'The Pit: Hell Frozen Over' - Arc 3, Chapter 3: 'The One Truth' (Closed, Started)

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Fappy

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"There are some languages that everyone understands."

Lucia couldn't help but laugh, "Nikolai!" She scolded. "You've got to be nicer to people! You almost made the poor guy shit himself!" Tears began to rolled down her cheeks as she doubled over, her laughter intensifying. "I-I-I shouldn't be laughing! I'm sorry!"

"Got some new language books,"

Lucia wiped the tears away as Acolyte came up from behind them, "Oh, cool! I imagine we'll have a lot of time on our hands in the coming weeks. Suppose it wouldn't hurt to become painfully bad at speaking another language. Though, I doubt I'll ever be as bad as some of the people I heard back in the Pit. I mean, talk about broken..." Lucia's words died in her throat as a thought occurred to her. A painful memory bubbled up to the surface of her thoughts, followed by another dozen. All of which she'd gained from her time in that hellhole.

Her expression grew softer as she furrowed her brow and forced a small smile, "Actually, can we make it a deal not to talk about that place anymore? At least, not for a long time. I, well, umm..." She shifted uncomfortably on her crutches. "There are still a few things I haven't quite reconciled yet, and well, now's not the time to dwell on those things. Let's look to the future, okay? Let's look to the better times ahead of us."

Her smile was no longer forced as she looked between the two men, "To better times."

***********************************************************************************************************************************************************

"... In fact, if their motive is not just taking control of the prison for some rival organisation, they may deliver more regularly. Getting food will not be too hard."

"Their motive?" Neil muttered, staring off into the distance as his imagination ran wild. After a few moments of pondering the possibilities; based on what he'd seen in the Hive, during the riots and from what Lee told him, he was certain these invaders were no mere corporate rivals. It was likely everyone in the room had that same feeling.

Looking to Chen, he asked, "Do we know anything about our enemy? Truly? I'm not talking about numbers, or tactics. What do they want with this place?"
 

NinjaDeathSlap

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"What do they want with this place?"

"What we know is next to nothing." Chen said, wearily, the wound in his arm biting at him once again. "Semantics aside, there's a deal we can guess. These men do not belong the the Shao Long Conglomerate, that much is clear. Their operations protocols are all wrong. The uniforms are just a smokescreen. Though, they must have extensive connections inside Shao Long to get their hands on so many. Now, what would a third party have to gain staging a military takeover of Venture Horizon's most valuable facility by its most aggressive rival? Somebody is clearly trying to provoke retaliation. However, a few disguises aren't enough for that. It shouldn't be too hard for Shao Long to disprove it was them, unless there are rogue elements embedded on both sides manipulating the records. All it would take to find out on Venture's end that these guys aren't Shao Long would be to send a recon team to observe them. However, the planning of such a delicate operation takes days at least, and with their crown stolen right off their heads, waiting that long makes Venture look weak. tapping into outward communications from the facility, and hearing what they think is conformation, would be all the proof that Venture needs to launch a retaliatory strike against Shao Long's assets. However..." Chen looked knowingly at Neil. "I've overheard some of our new hosts complaining about problems with getting RACDI-Alpha's communications back online. It's quite the topic of conversation, and it appears they don't know how to fix it. Their plan hinges on Venture not wanting to wait to take a closer look, but with things as they are, Venture has no other choice.

What I still can't figure out, is the endgame. Yes, somebody's trying to start a spat between Venture and Shao Long, but things like this have a way of being settled diplomatically before anyone causes any real damage. For-profit organisations aren't interested in entering wars they could potentially lose, not if there's any other way. On it's own, I don't see who this benefits, which is making me think RACDI-Alpha is just the first move. The question is, what comes next, and can it still happen without Venture Horizon being willing to go to war.?"

=========================================================================================================================

"You've got to be nicer to people!"

Nikolai shrugged.

"I could have taken the wolf for free, and fed him the others. I am nice."

"To better times."

Nikolai didn't say anything. He simply smiled, and rested a huge hand on her shoulder. Was it too much to hope that he might be starting to get the hang of this 'normal life' business?

========================================================================================================================

"Where does this vent lead to?"

"Somewhere were bullets don't follow!" Yu yelled. "Now get in before you get us both killed!"

Once they were all inside, Yu jammed the metal grate back in behind them, and started shuffling backwards, his rifle still pointing back the way they'd come, in case anyone else stuck their head in. Once the noise of gunfire had almost completely drained away, Yu spoke up.

"Moore." he said over his shoulder, not needing to be loud any more. Sound carried easily in the vent. "Just keep going until you reach a junction where we can all stand up. I'll take point from there."

=========================================================================================================================

Her address over and the equipment shutting down, The Talon walked past all the cameras, and spoke to her elites, Riley standing prominent amongst them. Odin was by his side, and The Talon could tell he was as eager to be back out in the open air as she was.

"We're going to the Eastern Depot." She announced to them. "We have a very long way to travel."
 

Evrant-Knight

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"I think I do." Said the Commander as he gave a Abigail a broad smile. "But what we have here is more comparable to two cats, maybe even more, all fighting each-other to exhaustion over who gets to kill the rat, when the smoke clears, and the cats are all bloodied and beaten, they will see that the rat was in fact stuffed with wool, with nothing behind its glassy eyes. Perhaps then the cats will learn some humility."

Suddenly, the pair stopped dead in their tracks, the Commander turned round to face Abigail and placed a hand on Abigail's shoulder and looked deep into her eyes.


"I mean what I say, when I say that those who give us no trouble shall be treated well, which is why I must ask you plainly. You wouldn't betray us, would you Abigail? You have been a great help, and I am more than grateful, but I know your former master by reputation. I know he's the sort who is never without a plan, even when facing down utter defeat. You wouldn't wish to help him, would you, after the kindness I've shown you?" He asked, but before Abigail could speak, a loud klaxon began to wail throughout the entirety of the complex. Whilst in her head, Abigail knew that she would help Lee, her mind had remembered what Lee had told her on the night he came to visit; that she was to remain unsuspecting and not draw suspicion towards herself or her actions.

"No, of course not; despite the behavior of some of your subordinates, you sir have shown me a great deal kindness over these last few days, and I would hate to lose the trust that we have built because of it. After all, trust is a hard thing to regain should it ever be lost with someone."

"Say, what is that klaxon all about, someone trying to escape?" Abigail then asked as she quickly changed the subject.
 

The Funslinger

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"To better times."

"Oh, definitely," said Acolyte. Then, after several minutes of walking, he said, "I wonder if there's somewhere around here I could post something, long distance."

===============================

Fiona had been mostly silent through most of the discussion, but when Chen had finished, she spoke up.

"Me and the others were hiding a while before we were caught," she said. "We noticed that these... new wardens were being different with the prisoners. Like they were being... not friendly, but diplomatic. Treating them like some independent nation kinda deal. Handing over Wardens that didn't die in the invasion. Like us. And I think they might have been giving them extra supplies, too. Why'd they be doing that, you think? It's almost like they're trying to help them."
 

Mr.Ivebeenframed

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"Just keep going until you reach a junction where we can all stand up. I'll take point from there."

"Roger that." Lewis said, shuffling forward and further into the dark vent. There was some light peering from behind them but it was scarce and often it was covered by a readjusting squadmate. After a few more minutes of crawling, the vent was near pitch black and he could scarcely see a few feet in front of him. He had heard stories of inmates crawling through vents to freedom only for them to fall down a hidden shaft right into a ventilation system, fans and all. The thought shuddered through Lewis like a glacial wind so he kept an eye out for any sudden dips in the vents. But besides and rats along with the smell of death, the voyage was as uneventful as it was silent. Lewis dared not speak up and he was sure Aggie felt the same.

But Aggie was thinking while she crawled through the vents. Once or twice she stifled a cough but other than that she was focused on getting through while another part of her mind made plans of what to do once they were out. Now they had found their wardens but they were few. Another woman was among them, that much she knew. Aggie stole a peak of their new companion as she was pushed into the cramped vent. Still, it was better than no wardens in her mind. And often wardens found each other in times like this. It was better to find a friend to die with rather than starve by yourself, Aggie thought as she moved on through.

The pitch blackness was only temporary as Lewis was soon guided by a literal light at the end of their tunnel. The sallow light seemed faint and flickered every two or three seconds but it was a beacon nonetheless. When he neared the mouth of the vent, Lewis motioned for them to halt while he checked the entrance. His ears listened closely, trying to pick up any trace of a breath, step, mutter or whisper but only the winds greeted his ears. Then his eyes probed the entrance. It seemed safe and there wasn't any booby traps at the exit. His eyes had grown accustomed to seeing the faint reflection of a taut wire thanks to the Baltic Alliance and their raiders.

He moved slowly but surely with shotgun in tow as he exited the mouth of the vent. He moved swiftly and scanned their little juncture. The walls were metal or rather seemed metal due to the reflection of a flickering light bulb above his head. The room was small and he couldn't make out any other exits in the strained darkness. But no doubt the Warden could find a way. Lewis wasn't accustomed to the Lower levels and perhaps the Warden earlier was. Still, with no immediate sign of danger he crouched by the vent.

"It's clear." Lewis said, reaching his hand to help his squadmates up. "Here."
 

NinjaDeathSlap

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Last out of the vent, Yu stood up and stretched his joints after the long, cramped escape, wincing a little as he moved his neck from side to side.

"I'm sorry about the rush before." he said, not sounding particularly sorry about it. "My name is Yu. We've met before." he continued, turning specifically to the Moore siblings when he said this. "I'm not actually a Warden, but I work for Colonel Lee, and he has instructed me to gather as many valuable individuals as I can, to keep them from becoming lost in the corpses that are piling up out there. I know how all this must look, but trust me, the fight's far from over yet."

Without another word, he strode over to another vent panel on an adjacent wall, and removing it.

"This way."

===========================================================================================================================

"It's almost like they're trying to help them."

"I'd wager that humanitarian concerns aren't a priority." Chen muttered darkly. "That said, with their main attention focussed outwards, a horde of hungry and bored Inmates running riot underground is an extra helping of trouble these people really don't need. So, they'll do what they can to keep the people down here placated, which will probably include feeding them every last Warden they can find. I've heard some Inmates talking about recruitment. If that's true, then whoever's leading these people is doing the smart thing, bolstering their ranks with a big, ready-made bowl of people who hate Venture's guts. Too ill-disciplined for the front lines, but the volunteers will make a handy militia, as well as a healthy supply of disposable cannon-fodder."

When the klaxon rang out, Chen's reactions were quick as a flash.

"Verner!" he said, pointing to the confessional booth. "Inside, now. Don't come out or make a single sound until I give the all-clear. You two," he turned to Luka and Fiona. "We're going upstairs to get a better look at what's happening out there."

=========================================================================================================================

"someone trying to escape?"

"Could be. Or it could be a riot, or hostile on the perimeter." The Commander said, unslinging his rifle. "In any case, I need to investigate. Stay close."

Without another word, he started jogging back towards the Ops Centre.

=========================================================================================================================

As if the long walk up the winding tunnel wasn't enough, the effort of climbing the ladder at the end one-handed left Lee wheezing and dizzy. Still, he shook it off. He had to keep moving. The klaxon sounds had faded while he was in the tunnel, but now they were back again, and blaring in his ears. He had to put considerable distance between himself and the tunnel, so it's location could not be deduced.

As Lee was exiting one of the aisles of stock that filled the back rooms of the Gates of Pandemonium, he heard a sound to his right. The gun snapped up, and Lee found himself looking down his sights at a man wearing an auxiliary Warden uniform, frozen solid, his hands full with a keg of beer. The moment of utter silence that passed between them seemed to last a age, as they searched each-others eyes.

"Your name is Zach." Lee said quietly, to which the other man simply nodded.

"If you tell the guards I was in here, they'd be sure to reward you." Lee continued, his tone set and deadpan. "If they were to find out later that you had lied, they would torture you, and throw you underground to get torn apart."

No answer again, the only response being a bead of sweat creeping down from Zach's temple, his pupils fixed on the barrel of Lee's gun.

"You didn't see anything, Zach."

"No si-"

"I need you to say the words." Lee interrupted.

Zach swallowed, before straightening up and looking Lee right in the eyes.

"I saw nothing."

"Good man." Lee replied "Take care of Warden Nyte. She's to be without anyone else to watch her back for a long time."

"I will... sir."

Smiling weakly, Lee lowered his gun, before pushing his way out of the emergency exit without another word.
 

The Funslinger

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"We're going upstairs to get a better look at what's happening out there."

Korovitch hefted his rifle from where it lay propped, and unbarred the door to the clock tower. As he tramped up the stairs, Chen followed him with Fiona bringing up the rear.

"I hope one of you borrowed Verner's rifle," he said as he came to the second door at the top of the steps.. "We might need it."

======================================================

"We have a very long way to travel."

"True," replied Riley. "But I've always liked traveling." Adjusting the quiver on his back so it hung a little more comfortably, he turned and headed out through the door, with Odin on his heels.
 

Mr.Ivebeenframed

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"This way."

With his identity revealed, a smirk escaped Aggie's permanent smile.

"Out of curiosity, what is our dear head Warden?" Aggie said, curiosity mixing with sarcasm as Aggie followed the man in. Given this small respite, it didn't hurt to know where the main players were and Yu definitely knew more about this matter than anyone else in the moment if he was given such a directive.

Lewis silently followed Yu but choose to stay careful until his main intentions were revealed. Even if the man worked for Lee and even if they did recognize him, Lee was far from straightforward and so would be this man's objectives as well.
 

ProtoChimp

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Reluctantly, Clementina jumped into the vent after the scar faced woman, hating every second of it. She had wanted out, she wanted to escape from those sick bastards, but was this the price? To abandon those who had protected her? They weren't rookies, they were tough and had managed to take out over two dozen psychos just to keep her sorry ass alive, but they were running low on ammo and fatigued. Maybe they could survive just a bit longer, how many could there have really been?

Then as the echo of bullets stopped, her naivety cut down any hope they could have survived. Why kid yourself into thinking they survived? She thought, why assume the best when the worst was most likely. She let them die, she had allowed them to... No fuck that she was forced. Forced! Yeah that's right, this asshole warden had told her Lee needed her. Yeah she hadn't let them die, she had to leave. No even more, they were sacrificed for a noble cause! That was the truth of the matter. Her hands were clean.

Clementina had a bit more of a drop than the others, her height only causing her a slight issue. "I'm not actually a Warden, but I work for Colonel Lee, and he has instructed me to gather as many valuable individuals as I can, to keep them from becoming lost in the corpses that are piling up out there."

