The nemesis system in Shadow of Mordor is bananas!!

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Azahul

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Amaror said:
I remember on particular ork. For the first few attempts at some warchiefs lives i was acting kind of dump and didn't kill the bodyguards beforehand. After a while i realized i had to kill the bodyguards and did it with everyone except one. It was an unfurtunate situation, because i even helped him advance at some point, because i killed the ork, he was in the process of executing.
Now this particular ork had advanced from a berserker, meaning he could block all my regular attacks. Additionaly he had a power of 23 (!!!) now and had gained a lot of strengths.

- Berserker meant regular attacks were always blocked.
- Battle master meant combat finishers were blocked.
- One strength made it impossible to jump over him.
- Another strength made it impossible to stun him.
- He was also immune to stealth finishers.

I eventually took him down by repeatedly shooting him in the face, running away, draining a random ork, and repeat. But damn there was a great history of failed attempts at his life. He was also very ugly, since i burned him trying to kill him during a hunt, but he managed to finish the hunt while i was attacking him, which meant he gained new power and healed himself, then killed me to get even more power.
It was crazy fun. A really great system that creates really memorable moments.
Yeah, I once ran up against a really frustrating captain like this. Immune to stealth and ranged, and he was a Defender (big lug with a shield), so regular attacks didn't work. And he couldn't be stunned. And you couldn't vault over him to stab him in the back. Absolute chore to kill.

In the end, I think I just dominated all his allies and sicced them on him. There were enough mooks in the area that someone was always able to stab him in the back while the others kept him occupied. Wore him down eventually.

I did actually really enjoy that element of the game though, the way you had to mix up your strategies and tricks depending on who you were facing. Until the late game it actually made charging in blind rather perilous.
 

Adam Jensen_v1legacy

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Smooth Operator said:
It is very suspension of disbelief dependent. If you can maintain a narrative in your head as to why things are happening as they are then it probably looks cool as hell.
This makes it sound even cooler. Not a lot of games rely on letting the player use his imagination to give context to situations. That is the primary reason why I loved Worms Armageddon so much when I was a kid. And F22 Lightning 2. Those games lack story, so I had to create one in my mind. And that was awesome.
 

Blitsie

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Absolutely loving these orc stories, thanks guys!

Just booted the game up and got reminded again why I love it so; I spawned at the middle tower in the first map and right below me there's an orc encampment filled with orcs just being as peaceful as an orc can be, relaxing, gossiping, enjoying the sun. Its a nice sight overall and I kinda grew to like these orcs just chilling there every time I spawn there, this time around however I got greeted with total chaos as I looked down on the encampment, somehow a Graug (giant troll basically) sauntered into the place and started wrecking everyone's shit, it was just havoc as some orcs ran screaming for the hills while others desperately tried to fight the mighty beast, some caragors also joined the mix and its just a hilariously crazy sight overall.

But anyway, off to Noruk, got some unfinished business to settle with him. Happy gaming everyone!!

Watched the graug a bit further and this one orc just stormed him swinging his sword like a maniac, only to have his shins rocket through his face as the graug brutally curb stomped him right as he was about to swing. It was beautiful.
 

ZippyDSMlee

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InsanityRequiem said:
I must suck at the game. >_> The Nemesis system seems to not get fully utilized by me, since I tend to kill the captains left and right after the initial difficulties I had with the game. <_< Heck, since I got the "Poison Grog" ability, I've accidentally killed 4 captains by it. Hilarious, but saddening.

But yeah, I got myself a little too overpowered by the first couple hours of the game, I have just made Ratbag warchief and I'm already close to being fully upgraded in abilities, health, arrows, focus, and weapons. Maybe I'm just too good as the ranger and "skip time" some.
Could it be you have the PS3/360 version that has a handicapped nemesis system?
 

Blitsie

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^ I don't think the PS3\360 versions are out yet though, they got delayed a month or two if I'm not mistaken.
 

subskipper

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I'm just past the tutorial and sneaking/killing my way around the first area, but it's clear this is one of the games that have me hooked from the first second. It's been a while to be honest. You're impressions of the Nemesis system certainly makes me want to get to playing it even more, so hopefully I'll get some time to do just that later tonight. :)
 

WouldYouKindly

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That's why I don't fight angry.

