The most devastating bugs/glitches

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ShinyCharizard

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Oct 24, 2012
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I hit a bug in San Andreas that made one of the oysters disappear so I couldn't get all of them. I was pretty devastated with that.
 

Total LOLige

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Jul 17, 2009
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I'd hardly call it devastating but it is bloody annoying. The quest Return To Sender on Fallout:NV won't give me the achievement for completing it.
 

FFP2

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Dec 24, 2012
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The ones in the console versions of Skyrim... but then I just tranferred the save to the pc version, used console commands to fix it, and tranferred it back.

There's this bug in Just Cause 2 that prevents you from getting 100% completion. I only discovered this after 400 hours of playing it (Xbox version). The modding community fixed it, but sadly only on pc.

I also had this bug in Spec Ops where I couldn't give out squad commands... made later chapters really hard.
 

DoveAlexa

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Oct 28, 2009
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There is one quest in Champions of Norath (PS2 era) where if you gate out after fighting a boss (as you normally would do) before going through a door opened by a quest follower NPC, you come back to find the door closed and your game unfinishable.

I found this out just last week playing it again with my husband, and boy were we pissed.
 

purf

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Nov 29, 2010
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The most bugged mess of a game I've ever played?

The Fall: Last Days of Gaia

a 2004 party based RPG set in a Mad Max kinda world. And it could have been so great, but oh boy, oh boy.

Saving/Loading sinmply not working and/or crashing the game? ✔
Randomly disappearing equipment? ✔
Fucked up dialogue options? ✔

And last but not least, and this one was after at least seven patches:
Main Quest giver(s) refusing to talk to you? ✔
 

Tropicaz

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Aug 7, 2012
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I had a New vegas thing that just froze the game when you entered the strip (fixed it later) and ruined the save. the last backup I'd made was about 8-12 hours previous, so it took me ages to pick it up again.
 

Pink Gregory

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Jul 30, 2008
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Realitycrash said:
I once installed a new expansion to Fallout: New Vegas, and when I loaded my save, all my gear and money was gone.
I was in my underwear, I didn't even have basic clothes.
Yeah, I couldn't be arsed..
Now if that was actually meant to happen (and naturally you got yer stuff back eventually), that could have been interesting. In fact, I would have much preferred if Old World Blues had started like that.
 

NecroNinja

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Sep 20, 2012
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I remember an old game for the PS2 called The Suffering, I bought both that and the sequel together as they looked pretty damn nasty, and I like that sort of thing. The gameplay itself was quite boring, and I don't remember any levels looking much different to the ones before, then, when I was nearing the end of the game, after clearing an area... nothing. Nothing would happen. I looked it up and found it to literally be one of the last levels, with a glitch that prevented a cutscene from triggering to advance the level. With no way to revert to the beginning of the level, or an earlier checkpoint, my only option was to start the game again, and like fuck was I going to do that. So yeah, because of a glitch, I never got to see how that substandard game ended. And to add insult to injury, I never played the sequel as I never saw the ending to the first, so that's even more money wasted.
 

Shadowcreed

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Jun 27, 2011
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+1 for Skyrim.

Not for the occasional quests glitching out and being stuck. Nono, worse
In a sandbox game with housing, where you're free to collect treasure from the world, with displays in your home to show off your awesome l00t. It is absolutely, One-hundred-percent pissballs to have a bug in your game that causes items to disappear from your home, having them fly all over the place the second you load the cell up or having them mysteriously move a few inches every time you get back to your displays. What the balls is this :eek:.

Now I would blame it on burglars, if not for the fact that your house has its private protector slave that pwns any and all that breaches entry.
I can't collect stuff that I'll ultimately lose randomly anyway. Makes it all pointless.
 

AngloDoom

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Aug 2, 2008
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Far too many quests locked up in Oblivion. Turns out, the easiest way to free a lot of these quests (if they're dialogue related) is to punch the glitched character in the mouth.

Most satisfying way of getting back at a glitching game.
 

Shadowcreed

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Jun 27, 2011
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AngloDoom said:
Far too many quests locked up in Oblivion. Turns out, the easiest way to free a lot of these quests (if they're dialogue related) is to punch the glitched character in the mouth.

Most satisfying way of getting back at a glitching game.
-Upset gamer used PUNCH!
-Glitched NPC is no longer confused!
-Glitched NPC uses 'STOP, YOU'VE VIOLATED THE LAW!! Pay the court a fine or serve your sentence!"
-Upset gamer pays fine
-Glitched NPC evolved into working NPC!
-Upset gamer evolved into satisfied gamer!
 

