Its been around sense the beginning. The good old Nes had a lot of it. It is actually a key component in competitive games. But it is the single most anifun, aggravating, mind-numbingly frustrating thing that games throw at you. Im talking about stun locks.
You will NEVER EVER EVER EVER ......ever ever convince me otherwise. I find it to be the biggest dick move that games can employ. Normal stuns im fine with, its the ones that completely take control away from the player and force them to just sit there and do nothing while they watch their digital avatar gets killed, dropped down a pit, mobbed, and set upon by a pack of rabid killer rabbits.
Not only that but it makes often very simple tasks FAR more difficult than they should be. I was playin through Dragon Age 1 the other day when i got to that part where you had to find you companions in the Fade (during the mage tower). I got to the point where i was using a golem form to take one of the big darkspawn. This part took FOREVER because the bastard would just keep knocking me down over and over. It get to the point where i would just set the controller down and get a drink of water. I HAAAAAAATTTTTTEEEEE it when games do this. And not in a "well i really only dislike it" way, no as in a "i loathe it to my core" kind of way.
What are your thoughts on the matter. In short my thoughts are it is a very cheap, frustrating tactic that just seems to be put in there to lengthen game time, or shorten the gap between actual good players and sub-par ones (in the competitive games)
You will NEVER EVER EVER EVER ......ever ever convince me otherwise. I find it to be the biggest dick move that games can employ. Normal stuns im fine with, its the ones that completely take control away from the player and force them to just sit there and do nothing while they watch their digital avatar gets killed, dropped down a pit, mobbed, and set upon by a pack of rabid killer rabbits.
Not only that but it makes often very simple tasks FAR more difficult than they should be. I was playin through Dragon Age 1 the other day when i got to that part where you had to find you companions in the Fade (during the mage tower). I got to the point where i was using a golem form to take one of the big darkspawn. This part took FOREVER because the bastard would just keep knocking me down over and over. It get to the point where i would just set the controller down and get a drink of water. I HAAAAAAATTTTTTEEEEE it when games do this. And not in a "well i really only dislike it" way, no as in a "i loathe it to my core" kind of way.
What are your thoughts on the matter. In short my thoughts are it is a very cheap, frustrating tactic that just seems to be put in there to lengthen game time, or shorten the gap between actual good players and sub-par ones (in the competitive games)