I was stalking a warchief. Had to lure him out by slaughtering his garrison. I had a simple strategy, divide and conquer, try not to get into a massive battle. So a couple minutes later he comes out alone, I'd killed all of his captain bodyguards. Somehow, he'd gotten into his position still being afraid of caragors and has several cages of them around his stronghold, probably trying to prove something. An arrow later, I greet him on the back of an infernal hellbeast. He promptly pisses himself and runs. I whack him and make the caragor eat him. It would have been such a hard fight if he wasn't trying to prove something to the other orcs.

That's what I love about this game. It's what made me love the first Assassin's Creed. The natural planning of your route and strategy but an extra layer of care is needed since almost everyone is hostile. It's also nice you can decide to cut and run. Barrels of grog and firepits make great delaying tactics when you explode them with an arrow.
 

EmperorZinyak

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The_Darkness said:
There's supposedly a mild downgrade of the Nemesis system on X360 and PS3. Does anyone know how much of a difference that makes? Otherwise - yes, I want this game, and I'm glad to hear that the Nemesis system is as awesome as it sounds.
Sadly we won't know until November because the last gen version of the game got delayed until then. Maybe they're delaying it so they can find a way to include the full Nemesis system without downgrading it.

I have a question for any PC owners: Is the game well optimized? I have a Radeon R7 260x, and I'm wondering if the game is gonna run like shit.
 

ReservoirAngel

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My first experience of the Nemesis system just ended really anti-climactically.

So there's this arse called Skog the Vile. I tried to take him out about 4 times but always got overwhelmed and had to peg it to safety, so he knew I was after him. I finally managed to take down his goons and then finish him off.

Or so I thought.

I was stalking some other Captain when the guy showed up again, just out of nowhere. No helmet, scarred-up face, and pissed. I fought him off and got him to retreat but in the process of that I attracted a shite-load of attention from every other Orc in the area and thus had to bail out of my plan to kill this other Captain.

So I figure this was going to get personal, so I go off to hunt him down. I find him surrounded by a ton of Orcs in some kind of mining pit somewhere. There's a crap-ton of Orcs. I've got the hang of the combat, but sheer numbers were very much against me.

But then Skog did something weird. He spotted me as I dicked around the outskirts of his turf taking out some archers, and he abandoned his post and his followers and came after me one-on-one.

I wish this had a dramatic continuation but in truth I incredibly swiftly handed him his arse and impaled him through the face.

And thus my Nemesis dynamic with Skog the Vile ended with a total, pathetic whimper.
 

subskipper

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EmperorZinyak said:
Sadly we won't know until November because the last gen version of the game got delayed until then. Maybe they're delaying it so they can find a way to include the full Nemesis system without downgrading it.

I have a question for any PC owners: Is the game well optimized? I have a Radeon R7 260x, and I'm wondering if the game is gonna run like shit.
I kind of suck at graphics cards, but I run Ultra in 1080p with my R9 280x. Smooth as silk, but it has 3GB of RAM which helps. The game seems to be very well optimized going by my own experience and those I've seen elsewhere online. Take that for what it's worth; a guesstimate.
 

Req

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May 18, 2012
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Let me tell the tale, of a uruk known as Skak the Choker, but whom I personally call Skak the Headless.

Skak was just a grunt on patrol when I ran into him and his group at low health, but he got lucky, finished me off and got promoted as a result. I didn't think much of him at first, just another minor captain. I didn't even bother to hunt him down. But I kept running into him, because Skak was a coward, but also cunning. He rarely issued challenges or held feast, but he would often be among the audience, surprising me when I didn't expect to fight a third captain, then run when I gained the upper hand, steadily rising in power. He even finished me off a few times. I began hunting him because I found this annoying, but he still managed to escape, until one time I took him down and stabbed him in the head. But wasn't nearly enough to finish off Skak, and he later returned, a huge piece of metal bolted to his face, covering his missing eye, but again, Skak lost. Another time, Skak was in the wrong place at the wrong time as I was hunting uruk on a dominated caragore, and the beast mauled him. But still Skak lived, showing up as I was fighting my way out of a stronghold, taunting that he could survive anything I threw at him. I cut his head off. This, I thought, would be the end of him. But no.