'What?'

"I know how all this must look, but trust me, the fight's far from over yet."

Clementina wasn't subtle, yet she tried her best to be as she stared down this fucking prisoner. Her saviours had been left to the wolves because she allowed this fucking fake to deceive her?!

No wasn't the time to question him, whether she liked it or not she needed to follow this bastard. Clearly he had a plan, and if the Colonel needed them then she knew she had to do her duty, but like any good partnership, she didn't need to like the lying son of a *****.
=======================================================
Felix at a light jog towards the location while the Warden was a little far behind. She didn't want to be seen this low down, yet why abandon her comrades when the whole point of coming down here was to find allies? Yet, even then, her nose flared in frustration when Felix began charging off like a wannabe hero.

"Fucking," she whispered to herself as she began chasing after the man. He was now at full pelt as he wanted so desperately to get to the location of the fighting, when the bullets finally stopped. Felix stopped for a second before running even faster than before, thankfully however the warden had caught up to him. "Don't be such a dumbass! They're gone."

"How do you know that!" Felix barked far too loud. "Maybe they won?"

"Shut up and listen." she said sharply, holding a finger up to the air. They waited for a few seconds before hearing the shrill roar of the ravenous inmates. "That means the bad guys won."

Felix's face drooped as he acknowledged that any former allies had been killed. "But we can enact just-"

"Against that many! You'll only get yourself, no both of us killed." She spoke hard but not as harsh as she had been earlier in the night, or day, she didn't know the time. Her voice softened but remained authoritative as she continued, "let it go man. Some you can't win, hell staying alive is winning. C'mon, we best get back and hide." She began walking back to the small fabrics building before, not looking to see if he was following. Eventually he did, much, much quieter than before.
 

NinjaDeathSlap

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"Out of curiosity, what is our dear head Warden?"

"Captured, defending the Mid-Levels." Yu replied stiffly "Beyond that I don't know, and it doesn't matter. I have his orders, and I see no reason to stop following them. Whoever it is on the other side of this battle, has a lot to learn if they think they've won. A place like this, it takes a lot more than just sitting in the Boss' chair to be the one who's really calling the shots."

===========================================================================================================================

The Talon stroked and scratched Odin with her flesh arm, while they made their journey back through the tunnels, on their way to the Eastern Depot. Animals had always been warm to her, for as long as she could remember. It was just one of many marks of fatal arrogance, that so many could not tap into the wild intelligence that his behind the silent tongues of beasts. The Talon knew better. The wild had been her harshest, and best, teacher. Humanities increasingly severed connection to it, was just one more thing that this Great Revolution would fix.

Preparations were mostly complete by the time she arrived. The division of Phantom that had gone east had already left, and those Songbirds who had stayed behind to escort her to her own destination were loading the final pieces of equipment, and performing the last minute vehicle checks.

"If I may..." A Songbird was brave enough to ask, as she mounted up at the head of the convoy. "Do... do you know for certain, how long it will be until the Dawn rises? For how much longer will we wait for our salvation?"

The Talon turned around and smiled at him, broadly.

"Oh, short days now." she said. "You are tense, because you feel it just as I do, you just don't recognise the cause of your feelings. The One Truth has stayed silent for too long, but now it draws its breath, the cords in its throat tightening. When providence speaks, all the world shall hear it, I promise you."

With that, the trucks began, one by one, to speed away down the tunnel, chasing the sunlight once more.

=========================================================================================================================

"We might need it."

"I don't think so." Chen replied gravely. "We can't be too careful, but I don't think this is for us." He paused before muttering. "Things just got a little more real."

=========================================================================================================================

When they got back to the farmhouse, the group split off to their own devices. Nikolai spied Natalia out on the front lawn.

"Get some rest while you can." A Songbird called out. "We move again at first light. With any luck we should make the coast in three days.

When Natalia saw Nikolai approaching, she straightened up quickly and turned to face him, smiling.

"I got this for you." He said, holding out the wood carving.

"I, oh..." Natalia blushed bright red as she took it from him, turning it over in her hands.

"I'm not sure in understand its purpose." Nikolai grunted awkwardly. "What is the point of wood you will not build with, or a wolf that cannot hunt?" There was a long, expectant pause, before Nikolai added "But, I thought it looked nice, and that made me think of you. Do you like it?"

"It's... beautiful. Thank you." Natalia replied, her eyes wide, before she tentatively reached up, and kissed him on the cheek. Then, blushing even harder, she wasted no time in scooting off inside. Nikolai turned to see Lucia approaching from behind him.

"Am I doing it right?"
 

ProtoChimp

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"A place like this, it takes a lot more than just sitting in the Boss' chair to be the one who's really calling the shots."

So victory hadn't fallen in their lap, that was good. Great, fantastic, unless it was in close grasp.

"So, what's the plan for retaliation?" Asked Clementina to the liar in Warden's garb.
 

Fappy

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"Inside, now. Don't come out or make a single sound until I give the all-clear..."

Without a second thought, Neil did as he was told. Following orders had come natural to him all his life, why would that change now?

Once inside, he checked the ammo in his sidearm. Full. He'd considered just leaving right now; using the tunnels under the church to escape and make it out on his own like he'd originally planned.

Too risky right now.

He didn't like it, but sticking with these three was his best option at the moment.

Putting his ear up to the thick walls of the booth, Neil couldn't quite make out what was being said outside. Oddly enough, however, their tones weren't as frantic as he'd expected.

What was going on?

***********************************************************************************************************************************************************

"Am I doing it right?"

Lucia giggled and patted him on his massive back, "You're a natural, Nikolai! I mean, damn, you understand this stuff a lot better than you think!" Reaching into her pocket, Lucia produced a beaded necklace. Dangling from it was an old pagan symbol she didn't recognize. Taking hold of Nikolai's wrist, she placed it into his palm. "I got this for you." She blushed. "Symbols only have meaning if you give them one. This one here, well, I certainly don't know what it means, but for some reason... it reminds me of you." She studied Nikolai's face before continuing.

"You look at the world around you, wide-eyed and naive, and yet you march upon it with your head held high. You're brave, Nikolai. You give meaning to those things you don't understand. When someone isn't there to explain something to you, you figure it out yourself. This symbol here," Her eyes fell upon it. "It can mean whatever you want it to be. But for me... I think of it as a symbol of our triumph. Together, besting all the sorrow and despair the world could throw at us. A symbol of our friendship, Nikolai." She giggled, nervously. "You comforted me in that dark chamber when I had no one left. You showed me a light I thought I had lost forever. Thank you." That said, Lucia wrapped her arms around his tremendous frame and hugged him.
 

Evrant-Knight

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"Could be. Or it could be a riot, or hostile on the perimeter." The Commander said, unholstering his rifle. "In any case, I need to investigate. Stay close." He then added before heading off back in the direction they came from. Abigail done up her coat so it wouldn't get caught on anything, after which she caught up with the Commander.

"Where are we going then? The Ops Centre? Or wherever it was that triggered the alarm?"
 

NinjaDeathSlap

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"So, what's the plan for retaliation?"

"Retaliation?" Yu was too exhausted to laugh. "Do we look like we're in any kind of position to retaliate? We're still alive, and right now it's all we can do to keep things that way. Our moment will come. Until then, we've just got to keep our heads down, and keep as many loyal individuals as we can safe." He paused for a moment before saying "My brother will explain the rest."

=========================================================================================================================

"Thank you."

Nikolai stood, dumbstruck, for a moment, as Lucia threw her arms around him, before he leaned in close, sinking to his knees, and hugged her back. He coul not have said how long they stayed there, in silence, but it was good.

===========================================================================================================================

The cold air stung at Lee, the frost burning as he inhaled up his nose and down his throat, as he trudged across open ground in the direction of the motor pool. The alarm had disrupted the patrols, and there were nowhere near enough searchlights to sweep every inch of open ground, so he was able to proceed unmolested by anything other than the cold and howling wind. Still, it was slow, tortuous going.

'Almost there. Just a little further.'

His injured arm hung limply by his side, while the other trembled just with the burden of keeping the gun raised in front of him.

'You can make it. We're almost home.'

The wind buffeted at his side, almost making him trip over his own feet. Darkness stretched in front of him.

'They'll welcome us back like heroes, for what we did. They'll be so proud.'

Lee's head was pounding as his legs buckled under him.

-------------------------------------------------------------------------------------------------------------------------

Lee's father stood over him, his moustache and much of his hair grey opposing Lee's black, but otherwise their features were practically identical. Their crisp, ramrod stiff posture would have been alike as well, had the young Lee not currently been slumped in the garden chair, his hair an overgrown mess, an empty Whiskey bottle hanging loosely in his fingers.

"Lee," his father began, sternly. "This behaviour of yours has to stop. It hurts you mother to see you like this, not to mention how it shames me."

"I apologise father." Lee tone dripped with bitter sarcasm, despite the slight slurring of his words, and the bleariness of his gaze. "I guess I can't help but be an embarrassment to my country, but I suppose I should try not to embarrass you."

"The melodrama is unhelpful." his father snapped, snatching the bottle away from him. Lee made some formless noise of protest, glaring daggers at his father, before quickly losing interest in the absence of a bottle that was already empty.

"The Tiger Airborne has awarded you with every honour."

"The only honour they've done me was kicking me out. Remind me to thank them before the next war."

"Listen!" his father cut him off, looking awkward in his efforts to display some humanity. "I have been talking to some of the enlisted men from your unit. They told me what happened with Corporal Chen..."

"They had no right." Lee spat. "No right to tell you about th-"

"They don't blame you Lee... and neither do I."

"Blame?" Lee was genuinely indignant now. "You think I'm scared that you'll blame me?! You should be congratulating me, all of you. I saved that kid's life!"

"'That kid', was a soldier for the enem-"

"He was just a boy!" Lee yelled, distraught "A conscript, had barely even started shaving, and Chen was going to blast his brains all over the sand for no reason! No. That kid did me more kindness than any of your friends at Hi-Comm. When I looked into his eyes, I stopped being a coward, and a fool!"

Lee's father stiffened against the attack.

"I'm going to pretend I didn't hear that."

Vicious laughter exploded from Lee's lips.

"You still don't get it, do you?" he taunted. "You still can't comprehend what really happened over there. We held that city for weeks, as the Iberians shelled seven shades of shit out of us, while the Army retreated across the Gulf; and when we'd finished being heroes..."

"Ignite Solutions navel forces closed off the cr-"

"NO!" Lee screeched, vaulting up onto his feet and getting right in his father's face. "That crossing was still open for three fucking days before then! I got up and looked out across the water every morning, I know! No ships came back for us, and even after we sabotaged their jamming tech, Hi-Comm stayed silent. Do you get it now, father? YOUR FRIENDS LEFT YOUR SON TO DIE!"

"Be quiet!" his father shouted. "I refuse to believe that. They wouldn't-"

"Of course they fucking would! We were the best, but we were broken. They had no more use for us, so we were left behind. That way, they could make martyrs of us, so more stupid boys could salute our names on marble, still remembering us like we were on the posters. When I brought what was left of us back through the desert, the people got to see their poster boys all dirty, starving, and with nice thousand-yard stares. Not exactly the best recruitment ads any more were we? So, they pinned the fucking medals on us so we wouldn't make trouble, and then they dumped us a second time!

They left me to die Dad, after all I'd done for them. What was I supposed to do?!"

His father was quiet for a long time, his face a carving of stone.

"You should have done your duty." He said, coldly. "You should have died."


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Lee was torn out of his nightmare by the thud a thrum of searchlights igniting, and the howl of approaching engines. They were all on him, the light blinding his eyes. He struggled to his feet, trying to raise his gun as the trucks screeched to a halt, soldiers piling out and levelling rifles at him, shouting at him, their voices blurring into each-other and making no sense. Surrounded, and helpless, Lee dropped the gun and raised his shivering hands.

To shapes moved towards him out of the glare. General Hammond, fury etched into every line of his face; and beside him, looking only slightly the worse for where after her assault, Selina stood unshackled, her features cold and distant.

"Just what were you hoping to achieve with this fantasy, Colonel." Hammond seethed.

"My duty." Lee replied, hoarse and quiet. He lacked the strength to say anything else.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
6,150
0
0
"Things just got a little more real."

The three of them looked out into the chapel's surroundings for several minutes. "Whatever it is is likely taking place nearer the surface," said Korovitch. "Probably none of our concern unless it's some manner of counter attack by Venture Horizon. I very much doubt that, though. Even if it is, and if it somehow succeeded, it would take hours for them to reach us. We'd best go back down and get some rest."

=====================================

Acolyte paced the garden they were in thoughtfully. He had eventually found a courier service at the docks that claimed to include Holland in its sweep. For a pewter statuette and a jar of what appeared to be woad extract, they had agreed to take Acolyte's letter and promised to deliver it into the hands of one who could take it inland to its destination. It felt good to get his affairs in order.
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
4,474
0
0
[HEADING=1]Epilogue[/HEADING]

12 hours later...

No table this time, and no company. Lee huddled in the corner of his smaller, colder cell, the shackles that anchored him to the wall by his ankles not warming against his skin. He had not spoken or even moved since he got here. The pain in his shoulder had actually somewhat lessened, and even the fever dreams had, mercifully, not plagued him any more. There was a simple hollowness to it all, as if his mind was simply waiting for his body to catch up. It was calming, and even after all of this, Lee still had to admit that he had curled up in worse corners before in his life.

His solitude was broken at last, by one more visit from General Hammond. The man entered, flanked this time by six of his own men. Had he the strength left, Lee might have smiled at the implication of the threat he posed.

"The fact that you thought it was remotely possible to escape, let alone make your way through the wastes outside alone, makes me wonder if I was giving you too much credit before." Hammond announced, waspishly. It was clear his patience was at an end. "Nevertheless, I will give you one more chance to tell me something useful, so you might, at the very least, go with your dignity."

Lee did not answer, or even so much as bestir himself to look at the General. He had nothing left to say. Even winding the man up seemed like a waste of breath now.

"Who do you have still working for you inside this facility?"

No answer.

"How are they blocking communications?"

Nothing.

"How did you reach the surface without alerting anyone?"

Silence.

"I could make this agony for you, you know." Hammond continued, sounding more tired than angry at this point. "I could give you to some of my new recruits, and command them to submit you to every humiliation they can concoct. I can only imagine what some of them would be itching to do to their former overlord... but I will not. I intend to make an example of you, to be sure, but I am no barbarian. Besides, you would not be worth turning my stomach over. Know this, however..." The General squatted down, his eyes squinting though Lee's tangled, matted hair to get at the gaunt face beneath. "I will find the answers I seek, without your help. I will give this place the same chances I have given you, but if your former charges do not see sense, I will have no qualms in tearing this place apart, one worthless soul at a time. Your resistance has accomplished nothing, Colonel, and it will be innocents who suffer for your silence. No-one will be allowed to deny me for long."

