You wanna hear about unstoppable monsters? Well, last night your mum took one look at my monster and [CENSORED].
Eh, I don't buy that they can walk around the US (or many places) without running into trouble, though. Sure, people won't remember when they fired their guns, but there'd be bits of Silence splattered around everywhere.the silence said:Well
The Silence
How do you fight monsters who you forget as soon as you stop looking?
Considering we're all mentally wired to kill them on sight now, you've probably fought a number of them yourself without even knowing.the silence said:Well
The Silence
How do you fight monsters who you forget as soon as you stop looking?
I said we lived I said nothing about killing the dam thing. we all got transported to our gods domain in order to live.Dynast Brass said:IIRC The only realistic way to kill that thing is the old version of Wish. IIRC you also get some insane rewards off the thing, by boiling its hide and such.ecoho said:......tarrasque the monster I hate the most. Had a DM drop one of those in on a campaign we were running because he didn't like how we kept beating him. That said we did kind of get the last laugh as we all rolled for divine intervention, using a dame D100 and half the group got the 100 we needed to live.Weresquirrel said:Let's see...
The Tarrasque from DnD has got to be up there. To quote wikipedia's description:
"It is hoped that the tarrasque is a solitary creation, some hideous abomination unleashed by the dark arts or by elder, forgotten gods to punish all of nature. The elemental nature of the tarrasque leads the few living tarrasque experts to speculate that the elemental princes of evil have something to do with its existence. In any case, the location of the tarrasque remains a mystery, as it rarely leaves witnesses in its wake, and nature quickly grows over all remnants of its presence. It is rumored that the tarrasque is responsible for the extinction of one ancient civilization, for the records of their last days spoke of a 'great reptilian punisher sent by the gods to end the world'."
Also gotta throw up SCP-682.
People are working around the clock to find a way of killing the damned thing. They have to keep it submerged in hydrochloric acid just to incapacitate it. And unlike the Tarrasque, it knows what it's doing. It hates the world and everything in it.
OT: have to be death himself. I mean you just cant win, at best you get a reprieve but he always gets you in the end.
I second this one. Colour Out of Space still gives me the fucking creeps as a concept.Summerstorm said:I am casting my vote for the "Colour out of space" (Lovecraft knows what he is doing) Somewhere between a body-less infection and unseen presence. It is something which just... expands... always a bit more. You can't fight it, can't reason with it, if you are "infected", you can't leave. All you can do is nourish it and waste away. This thing eats Godzilla for breakfast, literally... might just take a few hundred years.
Yeah, I know a lot of people really disliked the Tau, and I can kind of see where they're coming from (mind you, they wouldn't even be in my top 10 of canon-breaking moves GW has pulled out of their collective butts over the last 15 years). But, what aspects of them do you think is particularly anathema to the setting? The (slight) hint of optimism and (mostly) lack of grimdark bloodlust? The clean, uncluttered aesthetic? The way I see it; is the universe is a big place. Even in the 40K universe you'd expect a few notable minor races to have carved a niche for themselves, albeit possibly a very temporary one before attracting the attention of something big and getting splatted.thaluikhain said:I disagree a bit there.
...
Then the Dark Eldar were introduced, and, IMHO, they are the example of how to do it right. They are just another bunch of eldar, except nastier, then can appear anywhere in the galaxy and have reasons for fighting anyone. They fit the theme, don't change much about the game, they make sense.
Then the Tau, who were revealed to be everything that 40k was built on not having. Yeah, introducing a race that contradicts what made the setting popular, have them stuck in the middle of nowhere so that most armies wouldn't have a chance to fight them, and then keep blathering on about them in the fluff...grrr.
Well, the optimism, yeah, built on breaking some of the rules of 40k. Technological progress was more or less set in stone as not going to happen to anyone...except this does not apply to the Tau. Traveling through the warp is seriously dangerous, except this does not apply to the Tau. Peaceful coexistence with aliens is impossible, except this does not apply to the Tau. Chaos undermines everyone, meaning exceedingly harsh measures are needed to survive, except this does not apply to Tau.Batou667 said:Yeah, I know a lot of people really disliked the Tau, and I can kind of see where they're coming from (mind you, they wouldn't even be in my top 10 of canon-breaking moves GW has pulled out of their collective butts over the last 15 years). But, what aspects of them do you think is particularly anathema to the setting? The (slight) hint of optimism and (mostly) lack of grimdark bloodlust? The clean, uncluttered aesthetic? The way I see it; is the universe is a big place. Even in the 40K universe you'd expect a few notable minor races to have carved a niche for themselves, albeit possibly a very temporary one before attracting the attention of something big and getting splatted.
Dunno, though my main problem with the new fluff isn't the direction, it's that the new fluff is generally awful. Everyone's codex seems to be "forget everyone else, we are the awesomest evar, it's official" with some rules stuck in. If they'd gone for the same theme, but kept the writing standard up, I'd not have minded.Batou667 said:Which is kind of why I also approve of the new direction they took Dark Eldar; less late-90s caricatures of vein-bulging, gritted-teeth nihilism and more 80s Saturday morning cartoon villains. It's like a small lightbulb switched on at GW HQ and they realised that "a brutal and deadly faction, they exist only to fight and kill" could describe 75% of the current races. Anything that diversifies that kind of stodgy grimdarkery is OK in my book.
Really annoying that the guy didn't report it, he let them use the place as a reservoir, but as long as he didn't have to drink the water. I mean...come on. His job is to look for problems, and that's a big 'un.Michael Tabbut said:I second this one. Colour Out of Space still gives me the fucking creeps as a concept.
Thanks to you, I literally started reading different kind of SCP to my free time. They are just so enjoyable.Weresquirrel said:Let's see...
The Tarrasque from DnD has got to be up there. To quote wikipedia's description:
"It is hoped that the tarrasque is a solitary creation, some hideous abomination unleashed by the dark arts or by elder, forgotten gods to punish all of nature. The elemental nature of the tarrasque leads the few living tarrasque experts to speculate that the elemental princes of evil have something to do with its existence. In any case, the location of the tarrasque remains a mystery, as it rarely leaves witnesses in its wake, and nature quickly grows over all remnants of its presence. It is rumored that the tarrasque is responsible for the extinction of one ancient civilization, for the records of their last days spoke of a 'great reptilian punisher sent by the gods to end the world'."
Also gotta throw up SCP-682.
People are working around the clock to find a way of killing the damned thing. They have to keep it submerged in hydrochloric acid just to incapacitate it. And unlike the Tarrasque, it knows what it's doing. It hates the world and everything in it.