Skak lived, but he looked nothing like the grunt that had once killed me. He had lost most of his teeth, his head was a mess of bandages covered in a burlap sack and bound with rope to keep it from falling apart. The only remaining recognisable features were his one eye and the metal that remained bolted to his head. Again I decaptitated him, thinking surely, he wouldn't survive this. But later on, there he was, now a bodyguard to a warchief. I didn't need to check twice, I could recognise that disfigured face from a mile off. Skak survived this encounter, as both he and the warchief ran, and I priortised the warchief. But now I had to kill him, so I tracked him down. Skak had developed quite the hatred for caragors after I made one maul him, so he would often demonstrate his strength by killing the beasts in front of other uruk. It was at one of these occassions that I finally found him, and cut off his head a third time.

That still didn't kill him.

Skak lived, once again executing caragors, this time in a arena in the middle of a stronghold. It was at night, during heavy rain, and it was the perfect battlefield. Skak would be enraged by the caragor, and therefore wouldn't think of running, and the fall into the arena was long enough that even if the alarms sounded, few uruks would dare jump down to us. Skak killed the caragor in seconds, before I jumped down and the main event began. Sadly, Skak had never been much of a challenge on his own, and after a quite one-sided battle, I cut off his head a fourth and final time.

I half expected Skak to come back, to hunt me down, to rise to power and try again, but no. There was no mistaking it. Skak had died his final death. It was even kind of sad, he had become a kind of rival to me, and over time, that head covered by a burlap sack and bound in rope had become iconic as the face of the one uruk who refused to die. There are captains that are more challenging, but so far, none as memorable as Skak the Headless
 

Adam Jensen_v1legacy

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EmperorZinyak said:
I have a question for any PC owners: Is the game well optimized? I have a Radeon R7 260x, and I'm wondering if the game is gonna run like shit.
I've seen people play it on a wide range of GPU's. It's really well optimized outside of the ridiculous VRAM requirements. I think your card is capable of running the game, but don't expect to be able to put all the settings higher than low/medium, and don't expect a constant 60 fps. If you can live with constant 30-50, you should get it.
 

InsanityRequiem

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ZippyDSMlee said:
InsanityRequiem said:
I must suck at the game. >_> The Nemesis system seems to not get fully utilized by me, since I tend to kill the captains left and right after the initial difficulties I had with the game. <_< Heck, since I got the "Poison Grog" ability, I've accidentally killed 4 captains by it. Hilarious, but saddening.

But yeah, I got myself a little too overpowered by the first couple hours of the game, I have just made Ratbag warchief and I'm already close to being fully upgraded in abilities, health, arrows, focus, and weapons. Maybe I'm just too good as the ranger and "skip time" some.
Could it be you have the PS3/360 version that has a handicapped nemesis system?
Nope, I'm playing the PC version. The 360/PS3 won't come out until November 18th. Now I just have Ratbag alive. The entire Warchief/Captain board is dead.
 

Benpasko

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ReservoirAngel said:
My first experience of the Nemesis system just ended really anti-climactically.

So there's this arse called Skog the Vile. I tried to take him out about 4 times but always got overwhelmed and had to peg it to safety, so he knew I was after him. I finally managed to take down his goons and then finish him off.

Or so I thought.

I was stalking some other Captain when the guy showed up again, just out of nowhere. No helmet, scarred-up face, and pissed. I fought him off and got him to retreat but in the process of that I attracted a shite-load of attention from every other Orc in the area and thus had to bail out of my plan to kill this other Captain.

So I figure this was going to get personal, so I go off to hunt him down. I find him surrounded by a ton of Orcs in some kind of mining pit somewhere. There's a crap-ton of Orcs. I've got the hang of the combat, but sheer numbers were very much against me.

But then Skog did something weird. He spotted me as I dicked around the outskirts of his turf taking out some archers, and he abandoned his post and his followers and came after me one-on-one.

I wish this had a dramatic continuation but in truth I incredibly swiftly handed him his arse and impaled him through the face.

And thus my Nemesis dynamic with Skog the Vile ended with a total, pathetic whimper.
I had this happen to me with an Uruk named Mozu the Proud. Except he came back. All the time. He's come back 7 times so far, haven't been able to put him down for good yet.
 

Schtoobs

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I'm very impressed by the whole thing. You can get a bit powerful and start clearing the nemesis board which requires you advance time so that new ork captains come in. My tip (and how I've been playing) is to never run from a fight you planned to have (even when other captains turn up). Talion cannot die so why would he run? Also, running away wouldn't instill fear in the orcs, which is the purpose of the game. So this style of play fits the narrative nicely I think. Playing this way almost ensures you will die, allowing the nemesis system to proceed and update. Plus it's a huge amount of fun.
 