Standing up straight again, Hammond nodded to his men, who moved forward and unshackled Lee from the wall, his wrists and ankles still chained together, and hoisted him to his feet.

"Some men hail you as a hero." Hammond remarked, as Lee was forced to shuffle past him. As awkward and exhausting as it was, he would not be dragged. "Others, curse you for a butcher. In the end, your final acts will not be worthy of remembrance. Make of that what you will."

It seemed an age of creeping through deserted, blasted cell blocks, before the procession reached the Industrial Complex. RACDI-Alpha's heart stood eerily silent, and cold. The leviathan was dead, and the scavengers that crawled even now through it's veins, would feast for a long time yet.

"You know, it's truly sad." piped up Hammond from behind, as he observed the countless rows of workstations, and what machinery remained that hadn't been blasted apart by the fighting. "You actually believed you were doing good work here, didn't you? The structure of the thing, the effort you dedicated to a system so inherently rotten... Did you one day imagine that some good might come of this? Did you perchance to dream, in your private moments, that one day those who's lives you'd regimented would thank you?" He gave a tragic little chuckle. "Shall we see if they have come to toast you name? After all of it, do you think a man among them will remember you fondly?"

His questions were answered when they emerged down one of the many access points to The Hive, with an ear-splitting roar. It was an amalgamation of cheers, jeers, and old gang chants that no Inmate had dared to utter in months. Lee had just enough time, in those first few steps forward into that arena, to take in four levels, packed to the rafters with Inmates, Songbirds, and those who now occupied some space in between. Lee spied no friends in that crowd. As he walked forward, a fist sized chunk of concrete and plaster whistled though the air, and struck him in the side of the face. His vision exploded into bright light, before returning, groggy and blurred. He had fallen to his knees, and through the ringing in his ears, the prevailing sound Lee could hear was laughter.

Before the Songbird escort could drag him to his feet, Lee pushed himself back upright, fighting the urge to faint, and kept going, one side of his face now warm and sticky with blood. As he continued to walk forward, a mysterious shower started blanketing him. Without looking up, it took Lee a few second to register that he was being spat on by a thousand people.

"If you wanted to make an example of me, you should have kept the box." Lee uttered, his voice hoarse and only just loud enough for Hammond to hear, as they both looked ahead to the metal poles that stood in the centre of the Colosseum, now exposed without the soundproof barrier to separate that space from the crowd. "People don't watch sport to learn."

This time, it was Hammond's turn to say nothing, and Lee was pushed forward, roughly, towards his destination. When they tied him up, All of Lee's remaining concentration was focused on keeling his knees from shaking. He was not afraid, but he would not allow the tiredness of his limbs to be interpreted as weakness. He refused the blindfold, standing up straight, and taking one last chance to scan the crowd as his firing squad took up positions.

There she was, directly across from him on the third level, surrounded by half a company of Songbird guards. Selina peered down at Lee, but appeared as if she was looking right through him, and before long, Lee had turned to face the front again.

Lee did not look away when the rifles were readied, nor did he close his eyes when the men took aim. In the end, he was the only man in that area who did not hear the shots.
 

Mr.Ivebeenframed

New member
Jan 6, 2011
1,483
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0
"My brother will explain the rest."

"Then let's find him, shall we?" Aggie said, impatiently. She waited at the entrance to the newly opened vent that their pretend Warden opened for them.

"Hold on, Aggie." Lewis said to her. He turned to Lee's man still wary of the man's intentions. "Where is your brother? I hope he's as safe as you lead as to believe. I don't want to walk into a trap and if you are gathering loyal individuals why didn't you get those other Wardens back there?" Lewis said, motioning back towards the direction of where they came from.
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
4,474
0
0
[HEADING=1]Arc 3: Updated Character Roster[/HEADING]

NinjaDeathSlap:

- Name: Officially his only known designation is 'Inmate #4936140', He thinks (based on sketchy childhood memories) that his name might be 'Nikolai'.

- Age: Again unknown, but approximately early to mid 30's.

- Gender: Male

- Appearance: Nikolai is a giant, coming in at approximately 7ft tall, and intensely muscular. He is Caucasian, with icy blue eyes, a bald head and a fair, straggly beard. His features would be hard and worn, with a massive jaw and crooked nose, even if it weren't for the twisted, mottled masses of burn and scar tissue, found all over his body and face, the marks of his gruesome interrogation prior to his incarceration in The Pit. Recently, Nikolai has been disfigured even further by injury. Most of his teeth are broken, and his right leg has been amputated below the knee. In place of the lost limb however, Nikolai has a metal, pneumatically powered prosthetic fused directly to his flesh and nerve. Combined with the power of the rest of his body, said leg can be unleashed with enough force to demolish a wall of solid concrete.

Nikolai has a hulking, slightly stooped gait, a result of decades spent in spaces too cramped for him underground. Looking at him, you could easily be fooled into thinking that the man could barely move under his own weight. However, for all his bulk Nikolai is capable of incredible grace and agility, the surprise of which have won him as many fights as his brute strength and resistance to pain. He rarely shows a lot of emotion on his face, partly due to the scars and partly due to a lack of social development. To tell what he's thinking and feeling, you have to be good at reading the subtleties.

Faction: Inmate (escaped)

- Background: Nikolai remembers little about about his life before The Pit, which he has served in since before he was 10 years old, or at least he thinks so (not to mention the significant trauma he suffered leading him to repress much of what he knows of life outside The Pit). He remembers a farm though, through a disturbing, recurring nightmare of his, and as such much of his world view is sorted and contextualized through what he still remembers of that life. Official records state that Nikolai was a low ranking member of a notorious and blood-thirsty outlaw gang operating out of remote farmland in what used to be Bulgaria. It is true that the gang existed, and the farm that Nikolai was born on may well have been part of their cover, but how much he knew of their activities, or the extent of any crimes he himself committed, is highly suspect. In truth, Dog was most likely a victim of a 'Foraging' operation by the government of the New Balkan Union, where soldiers are sent to the countryside both in and around the borders of the NBU, to acquire anything that might be of use to the government... including people who can be sold to Venture Horizon.

Upon arrival in The Pit, Nikolai learned survival one fight at a time. Even before the place hardened him, he displayed both incredible physical strength and an almost inhuman resistance to pain, which allowed him to defeat all the challenges of his early period of incarceration. As he was building a reputation for himself, that was getting him noticed by The Pit's big players, he was adopted by Azrael, who used him as an unthinking and unfeeling blunt instrument for his gang, the Arctic Wolves. Life for Nikolai in that period was deceptively simple. He was like a dog. He killed for his masters, and his masters fed him. The rules were easy to understand, and he was the strongest, rising quickly through the ranks of the Arctic Wolves as a result. However, a part of Nikolai, deep down, resented his lot, and when the Warden in Chief started putting out feelers for Operation Borealis, Nikolai became Lee's agent. It was Nikolai who killed Orphan, lulling Azrael into a false sense of security; and then not long after, Nikolai had killed Azrael too, absconding from The Pit with as many Arctic Wolves as he had been able to rally around him. Together, they became the Free Men.

Since leaving The Pit, Nikolai has found life on the outside hard. In the wide, wild world, even Nikolai is small, and he can no longer get by on strength alone. Surviving, let alone thriving, means that Nikolai must try and reconnect to the boy he once was, before he forgot how to function as an ordinary human being. He is improving, and quickly too, but there is a downside. Nikolai's nightmares are getting more frequent, and more vivid. His brain is at last beginning to remember exactly what happened to hit before he was given to Venture Horizon. The answers that lie beneath Nikolai's layers of psychosis could set him free... or they could destroy him.

- Personality: Nikolai is simple-minded, but by no means dim-witted. His deceptively shrewd internal analysis of people and their motivations has been just as vital to his survival in 'The Pit' as his unnatural physical strength. He is by no means sadistic or cruel. However, he has the potential to be horrifically violent and utterly remorseless. This is because his experiences have left him placing basically no value on human life. In fact, during his incarceration, the only people he classified as 'Men', were the Wardens and the Inmates of the highest status and influence. Everyone else, he sorted into categories of farm animal. He was a Dog, unthinkingly serving Men for the pitiful rewards they offered. He is now learning to be is own person, and to accept the responsibility that entails.

- Name: Selena Hernandez

- Age: 34

- Gender: Female

- Appearance: Venture Horizon's top femme fatale, Selena stands at 5ft 8in tall, with a slim, hourglass figure, tanned skin, deep green eyes and long, nut-brown hair, that seemed to cascade effortlessly in loose waves behind her. She often wears a severe, cream suit and heels, and is always looking over her thinly-framed glasses. She uses make-up sparingly, but expertly, and she is never seen without her nails painted, blood red, with lipstick to match, naturally.

Used to be, that every move Selena made she made with absolute confidence, gliding around everywhere she went, with an air as though everyone in the room was already under her thumb, just be virtue of her arrival (it was rarely that far from the truth either). Her recent days as a 'collaborator' (read: prisoner in fear for her life) of the new custodians of RACDI-Alpha, has taken the wind out of her sails significantly. She is still, however, able to mask much of her anxiety, and project a air of cool serenity, and assurance in her actions.

- Faction: Executive of Venture Horizon (currently captive)

- Background: Born under the sweltering sun of Old Seville, in what used to be Spain, Selena was raised among the political elite of the Iberian Alliance. The first child of one of the Alliance's most important civil servants, Selena was learning to master the political game while other girls her age played with doll's houses. It was a game she took to like a natural, however, she never shared her father's patriotism for the Iberian Alliance. As the girl became a woman, Selena became ever more aware, and ever more frustrated, at how nations were looking increasingly irrelevant next to private-sector Superpowers like Venture Horizon. Still, the onus was on her to continue her father's legacy, and despite her ambitions beyond the confines of the Iberian Alliance, she served her country well for several years.

At the tender age of 22, it was Selena who spear-headed what was possibly the most crucial political moment of the Alliance's history to date. The negotiation and signing of the treaty between the Iberian State and Ignite Solutions, the pact that was to mark the beginning of the end to the Pan-Arabian War, by forming an alliance strong enough to halt the advancing forces of the Tiger Republics, and push them back out of the Arabian Peninsula. Ironically, Selena's finest hour was also her last straw, as the negotiations with Ignite Solutions had cost the Iberian Alliance much of the territory in North Africa that they had previously held unchallenged until that point in the war. To Selena, it was yet another example of how weak traditional governments had become in the face of private entities. Only a year later, she made the shrewd political decision to choose the winning side, resigning her post and joining the pay roll of Ignite Solutions itself, causing a national scandal, and estranging her from her father.

Half a decade after that, Selena was head-hunted by Venture Horizon, and given a very generous offer. She accepted, and became one of their most prized employees. It came as no surprise to anyone under her when Selena was chosen as the head of the team of Executives sent to RACDI-Alpha to monitor the fragile situation that Colonel Lee Jin-Oh had created. When push came to shove, however, it appears Selena's ruthless, mercenary side has won the day again, surrendering to the forces that overran RACDI-Alpha, providing them with valuable intelligence on Venture Horizon, and selling out the Colonel in the middle of his escape attempt, leading to the former Warden-in-Chief's death.

- Personality: Unlike her early years in the Iberian corridors of power, Selena believed she had found her true calling at Venture Horizon, and became something of a zealot for them. To her, the continued prosperity of the organisation was (almost) as important as the continued success of her own career. That was then though, and now, it would seem that looking after number one is once more the order of the day. Behind her smile, Selena hides the sort of ruthlessness that only someone trained for power since birth can possess, and she will use every advantage she has to continue on her journey towards the top of the pile, whether than be her intelligence, her looks, or her charm. Selena can make a powerful friend, or a dangerous enemy, and you won't know which until it is too late.

- Name: Known only by her alias, 'The Talon' due to her fondness of torturing and killing her enemies by cutting their skin into strips from head to heel, and then hanging their raw corpses by the ribbons.

- Age: Unknown, likely mid-20's

- Gender: Female

- Appearance: Dark-skinned, originating from Sub-Saharan Africa, The Talon's features are hard. She has a strong jaw, heavily lidded eyes, that are so dark brown as to almost appear black and sit far apart on her face, with a wide, flat nose and short black hair. She stands at over 6ft tall, yet even so appears stocky thanks to broad shoulders and impressive muscle definition. BY far her most striking physical feature, is the prosthetic arm from which she gets her name. Starting halfway up the bicep of her left arm, her skeletal metal appendage is fused directly into muscle and nerve. A gruesome and experimental surgery that the Talon apparently performed on herself, with little more than scrap metal for her tools and equipment. This metal arm has almost fully realised mobility, and is freakishly strong. As if that wasn't enough, proportions are distorted further down the frame, the arm possessing three, long fingers, each ending in a lethally sharp hooked blade. It is with this weaponized limb that The Talon likes to conduct her most intimate tortures.

Clothed in a miss-match of different military gear (each item of clothing rumoured to have been taken from the corpse of an enemy officer she has murdered) The Talon moves in confident strides, and can change in a split second to devastating bursts of speed and agility. Nothing about the way she holds herself or travels is ever spontaneous. She is always alert, always calculating her options, before she is called upon to act.

-Faction: Songbirds (Supreme Leader)

- Background: Little is known of The Talon from before she got her name, and she refuses to divulge anything about her past even to those closest to her. It is rumoured, however, that she is an escapee from a facility similar to that of RACDI-Alpha, hidden deep within the jungles of the Congo. What is known, is that she is considered by many authorities all around the world as possibly the most dangerous person alive, and the only terrorist leader operating on a truly international level. The last part adds credence to the speculation about her past, as she may have been able to form contacts with separatists all around the world during her time at the facility.

The conglomerate of Guerrilla groups that she leads is known collectively as 'The Songbirds', with cells active in all four corners of the globe, that have claimed responsibility for bombings, incursions and assassinations in every major power centre. Intelligence suspects that 'The Talon' herself has, until recently, been active somewhere in the Caucasus Mountains, although she continues to elude efforts to capture or terminate her. If any one individual could be called the 'face of global terror', it is her, and her recent theft of sensitive and experimental Venture Horizon weapons tech, does not bode well for anyone she opposes.

