The most stupid RPG you ever played

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Asymptote Angel

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Feb 6, 2008
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Final Fantasy 5, 7, and 8. 8 in particular had a RIDICULOUSLY convoluted plot and the Draw system for magic was hair-pullingly frustrating. 7 is highly overrated; I would consider it below-average for a JRPG, especially considering it followed 6, which was actually pretty excellent. 5 just feels like it's going through the motions too much; nothing makes it stand out among every other JRPG ever.
 

The Madman

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Dec 7, 2007
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At one point I was determined to try and play through all the "great" jrpg's I'd missed over the years. It started out well: Chrono Trigger really is an excellent little game and in that same vein so is Final Fantasy 6. Final Fantasy 7 was also pretty good although I don't think I'll ever quite understand all the adoration it gets.

Things went downhill from there however. I'm sorry, but Final Fantasy 8 was horrible. The plot was both somehow over-dramatic to the point of being silly and completely incompetent at the same time. For example there's this grand dramatic battle to assassinate some witch involving all sorts of zany situations not limited to a stereotypical hesitant sniper and a run-in with your old 'school' rival who predictably had decided to join the enemy or whatever. Long story short the main character dies... but he doesn't, instead he's just hurt in a hospital after having been stabbed through the heart or somesuch. The consequences for your actions are almost nil and frankly it stunk of poor storytelling... and really, teenage combat school? The premise of the game was silly to start with, but that was the turning point where I tossed the game aside.

Similarly every attempt to play a jrpg since then has resulted in utter failure.

Methinks they're just not for me. Then again I'm not a fan of anime in general either so that's likely the source of the problem right there. As graphics enhance and storytelling 'improves', and I use that word lightly, it becomes harder and harder to escape from the anime roots and stories of these games. With FF6 just enough was left vague; the visuals stylish but not overtly anime, the story simple but enjoyable in a fairy-tale sort of way that really the player could fill in the blanks for themselves and enjoy the experience all the more for it. Same with Chrono Trigger and even FF7 to some extent. The dialogue is simplistic at best and the plot full of holes, but there was just enough wiggle-room left that the player could again fill in the blanks for themselves in order to enjoy the experience.

Not so with newer games. You receive the *exact* experience the developers want you to get and frankly, I'm just not compatible with those. And so jrpg's in general are just not to my liking at all, not the new ones at least.

And for all two people who read all that, my congratulations.
 

Vrex360

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Mar 2, 2009
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As much as I loved Fable 1, I have to say Fable 2 was so shallow and cut back that it would have worked better as an expansion than a full game... plus one can hardly say they were immersed as there wasn't much in the world to DO.
 

klakkat

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May 24, 2008
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Septerra Core is among the dumbest I've played. Divine Divinity likewise was pretty pathetic; they rate among a short list of games I never finished.

The Madman said:
(snip snip for brevity. Look at his post if you want to read it)
I'm of pretty much the same mind; the early JRPGs were more fun than the more recent ones. I've given up on the genre entirely now. Someone above didn't like Earthbound, but I'd recommend that one too. Even modern western RPGs (Fallout 3, Bioshock) are getting shallower, it seems, as if requiring any thought would alienate audiences.
 

Gamer137

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Jun 7, 2008
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BioShock, because the RPG claim was non-exsistant, or at least marginal.

In all seriousness, well, I actually enjoy all my RPG play history. Fable I guess was the stupidist. The controls were so confusing and the interface changes so much for every button press that I have up playing out of sheer lack of patience. Fable II was better though.
 

Grayl

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Jun 9, 2009
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Gamer137 said:
BioShock, because the RPG claim was non-exsistant, or at least marginal.
No "In all seriousness" needed! It is, apparently, classed as an RPG. And I would have to completely agree with you; I think it was the stupidest RPG I've played, because I could barely find any RPG parts in it.
 

dalek sec

Leader of the Cult of Skaro
Jul 20, 2008
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FF7 and The World Ends with You, god I hate the gameplay, story and characters in both of them.
 

Zacharine

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Apr 17, 2009
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Question to the OP: Are we limiting this to computer RPGs or just RPGs?

EDIT: You know what: doesn't matter.

Computer RPGs: I honestly can't choose between Final Fantasy VIII and the Baldur's Gate 2 expansion Throne of Bhaal (BG 2 was good, the expansion not)

P&P: Elves of Mysteria. Shitty mechanics, ultra-stereotypical races and some many loopholes a lvl 1 mage could kill of a god with proper powergaming...
 

Azraellod

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Dec 23, 2008
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i think i'll say final fantasy : renevant wings. i kind of got the storyline, despite missing the previous game, but the method of control to me was just really badly done.

i keep getting this thought that there is another, but i cant think what it is at the moment.
 

Andaxay

Thinking with Portals
Jun 4, 2008
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dalek sec said:
FF7 and The World Ends with You, god I hate the gameplay, story and characters in both of them.
I quite liked TWEWY's gameplay, and it was a beautiful game to look at. But I agree on the characters - horrific. I've never wanted to punch the lights out of game characters before in my life.
 

klakkat

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May 24, 2008
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SakSak said:
Question to the OP: Are we limiting this to computer RPGs or just RPGs?
I would assume only video game RPGs, but any sort of video game. Tabletop RPGs largely depend on the GM and players to determine if it will be stupid or not.
 

KaZZaP

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Aug 7, 2008
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Fable 2. I liked the first Fable besides its length there wasn't too much I didn't like about it. So when I heard about Fable 2 I thought hey that's awesome they probably learned from the first time and will improve on it right..... right? WRONG!

Every addition they made only made the game worse. Fuck that dog I want my mini-map back! That stupid bread crumb thing would leave me blind to anything that wasn't directly on the path. They wanted it to me more realistic but can anyone tell me how a magical bread crumb trail that will show you to anywhere you wanna go even if you haven't been there is more realistic then a map?
 

Zacharine

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Apr 17, 2009
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klakkat said:
Tabletop RPGs largely depend on the GM and players to determine if it will be stupid or not.
Actually no. While a good GM is essential for a good game, even a good group and a good GM can't make a shitty system with a story based on WTF-land work in any acceptable fashion. A certain basic level is required from any p&p RPG game, both in terms of setting and mechanics.