What was the most tearjerkingly sad moment you have come accross in a Nintendo game? For me, it's the ending to Super Paper Mario. I never thought a game that was so tounge-in-cheek could make me tear up.
Hardly. Perhaps the best evidence to me of that moment's power is when the Game Grumps played it. Normally they're too busy goofing around and making jokes to care about what's actually happening on screen, but when that happens they both cry out in genuine horror at a 16-bit cutscene. Not going to link the vid since it's long but worth checking out.jademunky said:The Death of the baby metroid in Super Metroid.
Anyone else? Just me found that sad?
This, so much this.Legion said:I have barely played any Nintendo games since the original Pokemon Silver. The only one that comes to mind is Fire Emblem: Awakening.
In my play through with the male main character there was a moment around three quarters of the way in:
Lucina believes that you will kill Chrom (her father) and set about the event that causes the world to be destroyed. She has decided to kill you in order to prevent this from happening.
In this particular play through she was in a relationship with the main character. So she is put into a situation where she feels she has to kill the man she loves in order to protect her father and the world.
It was a pretty dark and tragic part of the story, but I loved the way it was written.
Seconded. It's sad the Genealogy never got released in the states because it had one of the better stories in the franchise.ScrabbitRabbit said:In Fire Emblem: Genealogy of the Holy Waryour entire first-generation party is murdered. You play the rest of the game as their children. Pretty unexpected and pretty sad.
Another Fire Emblem one, this time from Awakening:
Emeryn's suicide and the ensuing fight against Mustafa. He and his men no longer fully support the actions of their king and have lost the will to fight, but he cannot simply let you pass or his family will be murdered. He tells his troops that they can throw down their arms and leave if they wish; no harm will come to them. But they decide to stay anyway out of loyalty to him. And so you end up killing several people who have no desire to harm you.
Lots of Fire Emblem games have a noble one-off "villain" but Mustafa was the most understandable and sympathetic to me.
Man that shit was pretty powerful on it's own. But you know what would have made it better?jademunky said:The Death of the baby metroid in Super Metroid.
Anyone else? Just me found that sad?