The most emotional moment for you in a video game

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BakaSmurf

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Dec 25, 2008
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It's a tie between Metal Gear Solid 3, the scene in which
Snake finishes off The Boss with a single round from her own Partiot after she encourages him to,
(which, by the way, doesn't force you to do yourself, Snake'll take action automatically if you wait long enough) and Crisis Core: Final Fantasy 7, the final scene in which
Zack dies bloodied and quite literally torn to shreds by bullets after taking on what appeared to be the entire Shinra army at once. I haven't ever played the original FF7 so this came as quite a depressing shock to me... Seriously, Zack was easily one of the best FF heroes ever, it sucks that he had to die so horribly to save Cloud's lightweight comatose ass.
 

iseeyouthere

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Jan 21, 2010
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Heavy Rain. No matter how many times someone posts this, it has been my most emotional experience in gaming ever. Nothing comes close.

It took me a while to complete it as well. I kept on getting emotionally drained from playing that game (in a good way). I needed to stop and rest before moving on.
 

Gali

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Nov 19, 2009
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World of Warcraft, defeating the Lich King with 25 people on heroic mode. Good times.

If "multiplayer" doesn't count, this:

madwarper said:
Lost Odyssey. Where your daughter dies.

It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?
 

remnant_phoenix

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I'm gonna go with the good ending for Bioshock. The closing cinematic was very short, but very effective. I am not the least bit ashamed to say that I teared up. It was very touching. It was all the more effective because Bioshock is not a game that you'd expect to have a good ending.

EDIT: In light of reading others' posts, I'm going to have to add Lost Odyssey. Just, Lost Odyssey. If I were to list all the emotional moments in that game that tugged my heartstrings, this would turn into a TL;DR reply.
 

Rodrigo Girao

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May 13, 2011
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the spud said:
Probably the ending of Terranigma.
Quintet was a bittersweet ending specialist, Illusion of Gaia was also much like that...

Will and Kara defeat Dark Gaia, and the comet's baleful influence over the world starts to fade. But the change is so immense that it moves backwards in time, rewriting history and reshaping the continents. They realize that, when they come back to Earth, they will not remember each other, or any of their friends - because they will never have met.
 

crudus

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Oct 20, 2008
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The most emotional part in a video game? Shooter RPG: Starwish takes the cake on that one. It's a flash game for fuck sake! Triple A studios can barely pull off writing that was as good as this one. I won't even tell you what part, but it had me crying for about an hour. I mean full on bawling my eyes out. I could not stop. I still to this day tear up when I think about it.

L3W15 M said:
I'd say killing the boss in metal gear solid 3, the fact you had to manually pull the trigger makes it so much harder.
Or dom's death in GOW3, I mean the music and the feeling, it was something gears just hadnt pulled off to that point.
Your views?
Spoiler alert? Like at all?

Matthew94 said:
Ninja'd by OP :D
It really isn't "ninja'd" if you saw it. "Ninja'd" really only applies with the delay between the pages loading. The point being that you didn't see the post that "stole" your answer like a ninja or something. As opposed to somebody just getting to say something faster than you. Besides you can't really steal an opinion. Sorry this as always bothered me.



loc978 said:
I'd say I haven't really had a moment when a game tugged on my proverbial heartstrings since
Final Fantasy VI.

First, escaping the floating continent only to have your vehicle cut in half, the characters you'd been getting to know over the course of the game flying in every direction, and then zoom out to the planet being decimated by forces beyond the scope of mortal control...
Then you get to wake up a year later as one of the more recently introduced members of the cast, on a deserted island, with only a sick old man/father figure for company who, if you don't figure out the fishing minigame (which I didn't the first time... I didn't even know I had a separate quest items inventory), dies of a wasting sickness.
At that point, your character attempts suicide by jumping off a cliff into the sea.

This was all pretty heavy stuff for little ol' teenage me.
That game loved tugging at your emotional strings and it knew how to do it too!

I cried the most when Shadow stayed behind at the end of it. He was my favorite character with an awesome (read: well written and tragic) back story.

