expert mechanic works for Don. Finwe always brings his gear to him for repairs and buys new gear from him.

Surgeon: Human friend of the school they went to. If Finwe needs patching up he can always go to him and for the right price he patches him or his friends up he also sells him all of his medical equipment.

Snitch: Snitch is an Human has all the dirt and info you will ever need. Finwe has come across him during one of his missions. And if you pay him enough he can tell you almost everything, giving Finwe a discount for saving his life.
 

hiei82

Dire DM (+2 HD and a rend attack
Aug 10, 2011
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avouleance2nd said:
Okay. So for your powers, to keep them balanced, I would say that you need to bleed off excess energy (meaning you cannot sit there and absorb energy endlessly) and the act of using the energy is draining/exhausting to you (use it too much and you will fall unconscious)

Is this workable?

Floris2123 said:
Already went over with you in private: [b/]Character Approved![/b]
 

Redryhno

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Jul 25, 2011
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Floris2123 said:
thing I kinda have a problem with is that you said you're a Night One, yet you haven't mentioned the color of the fur covering your body, only that you have pale skin, which I don't see people ever seeing unless you've had it all removed in some way and it's almost non-existant in the sub-type.

This is all my opinion, but I urge you to either be a regular elf, or go ahead and keep being a NO and make the changes.

If you haven't read this already, do it now, please:

http://shadowrun.wikia.com/wiki/Night_Ones

Edit: Realized I sound a bit like a dick, not trying to sound like that, just trying to make sure you know all the risks you get with being the sub-type is all.