- Personality: Those who survive long enough to find their way into The Talon's inner circle may find her generous, honest and caring, and she is known for being an extremely skilled orator as well as a ruthless fighter. Indeed, many Songbird recruits will display a fanatical, deeply personal connection to her, even if they have never before seen her in the flesh. She is more than inspiring, it is like there is something in her words that speaks especially to every individual who hears them, subliminally promising them that all they desire can be theirs if they follow her.

Such a temperament and set of skills mean that the faith of those closest to her is unshakable, many believing firmly that she is a divine harbinger, sent to this world to destroy the enemies of the weak and the humble. Pray, however, that you are not marked as her enemy, as her cruelty and blood-lust give as much reason for her to be feared as to be loved. Sometimes, when she is particularly elated by a victory, or enraged by a defeat, she will spend days at a time shut away with only prisoners and others who have displeased her for company. During those times she will not eat or sleep until every last person in her company has been exquisitely tortured to death.

The Talon is an anarchist through and through. Her only long term objective is the complete and utter annihilation of the current world order. She will leave the building of a new one to others, and if what they come up with doesn't impress her, she will raise it to the ground all over again.

Name: General Tiago Hammond

Age: 41

Gender: Male

Appearance: General Hammond stands quite tall at 5ft 11in, but his thick chest, big arms and broad shoulders make him look distinctly stocky. He does not look like a man going to seed any time soon. Caucasian, his strong jaw clean shaven, and with his small, dark eyes heavily shrowded by a think brow, giving him the impression of having a permanent frown. His dark brown hair is cut into a strict, side parting.

His uniform is immaculate, at the moment a cool, Arctic blue in colour, affset by a tight black belt, worn high on his waist. His buttons and boots are polished to a sheen, and he has two rows of old medals pinned to his chest have been affixed with ruler-like precision. He keeps a powerful, .44 Magnum revolver in a cross-holster at his left hip.

You'd be forgiving for thinking General Hammond learned to march as soon as he stopped crawling. His posture is stiff and upright, and he moves with a powerful stride.

Faction: Songbirds (the head of the cell currently occupying RACDI-Alpha)

Background: Tiago Hammond wears the trappings of rank well, and looks about as close to the textbook image of a military commander that anyone can get. You'd be forgiven then, for not knowing at first glance that it was all a lie. He has no official rank, 'General' being more of a nickname bestowed upon him by The Talon (though his men have learned to take the title, and the man, seriously). During his actual military career, Hammond never rose above the rank of Staff Sergeant, and many of the medals he wears were never actually awarded to him.

Born in California, the child Tiago was always fascinated by military history (though, in truth, after the cataclysm, a lot of what is called 'History' is little better than legend). His childhood imagination feasted on names from Alexander the Great to Napoleon, Sun Tzu To Patton. Ambitious men, who had stamped their name onto history through might and tactical brilliance. Tiago worshipped the dream of his name one day joining their ranks. He was going to be a conqueror, uniting countless people of the world under a single, proud, and prosperous banner. As you might expect, he enlisted in the New Confederate Army as soon as he became able, at the age of 16. He may not have been as naturally gifted as some other recruits, but Tiago impressed with his ceaseless dedication and iron will to succeed. He also, to his credit, was seen to display a keen tactical mind. However, the military didn't turn out to be all that it was cracked up to be. While his fierce patriotism was praised, he was flagged by more than a few commanders for his bravado. Tiago seemed to scoff at the notion that their was such a ting as being too willing for a fight.

Still, the young soldier persisted, and served valiantly in Mexico, Guatemala, and was part of the first wave in the ambitious invasion of Venezuela, where the NCA overstretched themselves by going toe-to-toe with the private army of Capricorn International. Fighting them was a dream come true for Hammond, as he saw the private military arms of these corporate giants to be the face of everything that was wrong with the world, armies without any sense of honour or national pride. Despite his enthusiastic, however, the NCA was crushed in the conflict, and sent running with it's tail between its legs. Hammond was devastated by the defeat, and felt betrayed by the force he served despite the unrealistic chances of victory. While he did not immediately leave the army, these feelings only made him more vocal, keeping him almost constantly on the radar of the brass, and not in a good way. To some, his increasingly jingoistic rhetoric made him a joke. To others, it made him dangerous. In either case, Hammond's outspoken nature and over-the-top nationalism created a glass-ceiling that prevented him from reaching the positions of military command that he felt he deserved.

The final straw came when he was posted to the Pacific territory of Guam. On a routine patrol, Hammond's platoon stumbled across a squad of Venture Horizon special forces soldiers, who had been permitted onto the island to perform a jungle training exercise. Hammond was incensed at the sight of people he considered to be the enemy, and saw his chance for some misdirected revenge. He ordered his platoon to open fire on the Venture troops, and did not respond to any calls to cease. His hope had been to pass the action off as an accident, with no witnesses in such a remote location. It didn't work. Hammond was court-marshalled and dishonourably discharged, as the NCA attempted to placate Venture Horizon. He would have gone to prison too, perhaps death row, had he not fled the country.

Hammond's name drops off the map after that, and it is unclear exactly when and where he entered the ranks of the Songbirds. It can be guessed that The Talon was keeping Hammond close, until such a time as his unique style would be useful to her.

Personality: Tiago Hammond might be a tragic, or even comical figure, were he not so dangerous. His old-fashioned notions or military honour and national pride and backed up by a singular determination and ruthlessness. He sees his command of the largest Songbird cell ever amassed to be a well-overdue acknowledgement of his talents and beliefs. His runs his man as if they were a small army, and expects the very highest military standards out of them. He is not sadistic, but at the same time he knows the value of shock and awe, and is not squeamish about using cruel means to accomplish his goals. His jingoism is kept more in check these days, as he is now part of an organisation that recruits people of all nationalities and creeds. Secretly however, he still harbours a notion of belonging to a superior race. Utterly loyal to The Talon, he will die, and command every last man to die, before he surrenders.

Name: Yu and Chen Li-Na

Age: 31

Gender: Male

Appearance: Identical twin brothers, Yu and Chen would be indistinguishable from each-other, had they not earned their own unique sets of scars and other body-modifications over the years. Yu has a Tiger tattooed on his chest, and a Dragon on his back, while Chen has a Phoenix on his chest, and two serpents winding round his arms, their heads cresting over his shoulder blades. These tattoo's are remarkable colourful and detailed, relative to the usual marks seen on Inmates of The Pit, and are symbols of their initiation into the Snakeheads. More generally, Yu and Chen both stand at 5ft 6in, with stocky builds and and well-defined physiques. Their black hair is cropped short, and they are both clean-shaven. Dark brown eyes are set deep in square-shaped faces.

The pair tend to dress simply, to the point of minimally, with plain T-shirts, or else no shirts at all, and loose-fitting grey pants worn by most Inmates. They like to wear and carry only what they need, staying as mobile and low-key as possible. When moving around, their pace is quick, and they are both noticeably light on their feet, having clearly had martial arts training.

Faction: Inmates

Background: Yu and Chen grew up poor, little better than street urchins in Population Re-distribution Site 3 (the un-poetic name the governments of the Tiger Republics gave to the ruins of Hong Kong, when they started re-settling civilians in the area. They learned to get around and get by largely on their own, and from the earliest age they did everything together. They demonstrated keen minds, simply by the virtue of surviving in the slums largely without help, but received little in the form of formal education. They both enlisted in the military of the Tiger Republics at 16, not out of any sense of national pride, but rather because they saw it as their ticket to a better life.

For a while, it was. Both learned quickly, and were already more than physically fit enough to endure basic training. What's more, their superior officers noted how, while both were skilled in their own right, their effectiveness multiplied exponentially when they worked in tandem with each-other, and so an effort was made, in unusual defiance of Tiger Army regulations, that they be kept within the same unit. Together, they served two tours in the regular Army, once in Japan and once in Cambodia, before they were invited to join the elite troops of the Tiger Airborne. Breezing through selection, Yu and Chen graduated and were placed under the command of Captain Lee Jin-Oh, weeks before the Pan-Arabian War began.

Few survivors of the Airborne division that participated in the Battle, and later the Siege, of Bahrain, are inclined to talk about exactly what happened over there, and Yu and Chen are no exception. They pulled though, but both returned considerably older and quieter than before. More uniquely, they had both developed a fierce loyalty to their commanding officer, and when Colonel Jin-Oh's outspoken criticism of Tiger foreign policy got him discharged from the forces, Yu and Chen risked their lives resigning in protest. Needing to earn a wage, and having learned to do little else than fight, Yu and Chen entered the private sector, being hired by the Shao-Long Conglomerate, who held sway in their local region. They were hardly loyal, but they both did their jobs well, and quietly, for several years, giving their superiors no reason to have any problem with them. However, on one assignment, scouting a region of Mongolia that was being contested by Venture Horizon, their unit was discovered and outnumbered by Venture forces, and Yu and Chen were taken prisoner. Most of the unit was eventually ransomed back to Shao-Long without incident. However, Yu and Chen were, for reasons not immediately apparent, shipped off to RACDI-Alpha, to find that the place was now being run by their old CO, and he had a job for them...

As new Inmates, Yu and Chen were soon scooped up by the Snakehead gang, one of the smaller players in The Pit at the time, and they both rose through the ranks quickly as hit-men and smugglers. When Operation Borealis reached its apex, Yu and Chen killed the rest of the big players in the Snakehead gang, before disappearing in the chaos. Lee had offered the pair their freedom at the end of the operation, but they both made the decision to stay and continue operating as his agents on the inside, helping him to achieve his vision of RACDI-Alpha as a safe and stable environment.

Personality: Both Yu and Chen take a straight-talking, no-nonsense attitude to things (though Chen is probably the slightly more laid-back of the two). They're professionals. They get the job done to the best of their ability, and don't make a habit of wearing their hearts on their sleeves. The one clue to something deeper going on beneath their cold exteriors, is their fierce, unquestioning loyalty to Lee, which continues even after the man himself is gone.

Fappy:

Name: Nahla Khalid

Age: 32

Gender: Female

Appearance: Nahla has a slender, dark face with large, round brown eyes. Her nose is long and curved, complimenting her large eyes and long face. She keeps her dark brown hair very short, with a longer, lighter fringe across the top of her head not unlike that of a mowhawk. Though she may have been a beautiful maiden in her youth, years of conflict have weathered her features; not that she does much to exemplify her more feminine aspects, anyway. Several small scars dot the right side of her face and neck, the result of a grenade blast she narrowly survived over ten years ago.

Standing at 5'9, she is still considered a rare woman by the standards of her peers and has an incredibly fit body, with modest breasts and wide hips. She has several piercing on her ears and tattoos (mostly consisting of religious and mythological iconography) running the length of her arms, back, the back of her shins and ankles. The most notorious of these tattoos is that of the god, Osiris' cross on the back of her neck. She claims it helps her guide her enemies to an early grave (usually in jest).

While off duty she generally wears her paramilitary, improvised fatigues. A mixture of several nations' military wear. While out on a mission she wears a tactical vest over a t-shirt, with military cargo pants, combat boots, fingerless gloves and the tattered remains of her mother's old burka; reduced now to a torn-up black cloth. Generally, she uses it as an over the shoulder cloak that also covers her nose and mouth.

On most missions she opts to carry her old, trusty M-14 carbine, 9mm glock sidearm and combat knife. Nothing fancy.

Faction: Songbird (Talon's Personal Cell)

Personality: Nahla is an easygoing, likable girl as far as guerrilla soldiers go. Though she has a good sense of humor and gets along well enough with her peers, she's a serious person at heart and rarely cracks jokes while in the field unless a bit of levity is absolutely necessary. She feels such behavior is dishonest and a sign of weakness.

Like her fellow Songbirds, she has a strong sense of conviction and an incredible willpower. After what she'd been through and how she disciplined her mind; it would take something monumentally devastating to truly shake her. Though she celebrates the death of her enemies, she respects them and laments any desecration that may come to their bodies. She is no stranger to killing, but believes you must always have a good reason to commit violence. Torture, rape and disciplinary beatings are unacceptable. Violence is a means to an end in her mind: to defeat your enemy, nothing more.

Background: Nahla was raised by her mother in a remote mountain village in the Arabian Peninsula. Though the boarders in the region were in constant flux, her nationality could most likely be considered Saudi. She was raised Muslim, adopting customs centuries old that required she conceal her feminine figure in a burka. Despite their village's old-world view, however, she was permitted to learn and became fluent in several local languages and dialects at an early age.

She loved her mother and had learned everything she knew of the outside world from her. Sadly however, she lost her to the bloodbath that was the Pan-Arabian War. Soldiers of the Tiger Republics annexed the town to use as an outpost during their initial western push and subjugated the locals in the cruelest ways possible. Every grown man was shot while the boys were put to work, providing the soldiers with free labor and food. The women that hadn't opted to die with their husbands were used, including Nahla's mother.

This continued for seven weeks until one night, on Nahla's thirteenth birthday, one of the soldiers came for her too. Her mother came to her aid, coming up from behind the man and bashing him over the head with a rock. After caving in his skull, she took his weapon and fled the village with Nahla in tow. They didn't make it very far out of the parameter before a sniper caught her mother in the leg. Knowing she'd only slow her daughter down, she begged for her to leave her, forcing her burka into the girl's hands so as to camouflage herself among the darkness. Though it had killed her to do so, Nahla did as instructed and left her mother for dead.

She wandered the mountains for three days and had spent every night huddled in her mother's burka in an attempt to fend of the freezing cold. Starving and exhausted, she was about ready to give up when a guerrilla convoy found her collapsed on the side of a dirt road. After resuscitating her, they told her they were Syrian rebels from the north, cutting through to the heart of peninsula to deliver their brothers from the foreign infidels. She told them about her village and agreed to join their cause if they liberated her village. They made good on their promise.

Nahla found her mother's corpse left in a gutter, raped and mutilated. From that day forth she swore vengeance against the Tiger Republics and all others who had turned her homeland into their own apocalyptic playground. She spent the next 15 years fighting among several rebel factions, all across the Middle East. Eventually, during an operation in the former-Pakistan, she fell in with what she later learned to be a small Songbird cell. Her skills and conviction were noted and it wasn't long before she was brought before the Talon herself.

She has served the Talon well these last several years and believes in her vision absolutely. She doesn't worship her like many of her peers, but has always followed her orders to the letter. She believes that she and Talon have the same dream, but that between the two of them, only Talon is strong enough to see it become a reality. The only true reservation Nahla has is in regards to Talon's abhorrent treatment of prisoners. She has tried to reconcile the horrors Talon has visited on her enemies, but has not managed to completely shake off her doubts. In the end, Talon's "eccentric" hobbies are the only thing keeping Nahla from becoming her enthralled pawn.