"Baram... It looks like I can finally stop running... Come and find me all right?"

Those were fantastic last words for that character that really made me shed a tear or two.
 

Post Tenebrae Morte

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Jun 6, 2011
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Silent Hill: Shattered Memories
The ending made me cry, it was bloody beautiful. Excellently paced, well-developed characters, and psychological horror at its finest.
 

crazyarms33

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Nov 24, 2011
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Emotional as in tear jerking? Or emotional as in it elicited an emotional change? If its the first one, no game has really done that to me. Probably cuz I'm a heartless bastard. As to the second part, at the end of FFX
when you find out that Tidus is a dream of the faith. I literally dropped the controller in anger. It was a SO STUPID to me that I just quit the game for a few weeks.
 

OncomingTraffic

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madwarper said:
Lost Odyssey. Where your daughter dies.

It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?
I also must agree with that. Lost Odyssey certainly did have some emotional moments.


Ldude893 said:
In Fallout 3, I once accidentally vaporized Dogmeat with a laser rifle.

I genuinely felt my heartstrings get yanked at that moment.
I don't bring Dogmeat because he'll die by my Nuclear Anomaly perk.
And even though that made my day, I am sorry for your loss (even if it was reclaimed through re-loading).
 

latiasracer

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Jul 7, 2011
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HL2EP2 for sure.

And Probably on the last level of the space RTS Homeworld. You are desperately trying to defend the mothership whilst mentally outnumbered. And to top it all of, this starts playing [youtube]OIUxwEJ-GXI[/youtube]. Im all teary writing this XD. But it was an amazing game. How they got so much emotion out of something that wasn't character driven atall.
 

Alaster Angelo

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Jul 12, 2010
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The ending to Persona 3 (the main story line) left me in shock. It was my first JRPG, it lasted so long and I emotionally invested so much in my character and the cast only for it to not really matter at all in the very end.

I was almost too heartbroken to buy Persona 4.
 

Dragonpit

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Nov 10, 2010
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Gathering the last of the Moon Crystals in Skies of Arcadia. With the last of them gathered, the group celebrates with a party which is also meant to send off a member of your party. It can be quite moving, how it was executed.

Of course, it's quickly interrupted by an enemy attack and a boss battle you can't win, but it was emotional while it lasted.
 

White_Lama

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Feb 23, 2011
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Call of Duty: United Offensive (the last good COD game by the way), first mission of the British/Resistance campaign.

Sitting in a bombers turret (or different ones after a while) and hearing the planes all around you screaming on the radar as they've been shot down and burning/exploding.

Only time I've gotten tears in my eyes from a game.
 

the spud

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Rodrigo Girao said:
the spud said:
Probably the ending of Terranigma.
Quintet was a bittersweet ending specialist, Illusion of Gaia was also much like that...

Will and Kara defeat Dark Gaia, and the comet's baleful influence over the world starts to fade. But the change is so immense that it moves backwards in time, rewriting history and reshaping the continents. They realize that, when they come back to Earth, they will not remember each other, or any of their friends - because they will never have met.
Quintet is probably the most criminally overlooked developer ever, IMO. It really is a shame they receive so little attention.
 

thespyisdead

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Jan 25, 2010
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madwarper said:
Lost Odyssey. Where your daughter dies.

It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?
damn ninja

i remember tears just dropping down in rivers at that point...
 

RuralGamer

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Jan 1, 2011
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Mass Effect
Having to chose who to abandon. That's really bad if you have used the two a lot.

Mass Effect 2
It was pretty sad in the last level when some companions died (not Jack, because she's just ehhh); also when Liara reveals why she hates the Shadow Broker so much.

The end of CoD4
when everyone dies; you hear me, everyone dies; there were no appalling sequels(I really wish that was true).

Farcry 2
Buddy deaths are really bad if you've been working with them for a while, especially if you've been saved by them several times, but fail to save them back
 

Boxi

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Oct 13, 2010
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Oblivion's, and to a lesser extent Skyrim's Dark Brotherhood quests.

They leave you so bittersweet...