ReservoirAngel

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Benpasko said:
ReservoirAngel said:
My first experience of the Nemesis system just ended really anti-climactically.

So there's this arse called Skog the Vile. I tried to take him out about 4 times but always got overwhelmed and had to peg it to safety, so he knew I was after him. I finally managed to take down his goons and then finish him off.

Or so I thought.

I was stalking some other Captain when the guy showed up again, just out of nowhere. No helmet, scarred-up face, and pissed. I fought him off and got him to retreat but in the process of that I attracted a shite-load of attention from every other Orc in the area and thus had to bail out of my plan to kill this other Captain.

So I figure this was going to get personal, so I go off to hunt him down. I find him surrounded by a ton of Orcs in some kind of mining pit somewhere. There's a crap-ton of Orcs. I've got the hang of the combat, but sheer numbers were very much against me.

But then Skog did something weird. He spotted me as I dicked around the outskirts of his turf taking out some archers, and he abandoned his post and his followers and came after me one-on-one.

I wish this had a dramatic continuation but in truth I incredibly swiftly handed him his arse and impaled him through the face.

And thus my Nemesis dynamic with Skog the Vile ended with a total, pathetic whimper.
I had this happen to me with an Uruk named Mozu the Proud. Except he came back. All the time. He's come back 7 times so far, haven't been able to put him down for good yet.
Skog never made a re-appearance, but I did just now have Zugor Giggles, an annoying prick that always used to hang in the same place as Skog, come back for seconds after I broke into his stronghold and defeated him. Of course, he did it by running into a fight I was already having and really promptly felt the cold kiss of my steel on his throat again.

I wonder if I'll see him again... I hope so, he'd be a pretty cool guy to have as a permanent mainstay.

ETA: Just as I'm about to submit this HE'S BACK!!! He looks like the fucking Scarecrow now but he's back for a third can of whoop-ass. I admire his resolve. I shall fight him with respect and honour because of this.
 

subskipper

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Yeah, so I now have this ranged bast*** that keeps killing me after I've sliced through about 12 of his ugly pals. He just shows up and shoots me in the chest. I think he's killed me like three times now and that crossbow of his is like an assault rifle now. Three quick quivers in my slumping body and then he goes off to the local joint to brag about how he killed another Ranger and everybody is like "ohhh, Ughruk you so fiiineee". Yeah, well he won't be once I find him again. Trust me on that.

Awesome game. :)
 

ZippyDSMlee

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InsanityRequiem said:
ZippyDSMlee said:
InsanityRequiem said:
I must suck at the game. >_> The Nemesis system seems to not get fully utilized by me, since I tend to kill the captains left and right after the initial difficulties I had with the game. <_< Heck, since I got the "Poison Grog" ability, I've accidentally killed 4 captains by it. Hilarious, but saddening.

But yeah, I got myself a little too overpowered by the first couple hours of the game, I have just made Ratbag warchief and I'm already close to being fully upgraded in abilities, health, arrows, focus, and weapons. Maybe I'm just too good as the ranger and "skip time" some.
Could it be you have the PS3/360 version that has a handicapped nemesis system?
Nope, I'm playing the PC version. The 360/PS3 won't come out until November 18th. Now I just have Ratbag alive. The entire Warchief/Captain board is dead.
Odd, maybe a PC glitch? You know they always tend to half ass stuff on the PC a bit more than the consoles.
 

Whateveralot

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I remember my first attempt at killing a warchief:

Had to attack and kill a bunch of Uruks to get the Warchief out. However, I didn't learn to scout out the area before that (yet). As I attacked Uruks, the stronghold got alarmed and group after group after group started joining in the fray, actually making me the target of 2 captains before the warchief was out. I wasn't going to give up, however, and the size of the stronghold gave me the chance to evade overwhelming confrontations and divide the captains and keeping my eyes out for when one was (nearly) singled out.

This was in the first part of the game so I wasn't just brainwashing my way out of this...

Over time, 3 more captains joined in. 4 Captains died by the end of the fight, but the last captain + warchief were -strangely- too much.

It took well over an hour to get all this done and I used everything there was to survive for this long.