The Funslinger:

- Name: Acolyte (formerly Samuel Van Der Linde)

- Age: 34

- Gender: Male

- Appearance: Tall and somewhat broad. He is fairly pale, being of Dutch descent. Hair colour is dirty-blonde, as he has ceased shaving his head. His eyes are bright green. Wears a Songbird-given combat uniform, devoid of any symbols of allegiance. Has a large swastika branded into his chest, over his heart after an altercation with White Supremacists in The Pit. As such, now rarely goes shirtless in the company of others.

- Background: Originally from Holland, Samuel ended up in China, and became a heroine addict. Eight years prior to the present, he was found near a state of overdose by a travelling monk, who took him to a temple (or, an approximation of one in these times. It was actually a converted warehouse). During his recovery, he learned about a variety of Asian philosophers, and about the order who had saved him. When back to full strength, he was taught extensive martial arts as a form of meditation, as well as 'healing' via Tai Chi.

Having been in the Pit for several years, Acolyte encountered Lucia and intervened to save her life from several assailants, winning the trust of her apparent protector, the mysterious 'Orphan'. Orphan then extracted from Acolyte a promise to look after Lucia should anything happen to him.

Some time later, Lucia was abducted by the Arctic Wolves, and Orphan killed shortly after. Acolyte, meanwhile, was overcome with one of his blackouts and captured by several members of of the Pit's White Supremacist gang, whose allies Acolyte had injured or killed defending Lucia. Upon waking up, Acolyte was badly beaten and eventually branded. Shortly after, he escaped and encountered Strucker, the Neo-Nazi's leader, who assured him his attackers had been killed for acting rashly. With the help of Strucker and the men at his disposal, Acolyte agreed to partake in an assault on the Arctic Wolves in order to retrieve Lucia.

He managed to reach her, finding her partaking in a prison break with Nikolai and his men. Acolyte then succumbed to a blackout and was carried out with the rest of the men, waking up to partake in the final push. The escape was successful, however their chopper eventually crashed, leaving them to spend three months trekking through the wilderness, during which Acolyte found himself at odds with Nikolai. During this time, his blackouts lessened and faded away. They were then eventually cornered and taken in by the Songbirds. When Nikolai was recovered, he insisted that Acolyte fight him to prove his worth, a test Acolyte passed. When undergoing medical examination afterwards however, it was discovered that is blackouts were caused by some manner of brain tumor, and that their disappearance was a result of change in the tumor's growth. Acolyte now faces his mortality. He fought with the Songbirds to liberate the Phantom weapon from its compound.

- Pretext for Incarceration/Employment: While giving food to the homeless, he was accosted by three of them, who proceeded to beat him savagely. He broke his vow of pacifism and killed them in self defence, but was apprehended. Having no money, he was unable to mount much of a defence, and his identity as a member of his order provided means for killing the three men. He decided to plead guilty, and was sent to RACDI-Alpha.

- Personality: Samuel (referred to as Acolyte, by request as he shares his former name with nobody) is calm and collected. Having formerly taken a vow of pacifism, he was forced to abandon it in order to survive The Pit, as well as protect those close to him. Acolyte is arguably the most proficient fighter within the Free Men, excepting perhaps Nikolai himself.

His greatest weakness came about in the very close shave with overdosing. Since his recovery, he suffered from irregular blackouts lasting from a few minutes to a couple of hours. He can feel them coming, in a very lightheaded feeling and over a period of two minutes gradually loses motor skills until finally passing out. His only solution to this is that he had learned the location of ventilation shafts and carries a screwdriver on him. When he feels a blackout coming, he finds the nearest vent and hides inside, for obvious reasons. This solution is liable to fail him at some point.

These blackouts have now ceased, but at terrible personal cost.

- Name: Captain Luka Korovitch

- Age: 45

- Gender: Male

- Appearance: Thickset, with dark hair shot through with traces of grey. Has perpetual stubble, ice blue and a scar from the underside of his chin to just beneath his left nostril.

- Background: From the age of eighteen, Luka served in the reestablished Russian Spetsnaz. As part of his training, he was given a puppy to raise for a year, and then made to kill it. He did this without question. At the age of 29, as a Sergeant, he resigned, despite the stigma in his country associated with doing so. After this, he became a mercenary for hire, being employed on numerous occasions by the New Ottoman Empire, among various other employers. He has two things from his time in the Spetsnaz: His tags and his service Makarov, which he carries in his present duty.

- Pretext for Incarceration/Employment: At the age of 38, he knew middle age was on the horizon. After receiving his facial scar during the territorial war between the reestablished Iran (who had hired him to train and lead a portion of their troops) and the grizzled Iraq, he decided he needed a stable job and accepted an offer from RACDI-Alpha. He has since been promoted twice in quick succession from Warrant Officer to Captain.

Until recent events, Luka had made no progress up the Warden chain of command, despite his high level of competence. This was due to the system's innate bureaucracy. However, upon being commissioned by Lee to form a squad made up of the Warden elite, Korovitch was promoted to Lieutenant. Thus Iron Squad was formed. Their mission was to eliminate a corrupt Lieutenant known as 'Sticks'. Sticks, however, had his own soldiers and expected Lee to send men after him. Iron Squad suffered three casualties, two of them fatal. The third was Lisa Beaumont, whose legs were broken badly in a fall, before Sticks captured and proceeded to sexually assault her. This was interrupted by Korovitch and his remaining men, having wiped out Sticks' forces. Korovitch proceeded to brutally castrate and then execute the other Lieutenant in blind fury.

The extent to which this incident affected Korovitch was due to the similarities it bore to the death of his wife years ago, and before that, an incident at the orphanage Korovitch grew up in.

Over the next three months, Korovitch worked relentlessly to bring the Pit's populace into line and was promoted to Captain, rebuilding and extending Iron Squad's ranks in the process. At the urging of Lisa Beaumont, he contacted Conrad Verner within the prison's mid-level.

When Songbird forces assaulted the facility, Korovitch fought to defend it, but was incapacitated and thought dead. When he came to, his squad was shattered and the Wardens at large defeated. Fleeing into the lower levels of the prison, he discovered inmates parading several of his squad members around in build up to an execution. With the assistance of Verner, he intervened and successfully saved one of them, Fiona. The three then made their way to the chapel where Korovitch murdered Sticks, where they encountered Chen.

- Personality: Through years of combat, he is numbed to death and suffering and places efficiency above all else. This bleeds over into every aspect of his life, from exercise, to eating, to sex. It has been fifteen years since he even heard from a blood relative, and they no longer concern him. He is not needlessly cruel, because there is no need to be, but often sees the best solution to be 'nipping things in the bud'. In short, this means execution by sidearm a lot of the time.

- Name: Riley Creed (The Wolf/Wolf Brother)

- Age: 27

- Gender: Male

- Appearance: Tall, and broad shouldered, with naturally short brown hair, and a trimmed beard. His most distinguishing feature are his eyes, the irises of which are a bright, feral yellow, which has a tendency to alarm some people.

-'Guerrilla'

- Background: When Riley was ten years old, his parents migrated from England to the new Congo territories. There, they eked out a living, and Riley's father taught him to hunt with a rifle, and the basics of tracking. Their primary human interaction was with a local tribe, who traded with their family on a regular basis. The son of their primary contact befriended Riley, and expanded his hunting and tracking skills. When Riley was fifteen, a panther attacked his homestead while, killing his parents, and leaving claw scars across his back before being shot by tribesmen who had come to trade. Riley was taken in by the tribe, and was trained in their hunting arts, as well as bow shooting, knife fighting, various survival skills, and the making of various remedies and poisons. When Riley was eighteen, he set off travelling from the Congo.

For four years, he traveled, moving up through the Middle East, and into Europe. Hitching a lift back on a cargo plane with members of a new missionary movement (who were killed three weeks later by disgruntled tribesmen), Riley returned. Not alone. He had brought a newly wed wife, and an animal. A wolf cub found close to death in the Scandinavian regions. He had nursed it to health and bonded with it. But while he had been gone, the tribe leader had passed away, leaving no sons. The new leader had determined that his eyes and ways with animals marked Riley as a demon, and he was cast out as the tribe moved on from the area, barely escaping with his life. His wife was not so lucky. The tribe eventually ceased hunting him, and moved on in their nomad lifestyle. Several years later, he is alive and well, his wolf, Odin, full grown and loyal.

When a Venture Horizon helicopter crashed, it was Riley who was sent to investigate as the Talon's foremost hunter. Within a couple of weeks, he had found the crash site and tracked the Free Men. He then spent the next few months tailing them on their slow journey, and relaying their movements to the Songbird base. He alerted them when the Free Men came in close proximity to a village within Songbird territory, leading to their capture.

With the Free Men now housed within the Songbird compound, Riley was given the job of watching over them, as the one who knew them best after months of observation. When the Songbirds and Free Men cooperatively moved to assault a Venture Horizon facility housing the PHANTOM compound, Riley headed up one half of the operation, stealing the chemical weapon and moving it to safety.

- Personality: Riley does what is needed to be done. His life is survival. However, being well traveled, he understands people well. He is always grinning, and is the first to crack a joke or witty remark. This is, however, a facade, concealing a very deep depression.

Unlike other Songbirds, Riley does not necessarily buy into the Talon's worldview. His reasons for following her are his own. While this is an advantageous trait, making him a deal more independent and free thinking than some of his companions, it is a double edged sword. His loyalty, while strong, is even more fickle than that of his wolf, Odin.

Evrant:

Name: Abigail Nyte

Age: 28

Gender: Female

Appearance:

Abigail stands at around 6'2'' with a slightly pale complexion and a slim yet muscular body figure. Her hair is a strange violet colour, different to what you would normally see and wears it either tied up in a single pony tail, or loose with a strands helping to frame her dark green eyes.

Faction: Warden (Auxiliary)

Background:

Growing up in a relatively stable area of New Toronto, it meant for Abigail, things were for the most part safe and trouble free. With her father working as a SWAT officer for the police force, she slowly became used to the sight of seeing firearms inside the house, even from a young age. In her early teens though, was her first chance to actually fire one, after using her father's pistol to disable someone who came to rob the house.

It was around the age of eighteen when Abigail needed money to help fund an apartment she was in the process of buying; so she took a job as bartender for a pub that her parents used to visit when they were dating. She earned praise for being a friendly individual who could make exquisite cocktails.

One day, five years previous, word had spread that Venture Horizon were in town, looking for some new recruits to work for them at their RACDI-Alpha site; and it just so happened that one of their agents had stopped into the very same bar that Abigail was working at, not that she knew it at the time of course.

The man requested that Abigail make him the strongest alcoholic cocktail she could, as he needed to forget some trouble he'd gotten into that day. So putting nearly all her effort into this one drink, the man was nearly down within one sip; but told Abigail that her skills could be put to good use working for Venture Horizon at one of their correctional facilities. He made the deal that if she worked for Venture; her accommodation would be taken care of, she would be given her own bar to run, and she would be paid well.

Abigail asked that she be given some time to consider the offer, given that she heard some strange things about Venture. The man gave her a number he could be contacted by when she made her decision. After a week of discussion with her parents, both of whom were initially sceptical about the job, but soon agreed to help support their daughter in whatever way possible; she accepted the job offer.

Up until three months ago when the mass riots occurred down below in what many Wardens referred to as The Pit, Abigail's job was relatively quiet and peaceful; sure, a she had to break up a few drunken fights here and there, but for the most part things were fine.

Then we come to the more recent events, the here and now, a couple of days after a new batch of Executives arrived for an inspection of the facility, the once Warden-In-Chief Lee Jin-Oh came into the bar and told Abigail much of his life story; of how he became the man he was today, but left her with an important duty.

In the basement storage area for the bar, Lee showed to Abigail a secret hidden passage that would lead to the surface, and entrusted her to be the rear guard of the facility should it ever fall under attack and be captured, to use it as a means to smuggle personnel and equipment necessary to hamper the efforts of the enemy.

But now, with RACDI-Alpha besieged and taken over by a mysterious army of invaders, communications with the outside world completely cut off, with her and dozens of others essentially held hostage despite peaceful surrender, and with the recent news of Lee's death, things have taken a drastic turn for the worse.

Personality:

Abigail who is often seen as friendly and open individual, willing to hear out a person's troubles or offer advice if she thinks it could help; but don't let this fool you, deep down she is a determined and focused individual who is also rather intelligent. Whilst not a die-hard loyalist to the Wardens, she has learnt the value of safety, and has made it so whenever someone enters her bar, the Gates of Pandemonium, they'll leave unharmed and having enjoyed a good time.

However, given the recent events, things have changed somewhat. Abigail is more cautious now, more careful in what she says given that there are guards watching every moment. All it would take is a single slip up to end her life, or worse, thrown into the maw that is The Pit, and had unspeakable things done to her by the ravenous Inmates, now somewhat more free thanks to the fall of the Wardens. She remains friendly and co-operative with the new overseers of RACDI-Alpha, as she knows thats one of the few things keeping her alive at the moment.

EnigmaticSevens:

- Name: Dietrich Schiffer Kreuzotter, Erbprinz to the Duchy of Eppenkampf (formerly Hamburg)

- Age: 27

- Gender: Male

- Appearance: There is something cherubic in Dietrich's features, something youthful, a gentleness and softness that lingers in the face at least, the body a thing of lean, supple strength. Towheaded and blue-eyed, Dietrich seems the perfect model of the white supremacist's wet dream, about as Aryan as it gets. His features are even and symmetrical, his skin flawless and ruddy, his teeth white and straight. He should be handsome, and truth be told, there is a beauty there... but something about it is mannequin, lifeless, as though the nearness to absolute perfection makes any slight variance from the norm all the more glaring. Sure his eyes are a glorious blue but... but there's no light in them, no sparkle, no life... or perhaps just a bit too much gray in them so they don't shimmer properly, maybe it wouldn't be noticeable... if Dietrich only blinked a bit more. Sure his teeth are white and straight and his smile is perfect but... but aren't they just, perhaps a bit... too sharp, not filed, not garish or ghoulish, just not... right, or maybe that's just a light trick, maybe that's just the set of his jaw. Sure his movements are smooth, graceful even, like a gymnast or a dancer, but must he move about so quietly? Sure he's well proportioned enough, not too tall, not too short, not to broad, average without mediocrity, but... but if he were just a bit shorter, he'd be easier to ignore, his presence not quite so... robust. And if he were just a bit taller, if he'd only loom a bit, it'd be so much easier to justify the... the fear, the bile that rises in the back of the throat, the shrinking feeling that twists the gut into messy knots....

