The Myth of the "Fun Loving Noob"

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FriskySwiss

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As a header and warning, allow me to start by saying that this is NOT a 100% blanket of all newbs or noobs in multiplayer games (with full or semi competitive elements). This is moreso the general gist of what I have seen in my many years of playing mmos, so please remember this before some casual goes off on me for what I'm about to say. I believe once you are done reading this, my point will make a lot more sense. Anyway, on with the post!

So i can safely say that after having played WoW for the span of at least half a decade, Guild Wars 2 for a year, and FFXIV for going on 2-3 years now, I have a fair understanding of people at all levels of play, and this allows me to better visualize and present you with the primary point. First of all, what made me feel that this was a post that needed to be made? Well, when I was on FC, my boyfriend had just finished with a dungeon group who he claimed were, "a bunch of elitists ruining his fun". He then asked me and others within my linkshell if I would rather have "fun loving noobs" than "hardcore elitists".

Now you're thinking, "OF COURSE I prefer fun loving people, why wouldn't I pick them?" The sad problem is, the "fun loving noob" is for a large part a myth. I say this because while every player has the equal entry point where they are exploring the elements of the fictional world and the combat system/ui/characters/etc, there comes a point where that noob will inevitably be in a party that is not, say, a premade of him and his friends looking for a good time. Chances are, the noob will be nervous, unsure of their skill, and more likely than not will have difficulty learning things as they are required to. This is actually fairly stressful. And if the noob is NOT stressed out, then chances are it's either a high level running a low level character, or a soulless dungeon-bot who could care less about pleasantries or human interaction.

Moving on, this noob is bound to make mistakes. And when they do, they have the choice to owe up to it and learn from it, or do what most noobs do and act like they are entitled to fail, treating criticism whether it is harsh or actually constructive as an attack on their well-being. And this is the problem. Noobs are not aware that people in a game do not know them on a personal level (unless they are your irl friends, obviously), so of course it's not actually going to be personal. But when we are introduced to this experience, we tend to put our reactions towards that of pride or feeling like they're a buzzkill, not realizing that at some point down the road, IF you get good, you are going to have these same expectations to avoid the content feeling slow or boring or repetitive.

It's not a selfish thing, but in fact it is SELFISH to assume that people are paying $15 in a game for you to troll or waste their time when they want to complete content, and chances are that person is going to school or work and their free time is very valuable, especially since they are investing monthly in the game. Again, this is not just a PERSONAL viewpoint. This is something that through persistent observation can be seen with the naked eye. The discontent with the inability to learn or improve is a real phenomena, and it is far more of a buzzkill than someone who simply says that you're "Bad" because he's tried to give constructive criticism in the past, only for that noob to lash out at them for it. The experienced players get tired of this song and dance. They don't WANT to be blunt or harsh, but they're just as fed up with people not correcting their mistakes as the noobs are of "being criticized", save for the fact that the person expecting better from you for being in a game where you share electronic space and time with other people is justified.

On top of all of this, my boyfriend even ADMITTED that he was getting tired of the new Nidhogg boss in the recent patch because they never seemed to be able to get close to beating him. I told him that wishing for fun loving noobs in such a scenario would be an utterly depressing scenario, as skill is needed to get past it, and if you're not progressing, you're obviously not having fun, as his own words betray this sentiment. It's easy for us to sneer at better players as "being elitist" and "not understanding how hard it is", but it's harder yet more rewarding to shut the hell up, swallow your pride, and ask what you can do to improve. Not only will the outcome more likely turn out favorable, that "noob" will be seen as less of an entitled brat and more of a "fellow player", which is why such a game exists in the first place.

To sum it up, most noobs are not "laid back" and "fun loving" (although there're exceptions), and on that same note most elitists are not looking to break your back over forgetting one simple move in your rotation (though such elitists exist, and I can concur that they are assholes). The takeaway from this? If people are criticizing you, it is always best to reflect and see if you can improve, for you have nothing to lose from it and everything to gain. But ultimately, if you feel that you don't want to be "TOLD" how to play a game correctly, then I might kindly ask you to unsubscribe and find a Free 2 Play game where you can waste as much time as you want without annoying people who already have very little free time to enjoy and that they are spending their earned cash on? Because those people are going to depict the bulk of the game, no matter how much money may argue otherwise. just ask Riot how choosing money over quality went for them, how many high end players they lost for being petty. People who play such games expect dedication to quality and fairness, and if you don't expect that, then perhaps it is YOU who is the asshole, and not the people who you are secretly jealous of.

