SweetShark said:
Why we don't see this kind of rage in some other Videogames that they as well changed a lot from the original games?
Why for example they didn't raged about the Doom 3? Doom 3 is a very good example of alienation of the original game. Doom 3 have a different look, the monsters doesn't exacly the same, diffeent type of action, the horror elements etc, etc...
But yet, the fan of the series [like me] didn't make it something so serious that believed it will "murder" the series.
Another example is Resident Evil 4. Seriously, the developers make the biggest alienation and stick with it in the others titles cause it had success. They made the Resident Evil series from a pure horror series, to a Fast-Third Person-Action B-movie series.
But again, never I saw a serious negative reaction for this game.
Go figure, the two games that you chose to single out were two of the biggest examples of this particular topic that I
did rage about back in the day.
I raged about Doom III because it tried to wear far too many hats. They tried to make the game a Run-and-Gun shooter like the original games, while simultaneously trying to make it a Survival Horror FPS in the same vein as something like System Shock 2. Rather than doing one of those things REALLY well, it instead did both of them with a stunning amount of mediocrity. The end result was a Run-and-Gun FPS with too few enemies to mow down and guns only slightly more powerful than your average Airsoft rifle, and a Survival Horror game where all of the scares are completely scripted and predictable to the point of tedium. The worst part is that I really like the old Run-and-Gun Doom games, and I
LOVE System Shock 2... so I
should enjoy Doom III... but really, all it did was make me realize how much truly better those older games were at their respective genres, in my opinion anyway.
I raged much, much less about Resident Evil 4... but there was still a little bit of rage. I hated that they decided to change course away from the Romero "...of the Dead" style slow shambling zombies that the entire series was propped up on. I hated that they turned Leon Kennedy, a fairly normal if maybe slightly dopey police officer, into a stereotypical 1980's action movie one-liner-spewing action hero. I hated that they decided to spam the hell out of quick time events. I hated spending four hours obsessively organizing my suitcase only to die and then have to spend another four hours obsessively organizing my suitcase (I need serious psychiatric help about that, I think!). The reason why I raged about Resident Evil 4 less than I raged about Doom III is because at the end of the day, at least Resident Evil 4 ended up being a good game. It did a ton of stuff that made me angry (and even angrier now that the Resident Evil series seems to be ditching Survival/Horror entirely and veering off into the Action/Shooter direction for the foreseeable future thanks entirely to RE4), but it at least did those things really, really well. So it succeeded at being a
fun game to me, but it failed miserably at being a
Resident Evil game. Well... it failed at being a main-series Resident Evil game, anyway. It's still leaps and bounds better at being a Resident Evil game than, say... Gun Survivor.