Adam Jensen said:
This just proves that the target audience for ME3 weren't ME fans and RPG fans, but rather CoD fans. Why else would SO MANY players not meet Wrex and play with soldier class? There's nothing wrong with soldier class, don't get me wrong. But look at the statistics. If it didn't include casual shooter crowd you can bet the statistical difference between soldier and other classes wouldn't be that great.
Yeah, this is 100% wrong, and ill elaborate.
First off, please stop roping CoD players into something as a bad thing. We have already seen there are many people who enjoy CoD as well as ME.
Now, the soldier class... I played the soldier class, why? Because I like to focus on heavy damage from weapons. I dont want to worry about my biotics or techs, so it fits perfectly. I usually have a biotic and a tech on my team though to balance it out. Being able to focus fire on an enemy, without worry about techs/biotics is a very good strategy, and it is EXCITING. You dont have to have tech/biotics for it to be exciting. So maybe people like the simplicity of it? Maybe some people played through only once, and playing as a soldier has a relatively low learning curve?
Also, the soldier class has been in sine ME1, so that invalidates your statement, since ME1 was for sure not built for CoD players.
EDIT: Also, with people making multiple playthroughs, im guessing more people will pick up at least 1 playthrough of Soldier, unlike Tech or Vanguard.
Now, Wrex, as people have said before, many of the players probably came in at ME2 or ME3, and if they didnt get the Genesis pack for ME2, then dead wrex. Mix that in with the renegades, and tada.