TL: DR shut up when an experienced player is telling you something to help you improve, and don't be surprised when people view you as toxic when you choose to "go your own way".
 

Bombiz

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I feel like you're operating under the assumption that all pro's want to take what little free time they have out of their day in order too teach noobs. Where the more likely scenario is that the "pro' just ends up insulting the moon for not knowing the game or for not playing it 'their way'.

Their are also the people who just tell you to gtfo or go to the other team of your bad at a game.

Idk. This issue is more complex than it seems. Cause it's nice when pros help noobs improve but often the conflict comes from people thinking that they are in the right ('noob' because he's been playing a long time or that's the way his more experienced friend told him to play and 'pro' because he's been playing so long that he knows no other way)
 

FalloutJack

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Replace the word 'pros' with the word 'dicks', and then you'll be onto something. Pro just refers to being good at something.
 

DrownedAmmet

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This is why i can't play most mmos. I want to do good, but I don't like it when to do so I have to do things the exact same way as everyone else, wearing the exact same armor and using the same weapons that are obviously the best way to play.

So I won't equip that armor that is ten points better because it looks stupid, I won't use that one ability because I think the animation looks stupid, and I'll play that way for as long as I can.

Not that I won't listen to advice and help from pro players, I just think part of the fun of an online game is to do different things, and see other people that are also doing different things.
 

CaitSeith

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Short version: noobs are assholes that buy games in order to annoy other players. Yeah, I don't think any constructive discussion can be obtained out of this hateful rationalization.
 

Smithnikov_v1legacy

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If most new players are like this, as you assert, then where did all the veteran come from? They were new players too.

And as stated before, don't like randoms? Do what we had to do back in the day and take the time and work to get a raiding guild going.
 

Saelune

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I like to be helpful when I can, but I also am very self-conscious when I feel I am the shitty one.

That said, both sides have their asses. Some newbs dont want to learn, some vets dont want to help. If Im in a bad mood I may be in the not helpful side, but well, I hate when people ask a question and dont just get answered. "Look it up n00b" doesnt help anyone.
 

Silentpony_v1legacy

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So basically "Shut the fuck up you damn noob, play the game you bought with your money MY way because I've been playing longer than you, and I'm better than you and your way of wanting to have fun and explore the game is wrong and you're wasting my precious pro-gamer time trying to have fun when I'm here to rank up and prove my worth and stop being so God damn selfish, this isn't your game its mine and I'll bet you don't even know what farm to table means!"

And 'pros' wonder why most gamers view MOBA players and competitive counter-strikers as the scum of the gaming community.
 

TT Kairen

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DrownedAmmet said:
This is why i can't play most mmos. I want to do good, but I don't like it when to do so I have to do things the exact same way as everyone else, wearing the exact same armor and using the same weapons that are obviously the best way to play.

So I won't equip that armor that is ten points better because it looks stupid, I won't use that one ability because I think the animation looks stupid, and I'll play that way for as long as I can.

Not that I won't listen to advice and help from pro players, I just think part of the fun of an online game is to do different things, and see other people that are also doing different things.
Most MMOs have glamour/transmog options for this exact reason these days. As for doing different things, this is why I miss old school WoW, when customized specs were possible. If you knew how your class worked and put effort into optimizing it, you could run with something off-beat and still perform.

fisheries said:
Have you considered that maybe they're not having fun because you're toxic? That instead of dealing with people on their own level, as human beings, you've decided that they're just stepping stones on the way to your goals? That instead of playing and having fun, you've said that they should shut up and do what you tell them, that their view isn't important, and that otherwise, they should get the fuck out?
No, his boyfriend was complaining TO him about the "elitists ruining his fun", and not clearing content because his groups kept wiping. Did you read the post? Also, wanting people willing to learn and be part of a team rather than people who cause the group to wipe and fail the dungeon because they want to be a special snowflake and run a tank wearing a dress that slaps people rather than using a weapon to "have fun", is not being an overbearing jackass, it's expecting others within a group to pull their weight.

What crap. They also paid the subscription, it's also their time. They don't need you being arrogant and condescending over what is, in the end, a game, because you can't find enough self worth to take pride in defeat. Assuming that they're just trolling you doesn't really help, and you can talk all you want about wasting time, but you know, they did actually want to succeed too, and games are meant to have a challenge. Really, I hope your next group does troll you, just because that's damn sad.
Taking pride in defeat is possible when the challenge was too great to overcome. When the cause is someone who isn't pulling their weight, you can't say you tried your best and failed, because it isn't true. The other person wanting to succeed doesn't suddenly make it happen. If they are unwilling to learn how to play and just lash out against constructive advice, they aren't going to succeed, and they will pull you down with them. Are you okay with that?

