Dys said:
I, for one, am sick of all this 'modern warfare' and 'modern combat' games. The spam is unbearable. I liked having a bolt action rifle and people having to rely on a measure of patience and cuning to get kills, rather than just picking up a p90 and charging in guns blazing. Team specific guns are also a must, it just gets boring fighting when everyone has access to the exact same guns. Also, perks (martyrdom, last stand, juggernaught etc) should die, they are beyond stupid..
Honestly, I don't care what era it's set in, but the SMG/assault rifle spam is lame, and semi-automatic sniper rifles are just unfair.
At the risk of repeating myself: Red Orchestra is (ok, could be) your friend. I love how they did bolt-action rifles, machine guns work pretty much as you said, and although SMGs are still as lame as ever, there's only a limited number of 'em on the battlefield, and they suck ass at anything beyond something like twelve feet. Machine guns work pretty much like you said -
until they overheat right when there's three riflemen charging you. Recoil has been done exceptionally well, with the only assault rifle - the German StG.44 - being a ***** to control in full auto, and SMGs even more so. Same with semi-automatic weapons, and even though there are semi-automatic sniper rifles, they don't remain fixed at one point the whole time (your breathing affects your aim and shooting throws the rifle off quite a bit), so you can't just pour lead downrange at the same point and expect to hit anything. The only thing lacking somewhat is team based guns, but even there you have some variety - the Soviets get semi-automatic rifles (SVT-40) right off the bat, even on the early-war maps, and although there isn't really much of a difference between the SVT and the G41 (and the G43 might as well
be the SVT), it does give the Soviets something extra on some maps. Similarly, the PPSh isn't that fundamentally different from the MP40, but it has its unique features (namely its massive magazine and the ability to empty it so damn quickly). The main difference lies in the machine guns; the Soviet DP-28 has smaller mags but you can carry more, and it overheats more slowly - however, if you're using a German MG (as a German MG soldier, otherwise you're out of luck), you can change the barrel in case it overheats, instead of having to wait for it to cool down. And ofc the Germans get the endlessly awesome MG42. Tank warfare has more of these differences that aren't really fundamental but do make the sides unique - T-34s are fast and their sloped armour can even deflect Tiger shells, but their guns are weaker, while IS-2s are slower and (somehow) more vulnerable but have a much more powerful gun (that reloads much slower as well). Some common custom maps also add more unique vehicles, like the KV-2 or ISU-152, further differentiating both sides' arsenals.
OK, I'm done soapboxing about RO for now.
Revelo said:
I think they should focus on individual people thsi time. Think about it,
Call of Duty: Jack Churchill or
Call of Duty: Audie Murphy would be seriously badass. Wiki them and find out why
Endlessly awesome.