- Faction: Songbirds (Talon Cell OR Hammond Cell, if you care for his presence, Dietrich is versatile, a sharp tool and a dangerous one. Some would rather keep such an individual close, though its equally possible that one might rather apply the skills he offers to a particularly important mission. Dietrich's loyalty runs straight and true, even if the rationale behind it doesn't always seem... healthy.)

- Background: The Federal Republic of Germany died in the fires of the Cataclysm, just another casualty in a list that spanned billions. Yet as the embers cooled and the ashes settled, something startlingly atavistic arose in its wake. As the old world burned, the commercial conglomerates that dominated so much of the old German economy, died quick, painful deaths, and the balance of power shifted. In the new, harsh landscape, the agritech and biotech companies, old stand-bys and start-ups alike, found new might in local markets. No longer would they bow and scrape for federal funding, now rich and poor alike came with begging bowls in hands. No one needed coin in this new world, but all needed genetically modified crops that could thrive in blighted landscapes and a bevy of drugs to combat the plagues sweeping over Europe. Soon entrepreneurial zeal gave way to political ambition, and within a decade, the rotting corpse of Germania, already teaming with new life, had been divvied up into dozens of counties, duchies and petty kingdoms, each a corporate fiefdom. No one can quite recall when CEOs became 'dukes' and Directors became 'princes,' but within a century, a new aristocracy emerged, fat and thriving off of a greatly reduced population well ensnared in a myriad of interlocking dependencies. Within two hundred years of the old world's collapse, the people of these new German States more closely resembled their ancestors from a millennia past than they did the generation before the Cataclysm.

From this odd blending of deadly decadence and scientific zeal, a viper was born, an heir to a throne built on the products of test tubes and centrifuge machines, where the pipet was far more lethal than any number of swords. Dietrich doesn't speak of his times in the high places so much, fully aware that his current comrades would not find such reminisces... appealing. Only Talon knows the whole of that particular story, and only because Dietrich thought the telling of it... instructive, because that history informs his current skill set. Dietrich is quite the shot with a variety of firearms, because the memories of the 'Great Hunts' are still fresh, how to aim with calm precision in the midst of high speed chaos, how to hit a target regardless of distance, regardless of whether or not it ran or turned to fight, regardless of the pitiful sounds it made, the feeble begging and bartering. Yes... those old days were instructive indeed. Father did so love to hunt, with rifle, pistol or blade.

Dietrich proved an apt student, and absorbed every lesson the Germanic City States had to offer, the value of information and the art of acquiring it, how to separate the flamboyant and amateurish plotters from the true web weavers and threats, how to waltz to Wagner or automatic weapon's fire, how to identify the key logs and dependencies, the points of pressure and stress and how... how to press ever so gently, and make magic. By the time Venture Horizon's influence spread into Europe, the Germans welcomed them with open arms. Attachment to a mega corporation meant better resources, more contacts, more markets. Autonomy was a thing to be earned subtly, especially when there was no profit to me made in clamoring for independence. No, one didn't fight a distant and mighty king with pointless martial struggle, that was a waste of blood and a waste of bullets. No, one drew such a mighty figure into one's confidence, supported them, exalted them, fed their arrogance, and poisoned their wine. Decades of infighting among the Germanic States had given its masters an odd sort of social intelligence.

By this time, Dietrich was well into his young manhood, and found this brave new world full of opportunities for a clever young noble skilled in every act of duplicity imaginable and ready to get his hands a bit... bloody. Dietrich's work in support of his father and the family company earned him a reputation of sorts, and lead first to work for the Germanic states as a whole, and in time for the great Venture Horizon itself. Any sensible corporate overlord could appreciate the boy's knack for disassembling worrisome organizations, alliances and terror cells. He was a hound of sorts, given a task and the set off to do what came naturally. Within a year, word of the dead-eyed company man had spread through continental Europe like a sort of folk tale, a story of a cleaner, an operator, a ghost, a viper with a mile-wide smile....

Perhaps Dietrich would still be in Venture Horizon's employ if the dice, had fallen in ever so slightly a different manner. But as fate would have it, it did not take long for Dietrich's work to bring him into contact with a person he would come to find intensely interesting, someone he would come to love.... Oh not the rutting, sensual sort of lust that often apes as love. No... not a physical thing at all really, after all, the young woman seemed more or less as fuckable as the sun, but just as glorious. Dietrich had seen a hundred men live and die for this cause or that, but only this once, had he met someone who truly seemed to enjoy her work, a fellow artist. She was little more than a name in a number of documents at first, a terrorist, but one who fought under a dozen different banners, her only steady allegiance seemingly to violent, immediate change. She was a dancer, her ballroom all the world and her symphony the anguished cries of the powerful and self-satisfied. She was Durga, she was Kali, violence incarnate, and for the first time... Dietrich could dig it.

So he died.

It was simple enough to arrange, really, a bit of rather common subterfuge to erase himself from Venture Horizon's immediate notice. The family was a bit more difficult to placate, but Father was blessed with an abundance of children, and the thought of a black sheep inheriting the family's holdings did inspire a bit of healthy competition among his rather lackluster siblings, a few stabbings yes, but over all a net positive. From there on, it was a simple matter of sevens. Seven weeks to track his new goddess' location, seven days to infiltrate her camp, seven hours to subvert her guard, all to enjoy a simple, private seven minute conversation. In that seven minutes, Dietrich won himself a place among his idol's entourage with a dowry like none other: the dossiers, whereabouts, and contact points for every militant, dissident group in Eurasia, courtesy of Venture Horizon's Intelligence Department.

For nearly seven years, Dietrich has served his goddess, bearing no official title yet always serving with the slightest simper, as though all of this were some private joke between he and his beloved, bloody zeitgeist, his Valkyrie, his angel of death, his Talon. Dietrich is hers and hers alone, her chief intelligence office, her grand inquisitor, her spy and soldier, her personal, smiley, creepy ************. To this day, his motivations are the subject of much debate among the faithful. What inspired his conversion? Boredom, disillusionment, some new found noble purpose? Perhaps it's as simple as 'why not?' Perhaps artistry of a certain sort begets further artistry? Perhaps they should ask fewer questions....

- Personality: "Come into my parlor," said the spider to the fly, "Come into my boudoir," crooned the snake with mouth spread wide....

"You wish to know me, mein fruend? Very well, do you know what my favorite thing is, in all the world? You, the smell of you, the feel of you. Your vitality, your beauty, the sound of your laughter, seeing you reach the greatest heights of your potential, seeing you surpass all limitations and boundaries, seeing you dance on the bones of your former gods and masters, seeing you victorious! Victorious over them, victorious over me! I love you, that pathetic mewling cry you make as my hands peel away the rot from you, as they show you the magic that can be made with sewing needles, wire, and a strong enough battery; the bitter, powerless tears; the desperate, panting breaths; the screams of utter, abject terror.... I'm not saying the sight of you pissing yourself in the most acute sort of horror arouses me, that would be weird.... But my, my it does come rather close"

"But mein kleiner bruder, do you know what I hate most, more than anything? You, that moment where you cease having anything useful or amusing to say and yet your lips continue to move, your sense of security, safety, your desire to stagnate and wallow in your own mediocrity, your tendency to always choose the safest path, your pride, your smug self-assurance... all of these things and so much more... make me yearn to rip your throat out with my teeth.... Heh, but there are better ways, more reasonable ways, slower ways to deal with such things. It's always about delaying that utterly sublime moment of gratification, makes the release all the sweeter... thank you."

"Do such words frighten you, disturb you, repulse you? It matters little really, you do not have it in you to touch the place where I live, it is not for you, does not belong to you. If the lion cares little little for the opinions of the sheep, how much less does the viper care for the quibbles of the mouse? We do so enjoy watching you scurry though, so content in the knowledge of your own righteous self-importance, so blissfully unaware of how quickly, how painfully it could all end. Yet I cannot name you worthless, you are my universe after all, mein schicksal... what other purpose does the predator serve than to better the stock of the prey? So let us dance, and sharpen one another, kleiner bruder. Go and scurry so sweetly."
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
4,474
0
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[HEADING=1]Updated Roster Cont...[/HEADING]

Evrant:

Name: Abigail Nyte

Age: 28

Gender: Female

Appearance:

Abigail stands at around 6'2'' with a slightly pale complexion and a slim yet muscular body figure. Her hair is a strange violet colour, different to what you would normally see and wears it either tied up in a single pony tail, or loose with a strands helping to frame her dark green eyes.

Faction: Warden (Auxiliary)

Background:

Growing up in a relatively stable area of New Toronto, it meant for Abigail, things were for the most part safe and trouble free. With her father working as a SWAT officer for the police force, she slowly became used to the sight of seeing firearms inside the house, even from a young age. In her early teens though, was her first chance to actually fire one, after using her father's pistol to disable someone who came to rob the house.

It was around the age of eighteen when Abigail needed money to help fund an apartment she was in the process of buying; so she took a job as bartender for a pub that her parents used to visit when they were dating. She earned praise for being a friendly individual who could make exquisite cocktails.

One day, five years previous, word had spread that Venture Horizon were in town, looking for some new recruits to work for them at their RACDI-Alpha site; and it just so happened that one of their agents had stopped into the very same bar that Abigail was working at, not that she knew it at the time of course.

The man requested that Abigail make him the strongest alcoholic cocktail she could, as he needed to forget some trouble he'd gotten into that day. So putting nearly all her effort into this one drink, the man was nearly down within one sip; but told Abigail that her skills could be put to good use working for Venture Horizon at one of their correctional facilities. He made the deal that if she worked for Venture; her accommodation would be taken care of, she would be given her own bar to run, and she would be paid well.

Abigail asked that she be given some time to consider the offer, given that she heard some strange things about Venture. The man gave her a number he could be contacted by when she made her decision. After a week of discussion with her parents, both of whom were initially sceptical about the job, but soon agreed to help support their daughter in whatever way possible; she accepted the job offer.

Up until three months ago when the mass riots occurred down below in what many Wardens referred to as The Pit, Abigail's job was relatively quiet and peaceful; sure, a she had to break up a few drunken fights here and there, but for the most part things were fine.

Then we come to the more recent events, the here and now, a couple of days after a new batch of Executives arrived for an inspection of the facility, the once Warden-In-Chief Lee Jin-Oh came into the bar and told Abigail much of his life story; of how he became the man he was today, but left her with an important duty.

In the basement storage area for the bar, Lee showed to Abigail a secret hidden passage that would lead to the surface, and entrusted her to be the rear guard of the facility should it ever fall under attack and be captured, to use it as a means to smuggle personnel and equipment necessary to hamper the efforts of the enemy.

But now, with RACDI-Alpha besieged and taken over by a mysterious army of invaders, communications with the outside world completely cut off, with her and dozens of others essentially held hostage despite peaceful surrender, and with the recent news of Lee's death, things have taken a drastic turn for the worse.

Personality:

Abigail who is often seen as friendly and open individual, willing to hear out a person's troubles or offer advice if she thinks it could help; but don't let this fool you, deep down she is a determined and focused individual who is also rather intelligent. Whilst not a die-hard loyalist to the Wardens, she has learnt the value of safety, and has made it so whenever someone enters her bar, the Gates of Pandemonium, they'll leave unharmed and having enjoyed a good time.

However, given the recent events, things have changed somewhat. Abigail is more cautious now, more careful in what she says given that there are guards watching every moment. All it would take is a single slip up to end her life, or worse, thrown into the maw that is The Pit, and had unspeakable things done to her by the ravenous Inmates, now somewhat more free thanks to the fall of the Wardens. She remains friendly and co-operative with the new overseers of RACDI-Alpha, as she knows thats one of the few things keeping her alive at the moment.

Dogmatic99:

Name - Ben Barrows
Age - 32
Gender - Male

Appearance - Mr Barrow's resembles what scientists have called: A mean ass honky.
A bloke could be forgiven for thinking he was one of those Neo-Nazi types, looking white as the driven snow and what with his head being shaved almost bald and the mug snarky looking mug that looks like it picked a fight with everyone's friend, the magic brick. Barrows' stands just over six feet tall and is muscled like a pitbull, with a healthy dose of veins, Barrows isn't shy about showing some flesh and prefers to dress light so that his tattoos can get some air (why get the bastards if no one's ever gunna see them?). His upper arms and shoulders have been turned into brawny canvases, along with his back and chest. His favorite being a tattoo of a grim reaper on his back, its hood back and sleeves rolled up as it daintily holds a tea cup (pinky out of course) and below it in fancy script are the words "TEA, VICAR?".

Faction - Songbird (Hammond Cell)

Background - What do you wanna know about ol' Ben? This where I'm supposed to break down an' tell you lot my sob story, how I'mma poor sod who fell onto a bad road? 'Ere lemme work up that single manly tear as I tell you about all the big-bads that took it all away and forced me into a life I never wanted. Or you can go fuck yourself cus I'm not doin' it.

Life in the ravaged concrete bastard that was once London is enough to turn anyone to the hard drugs... and it does! There are parts of the old city so horrific that the earth may as well be burned and salted. The gangs run rampant as the inner city and the underground have grown in their own way, like human sized petri dishes. This all may sound like the making of a horrifying, greyed out, hellscape but when you're born to it even the terrible everyday stuff starts to lose its shock value after a while.

Enter, a young boy called Barrows. After being used as a runner and sneak thief, good enough to scurry through the tube stations for pittance. It wasn't until the lad got older that he managed to join up with one of the Tottenham crews, mostly by beating the shit out of boys his own age... so that was nice. Safety in numbers was good enough but more often than not Barrows would find that the gang played things too safe, too small and leave him wanting more when the violence ended. Every scrap and skirmish he kicked off left Barrows with more than his fair share of bruises and scars but he could never avoid the hangover they brought. A job went well, a fight got won but nothing changed.

The rest may have been happy to while away the days as molding pieces of shit but Barrows would have none of it! His prayers would be answered though when The Songbirds came to town (or maybe they were always there who knows with those fucks). Now these were some folk who knew the business! Their cell leader had hired Barrows and the gang as basic muscle and cannon fodder as it turned out but fuck it what else was new. The important thing was that Barrows survived and had caught himself a glimpse into the kind of world that might offer him a life worth talking about.

