The little things that made you not want a game

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Beautiful End

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-The longevity of the game. I was gonna get Arkham City brand new, collector's edition and all. Then a friend told me he beat it in less than a week. I promptly cancelled my reservation and I'll get it when it's used. Same with all the other good FPS.

-Bad campaign-offline mode/preference over multiplayer. This is something that I see with FPS and games that require an Online Pass. You can't offer both things to the player, offline and online mod, and make one better than the other simply because you know one could be more successful than the other. if that's the case, chop one of those modes off and focus on making the one that remains into something epic.

-Price. I ALWAYS wanted the Killzone 3 Helghast Edition, but it was 130 bucks when it came out. price drop comes: 80 bucks. Still a bit too much for my budget. Add that to the fact that the game lasts around 5 hours, campaign only, and...well...nah.

-Knowing that we'll have a better sequel next year. I'm looking at you, CoD.

-Bad gameplay mechanics. Dead Space and RE5 are perfect examples. I played both, I was excited about both. As soon as the game starts, they shout instructions at me. Because of all the stuff going on in the screen (And a tiny font, Dead Space 2; I don't have a huge LDC TV!), I completely missed what I needed to do/press at the time. So I die. I tried again, same thing. I promptly returned both games to the store.

-SMALL FONT! Yeah, I'll make it a stand-alone complain. Mass Effect, ModNation Racers, Dead Space; those games and many more have fonts that would make an ant cry in despair. They're just so small! I HATE the fact that all these "new gen" systems and games are created with the ideology that everyone already owns a plasma, flat screen or LDC TV! My TV is 32 in. wide and it's one of those old, thick one. It works just fine with my Wii, Ps2 and everything else I own. But whenever I'm playing with my PS3, I find myself zooming in to try and make out what the game is trying to tell me. Believe it or not, THAT is the only reason why i didn't get Mass Effect 2. I love Dragon Age, I figured I would love ME2, I kinda did, but then the font happened. At least Dragon Age makes the font more legible.

-The HXC fans. I'm talking about stuff like CoD specifically. See, I like FPS. I enjoy them casually. I recently borrowed MW3 from a friend and finished the Campaign mode. I was tempted to go play online in order to extend my gameplay/fun. But as soon as I joined a match, BOOM! Random people cussing at each other, people killing me without a warning, "n00b" killers, getting kicked out because I was lv. 1 and so on. Hey, I don't expect people to stop playing because of me. But I just can't keep up with the hardcore fans who play 24/7 and take the game too damn seriously. THAT ruins whatever interest I had in the game.

-Fantasy games that involve real-life locations. This is not a complete turn-off for me, but a real life location inside a fnatasy game limits the game overall, if you ask me. If you have a fake world (Ferelden, Cocoon...Kingdom Hearts?), you can pretty much claim that the world was created thanks to the Raisin God and no one can argue otherwise. If you wanna add dragons that have the face of a cow, go for it. But when you try and do that in a real-world location, then you're left with a looooot of explaining to do. And it just doesn't work.
 

Beautiful End

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Lightslei said:
synulia said:
leet_x1337 said:
Skyrim, because of its fans. Specifically, two groups: those who honestly believe it's a perfect game, and those who spam that unfunny "arrow in the knee" meme on everything.
Count me down for this. Not looking forward to playing Skyrim. Not planning on getting it. I really wish people would shut up about it. The arrow in the knee jokes aren't funny.
I have a slightly different view I guess? I'll play it if someone else buy's it for me, personally I'm waiting for it's price to go DOWN DOWN DOWN.
You might wanna wait longer then. Now that it received the GOTY title, you know they're gonna re-release it, just like they did with Oblivion. Just give it like a year or so.
 

Blood Brain Barrier

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I've been hearing a lot about Saint's Row, but as far as I'm aware it's about gangsters and pimps and hookers. I'm not really into that kind of culture and to some extent even find it repulsive, so while it may be a good game, it's a "little thing" that made me not want the game.
 

Donnie Restad

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I can't stay invested in the Mass Effect series for more than a few weeks at a time because the arms on all of the characters are just too small.
 

ReinWeisserRitter

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Anything that touts itself as story-based, artistic, or an "interactive adventure"; chances are the game itself will suck hardily. I'm not one for atmosphere, plot, or characterization in video games (usually because I feel the latter two, at the least, are always weak in them); if it's there, fine, but if the game is garbage, nothing can salvage it in my eyes. Not yet, anyway, but developers have a long way to go before they're capable using video games as a compelling way to tell a story, in my opinion. It's not the medium's fault; it's that developers don't seem to take it seriously enough to give it an earnest shot.

What were we talking about? Right, nitpicky stuff. I'm also turned off by stuff that features anthropomorphic animals as protagonists, but I'll let it pass if it doesn't take itself seriously.

Bad music is also almost a surefire way to kill a game for me; unless it's an online game, I hate muting games.

And for the shallow coup de grace, games with an aesthetic I find ugly. Yep.
 

ReinWeisserRitter

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Double post by accident. Curse your distracting me, captcha.

