The most annoying level

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suitepee7

I can smell sausage rolls
Dec 6, 2010
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DoPo said:
i personally loved that level. the chess bit sucked ass, but i loved the boss fights in that game!

ot: beating satan (and the whole oh sheol) in the binding of isaac. it is hard enough to get to, about 40 minutes (if your run goes lucky) and then you fight a stupidly hard boss, and if you die then its over, there goes 40 minutes.

still can't beat that asshole >_>
 

Crazy Zaul

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Oct 5, 2010
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Not really a level but I'm still taking the opportunity to moan about Belsavis (the leveling part not dailys). Worst designed area ever (well except searing gorge but that's optional) All the quests are miles away from the towns and each other. There are millions of mobs everywhere and there's never enough space between them to get past without pulling them all. You can be 20 yards away from your objective but you always have to go 500 yards to get there because there is always a god dam wall in the way. (and then there are loads more mobs as you go the long way round so it takes even longer)
 

mikey7339

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Jun 15, 2011
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The damn level in TMNT. This was back a few years after it came out and I had no way of knowing it was the most bullshit level in existence. Tried my ass off but could never get past it.

Redlin5 said:
I forgot about that...I got chills when the video started because my memory came flooding back.
 

Teh Jammah

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Nov 13, 2010
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Huh, nobody's yet mentioned that TV Tropes has a page for this [http://tvtropes.org/pmwiki/pmwiki.php/Main/ThatOneLevel]. Except I just did. Because I'm evil like that.

Anyway, personal ones.

Battletoads (as previously mentioned). Just... Battletoads.

The f'n Collector ship in ME2 on Insanity. Harbinger, a Scion, a goddamn Praetorian and Husks, endless goddamn Husks. Also the 'field' part of the Suicide mission where that damn Scion (notice a pattern?) turns up.

That goddamn 4 way cage match in Day of Reckoning 2. That game's hard enough as it is without spending most of it mashing the a button to get up, only to have someone knocked off the cage on top of you mid way through, starting it all over again.
 

Redlin5_v1legacy

Better Red than Dead
Aug 5, 2009
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mikey7339 said:
Redlin5 said:
I forgot about that...I got chills when the video started because my memory came flooding back.
That bit where the beams just start flying randomly everywhere is what usually finishes me off. I did at one point man up and set aside a week of my summer vacation to trying to beat it when I was still in Highschool. It was on my last life, my last continue that I made it to the atomic core. I had the magic pixel, the smallest possible sliver of health left. And the f*cking spawned ship in the room killed me with a laser.

I rage quit and never got that far again. Star Fox beat me that day and it mocks me even now. It beat me at my best...
 

Jazoni89

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Dec 24, 2008
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zombieshark6666 said:
If I still get nightmares from Old Olney, does that count?

*sobs...
I tell you what, Fuck Old Olney, especially the expanded version in Broken Steel, going through that place without a needle gun is impossible. Also while I'm on the subject, screw the air force base as well, and the underground train bit with half a dozen of those goddamn overpowered Reapers!





Redlin5 said:
Oh god, you reminded me of those hard as hell levels in Lylat Wars, like Solar, Area 6, and Titania. I try to avoid those levels as much as I can when I play it. Mainly because I just know it's a sure death sentence for me if I do go to those planets.
 

mikey7339

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Redlin5 said:
mikey7339 said:
Redlin5 said:
I forgot about that...I got chills when the video started because my memory came flooding back.
That bit where the beams just start flying randomly everywhere is what usually finishes me off. I did at one point man up and set aside a week of my summer vacation to trying to beat it when I was still in Highschool. It was on my last life, my last continue that I made it to the atomic core. I had the magic pixel, the smallest possible sliver of health left. And the f*cking spawned ship in the room killed me with a laser.

I rage quit and never got that far again. Star Fox beat me that day and it mocks me even now. It beat me at my best...
It just kept getting harder and harder. But it was also the funnest path in the whole game to go through. The battleship over Venom was fun as hell.
 

Ragsnstitches

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Dec 2, 2009
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putowtin said:
mandatory stealth level in none stealth games!

Seriously games where you go from shooting everything that moves and throwing grenades at everything else shouldn't suddnly force you to sneak down a corridor!
That shit is infuriating. The worst example of this are games where if you get spotted the game ends and you go back to a checkpoint. The simple fact they are always done on a much MUCH lower standard then the rest of the game... and the games that usually do it aren't at that high a standard to begin with, it just boggles the mind as to why they don't just cut those sequences. HECK A FUCKING CUTSCENE WOULD SERVE JUST AS WELL AND BE LESS ANNOYING.

The best example of that shit, though it's still shit, is in Unchartered 2 and 3. There would be sections where you could do some sneaking, but if things went sour you could just switch to shooting the ever loving shite out of everything (except for the Turkish museum sequence in 2). That said, the stealth sequences were still atrociously designed and you would find yourself throwing your arms up and saying "fuck it" and then just plough through the level like any other area.

My personal worst level of all time is actually a series of conditions based around that level (and the game) and not the level itself:

Resident Evil 5, fighting final wesker, with Shiva being AI controlled. Seriously, the ***** is retarded... no matter how expertly I time my assaults and evade his attacks, and no matter how many herbs and sprays I pack and magnum shells I stock, SHE JUST RUNS INTO HIS INSTANT KILL ATTACK... EVERY TIME. No not the one with a wind-up that you can interrupt, the large AoE attack that sends the retard flying in a tendril tornado. EVERY GOD DAMN TIME.