Alssadar

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Sep 19, 2010
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I can currently not think of any bugs I've encountered, but my brother and his friend ran into a glitch in Lego Harry Potter (Years 1 -4), where, because they did something out of order, they could not get a certain item--therefore, the precious 100% is unachievable.

Although not a devastating bug, there's this odd one in Stronghold where, in Mission 18 of the Military Campaign, your Welsh diggers are not targeted by enemies unless they get into melee range. The mission itself is rather difficult, due to patches changing height differences, rending a majority of strategies inert, but this bug easily solves the impasse.
You can run your diggers over the Pig's moat using their bridge, and knock down the gates so that your troops have a clear walkway. It's one of the more useful bugs I've ever encountered.
 

MiskWisk

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Mar 17, 2012
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Did get one for Skyrim that was an interesting game stopper. You know how, if you side Empire, you must walk across the bridge into Windhelm? Yeah, that bridge disappeared mostly, meaning I spent an hour correctly measuring my Whirlwind sprint shout to move to spawned in debris and tower parts that had disappeared. Perhaps the first time a bug that could stop me completing a game made the game more fun. Maybe I need to play more platformers.

Oh, and I also got the bug in the Skull of corruption quest where the NPC removes itself from existence.
 

1nfinite_Cros5

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Mar 31, 2010
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A fairly recent example, actually.

Zero Escape: Virtue's Last Reward for the 3DS has a save corrupting glitch that will erase your file if you save too many times during a puzzle sequence. The only real way to avoid it is to save during the novel sequences, far away from the puzzles. That is, until you reach the PEC Room, which tends to be dickish to all save files for some reason. All these problems are non-existent on the Vita version of the game.

Luckily, I managed not to get any of them. I was careful. ;)
 

Blade1130

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Sep 25, 2011
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Never had progress stopped, but Assassin's Creed III is probably the buggiest game I've played. (Bear in mind I have played very little Elder Scrolls)

I dove into water only to get stuck in a rock as someone mentioned earlier. When free-running on the stuff on the side of building there was a sign that insulted Connor's race so he refused to climb it. Afterwards I tried several times from multiple directions to mount this sign but I could never get him to do it, like the game thought this sign was an un-climable wall. After chasing down a woman who is running away from her wedding not wanting to be a housewife, the cutscene skipped and she is now walking down the isle with no explanation as to why she suddenly changed her mind. I've had multiple side objectives on missions that would fail me the instant the mission started, sometimes even before the objective became possible (ie. I failed to do something under a time limit that hadn't started yet). I've had guards attack me with no provocation. I've had guards attack the prisoners that they are escorting. Whenever I took out a fort a cutscene plays of all the redcoats walking out of the place with the rebels watching them leave, however everyone would always be seen running into position like they missed their cue and the cutscene started too early for them. I cannot tell you how many times I've been hit in a fight because the stupid counter icon was drunk offscreen somewhere.

Not to mention that sometimes the free-running just flat doesn't work, the system has never been perfect, but none of the previous games had it so bad that I just flat stopped playing. AC3's free-running is definitely the most broken out of all the other games. Sometimes Connor is afraid a branch won't support his weight and refuses to jump to it. Sometimes climbing up a wall won't work until the third or fourth try. I can't count how many times I tried to run through a door to escape some guards and instead climbed up the wall right next to it, dropped down to try again, then ran right back up the wall. The game just feels unfinished, like it's still in beta testing. Although I think they had to rush the game a bit in order to get it out the door before the Mayan doomsday thing. Suddenly I don't feel so bad for them since they wasted 2 games on Ezio!
 

Stormtyrant

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Nov 5, 2011
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Neverwinter Nights 2 - my save game got corrupted after hours and hours of gameplay (I think part way through Act 2?) Because of that I still haven't finished it...

And of course Magicka. A great game ruined by terrible bugs and glitches.
 

Aeshi

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Dec 22, 2009
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In Magicka I can't complete the Dungeons & Daemons DLC because the boss simply vanished whenever he hits 20% health. Bit of a pain given how cheap that boss is to begin with.
 

aether-x3

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Jul 15, 2010
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Probably the most "devastating" Bug/Glitch I've came across was in Soul Reaver 2.

Just to clarify;I have a Ps3 that plays PS2 games;

Well In the Dark Reaver Forge there is a room which is supposed to have 3 unmoveable pillars and one movable pillar. Well when playing the game on the Ps3 the moveable pillar is no longer there thus making the game unbeatable since you need that moveable pillar for a puzzle which must be solved to continue on with the forge. Sooooo. I had to buy the PC version..