The most 'No fair!' moment in a video game?

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Alpha001

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Dec 31, 2007
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Rilak Thunderheart said:
Maybe this seems pitiful, but beating your father in Prince of Persia: Sands of time.
I was just playing that the other day, and yeah, that kinda sucks
 

Katana314

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Oct 4, 2007
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Hmmm...
In some strategy games, when I use up my entire population limit building an army of all shapes and sizes, only to have it decimated rather quickly by my already-crippled enemy. I don't even get the game at this point.
 

stevesan

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Oct 31, 2006
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heh.

in the first Thief game, there was one mission where you had to find some fucking key (if i had a nickel..). looked around for a long fucking time...turns out it's on some shelf just BARELY visible from below...like barely hanging off the edge so you can see just a sliver of it.

i guess that's a spoiler but what-fucking-ever. that was a stupid level.
 

stevesan

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Alpha001 said:
Rilak Thunderheart said:
Maybe this seems pitiful, but beating your father in Prince of Persia: Sands of time.
I was just playing that the other day, and yeah, that kinda sucks
speaking of SoT, how about... running into a bug after i saved so i can't get past a puzzle half way through the godamn game?
 

Copter400

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In Bioshock, when Fontaine activates Code Yellow. My maximum health, which cost me precious ADAM to upgrade, goes down. This angered me. And when you get the cure your plasmids get randomized!
 

BonsaiK

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Nov 14, 2007
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Video games these days are way, WAY fairer than they used to be. You guys are quoting all these really recent games - but it used to be a lot worse than it is now.

Almost all of the first generation of FPS games had a lot of pits where you'd fall down and be trapped forever, but if you lived through the actual fall itself then you couldn't die. Too bad if you saved your game down there and it was the only save game you had... back to the very start of the game for you, no matter how many levels you were through it... this was also before splash damage weapons were really common so you could rarely suicide with them, either.

Who remembers the "jail" in early 3D sandbox pioneer Mercenary? The absolute pinnacle of unfair gaming. The jail was a room that you could get into, but not out of, and there was no way of telling which door would lead there until you went through it (some were marked with a big X but some were not). And you couldn't save or load your game, either. The end, thanks for playing.

The funniest unfair one was the "Trumbles" in 3D space trader game Elite (EVE's primary template was Elite, not Freelancer, Privateer, I-War, X3 or any of that other rubbish). At one point in the game Elite you'd be approached by a traveling salesman selling Trumbles. If you buy them they start filling up your ship and eventually they crawl right over your cockpit view and interface so you can't see - and there's no way to get rid of them! If you didn't have a save game from before you said yes to the guy, then you go waaaay back to "harmless" rating and 100 credits.

Randomised plasmids? One shot kills? You don't know how good you've got it.
 

Dectilon

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Poisoned Al said:
Oh, and I must add the Meat Circus level from Psychonauts. Who thought THAT was a good idea? Hard level with tricky to time jumps? Okay, I can handle that. On a timer you say? Well, okay but I hate being rushed. Blind jumps that send you to the beginning if you fall? Er.... No checkpoints so you start the whole thing over if the time runs out? OH EAT SHIT AND DIE!
On the other hand, that's the only hard part of the entire game ^^
 

CyberAkuma

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Nov 27, 2007
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-- Ninja Gaiden (Xbox)
The final bosses are just way overboard.
It's not just ONE boss, not TWO, not THREE, but *FIVE* bosses in a sequence.
And you do *NOT* have any chance to re-fuel for health potions in between fights (you just get teleported to the next boss)
Two of the bosses are bosses you've already beat before, but the latter 3 bosses are ones that you've never ever seen before.

To put matters into perspective, imagine the early MegaMan games, where at the end just before Dr.Wily you have to beat all the 8 robot-bosses AGAIN, you have 1 life, and you're ONLY allowed to use the arm-cannon. That's about how fair it is.

