The Myth of the "Fun Loving Noob"

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Dreiko_v1legacy

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Aug 28, 2008
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Bombiz said:
Dreiko said:
RaikuFA said:
Dreiko said:
Smithnikov said:
Silentpony said:
But as OP says, wanting to just have fun or being okay with loosing constitutes the highest level of tr olling imaginable and they're utter scum for daring to have a different point of view.
While we're on that line of thinking what is the minimum requirement for one to lose that "Noob" scarlet letter than OP and Dreiko slap on every new player? Is there a ratio of successful runs to failures? Gear ratings?

I mean, we need to codify this shit or it's going to be a mess.
It's something known for years. Like I said, veterans even when on new games start at a higher point due to their attitude of being willing to swallow their ego and accept advice without ignorantly dismissing it. It's all in the attitude. You may not be the best due to not having enough time to get all the best gear or grind all the levels needed or whatever but if you acknowledge that instead of pretending you somehow enjoy the game more despite (or even more hilariously because of) sucking, if you don't pretend you see an aspect of the game everyone who criticised you doesn't by definition, it'll go a long way towards making people respect you.
Except when you kick a kid out of a arcade cause he can't "prove your worth" to a bunch of fighting game enthusiasts you lose all respect.
This was more of an MMO setting type talk. Kicking people out of places you don't own is bad in all sorts of ways and definitely some kind of bizzare accident that most noobs do not encounter. What we're talking about here is more like inviting a tank into your party and realizing they wish to play as a dps class and then telling them their chosen job is only capable of tanking and not dpsing. It isn't even a rude comment, you're giving them facts, ones critical to their progression with the game, not assaulting them or whatever arcade people did back 15 years ago when numerous arcades existed in the US.
How about when people either flat out say something along the lines of 'git good' or they start giving advice that's contradictory(one player on the party says do X while the Other says do Y). Or what if the whole party is telling you you're doing it wrong but then you lookup online how to do it and it thorns out you where right?
What about all those examples? Not sure what the question is but the priciple of what I described doesn't change because some people can be rude, contradictory or wrong about what they think they know about. You'd have a negative experience with those types, no matter what, wether they be veterans or noobs. My comments pertain exclusively to how to handle people who are actually being constructive, substantive and helpful when they correct you.
 

RaikuFA

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Jun 12, 2009
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Dreiko said:
RaikuFA said:
Dreiko said:
Smithnikov said:
Silentpony said:
But as OP says, wanting to just have fun or being okay with loosing constitutes the highest level of tr olling imaginable and they're utter scum for daring to have a different point of view.
While we're on that line of thinking what is the minimum requirement for one to lose that "Noob" scarlet letter than OP and Dreiko slap on every new player? Is there a ratio of successful runs to failures? Gear ratings?

I mean, we need to codify this shit or it's going to be a mess.
It's something known for years. Like I said, veterans even when on new games start at a higher point due to their attitude of being willing to swallow their ego and accept advice without ignorantly dismissing it. It's all in the attitude. You may not be the best due to not having enough time to get all the best gear or grind all the levels needed or whatever but if you acknowledge that instead of pretending you somehow enjoy the game more despite (or even more hilariously because of) sucking, if you don't pretend you see an aspect of the game everyone who criticised you doesn't by definition, it'll go a long way towards making people respect you.
Except when you kick a kid out of a arcade cause he can't "prove your worth" to a bunch of fighting game enthusiasts you lose all respect.
This was more of an MMO setting type talk. Kicking people out of places you don't own is bad in all sorts of ways and definitely some kind of bizzare accident that most noobs do not encounter. What we're talking about here is more like inviting a tank into your party and realizing they wish to play as a dps class and then telling them their chosen job is only capable of tanking and not dpsing. It isn't even a rude comment, you're giving them facts, ones critical to their progression with the game, not assaulting them or whatever arcade people did back 15 years ago when numerous arcades existed in the US.
Helpful advice is just as rare. I never encountered anyone in a online game who was a dick.
 

sageoftruth

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I'd say it depends on the group you're in, provided the game has adequate group/guild systems. Everyone deserves to be able to play the game how they want (provided it's not solely for the sake of hurting other players), but those ways can seriously clash with each other. I hardly ever play multiplayer games, but I've experienced it in other ways. Driving for example. My road system sucks and anyone who is new to the area will probably end up swerving into my lane without warning because he didn't realize which lane he needed to be in until the last minute. So, I can understand what it's like to have your experience ruined by someone who doesn't know the ropes yet.
On the other hand, I've played volleyball and had experienced players who hog the ball and never pass it because they know they have the best chance of not messing up their shots, thus ruining the game for everyone else.
So, in the case of games, we've got the newbie and the vet who both want to have fun, but usually at different levels of play. Newbies want a painless excursion into a game they haven't played before, while the vets want to experience the game at a deeper level with teammates whom they can trust to make the right choices.
Both sound reasonable to me. The challenge is getting them into their own separate groups.
 

happyninja42

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May 13, 2010
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Well let's see. I've been playing online video games for over 20 years now, all the way back from Ultima Online, up through the modern day. I've played as the noob, and with the noobs. Seeing as I generally don't guild up, or if I do, I don't run with guild members regularly, and usually end up PUG'ing most runs, I would say that your hyperbole that no noob is fun loving (and all the other assumptions you made about them) aren't reflective of reality.

From my experience, the "pros" you mention, offering this "advice" are usually the more toxic, and initiate the toxicity. They have zero patience for someone who doesn't play to their standards, if you even dare to ask a question, they overreact and cuss you out in the process, and even overlook their own flaws. Because no pro is above fucking up, but the most common "pros" out there, like to deflect all blame onto the other players. They have zero fault in the team failure, it's ALL everyone else. "Learn to play you fucking scrub" "OMG why are you using that gear?!?! You fucking noob! Goddamn FTP shitbag!" "Learn the Meta or fuck off!" etc etc.

In fact, i would say that the more mythical creature, is not the "fun loving noob", because I have seen plenty of those myself, but the "fair and reasonable pro offering polite advice." Now while I have seen it myself, and am one of the people who actually doesn't mind taking time to explain something politely to someone, 95% of the time someone with more skill educates someone with (perceived) less skill, it's in a very hostile, toxic format. Because usually, by the time you realize someone isn't up to snuff, your party has wiped once. A bad pull, the crowd control didn't work properly, the DPS kept hitting the wrong target, the tank wasn't holding agro off the healer..the list is endless as to the event itself. But after that happens, it's WAY more likely to get someone to lash out in hostility, than a reasoned response.

So no, I don't agree with your theory that fun loving noobs don't exist, because they do. But what is directly opposed to them being a prolific kind of being, is their polar opposite...the Dicklord Veteran Player.
 

DarthCoercis

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May 28, 2016
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There's a vast difference between "telling" a newbie how to play, and "teaching" them how to play better. If you're "telling" them, then you're a condescending a-hole who thinks too highly of themselves and their "skill" at playing a clicker mmo that can, frankly, be successfully played while drunk off your noggin. If you're "teaching" them, then you're providing a fun way for them to get better without having to deal with the toxicity of alleged "pros" and their own self-consciousness.

TL;DR: Don't be a dick. Teach, not tell.