The most beautiful sight in a video game

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blankedboy

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Oblivion, Morrowind, and this gallery:http://www.blender.org/features-gallery/gallery/art-gallery/
Lovin that Nemian Lion.
(not quite all games, but some of them are!)
 

Wolvaroo

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Ejecting from my Blackhawk after being intercepted by a MIG over the highest point in Sahrani. [http://img21.imageshack.us/img21/9924/armafbb.jpg]

It looked less foggy in person.
 

ThePlasmatizer

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The most recent one I can remember is in Bioshock when you first enter Rapture in the bathysphere.

It's an amazing view.
 

Specter_

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Wolvaroo said:
Ejecting from my Blackhawk after being intercepted by a MIG over the highest point in Sahrani. [http://img21.imageshack.us/img21/9924/armafbb.jpg]

It looked less foggy in person.
This [http://www.gol-clan.net/img/screen15.jpg] during a prolonged firefight from which you can't break contact.
 

Wolvaroo

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Specter_ said:
Wolvaroo said:
Ejecting from my Blackhawk after being intercepted by a MIG over the highest point in Sahrani. [http://img21.imageshack.us/img21/9924/armafbb.jpg]

It looked less foggy in person.
This [http://www.gol-clan.net/img/screen15.jpg] during a prolonged firefight from which you can't break contact.
That would be a most welcome sight if I wasn't already maintaining a MASH. I'm sure the wounded would enjoy the evac though.
 

Specter_

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Wolvaroo said:
Specter_ said:
Wolvaroo said:
Ejecting from my Blackhawk after being intercepted by a MIG over the highest point in Sahrani. [http://img21.imageshack.us/img21/9924/armafbb.jpg]

It looked less foggy in person.
This [http://www.gol-clan.net/img/screen15.jpg] during a prolonged firefight from which you can't break contact.
That would be a most welcome sight if I wasn't already maintaining a MASH. I'm sure the wounded would enjoy the evac though.
The M113 can carry ammo as well and in most coops you can't maintain a MASH.

And even in PVP an AH-64 with 8 Hellfires fucks up any hostiles in sight ^^
 

Wolvaroo

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I suppose it depends on the scale of the engagement. I can't think of many situations where a prolonged stalemate that was significant to devote that kind of hardware too (and no more) would be too much altered by a single attack helicopter. In most cases I imagine that the wounded being loaded up asap and the chopper leaving with it.

But I suppose the joy of Arma coop is you don't need to worry about your own insignificance like that!
 

Phat_Frank

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mastertang said:
Eagle Est1986 said:
First seeing the outside world in Oblivion. I actually just stood there for a few seconds, taking it all in.
Me too and Iwas using a 13" screen at the time that's how good it looks.
The last part of Halflife Episode 2 once I finally figure out to just run over the huners.
Form some reason; this didn?t hit me until I was at cloud ruler temple. I walked out the main door and saw the main city off in the distance and just stopped and looked around for like five minuets, thinking if I could show the younger me this, it would blow his mind.
 

Tullio

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Beautiful sight? A tough one, a tie from two Twilight Princess scenes. Either sunset over the Gerudo Desert (Preferably just as you come up to the cutscene) for pure atmospheric immersiveness. Or the Temple of Time (A gorgeous, gorgeous structure to walk through)
 

benjimoon

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first time I saw Rivindal in lord of the rings online, I had just made a hour run getting past enemies 10+ levels higher than me where one death would have sent be back to the beginning. I think even if Rivindal had been ugly (which it was not) I would have loved it just because I had just run from the prancing pony to Rivindal
 

the_casual

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most areas in god of war II are beautiful, especially the part with the three giant horse statues that stand in the sea.

right at the beginning of mgs3, if you turn around there's the edge of the cliff with a huge jungle valley sprawled out below you.

gta4, looking at the algonquin skyline from broker beach at sunset is quite amazing too.
 

_Janny_

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For visually beautiful I'd go with anything from Oblivion or Fallout 3, those games are made to be eyecandy. But yeah, seeing a savepoint can sometimes seem more amazing than any view in Cyrodiil.
 

Ezzay

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J said:
The helicopter that comes to rescue you at the end of One Shot, One Kill in Call of Duty 4.
The train station after Ravenholm in Half-Life 2. Oh, evil murderous cyborgs, how I missed thee.
Both of these are pretty high up on my awesome list.
Few others are:


When you are given the objective to kill as many tyranids as you can before you die, and then Gabriel arrives.

When prophet jumps in front of you wielding the alien gun.

Seeing the words Game Saved or Checkpoint in any game after a part you spend an hour dying on. (the Call of duty's on the hardest difficulty are a marathon.)

But in terms of a beautiful sight? Crysis had some damn good environmental effects.
 

blackcherry

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Looking out upon the landscape of hyrule from a high vantage point and watching the sun set and rise. Extra points if you love the small introduction music.
http://www.youtube.com/watch?v=g4glaF0SnZY
 

Specter_

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Wolvaroo said:
I suppose it depends on the scale of the engagement. I can't think of many situations where a prolonged stalemate that was significant to devote that kind of hardware too (and no more) would be too much altered by a single attack helicopter. In most cases I imagine that the wounded being loaded up asap and the chopper leaving with it.

But I suppose the joy of Arma coop is you don't need to worry about your own insignificance like that!
Imagine a 20 vs 20 infantry fight in Dolores, with OPFOR actually holding the city and the city being the objective. It takes ages to even get a fireteam into a good position, let alone drive the enemy out. Tanks get wacked by RPG-fire and planes are close to useless cause you can't set up a spotter. So one AH-64 in overwatch can take out infantry with the auto-cannon and prevent any reinforcements with the Hellfires.

 

the hap

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The entire gunship level in Call of Duty 4
The explosions in Fallout 3
The first time you step outside of Vault 101 in Fallout 3
Getting a head shot in Fallout 3 and watching the enemy's head explode
The Cerebral Bore in Turok 2
The first time I used the Lancer in Gears of War
Going really fast in Burnout Paradise
 

Sgt Doom

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Emerging from the Imperial Prison in Oblivion and exiting Vault 101 in Fallout 3 (indeed, Oblivion and Fallout 3 both have landscapes and views worthy of masturbating over)
Exiting the train station for the first time in Half Life 2 (there's so many visually pleasing parts of the entire Half Life series that they're far too numerous to list in their entirety)
Climbing into the Chernobyl NPP sarcophagus in STALKER: Shadow of Chernobyl
Most of COD4 (I was stunned by how well it ran and how good it looked on my computer)
Mass attacks in Supreme Commander and nuclear bombardments
Gunning down zombie WW1 soldiers as if I was a German machinegunner in Painkiller
Many parts of the Halo series

Airhead said:
Not being original, Oblivion. I have issues with the game`s immersion as many other people do, but I often made my character wake up just before dawn to watch the sunrise while travelling. That`s certainly pro-immersion.
Yeah, in my opinion the NPCs and player animations are the only major flaws with the game's immersion.
SniperWolf427 said:
In STALKER, sitting around the campfire whith a bunch of fellow STALKERs and one whips out a guitar and begins to play. It is one of the few moments that you feel safe in that game.
This too.