I actually got rid of the game after 3 days of attempting it. A whole 2 years later I finally picked it up again, played through it and finally beat it... that was after a completely death free run only for my final score to show something like 30 deaths (all hers).

Seriously Capcom... fuck you. I thought ashley was the worst thing you could do, but noooooo... you had to prove me wrong.

ARGGHHHHHH
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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DoPo said:
krazykidd said:
Every water level in existance! All of them , i have yet to find a good water level in videogames ( except in star fox 64). Water levels should die in a pit of fire.
I absolutely agree.

As for what RJ 17 said, I think pretty much the whole of Battletoads can be considered "annoying".

So aside from those, and out of the games I've (somewhat) recently played - it's Mission 18 in Devil May Cry 3. Why? first, because of the Damned Chess Board. Note: that is the name of the area there and also doubles as the description. You are legally and morally required to put the word "damned" in there. You have to fight all the chess pieces and they are all fucking hard. Each one.
- The pawns are mostly just an annoyance but still take time to die.
- The knights are hard mofos.
- The Bishops shoot fire in four directions and also heal the others.
- The rooks take A LOT of beating, also shoot in four directions, so they can hit you even if you're on the other side of the board.
- The queen homes in on you and dashes through you until the end of the board (then repeats), which makes beating the annoyingly much HP she has even more of a hassle because you have to dodge and chase her all the time.
- And finally the king - if you defeat him, everything else dies, however he has the HP of at least half the chess pieces combined; if you attack him while the rooks are alive, he'll just switch places with one; and if there aren't rooks around you'll only be able to sneak a few hits before the king does his mega nova-like attack that hits everything in a sizeable radius around.

This sounds hard but add the fact that the chess pieces can "freeze" in place, making them unable to act for a bit but invulnerable. And they'll happily do that while you're attacking them to stop your combo. Also, the pawns turn into other pieces when they reach the end of the board.

This fight is awful on Dante Must Die. It can take a good half an hour even if you're trying to be quick.

But that damned chess board isn't the whole level - that's just the beginning. You now have to face all the bosses you've previously beaten. Well, not exactly - you can choose which ones you want to fight, but you have to beat at least three and one (Beowulf) is the boss I hate the most out of them (however, Arkham takes the prize of the most hated boss in the whole game. THE WHOLE GAME)
God I hated that level... So, so hard...
 

The .50 Caliber Cow

Pokemon GO away
Mar 12, 2011
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I'm remembering a waterslide level with a leaf and a supersoaker on Mario's back. Super... Mario... Sunshine?

OH GOD THE REPRESSED MEMORIES ARE FLOODING BACK


[sub][sub]Moo... [http://www.youtube.com/watch?v=dys8KUnwGGg&feature=plcp&context=C347899fUDOEgsToPDskJvEpxLpmxoYkFzJ8dwT6SW][/sub][/sub]
 

Shoggoth2588

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Aug 31, 2009
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Earlier today, I spent about 4 or 5 continues (continues) on level 2-2 of Super Mario Brothers: Lost Levels. It took me about 3 to beat 2-4. Beating those levels made me feel great of course but damn were they a pain in the ass!

Earthworm Jim: Down the Tubes and, Tube Race. I've been sporadically playing EWJ since the SNES days and literally just beat Tube Race minutes ago for the first time. I fucking hate those bubbles-ship things you have to pilot underwater! At least they give you a ridiculously easy boss at the end of Tube Race.
 

Guffe

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Jul 12, 2009
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Zelda Ocarina of Time Water Tempel
or
Rayman Origins the thunder level quite at the end, what a bit** -.-
 

Cythen

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Jul 5, 2011
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Teenage Mutant Ninja Turtles, the level that you defuse the bombs underwater...with a timer... Batletoads comes second for the hoverbike levvel...
 

thurring

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Mar 14, 2011
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Super Ghouls n Ghosts. The whole game. Get hit twice. Start the hell over. My 10 year old self literally could not get past the first level. Tried to play it again before I sold my SNES, and got a lot further, but couldn't beat that game for the life of me.
 

LauriJ

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Mar 1, 2012
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SurfinTaxt said:
i immediately thought of the final bosses to arkham asylum and deadspace 2. Fucking horrible
What made them so hard and annoying?
 

wintercoat

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Nov 26, 2011
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Mind you, I was like 10 when I first played Mario 3. Sure, I can breeze through this level now no sweat, but back then, if I didn't have a p-wing, I was screwed.

Oh, and special mention goes to Tubular.

 

GonzoGamer

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Apr 9, 2008
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RJ 17 said:
Fappy said:
Mario 3 was fun, and Super Mario World is still one of my favorite classic games of all time. But ever since Sonic 2, I always preferred blue balls over red suspenders.

.....wait a minute, that didn't come out right... >.>
Yea,
Careful Santorum doesn't hear you. He'll start blaming video games for turning people toward gay-bestiality.
Sonic and Mario levels were never very difficult.
It was those other games (I saw Battletoads come up early) like the original nes versions of Castlevania, Ninja Gaiden, and TMNT, that would really fuck with you.
Kids these days don't know shit about annoying levels.