The most annoying level

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LauriJ

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Mar 1, 2012
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TheYellowCellPhone said:
The forced stealth missions in Uncharted. Fuck those missions, at absolutely every other point you get the consequence of facing more enemies, not getting easy take-downs and getting better weapons... buuuut suddenly, if those enemies catch a glimpse of you, you have to redo it.
I can imagine how it feels like.
 

Tayh

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Apr 6, 2009
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I'd like to nominate the elevator level from Overlord 2 on the pc.
Ugh, having to direct those spider-mounted minions up the wall in a minigame strictly designed for console controllers... I never got past that bit.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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RJ 17 said:
DoPo said:
As for what RJ 17 said, I think pretty much the whole of Battletoads can be considered "annoying".
:p Hey now, Battle Toads started out as a fun little Final Fight/Ninja Turtles Arcade beat'em up game...then came the hover bike level and many a game cartridges made unscheduled flights out of windows...or into wood chippers. :p
Also walls, you forgot to mention them flying into walls. And, damn, these things don't break easy enough - they can leave dents on the wall...

...erm, there is an entirely justified and unrelated reason for me to know that.
 

LauriJ

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Mar 1, 2012
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Although for some of you it might be easy, the part when you have to throw Bowser in the last mine in Super Mario 64 DS is really annoying.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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DoPo said:
RJ 17 said:
DoPo said:
As for what RJ 17 said, I think pretty much the whole of Battletoads can be considered "annoying".
:p Hey now, Battle Toads started out as a fun little Final Fight/Ninja Turtles Arcade beat'em up game...then came the hover bike level and many a game cartridges made unscheduled flights out of windows...or into wood chippers. :p
Also walls, you forgot to mention them flying into walls. And, damn, these things don't break easy enough - they can leave dents on the wall...

...erm, there is an entirely justified and unrelated reason for me to know that.
I believe it was my copy of Yoshi's Island that had a mysterious, unexplained accident involving a hammer... >.>
 

Fappy

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Jan 4, 2010
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RJ 17 said:
DoPo said:
RJ 17 said:
DoPo said:
As for what RJ 17 said, I think pretty much the whole of Battletoads can be considered "annoying".
:p Hey now, Battle Toads started out as a fun little Final Fight/Ninja Turtles Arcade beat'em up game...then came the hover bike level and many a game cartridges made unscheduled flights out of windows...or into wood chippers. :p
Also walls, you forgot to mention them flying into walls. And, damn, these things don't break easy enough - they can leave dents on the wall...

...erm, there is an entirely justified and unrelated reason for me to know that.
I believe it was my copy of Yoshi's Island that had a mysterious, unexplained accident involving a hammer... >.>
WHY WOULD YOU DESTROY YOSHI'S ISLAND!?!?! :(

I threw my Mario Party cartridge at a wall once. Wario's AI is a fucking haxor.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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Fappy said:
RJ 17 said:
DoPo said:
RJ 17 said:
DoPo said:
As for what RJ 17 said, I think pretty much the whole of Battletoads can be considered "annoying".
:p Hey now, Battle Toads started out as a fun little Final Fight/Ninja Turtles Arcade beat'em up game...then came the hover bike level and many a game cartridges made unscheduled flights out of windows...or into wood chippers. :p
Also walls, you forgot to mention them flying into walls. And, damn, these things don't break easy enough - they can leave dents on the wall...

...erm, there is an entirely justified and unrelated reason for me to know that.
I believe it was my copy of Yoshi's Island that had a mysterious, unexplained accident involving a hammer... >.>
WHY WOULD YOU DESTROY YOSHI'S ISLAND!?!?! :(

I threw my Mario Party cartridge at a wall once. Wario's AI is a fucking haxor.
I...I still hear Baby Mario's screams every time I close my eyes...I swear there were some times where I felt like PAYING the toadies to take him away! Seriously, it was literally like this:

:p I mean there were times where I loved that game. But just certain parts which I can't specifically remember since it's been too long just made me nerd-rage like never before.