Blood Brain Barrier said:
I've been hearing a lot about Saint's Row, but as far as I'm aware it's about gangsters and pimps and hookers. I'm not really into that kind of culture and to some extent even find it repulsive, so while it may be a good game, it's a "little thing" that made me not want the game.
This is another thing I hate: realism and grittiness. I've never found a game I enjoyed in this realm unless it has cooperative multiplayer.
 

fangclaw

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- multiplayer as a main selling point, i don't hate multiplayer but i don't play online as much as i do offline.
- first person, the one exception i've found is mirror's edge. i love that game but too little to do.
- feeling like it has too much or too little to do, for example dragon age: origins feels like it has way too much to do.

that last one may be a little off topic but it doesn't help my opinion of a game.
 

Beautiful End

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fangclaw said:
- feeling like it has too much or too little to do, for example dragon age: origins feels like it has way too much to do.
Oh, geez. NEVER play Elder Scrolls, then. EVER. You'd probably sit in a corner and cry your eyes out.

But I can see where you're coming from. I actually liked Dragon Age because it was big but easy to navigate. You knew where you had to go and traveling across the world was easy. You could choose to skip some missions and just follow the main storyline or detour from it at your heart's content.
But when I played Skyrim and Oblivion, I just...I felt so lost! The game offered me too much! "Tutorial's over. There's the game, there's you. Off you go!", is what the game said to me while I tried to get it to explain a little bit more about the game while at the same time trying to escape from some guards who were chasing me for some reason or another. Seconds later, some thieves (?) attacked me and I died. My friends say that's the beauty of the game but...that's just too much for me.
 

xinoxX

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Lightslei said:
Don't most games on Consoles have DRM? Maybe I'm in the wrong then.

Also just because it's a used copy in gamestop doesn't make it bad, saw Pokemon Black there earlier today, was debating buying it since White makes me feel retarded (White Forest vs Black City, Black City is VASTLY SUPERIOR).

Doesn't you're trinity of EA, Activision, and Ubisoft cut out most games? o_O.

I definitely agree with you on the military shooter though.

Personal opinion: Any game that follows a yearly cycle disgust me period. No, do not crank out a decent practically copy-pasta from previous installments, build a good game.
I mostly play pc games as I was a die-hard Nintendo fan and was sorely disappointed with the Wii, yet could never justify enough of a reason to get a 360 or ps3.

Used games = money isn't seen by developer. Luckily since I mostly do pc gaming not only does services like steam let me support developers, but steam actually lets the developer see more money per sale than a hard-copy.

Well to clarify EA is more selective about the games. My problem is their marketing does not benefit the industry as a whole.(It's childish and only pays off in the short term. See Dead-space and Dante's Inferno.) Ubisoft was recently with how DRM crazy they've gotten and blaming their sales loss on pirating and not the real reasons like: DRM only punishes paying customers and a game not selling simply cause it was bad. Activsion... while I can applaud them from a business stand-point, as someone hoping to join the industry, I have nothing, but dislike for them; just kind of sad how their business model of run a franchise into the ground has been so successful.
 

Xangi

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Squilookle said:
OK let's see. None of these are deal breakers, but a game WILL lose points for them.

*Any setting later than WW2 for a military shooter (Vietnam gets a pass if it stocks up on the appropriate music)
*The lack of a mission select screen in a sandbox game.
*In ANY game: scripted setpieces, QTEs, or a plot-based sudden loss of all your equipment.
*Ironsights
*Forced online service subscriptions to play a game.

Things that pretty much ARE deal breakers:

*The appearance of any kind of magic in any RPG or Medieval game.
*Any multiplayer shooter with a complete disregard for offline multiplayer/instant action against bots.
*Any Star Wars game NOT being set in the Civil War.
*Any flying game where you can only fly jets.
*crippling DRM
*A publisher/developer's previously demonstrated complete disregard for their end users.
Just curious, what kinds of games DO you play? Practically everything has scripted segments, and almost all modern (in release date, not setting) shooters have ironsights. Sci-Fi RPGs maybe?
 

The GEL

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Nathan Drake's hair. Fuck that hair!

No. Seriously. I refuse to play those games because his hair makes me mad...well that and a general lack of hot elf chicks.

Also: Stealth sequences. I SUCK at stealth. I am 100% incapable of stealth. I had to quit Wind Waker because they forced stealth on me.
 

Kimarous

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On a different game, I MIGHT have given Majesty 2 a chance even with all its other flaws... were it not because the in-story lore had COMPLETELY fucked up the deity Lunord! How come HE of all gods went power mad? HE WILLINGLY ABDICATED! HE OUTRIGHT TOLD MORTALS TO LEAVE HIM BE! Krolm, God of Rage; Fervus, God of Chaos; Dauros, God of Law... naw, these guys are too logical to go crazy! Let's choose the god who HAS HELPED ARDANIA THE MOST!
 

Duskflamer

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kyosai7 said:
My one complaint that was in the original game, and I don't know if it's still in WotL, is that the game starts out very difficult, then gets easier until random battles where the difficulty randomly spikes back up again.
My experience with WotL is that it's difficult at the start because it takes a while to get the hang of how battles work, and then it gets easier as you start to unlock more classes and get abilities in those classes. As for the random difficulty spikes later on...let's just say I got pitted against a group of 30 monks one battle and leave it at that.