Their cash is just as hard earned as yours. If you resent the fee, then it's you who should stop paying and go away, not them. People are people, and people come in all levels of competence at a game. Shocking I know. Any well-adjusted human being should be able to take enjoyment from a well designed game at all levels of skill, because that's usually why they're playing it. If you don't enjoy games when you're a "noob", then you're a fucking idiot.
Their cash is just as hard earned, but when a skilled player helps pull a group to victory over a dungeon or encounter, they made their own and their party's monthly fee worth it. When an unskilled player that doesn't try to learn or improve brings a group to defeat and eventually abandoning the duty, they didn't just waste their own time and money, they wasted the time and money of the rest of the party as well.

If you're sick of playing with rands, there is a MUCH simpler tactic. Find someone else to play with. Of course, you might need to actually be nice to them. And they might end up condescending you and treating you like an object, because you don't match their level of skill at a fucking video game. That'd be some amusing karma.

Oh, what will they do without the lifeskill of VIDYA! How empty their lives must be! Not being "Pro" at WoW, a game designed to consume a subscription and slowly deliver you content, that is meant to provide a nominal challenge to entertain you for a period of time. OH THE HUMANITY!
Strange how you call the OP out on being condescending when this may be the most condescending piece of text I have ever read on this site. Trying to demean the importance of skill at video games is also fairly rich when you're posting on a gaming website as well. The OP is about time expenditure and how unskilled players #ThisIsTheKeyPhrase---> who put no effort into learning how to play and rebuke any attempts to teach them<----. Why don't you try to think of it from that perspective rather than... basically proving his point?

Silentpony said:
So basically "Shut the fuck up you damn noob, play the game you bought with your money MY way because I've been playing longer than you, and I'm better than you and your way of wanting to have fun and explore the game is wrong and you're wasting my precious pro-gamer time trying to have fun when I'm here to rank up and prove my worth and stop being so God damn selfish, this isn't your game its mine and I'll bet you don't even know what farm to table means!"

And 'pros' wonder why most gamers view MOBA players and competitive counter-strikers as the scum of the gaming community.
What is with this misconception that "hardcore elitists" hate fun? I'm sorry they want to clear content and not waste their time wiping needlessly despite attempting to explain how an encounter works. Which by the way... despite the strange mention of Riot, you know the large majority of this post was relating to cooperative PvE MMO gameplay rather than competitive games, right?
 

skywolfblue

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FriskySwiss said:
To sum it up, most noobs are not "laid back" and "fun loving" (although there're exceptions)
A lot of them are. Far far more then you're giving credit for.

FriskySwiss said:
The takeaway from this? If people are criticizing you, it is always best to reflect and see if you can improve, for you have nothing to lose from it and everything to gain. But ultimately, if you feel that you don't want to be "TOLD" how to play a game correctly, then I might kindly ask you to unsubscribe and find a Free 2 Play game where you can waste as much time as you want without annoying people who already have very little free time to enjoy and that they are spending their earned cash on? Because those people are going to depict the bulk of the game, no matter how much money may argue otherwise.
There are a myriad of people playing any game. Not all of them are alike.
There is a whole swath of people (noobs) interested in just collecting mounts and playing around, criticism isn't something they look forward too. That's OK.
Then there are the raiders who have fun but love being good at what they do. The so-called elitists who eat criticism for breakfast and then come back for seconds and thirds. They're OK too.

The problem: When people from one side get matched up with people from the other.
The fix: Stop PuGing, find a guild of like minded people and always group with them.

"Go play a different game!" is a rather selfish take on things.
 

Erttheking

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Stuff like this is why gaming gets so much flak nowadays. And it's why I have a tendency to jump in on the flak flinging.
 

Smithnikov_v1legacy

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TT Kairen said:
Strange how you call the OP out on being condescending when this may be the most condescending piece of text I have ever read on this site. Trying to demean the importance of skill at video games is also fairly rich when you're posting on a gaming website as well. The OP is about time expenditure and how unskilled players #ThisIsTheKeyPhrase---> who put no effort into learning how to play and rebuke any attempts to teach them<----. Why don't you try to think of it from that perspective rather than... basically proving his point?
Thing is, he thinks damn near everyone who's new is this way. That's my problem with this rant. He forgets that he was new once too. Would HE have liked it if people constantly beat him down and treated him like an idiot without even trying a run with him?

It's one thing to not want to put up with people not wanting to play an effective game or learn to.

It's another to say that just about everyone IS that way.
 

