The Normandy SR1 Crash Site: The Unsung Section of the ME Series

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Zhukov

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Dec 29, 2009
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TopazFusion said:
Also the part where . . .
Liara uses voice modification to become the new Shadow Broker.
That was indeed awesome.

I always get chills at that moment when she looks up at the screens with that look on her face that says, "Y'know what... I got this."
 

Sexy Devil

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Jul 12, 2010
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I was disappointed I didn't get to wear the helmet and it just sort of went into Shepard's cabin. It was the best looking helmet in the game and we never got to wear it past the prologue.

Also pretty sure Shepard didn't salute because he wasn't military anymore.
 

FFHAuthor

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Aug 1, 2010
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SageRuffin said:
the Normandy before the Collectors rolled up and decided to reenact the "Challenger" disaster (look it up if you want, but I warn you: it's pretty tragic).
Wait...wait...wait...wait...

...have I really gotten so old that the Challenger disaster isn't considered common knowledge anymore?

Really?

REALLY?
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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FFHAuthor said:
SageRuffin said:
the Normandy before the Collectors rolled up and decided to reenact the "Challenger" disaster (look it up if you want, but I warn you: it's pretty tragic).
Wait...wait...wait...wait...

...have I really gotten so old that the Challenger disaster isn't considered common knowledge anymore?

Really?

REALLY?
Fun fact: I wasn't even born when it happened.

So... would you care for a digestion-friendly oatmeal cookie?
 

FFHAuthor

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Zhukov said:
FFHAuthor said:
SageRuffin said:
the Normandy before the Collectors rolled up and decided to reenact the "Challenger" disaster (look it up if you want, but I warn you: it's pretty tragic).
Wait...wait...wait...wait...

...have I really gotten so old that the Challenger disaster isn't considered common knowledge anymore?

Really?

REALLY?
Fun fact: I wasn't even born when it happened.

So... would you care for a digestion-friendly oatmeal cookie?
Bah, get off my lawn.
 

j0frenzy

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Dec 26, 2008
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I really liked it. It was a nice bit of story closure and was a decent little bonus to come along with the Cerberus Network. Probably would not have paid for it if it did not come with the game. The lack of saluting never really bothered me, but I have the feeling it is because I just never noticed. It will probably bug the shit out of me if I ever do it again.
 

Zakarath

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Mar 23, 2009
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SageRuffin said:
There's only one thing I didn't like about that part of ME2 and that was the fact after placing the memorial, Shep doesn't salute. Now, I'm not sure if the Alliance is based on US or Canadian military, but the lack of a salute from Shep just feels lacking. Other than that, I thought the section was nicely done.
Yeah. I did take it upon myself to fire off a few bursts from my rifle after placing it, though.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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ohh...thats what I need

more sadness assosiated with Mass Effect

*sob* I know the pain will go away...but it just hurts...so much *sniff*
 

ResonanceSD

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Dec 14, 2009
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SageRuffin said:
Well, I can already see this one going down in flames. I wonder how long those flames will burn at this point...
Started a ME thread with good intentions? You must be new here.

It was a half decent bit of DLC that came in a pack I got off steam, wouldn't have been worth the launch price, so I'm quite glad I got it as a discount. Still, the atmosphere was good.
 

SageRuffin

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Dec 19, 2009
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ResonanceSD said:
Started a ME thread with good intentions? You must be new here.
Wow, for real?

I don't even know what else to say to that without coming off as a huge dick. Just... for real?!
 

Warachia

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Aug 11, 2009
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SageRuffin said:
Well, I can already see this one going down in flames. I wonder how long those flames will burn at this point...
I honestly feel sorry for you, I hate it when a thread like this gets posted only to get these kind of replies, here's a tip though, never make a thread to talk about personal feelings about a game/scenario or control scheme and why these are good, you just get these kinds of responses.

Incidentally, I thought it was a great send off to the first game in general, how everything changed from what you knew and there wasn't any going back to it. Kinda like revisiting the school you used to go to, or places you used to visit and seeing that they have been completely redone.
 

NubiJuan

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I hadn't played the original, so I really liked it as one of the first missions because it gave a nice atmospheric vibe and was one of the things that told me I'd probably be pretty emotionally invested in the next 40 hours the game. the music also gave me chills.
 

Zen Toombs

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SageRuffin said:
The Normandy Crash site is one of the moments that has touched me the most in the game. I make sure to visit it in every playthough of Mass Effect 2 except with the most psychotic of characters.

I know that others didn't like it, but I found it very moving. I also really liked Overlord... actually, I liked all of the DLC for Mass Effect 2 that was mission based. Arrival and Firewalker were just okay though.

Also, if it hasn't been mentioned, Zaeed, some weapons, firewalker, and the Normandy crash site are all free with a new copy of Mass Effect 2 for computer or Xbox. It's a DLC pack if you buy used. It, as well as Katsumi and Lair of the Shadow Broker came with the PS3 version.
 

Zen Toombs

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Zhukov said:
I thought Navigator Whatsisname's journal was a bit silly. His whole thing in ME1 was being suspicious of aliens, like Ashley. The sudden change of heart seemed pretty artificial, especially since we got absolutely no indication of it in ME1.

Also, now that you mention it, I am downright glad Shepard didn't salute. I suppose it would have hurt to allow the option for people who are into that, but my Shepard isn't into the military crap. (I cringed when Shepard automatically said "Ohh-ra" in ME3.)

Lastly, I kinda agree with the complaint about there being no combat. However, it wasn't the lack of combat specifically, but rather the lack of interaction. Apart from picking up dog tags, you basically just wander around looking at the scenery. If that's all you do then a cutscene would have sufficed.
For reference, his name was Navigator Presley. And yes, he was suspisious of Aliens - but even in his 4 lines of dialogue he started to show signs of change. He mentions "maybe I'm just stuck in the old ways of thinking" in Mass Effect 1, and in his journal he talks about how his interactions with Tali and the rest of the aliens in the crew led him to realize that aliens are just people too. It's the same way that racists tend to stop being as racist - by interacting with the race they have misconceptions of and realizing that those conceptions were wrong.

As for the saluting thing... well, Shep is a soldier. It's procedure. I would have liked the option, and wouldn't have minded it being the... actually, I would have liked it to be an iterupt. One that most people should take (a la the salute to the recruits hanging out with Vega in the bar in Mass Effect 3), but an interupt nonetheless.

Anyways, final thing. I see what you're saying about the lack of interaction, but I actually found that to be the point. While I would have appreciated there being less dog tags in random boxes, the looking at the crash site myself, and finding each of the dog tags (even when that last one is hiding god knows where) is both me and Shepard paying our respects. A cut scene would have had nowhere near the impact I felt playing that level, and to throw random combat into it would have sullied it.