So post job time Barrows threw himself at the whims of the Songbirds and offered himself up to them as a fresh recruit. Of course they wouldn't take just anyone, they needed a show of devotion, a sign they could trust him. So Barrows gunned down his surviving droogs in the name of their cause. The birds hadn't actually stated their demands yet but after that they weren't sure how to follow it up. So Benny Boy Barrows set off to join The Songbirds on their worldly adventures, proving himself as a prime solider for the front lines and the messier hits. It was like a dream come true when the army was gathered for the attack on RACDI: Alpha, finally, Barrows had something to really test himself against. Invading The Pit was the closest to being set free that Barrow's has ever come.

Personality - The world is cruel and people crueler still. The whole damn race's been set with the challenge to rebuild in the face of chaos and tragedy and do they rise to it? Do they fuck. Maybe there are folks who can change it all and make a better world(other Songbirds seem to think so) but Barrows isn't one to do it. Always one to shirk leadership where possible, this is a man more interested in just making it through the day. Besides he's no patience for looking after the lives of others.

No, all Barrow's has ever really tried to do is make it from one day to the next. Sometimes there were stints of "peace" and the agonizing thought of making plans and building a life crept into his mind and Barrows started to drown in boredom. He'd call it ennui but French is for dick'eads. All Barrows ask is for those ten minutes when he wakes up in the morning before he remembers who he is and the life he has. After that the rest of the day can go mental if it likes.

Mr.Ivebeenframed:

Name: Lance Corporal Lewis Matthew Moore

Age: 19

Gender: Male

Appearance: He stands at a proportionate 5 feet and 8 inches with relatively fair skin. You could easily see the soldier that he once was through his still fiery green eyes but even that is starting to fade despite his young age. His auburn hair is ragged and unkempt along with his grown-out beard.

Warden

Background: Lewis was born in slums of London to a small family. His father died working in the coal mines before Lewis was born but not before his older sister, Aggie, was. Aggie and his mother were his sole figureheads in his childhood. So when war came and Aggie was drafted, Lewis enlisted as a soldier. He lied about his own age to follow in the footsteps of his older sister.

They were swept up in a border war across the channel where the Rhine Republic, alongside their English allies, was being attacked by the Baltic alliance. Lewis was deployed in the Highlands where they were being hammered with lightning fast raids. Aggie was deployed in Schleswig-Holstein where a major offensive was being organized, much to Lewis' disdain.

Lewis' service in the Highlands went relatively quiet until one night they were hit hard by Swedish elite, SSG. The large oil drums in his base was the first to go and it sent fire into the surrounding area. One of Lewis' close friends was burned alive in the fire.

The majority of the time, Lewis was in constant fear being struck again. It didn't help that there were long periods between each attack and no place was struck twice.

In one particular strike, Lewis was on patrol in a nearby village in the dead of night. Armed with low range NVG's he spotted movement in the nearby forest. A few moments later, gunfire was heard in the forest and squad was sent in. They found Lewis, a few dead bodies, and a wounded Swedish soldier. Lewis was given a commendation for bravery shortly afterward.

After some time, Lewis was finally given his wish to go to the Pitt. There he worked with his squad until one day one of his squad mates chastised a prisoner rather violently. Lewis stepped in for the blame and was reprimanded but not without a talk with Lee. He devised a plan that involved him, his sister and one of the more dangerous men in the prison. But in exchange was a pardon by Lee himself and the both of them would be let out free.

Lewis was sent below with nothing but came back with the Reaper himself along with his sister of which shared a bit of suspicion with his true nature but as soon as he offered a way out, she began to trust him. Lewis succeeded in bringing in the Reaper and both of them were brought to the surface. For a moment, Lewis believed that they were in the blue but everything changed when the Songbirds attacked.

He went to Aggie and helped her escape the surface with the help of Abigail but all their scurrying ended up getting them captured which was still preferable than death. The two were separated in the remains of their base above but with the help of an executive, he found her again. This time Aggie convinced Lewis to trust her in her plan to get them out which involved going back in the prison to find like minded individuals to get out. Lewis followed along leading them to the remnants of Lee's forces and loyal members.
Pretext for Employment: After two more years of combat Lewis applied for the exchange after he got word that Aggie was captured and imprisoned in one of the RACDI's. Given his commendation and bravery, he had no trouble finding which one and getting transferred there.

Personality: Cynical but he mostly keeps it himself unless asked about the general outlook on things. He's still somewhat the boisterous person he once knew himself to be. Lewis is also very loyal to the people he considers to be friends but there's something always pulling on him on the inside that prevents him from allowing others to be closer to him. Lewis is quick to try and make friends like laughing at any joke told, being friendly to strangers, and particularly going out of his way to prove something to other people. But if you catch him alone he talks to himself or to "Lily" about what he did today or the friends he made. Lewis is a dependable but broken man.

Name: Agatha "Aggie" Moore

Age: 31

Gender: Female

Appearance: 5'9, built, and scarred like a workhorse, the thing you first see is Aggie's "Glasgow smile". Then you notice her shaved head, gaunt features, and a lack of a ring finger on her left hand. Besides her fair skin, and green eyes, one could hardly see the resemblance she has to Lewis, her brother. Her face is sullen now despite the permanent smile on her face due to the Piranhas.

Inmate

Background: Agatha had a poor upbringing where she had to rely on herself and help provide for the only family she had left. Her mother and herself worked day in and day out to make something out of nothing and it didn't help that Lewis was always following her around.

Then, when the Baltic Alliance attacked the Rhine Republic and the Principality of England, Aggie was drafted to fill in for the lost numbers. She was annoyed to hear that Lewis also joined and worried about him as well.

Aggie was deployed as an infantryman for a big push into Sweden. Denmark had already capitulated leaving Sweden next on the chopping block. The invasion was underway when a sudden snow storm halted the attack, and due to logistic problems, Aggie and her unit was cut off without any supplies. It didn't take long for the Baltic alliance to counter attack which pushed the German and English forces back into the Rhineland. Aggie was captured and held prisoner for some time before being sent to RACDI-Alpha in exchange for some resources.

She survived by herself and content with her life as content a person could be in a constant hellhole but she was always looking for a way out. That way came when her brother came as well with his talk about he had a way out. What he didn't add was that he was working for the Wardens despite his prison garb. All they had to do was get a room with the infamous "Reaper" who Aggie had come across a few times. Of course it was really the old man that helped them of whom owed a favor to Aggie for carrying a monster of man into a room with the "Reaper". She watched the whole thing as the Reaper interrogated the Dragon but Aggie's stomach went tight as she saw the Reaper taken captive by the Wardens.

The two of them were brought to the surface and Aggie's illness had subsided substantially until they were attacked. Aggie remained unconscious over the course of the siege but she was awoken when they were being held at gun point by the new owners. Aggie and Lewis were put in different rooms but that didn't stop her room leaving her own after her medication started to wear out. Wandering in halls she met Selina who helped her find her brother.

Once she was reunited with her brother the two escaped once more but this time into the prison itself after she hatched a new plan to get out but this time with the same people that locked her in the prison. At least the Wardens and Aggie finally had a common enemy and with a common enemy means a way out. One way or the other.

Pretext for Incarceration: Political

Personality: Strong-willed and determined to get through the hell she's in. Aggie isn't one to let anyone tread on her but she knows when to do so and isn't the type to go against everything out there in the world. She's determined to get out but since her time in(2 years so far), Aggie's learned a few tricks of the trade and some lessons.

One of them is being careful about who you are picking fights with. Her ring finger.

Another is be careful who you're with. Her hair.

Lastly, only watch out for yourself. Her face.

ProtoChimp:

Name: Subira Afolayan

- Age: 70

- Gender: Female

- Appearance: First look at Subira and you'd think she was a frail old woman, and you would be right to a degree. Needing the assistance of a walking stick, and often needs help standing up and sitting down, however, just because her body is beginning to fail her does not make her weak. Subira defies her condition, standing straight as much as she can until the point of pain. That said, she wont unnecessarily push herself, and considering her home and neighbours, she can be much more relaxed. Subira is south African and mixed race of black and white, and just from her face you can see something happy within her. First impressions often mark her as an innocent, kind old woman who would never hurt a soul. While that is the case now, it certainly wasn't when she was a young woman.

She has long grey hair that still has some streaks of black in them, something which she enjoys very much, considering how the rest of her looks like an 'old bird' to quote her. When she walks, her body shakes as if she is about to tip over and one can't help but feel some sympathy as her ragged frame makes her look as if she is in constant pain. Yet her face would make you seem the total opposite, her irremovable smile making her seem the happiest woman in the world, along with her soothing voice which, while calm and collected, can certainly drum up a racket if she needs attention. And boy does she love attention.

- Faction: Cultist

- Background: Subira has spent most of her life in the enclave while her youth was spent elsewhere. A young woman fighting to survive and prosper in the lawless urban jungles of South Africa. Her childhood was full of fear, fleeing with her family from settlement to settlement to escape murderous outlaws and corporate giants looking for slave labour and sick thrills. In her teenage years she was sick of fleeing and decided that her home was her home. Subira was willing to kill and brutalise any who sought to take what was hers while she sought to steal whatever she wanted, not caring who she needed to kill in order to get it.

By the age of 17 she was the leader of a ruthless gang who terrorised cities of the surviving nations. This gang soon grew so large that by the time she was 20 they were combating any attempts at authority with ease, becoming the de facto leader of entire communities through utter fear-not even pretending it was about respect. Subira ruled with a platinum plated Iron fist, abandoning her family to become the very murderers they ran from. Her word was law, and soon her little gang was a full fledged criminal organisation.

However, such criminal fun couldn't last forever. After becoming a made woman with security in her organisation (and everyone wanting to take her place to fearful of those loyal to her, along with Subira herself being a physical force to be reckoned with) her new thrill came from starting rivalries and bouts with those just as powerful as her, simply for the hell of it. The rush of the kill wasn't enough for her she wanted a war. She certainly got it, but it was incredibly short lived.

On her 26th birthday, Subira decided her celebration would be to interrupt an Ignite Solutions raiding party. They were committing all sorts of atrocious acts on an innocent populace when Subira's gang ambushed them. They won one battle, however the second would not be as fortunate. After having the leaders of an operation wiped out, the rest of the might of Ignite Solutions tore Subira's operation to shreds. What she had spent 9 years building was destroyed in a matter of months. Subira's forces felt the full blunt of Ignite's anger at their humiliation.

Being hunted to the last man, Subira sought escape from Africa and set sail across the ocean. But she was followed, and after being driven out of her home, her territory she had owned for so long, her remaining followers were either killed or drowned as she nearly did, their ship being utterly destroyed in the water.

She didn't know how she survived, only that the next she woke, she was clinging to the rocks on the shore of a Madagascar port town. With barely enough strength to swim out of the ocean she walked for God knows how long. She didn't even stay to look for a place to eat and sleep, her devastation and humiliation, along with the shock of the shipwreck sent her into a trance. Wandering with no direction, no aim in life, no way of revenge or reclaiming what was hers, she collapsed in the wilderness; not caring for a second if she were to die at the hands of a savage beast.

What she found instead? Hope. Peace. A warm bed and people to tend to her wounds. A plate full of food to fill her empty belly. A community that cared not for the fears of the outside world but instead found solace in each other. They were ripe for the taking, so easily could she take advantage of them and yet she just didn't want to. She couldn't be bothered, her urge to fight and kill and steal-waning and lost. She just wanted to rest.

And rest she did. Of the next 5 decades Subira went from misunderstanding the ways of this peaceful community to embracing their ways. In her mind she had fought her war and was done, too tired to continue. She grew lazy as her toned muscles grew fat, her strong bones grew rusty, and she found comfort in her life of pacifism much more than her life of violence.

- Personality: Subira has seen how vicious the world is and has had enough of it. While the rest of the planet is hellbent on tearing themselves and each other to pieces, she is happy just to sit back and bathe in the knowledge that she is far outliving millions of other fools who have devoted their lives to violence. She has moved past her life of anger and murder and forgiven herself for all she has done, accepting she was once a monster. She doesn't intend to make up for past mistakes however, rather just let the past stay in the past and allow the monster to die peacefully. Her redemption is simply not killing, stealing, and burning anymore.

However, despite her quite relaxed attitude to life, there is still some fire left in her. She very much enjoys working with her community for important projects and often refuses as long as she can to be assisted to walk, ignoring the pain in her old bones. She is a kind old woman, accepting to all, just as this community accepted her and like all old people, will impart wisdom on the young whether they like it or not. At the very least, she acknowledges this and has fun with how she can frustrate younger people, her excuse being "I'm old, that means I'm smart," along with a chuckle and a smile. Her good sense of humour is valued by her peers and youngsters of her new world, many of them even consider her a mentor, as she considered those who saved her mentors. She can be very smug and is convinced that this is the way the world shall be, no matter what secrets this life may hold, she is an advocate of whatever the enclave, her home, dictates.

Subira hasn't had a violent thought in fifty years, thinking it not only behind her, but beneath her. She isn't ashamed of her roots but would never take up arms again. And even if she had the will, her body is in no condition to fight.

- Name: Travis "The Dragon"

- Age: 37

- Gender: Male

- Appearance: Very large, a bulky man and quite tall. He has long black hair, fading slowly to grey. He has a threatening demeanour, looks as if he is likely to randomly murder you simply for being within 10 square feet of him. Travis walks with a wide, smug swagger. That is unless he is on the warpath, in which he stomps like a mammoth, swinging his girth wherever he may be, making his presence known.

Faction: Inmate

- Background: Travis liked to travel from settlement to settlement. He would stay in one place for a couple months and then travel to somewhere else nearby. Of course, he wouldn't move on until he had systematically murdered everyone living there. He didn't care about age, race, gender, Travis killed indiscriminately, and is known to have committed numerous rapes, though he much prefers to just kill. He would rob whatever he wanted, even if he didn't need it. This would often make him a target for other thugs and thieves, all too willing to die by his hands once he as done torturing them.

Eventually he bit off more than he could chew and didn't realise that a group of women he had been targeting for a few weeks were in fact trained soldiers. He couldn't even kill one before they brought him to his knees and knocked him unconscious. As punishment for his crime they had him sold to Venture Horizon where he has spent the past year in the Pit.

Upon entering the Pit, Travis quickly took it upon himself to become the King, a task at which he has miserably failed at. Starting a small gang which at its highest only included 40 people, his only other competition where the other tiny crews of the Pit-who's existence were barely noticed by the higher authority. Three months ago he thought he could become the King he always 'knew' he would be. This led to his fall as every attempt just led to more and more men getting killed. Finally the corrupt Warden Sticks approached him with an offer, to which Travis accepted. He didn't care that he was a pawn, just as long as the inmates knew to bow to The Dragon. This didn't work and instead led to him being stabbed and left for dead. Exhausted and merely wanting to survive, he took refuge in a cell in the upper levels of the Pit, where Wardens had much more control.