Dreiko_v1legacy

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I don't know how you can be an elitist without having enough fun to justify the time investment required to be good enough to become elite in the first place.


People just are self conscious and try to mitigate harm to their ego by painting a picture where they get more out of the game than these CLEARLY much more skilled people, by appreciating an aspect of it only visible to them.


No,elitists also have more fun than you, too, they just have it through being good at playing the game, similar to how one tackles a sport or some type of competitive event.
 
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Any individual player's right to play and enjoy the game how they want ends when they join group content. As soon as you join a group, you take on a responsibility to perform your role to the best of your ability (and to do everything in your power to improve if your best isn't good enough). If you just want to stuff around and not care, playing solo is the correct course of action; group play is for people prepared to put in the effort to learn to play well enough to not be a burden to their group.
 

RedDeadFred

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May 13, 2009
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I could kind of see your point for more the more hardcore MMOs you listed, but GW2 is a very casual friendly game. Playing how you want is not something that should be frowned upon since the vast majority of the content is quite easy. Having said that, if you request a certain build or experience in the content in your LFG, it's totally okay for you to kick people for not having it.

Anyway, I see what you're saying, but I think there's a middle ground that you appear to be unwilling to acknowledge.
 

MHR

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Funny, I just posted in a TF2 thread about someone complaining that they were kicked from Man Vs Machine (co-op mode) because they refused to not play pyro, sniper, or spy or take any advice. He was confused and was asking everyone if this was typical. It is.

I told him he deserved the kick. If he wants to troll with bad strategies and wasting his team's time with failure, he can keep getting kicked until he eventually finds a "fun loving" team that doesn't care about winning.

And chances are after a few wipes when they realize this is stupid, they have no chance, and they're only wasting their own time, then the ragequits will start and you'll end up with the tryhards again because they are the ones focused on winning instead of "having fun" and just giving up.

It's one thing to make fun of someone for sucking, because that's pointless asshole behavior. It's different if your noobishness and refusal to help is inflicted on someone else.
 

Michel Henzel

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There is constructive criticism to help some improve and then there is the criticism for the sake of being an asshole and feeling superior to someone else. It mostly falls into the latter rather than the former.

And seeing as it's mostly the former, it's not surprising that people choose to ignore anything the experienced ahole has to say, and continue to do their own thing.
 

Dreiko_v1legacy

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Smithnikov said:
If most new players are like this, as you assert, then where did all the veteran come from? They were new players too.

And as stated before, don't like randoms? Do what we had to do back in the day and take the time and work to get a raiding guild going.
Most new players being like this means some aren't. Those who aren't like this, they are the people who will eventually be the veterans. They do so from having a certain attitude, hence, even when picking a new game, they will not be seen as a noob. Furthermore, as skill transfers, they will be at a higher starting point even as new players.

Finally, veterans is a group that is constantly being populated with more people, while new players either graduate from that state or quit playing. Either way, this causes a highly volatile situation where lots of people become new players only to cease to being that one way or another, while veterans keep slowly increasing in number, despite consisting of the one guy out of every hundred that can take criticism and actually get good. Add to that the fact that veterans don't ever reduce in number, or go back to being noobs somehow, and you have a situation where while a whole lot more people are noobs, there's a smaller difference when comparing the two groups simultaneously in any one point in time, which is how we experience gaming, not in averages but actual instances of playing it in real time.
 

Elijin

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Having slogged through that text wall, I am unsurprised this person believes actual 'laid back' and 'fun loving' noobs are a rarity. I also think this perception of rarity might be directly tied to the 'constructive criticism' being handed out.

Also the "I'm paying money for this so you should go play some F2P game if you're just going to waste my time" ignores that both parties are paying money and trying to get the most out of their experience. It also very concretely tells me you're one of the elitists you mention.

To expand something positive to the conversation...
Leading a group of laid back newbies through an encounter the first time is one of the most enjoyable things I personally encounter in these game archetypes. Assuming you're leading them with some kind words and a giant swathe of patience, understanding and encouragement when dealing with their margin of error. The fact you keep mentioning 'constructive criticism' and not 'helping' leads me to believe you don't relate to that experience. Its okay to fail, so long as the groups tone remains friendly and pointers are exchanged.
Positive reinforcement for things which a vet would consider not worth mentioning because its just doing what is expected, is also very helpful. You know, stuff like 'Great job in that last fight guys, your healing was totally on point and you guys on the side were really diligent about the adds and repositioning when you needed to!' And in failure too! "Man, didn't quite get him that time, but you did a great job matching the phases tank! Another attempt like that and we'll have this dungeon done in no time!"