madwarper said:Lost Odyssey. Where your daughter dies.
It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?
Quintet was a bittersweet ending specialist, Illusion of Gaia was also much like that...the spud said:Probably the ending of Terranigma.
Spoiler alert? Like at all?L3W15 M said:I'd say killing the boss in metal gear solid 3, the fact you had to manually pull the trigger makes it so much harder.
Or dom's death in GOW3, I mean the music and the feeling, it was something gears just hadnt pulled off to that point.
Your views?
It really isn't "ninja'd" if you saw it. "Ninja'd" really only applies with the delay between the pages loading. The point being that you didn't see the post that "stole" your answer like a ninja or something. As opposed to somebody just getting to say something faster than you. Besides you can't really steal an opinion. Sorry this as always bothered me.Matthew94 said:Ninja'd by OP![]()
That game loved tugging at your emotional strings and it knew how to do it too!loc978 said:I'd say I haven't really had a moment when a game tugged on my proverbial heartstrings sinceFinal Fantasy VI.
First, escaping the floating continent only to have your vehicle cut in half, the characters you'd been getting to know over the course of the game flying in every direction, and then zoom out to the planet being decimated by forces beyond the scope of mortal control...
Then you get to wake up a year later as one of the more recently introduced members of the cast, on a deserted island, with only a sick old man/father figure for company who, if you don't figure out the fishing minigame (which I didn't the first time... I didn't even know I had a separate quest items inventory), dies of a wasting sickness.
At that point, your character attempts suicide by jumping off a cliff into the sea.
This was all pretty heavy stuff for little ol' teenage me.
I also must agree with that. Lost Odyssey certainly did have some emotional moments.madwarper said:Lost Odyssey. Where your daughter dies.
It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?
I don't bring Dogmeat because he'll die by my Nuclear Anomaly perk.Ldude893 said:In Fallout 3, I once accidentally vaporized Dogmeat with a laser rifle.
I genuinely felt my heartstrings get yanked at that moment.
Quintet is probably the most criminally overlooked developer ever, IMO. It really is a shame they receive so little attention.Rodrigo Girao said:Quintet was a bittersweet ending specialist, Illusion of Gaia was also much like that...the spud said:Probably the ending of Terranigma.
Will and Kara defeat Dark Gaia, and the comet's baleful influence over the world starts to fade. But the change is so immense that it moves backwards in time, rewriting history and reshaping the continents. They realize that, when they come back to Earth, they will not remember each other, or any of their friends - because they will never have met.
damn ninjamadwarper said:Lost Odyssey. Where your daughter dies.
It's a sad, touching moment. And, you know the best way to immediately kill that mood?
Follow the cut scene with 3 consecutive fetch quests. How else are you going to properly mourn the death of your daughter?