-- Far Cry
This is my favourite game of all time, (yes I think it's better than Crysis) but I have one major gripe with it.
My problem with the game is not that enemies can spot your from miles away - that's not my problem at all. My problem is that they are able to shoot AND HIT you from miles away with deadly accuracy - with ANY weapon. They can even snipe you with a gun-emplaced Minigun from miles away and HIT you. (and usually kill you) The guys with the rocket launchers are the worst.

I can accept that they hit me with a sniper rifle from those distances, but Jesus Christ.
 

L4Y Duke

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Nov 24, 2007
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Dead Rising, when I realised the insane shopkeeper with the newly-spiky trolley had a shotgun too.
 

Warhawk182

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Failing Raining Blood @ 99% On GH3 Expert, Yes, i missed the last note, the easiest of the whole song.. =/
 

m_jim

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thebobmaster said:
L4Y Duke said:
Dead Rising, when I realised the insane shopkeeper with the newly-spiky trolley had a shotgun too.
Dear God, so many bad memories...of course, after you kill him, that is one sweet cart. :)
I never had trouble with that guy, just brained him with a 2x4 and circled around. But what pissed me off most was I killed the convicts with the Jeep in the courtyard right when they appeared. Then, as I am trying to escort Isabella back to the safe room later in the game, they magically respawn and kill me with the machine gun, forcing me two hours back because I didn't save. Good game, though.
 
Feb 13, 2008
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Poisoned Al said:
"The Banyan Tree"
That's a little unfair given that Matthew Smith actually admitted it was impossible.

Try Monty on the Run.

Or when you're just coming into Lave Station and a Viper rams you.
The funniest unfair one was the "Trumbles" in 3D space trader game Elite (EVE's primary template was Elite, not Freelancer, Privateer, I-War, X3 or any of that other rubbish). At one point in the game Elite you'd be approached by a traveling salesman selling Trumbles. If you buy them they start filling up your ship and eventually they crawl right over your cockpit view and interface so you can't see - and there's no way to get rid of them!
*whistles innocently* Oh yes there was....
 

B Hernz

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Feb 18, 2008
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I don't know how often any of you play sports games, but has anyone ever noticed how in earlier versions of FIFA, on higher difficulty the opposing Goalkeeper played out of his skin every game and saved every single perfect shot, only to have your goalkeeper give up ONE complete howler and lose the game? I broke alot of controllers because of that one.

Also...

Not really a gaming moment but, when Gaz is shot at the end of COD4. NOT FAIR.
 

TerribleTerryTate

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Feb 4, 2008
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Prince of Persia on the Amiga 500. Playing for ages, only to mistime an impossibly long jump and fall on the spikes. Hearing the death music and having to repeat from the start. Sometimes I contemplated throwing the Amiga out my window.
 

TerribleTerryTate

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Or from most recent games. Any of the Call of Duty series. Running round a corner to be sniped. Killcam comes on so you can see how your execution commenced, only to notice you were blatantly round the corner and completely out of sight. The sniper round had clipped the side of your ass, even though it says ingame you were headshotted.
I'm also relieved to read that it isn't just me who gets infuriated with CoD4. Shooting someone in the head at point blank range with an AK-47 only for them to turn around give you a grin and headshot you unscoped with a sniper rifle. Grr.
 

BonsaiK

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The_root_of_all_evil said:
Poisoned Al said:
The funniest unfair one was the "Trumbles" in 3D space trader game Elite (EVE's primary template was Elite, not Freelancer, Privateer, I-War, X3 or any of that other rubbish). At one point in the game Elite you'd be approached by a traveling salesman selling Trumbles. If you buy them they start filling up your ship and eventually they crawl right over your cockpit view and interface so you can't see - and there's no way to get rid of them!
*whistles innocently* Oh yes there was....
I never found it. You can't sell them. I even tried ejecting out of my ship, but a trumble would follow me in my escape pod, and then the whole process would begin again!