That said, however, I could beat anyone's ASS in Tetris Attack. :p
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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"Wow maybe I should play Dragonage again, that was a pretty good g-THE FADE!

Never mind i'll just go back to getting my ass kicked in UMVC3 instead... Seriously fuck that level. It's not even hard it just takes too long and is obvious filler in a game that's in no need of filler of any kind. The free stat boosts were the only saving grace of that entire section.

Also Sen's Fortress in Dark Souls. It is, without exception, the most trollishly designed dungeon ever made. the very first room has swinging pendulum traps over a narrow bridge with an enemy waiting in the middle of all the traps and fucking wizards firing spells at you. When (not if, when) you fall off you land next to two asshole demons in mud that slows you down, if you make it to the escape ladder there's an item that can only be reached by failing the previously described bridge section.

Fuck you game. Fuck you.

In fact that section is so frustrating I just want to do this in anger.

 

RJ 17

The Sound of Silence
Nov 27, 2011
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The Wykydtron said:
"Wow maybe I should play Dragonage again, that was a pretty good g-THE FADE!

Never mind i'll just go back to getting my ass kicked in UMVC3 instead... Seriously fuck that level. It's not even hard it just takes too long and is obvious filler in a game that's in no need of filler of any kind. The free stat boosts were the only saving grace of that entire section.

Also Sen's Fortress in Dark Souls. It is, without exception, the most trollishly designed dungeon ever made. the very first room has swinging pendulum traps over a narrow bridge with an enemy waiting in the middle of all the traps and fucking wizards firing spells at you. When (not if, when) you fall off you land next to two asshole demons in mud that slows you down, if you make it to the escape ladder there's an item that can only be reached by failing the previously described bridge section.

Fuck you game. Fuck you.

In fact that section is so frustrating I just want to do this in anger.

Personally I could do the mage tower in DA all day long if it meant that I'd never have to set foot inside the Deep Roads....good god...the Deep Road questline Never. Fucking. Ended!!!! Just kept going on and on. "Yay! We killed a giant spider!" Nope not done yet. "Yay! We killed the Brood Mother!" Nope, not done yet.
 

Soviet Heavy

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Jan 22, 2010
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The first stage of the Zeus battle in God of War 3. You want to use your environment and dodging skills to fight Zeus? Sorry! All you get is a damn 2D plane to fight one while he throws next to unavoidable lightning bolts!
 

putowtin

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Jul 7, 2010
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mandatory stealth level in none stealth games!

Seriously games where you go from shooting everything that moves and throwing grenades at everything else shouldn't suddnly force you to sneak down a corridor!
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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Mass Effect.

Artemus Tau Cluster. Therum. Liara's recruitment mission. Difficulty: Insanity.

Killing the Geth Armature on foot.

You know the part.
 

Darren716

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Jul 7, 2011
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Chapter 6 in super paper mario, you have to fight 20 minibosses in a row with out saving so if you die you go all the way back to the beginning and to add insult to injury you have to go through a manditorory talk before and after every battle. I have 2 save files on that game stuck at that part because I started replacing the game but didn't feel like going through that damn level.
 

him over there

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Dec 17, 2011
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krazykidd said:
Every water level in existance! All of them , i have yet to find a good water level in videogames ( except in star fox 64). Water levels should die in a pit of fire.
What about classic megaman water levels? You actually have more freedom of movement and no drowning bullshit.

Most annoying level? Right here:
 

Westaway

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Nov 9, 2009
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Anor Londo. One skinny bridge. Two archers. 0.05% chance of victory. 20 million tries. One broken controller.
 

LookingGlass

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6-5 Omega in Super Meat Boy. That was when I gave up on that game... and I hate not finishing games. Tried it a solid 100 times, and I just couldn't do it.

Video[/youtube]
The jump at about 21s is a *****, but I still got that far about 10-15 times. But then the drop down after getting the key at about 25s... I never once made that. and because it's so hard to get there, I could never get any practice.