OT: Time limits in a strategy game, both actual limits on how much time you have to complete a given stage and grading your progress on how quickly you can complete a map. Double annoyance on that last one if the game encourages you to take things slowly. Lost Magic on the DS annoys me for the first reason (it's tolerable most of the time, but then you discover one map where the time limit is so strikingly low that it's near-impossible to complete the map), and the Advance Wars series rubs me the wrong way for the second.
 

KelsieKatt

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I can't think of anything. I don't get turned off to games by "little" things. There has to be a large number of little problems with something for it to become an issue, in which case it's not little anymore.

Only thing I can even remotely think of is DRM. I don't buy games with certain types of DRM, but I personally don't consider that to be a little thing. Most recently I will never buy Battlefield 3 because it requires Origin which I don't want on my computer, nor should I have to launch a game through a web browser.

Online passes also make me mad and I refuse to buy games New which contain them, especially considering one of the things I enjoy is sharing games with my friends so we can talk about various experiences and such. This also means that games with online passes have to hold up on their single player only, or I will not even play them.
 

fangclaw

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Beautiful End said:
fangclaw said:
- feeling like it has too much or too little to do, for example dragon age: origins feels like it has way too much to do.
Oh, geez. NEVER play Elder Scrolls, then. EVER. You'd probably sit in a corner and cry your eyes out.

But I can see where you're coming from. I actually liked Dragon Age because it was big but easy to navigate. You knew where you had to go and traveling across the world was easy. You could choose to skip some missions and just follow the main storyline or detour from it at your heart's content.
But when I played Skyrim and Oblivion, I just...I felt so lost! The game offered me too much! "Tutorial's over. There's the game, there's you. Off you go!", is what the game said to me while I tried to get it to explain a little bit more about the game while at the same time trying to escape from some guards who were chasing me for some reason or another. Seconds later, some thieves (?) attacked me and I died. My friends say that's the beauty of the game but...that's just too much for me.
Interesting, that's vaguely similar to the excuse i use when my friends ask me why im not playing such games, instead of telling them that i've just never played an elder scrolls game, and my fallout experience wasn't to great either.

Regardless, its not a big deal breaker for me. but to be more specific, its when things get like this: my quest... log... thing... is filled with more quests than i care to count and i can't remember what i'm suppse to do for most of them. and when i kill some seemingly random group of people things, i get a quest updated message, then i look through the quest thing trying to figure out what i just did only for my search to be in vain. and most of the quest are from faceless idoits who use potato sacks as a means of communication.
 

userwhoquitthesite

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Fleetfiend said:
Antitonic said:
In that timeline, aren't the other races... sorta... you know, extinct? There was a great disaster between FF12 and Tactics, IIRC.
?
kyosai7 said:
Well, the PSP title, War of the Lions, is a remake of the first Final Fantasy Tactics. Final Fantasy Tactics Advance was the first one with multiple races. If it's any consolation, in WotL, you can unlock Cloud from VII and Baltheir from XII as characters.
Ah, now see, I didn't actually do very much background research about the games. It is nice that there's an explanation about it (because it would have bothered me if I had thought more about it and realized it didn't make sense to me without knowing the background), but that's not my real issue. It's just a weird personal nagging feeling at the back of my head telling me that I want to kick ass with my army of Snipers and Dragoons.

Even though, Balthier is quite a nice consolation... But Cloud doesn't make sense to be in Ivalice, so it kind of cancels it out xD
Both he AND aeris were in tactics before though... just not playable. then again, Tactics can go die in a fire for all i care about it. Just isnt fun to me.

There's a whole page of little things that made me not want Saints Row 3 or Kingdom Hearts Fraction Adventures, but I only learned of those things after it was too late.

faux-HD graphics. I'm not a visuals whore, but something that kept popping up (especially a few years ago) was this weird graphical design where it was like "Oh, yeah, look, so pretty, isnt it?" but then the movement of the character or object would look like something out of the Playstation era. Or worse, when the ENTIRE CHARACTER is static but has one little doodad hanging of them exclusively for the purpose of having motion going on. japanese games seem to be the worst offenders, such as one of the star ocean games, or more recently, FFXIII.
 

BathorysGraveland

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Not really sure how 'little' this gripe is, but the cartoonish nature of the graphics of games such as Zelda and Final Fantasy have caused me to steer well clear of them. I just couldn't play them without feeling the need to turn my head away... those anime-esque graphics are just.. yuck.
 

userwhoquitthesite

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Grey_Focks said:
leet_x1337 said:
Skyrim, because of its fans. Specifically, two groups: those who honestly believe it's a perfect game, and those who spam that unfunny "arrow in the knee" meme on everything.
I used to think Skyrim was a perfect game, then I took an arrow in the knee.

Anyway, art style. I don't know why, but anime art style is just a huge turn-off for me in games. Not saying I won't play a game because of it's art style, but it's already fighting an uphill battle.
ah, but if you pray HARD enough to skyrim, it will heal you of your injuries

then you'll take a second arrow in the other knee