The next three months he spent as a good little inmate, not misbehaving out of fear of those he had pissed off and possibly still hunted him, simply working and returning to his cell. His pride then took an even bigger hit as 'The Reaper' decided it was time to either neuter Travis's murderous tendencies, or neuter him literally. Humiliated, embarrassed, and just plain sick of being screwed over again and again, he complied. He thought his days of killing were over.

He was wrong. Soon the Reaper would need him once more, and foolishly handed him over a knife in order to help with his own investigation. Whatever that was Travis paid little mind, as he used this new authority given to him by The Reaper to brutalise his fellow inmates, threatening them with his knife and his now much larger frame (having worked out constantly in the past three months, considering he was already rather large to begin with).

With these new overseers his dream is now within grasp. Having enjoyed himself thoroughly killing over a dozen helpless peasants, he now swears fealty to these invaders. He has no qualms taking orders so long as once more people beneath him understand that he is king. The Dragon, and they'd be smart to bow.

- Pretext for Incarceration/Employment: Multiple counts of rape, and uncountable amount of murder, theft and torture.

- Personality: The worst kind of scum. An overconfident, cocky, arrogant dickhead. Over the past year he had banded together with a few other psychopaths, forming a prison gang: "The dragons". He considers himself the big fish in the small pond, unaware of the sharks that once surrounded him in this pond. His gang was merely small time compared to the other, larger prison gangs, as became evident when everyone in his small crew was wiped out in only three days.

His cowardly side came through as his small operation began to fall apart, along with much humiliation as he kept getting beaten down again and again and again. In this new prison system however, he has become much more jaded. Fear is still within him, yet he quickly losing the ability to care. Speaking of which, he has never cared at all for human life and will often go through trouble to kill people for almost no reason. A sadist, psychopath, and loves the "wonderland" the world has become.

- Name: Felix "Theo" Maccalion

- Age: 28

- Gender: Male

- Appearance: Average height to most men, rather skinny. Blond short hair that he tries to slick back when he can, some light stubble is beginning to form.. Very muscular, if he was seen without clothes on you would see the veins pushed up against his skin and the tense muscle definition. However he wears his prison uniform buttoned up all the way with sleeves on, so you can't see just how strong he looks underneath.

Felix's lean figure is held with a straight posture, imitating that of a soldier. Every movement is controlled and thought out. If he isn't doing something he can sometimes appear to be unnaturally still like a human statue. His walk appears very well maintained and disciplined, he even eats like a gentleman, keeping up the politeness needed from a Knight.

- Faction: Inmate

- Background: Felix is part of an elite league of men and women. They call themselves "Knights". Obsessed with old stories and legends that managed to survive the cataclysm through simple human memory. They commit themselves to seven base codes: Honour, Compassion, Honesty, Valour, Justice, Sacrifice and Humility. They must honour these codes with their very lives and never break them, under any circumstance, even if it means it will lead to a much worse situation; as they believe the only way the world can be cleansed is through not just fighting for good, but with honesty and even manners to everyone (no exceptions, not even the worst criminals of the Pit.)

However, unlike Knights of old there is no need for noble blood or being born to some kind of lord, as they can only really take what they can get, but also because they fail to see any need in only giving such responsibility and power to certain people in high positions.

Felix was born in Spain to a Scottish father and Spanish mother, both part of the league. Felix has been educated and trained since birth to be a Knight. He is intelligent, well spoken, fluent in both Spanish and English(though his accent is an odd mix of both Scottish and Spanish dialect), and is taught various forms of martial arts. Not only that but he has received training with a broadsword, their main symbol, and skill in firearms, though mostly pistols.

- Pretext for Incarceration/Employment: The league had received word from foreign contacts about the prison named "The Pit." A place where men are not incarcerated to be reformed and let back out into society, but rather thrown in to die, cold and alone with zero chance of escape. Felix volunteered to enter the Pit on his own.

Felix and a large group of Knights travelled to Siberia, trying to find a reason to get themselves thrown into the Pit. Their work was much easier than expected. While travelling by boat they were attacked by a group of mercenaries hired by Venture Horizon to raid the boat, which turned out to be carrying goods from Spain. They fought back but not as hard as they could in there goal to become captured. Unfortunately, Felix had underestimated Venture's ruthlessness, and all of his brothers and sisters in arms were put against a firing line and shot dead, him being the only survivor. Though he had lost his fellow Knights, he will try on his own to bring some semblance of sanity, hope and peace to the Pit. He underestimates the hell he will enter.

- Personality: A knight. A man of true chivalry: he shall never lie, cheat, steal, kill without reason, or violate any of his other tenants. He does however try to have fun, and tries to amuse himself through singing old folk songs (which are actually popular songs from the 20th/21st century).

Unfortunately, now that he is thrust into a situation in which his morals may not only cost him his life, but the lives of any other innocent people, he knows not how far his morals are willing to extend. He remains utterly convinced that he will never compromise himself, which may lead him to a fall he is not prepared for.

Also, Felix has all but eliminated his fear of death. He is absolutely willing and ready to die for a cause... or so he thinks...

- Name: 2nd Lieutenant Clementina Abreu.

- Age: 25

- Gender: Female

- Appearance: 5"2. Extremely light and fast on her feet and with her hands. Always maintains a straight face, often mistaken for emotionless. Brown hair cut very short. Sunken cheeks. Clementina has very stiff movements and clearly loves her role in a position of authority.

Recently however she moves with much less grace. Despite it not being very long at all since the Wardens had lost control of the Pit, Clementina is still a rookie and such traumatic defeat has taken a clear toll on her. Her movements are a little more fluid and natural now and the controlled discipline she so loves isn't holding up as well as she thought.

- Faction: Warden

- Background: Clementina was born in a slum in one the poorest areas in Brazil. Run down and rampant with gangs, the police did nothing to help and were just as much of a danger, even worse since they could lock you up and call it "Law". As she grew older she had to rely on her wits and her fists to get herself out of trouble. After seeing a deadly three-way gang war ending in a massacre by the police, she realised that the side of whoever could enforce the law was the winning side.

- Pretext for Incarceration/Employment: From there she worked her way through the police force, committing many morally questionable acts. On a raid of a cartel dealing in human trafficking, her ruthlessness was noted by an executive of Venture Horizon who offered her a position as a warden in the Pit.

- Personality: Clementina is hardened and ruthless. Mercy is within her nature however she is not very likely to show any. If someone is totally weak she may show some pity, perhaps even protection. But if you are in a bad position, but still capable on your own she will refuse to help you; and if its your own fault for the predicament you are in she may even make it worse for you, just because she wants to. She is fiercely loyal to authority and will often do any task asked by a superior officer.

However, now with a lack of organised authority, and the people she thought she would rule over now gunning for her blood, fear is beginning to set into her bones, something that she has absolutely no idea how to handle.

EnigmaticSevens:

- Name: Dietrich Schiffer Kreuzotter, Erbprinz to the Duchy of Eppenkampf (formerly Hamburg)

- Age: 27

- Gender: Male

- Appearance: There is something cherubic in Dietrich's features, something youthful, a gentleness and softness that lingers in the face at least, the body a thing of lean, supple strength. Towheaded and blue-eyed, Dietrich seems the perfect model of the white supremacist's wet dream, about as Aryan as it gets. His features are even and symmetrical, his skin flawless and ruddy, his teeth white and straight. He should be handsome, and truth be told, there is a beauty there... but something about it is mannequin, lifeless, as though the nearness to absolute perfection makes any slight variance from the norm all the more glaring. Sure his eyes are a glorious blue but... but there's no light in them, no sparkle, no life... or perhaps just a bit too much gray in them so they don't shimmer properly, maybe it wouldn't be noticeable... if Dietrich only blinked a bit more. Sure his teeth are white and straight and his smile is perfect but... but aren't they just, perhaps a bit... too sharp, not filed, not garish or ghoulish, just not... right, or maybe that's just a light trick, maybe that's just the set of his jaw. Sure his movements are smooth, graceful even, like a gymnast or a dancer, but must he move about so quietly? Sure he's well proportioned enough, not too tall, not too short, not to broad, average without mediocrity, but... but if he were just a bit shorter, he'd be easier to ignore, his presence not quite so... robust. And if he were just a bit taller, if he'd only loom a bit, it'd be so much easier to justify the... the fear, the bile that rises in the back of the throat, the shrinking feeling that twists the gut into messy knots....

- Faction: Songbirds (Talon Cell OR Hammond Cell, if you care for his presence, Dietrich is versatile, a sharp tool and a dangerous one. Some would rather keep such an individual close, though its equally possible that one might rather apply the skills he offers to a particularly important mission. Dietrich's loyalty runs straight and true, even if the rationale behind it doesn't always seem... healthy.)

- Background: The Federal Republic of Germany died in the fires of the Cataclysm, just another casualty in a list that spanned billions. Yet as the embers cooled and the ashes settled, something startlingly atavistic arose in its wake. As the old world burned, the commercial conglomerates that dominated so much of the old German economy, died quick, painful deaths, and the balance of power shifted. In the new, harsh landscape, the agritech and biotech companies, old stand-bys and start-ups alike, found new might in local markets. No longer would they bow and scrape for federal funding, now rich and poor alike came with begging bowls in hands. No one needed coin in this new world, but all needed genetically modified crops that could thrive in blighted landscapes and a bevy of drugs to combat the plagues sweeping over Europe. Soon entrepreneurial zeal gave way to political ambition, and within a decade, the rotting corpse of Germania, already teaming with new life, had been divvied up into dozens of counties, duchies and petty kingdoms, each a corporate fiefdom. No one can quite recall when CEOs became 'dukes' and Directors became 'princes,' but within a century, a new aristocracy emerged, fat and thriving off of a greatly reduced population well ensnared in a myriad of interlocking dependencies. Within two hundred years of the old world's collapse, the people of these new German States more closely resembled their ancestors from a millennia past than they did the generation before the Cataclysm.

From this odd blending of deadly decadence and scientific zeal, a viper was born, an heir to a throne built on the products of test tubes and centrifuge machines, where the pipet was far more lethal than any number of swords. Dietrich doesn't speak of his times in the high places so much, fully aware that his current comrades would not find such reminisces... appealing. Only Talon knows the whole of that particular story, and only because Dietrich thought the telling of it... instructive, because that history informs his current skill set. Dietrich is quite the shot with a variety of firearms, because the memories of the 'Great Hunts' are still fresh, how to aim with calm precision in the midst of high speed chaos, how to hit a target regardless of distance, regardless of whether or not it ran or turned to fight, regardless of the pitiful sounds it made, the feeble begging and bartering. Yes... those old days were instructive indeed. Father did so love to hunt, with rifle, pistol or blade.

Dietrich proved an apt student, and absorbed every lesson the Germanic City States had to offer, the value of information and the art of acquiring it, how to separate the flamboyant and amateurish plotters from the true web weavers and threats, how to waltz to Wagner or automatic weapon's fire, how to identify the key logs and dependencies, the points of pressure and stress and how... how to press ever so gently, and make magic. By the time Venture Horizon's influence spread into Europe, the Germans welcomed them with open arms. Attachment to a mega corporation meant better resources, more contacts, more markets. Autonomy was a thing to be earned subtly, especially when there was no profit to me made in clamoring for independence. No, one didn't fight a distant and mighty king with pointless martial struggle, that was a waste of blood and a waste of bullets. No, one drew such a mighty figure into one's confidence, supported them, exalted them, fed their arrogance, and poisoned their wine. Decades of infighting among the Germanic States had given its masters an odd sort of social intelligence.

By this time, Dietrich was well into his young manhood, and found this brave new world full of opportunities for a clever young noble skilled in every act of duplicity imaginable and ready to get his hands a bit... bloody. Dietrich's work in support of his father and the family company earned him a reputation of sorts, and lead first to work for the Germanic states as a whole, and in time for the great Venture Horizon itself. Any sensible corporate overlord could appreciate the boy's knack for disassembling worrisome organizations, alliances and terror cells. He was a hound of sorts, given a task and the set off to do what came naturally. Within a year, word of the dead-eyed company man had spread through continental Europe like a sort of folk tale, a story of a cleaner, an operator, a ghost, a viper with a mile-wide smile....

Perhaps Dietrich would still be in Venture Horizon's employ if the dice, had fallen in ever so slightly a different manner. But as fate would have it, it did not take long for Dietrich's work to bring him into contact with a person he would come to find intensely interesting, someone he would come to love.... Oh not the rutting, sensual sort of lust that often apes as love. No... not a physical thing at all really, after all, the young woman seemed more or less as fuckable as the sun, but just as glorious. Dietrich had seen a hundred men live and die for this cause or that, but only this once, had he met someone who truly seemed to enjoy her work, a fellow artist. She was little more than a name in a number of documents at first, a terrorist, but one who fought under a dozen different banners, her only steady allegiance seemingly to violent, immediate change. She was a dancer, her ballroom all the world and her symphony the anguished cries of the powerful and self-satisfied. She was Durga, she was Kali, violence incarnate, and for the first time... Dietrich could dig it.

So he died.

It was simple enough to arrange, really, a bit of rather common subterfuge to erase himself from Venture Horizon's immediate notice. The family was a bit more difficult to placate, but Father was blessed with an abundance of children, and the thought of a black sheep inheriting the family's holdings did inspire a bit of healthy competition among his rather lackluster siblings, a few stabbings yes, but over all a net positive. From there on, it was a simple matter of sevens. Seven weeks to track his new goddess' location, seven days to infiltrate her camp, seven hours to subvert her guard, all to enjoy a simple, private seven minute conversation. In that seven minutes, Dietrich won himself a place among his idol's entourage with a dowry like none other: the dossiers, whereabouts, and contact points for every militant, dissident group in Eurasia, courtesy of Venture Horizon's Intelligence Department.

For nearly seven years, Dietrich has served his goddess, bearing no official title yet always serving with the slightest simper, as though all of this were some private joke between he and his beloved, bloody zeitgeist, his Valkyrie, his angel of death, his Talon. Dietrich is hers and hers alone, her chief intelligence office, her grand inquisitor, her spy and soldier, her personal, smiley, creepy ************. To this day, his motivations are the subject of much debate among the faithful. What inspired his conversion? Boredom, disillusionment, some new found noble purpose? Perhaps it's as simple as 'why not?' Perhaps artistry of a certain sort begets further artistry? Perhaps they should ask fewer questions....

- Personality: "Come into my parlor," said the spider to the fly, "Come into my boudoir," crooned the snake with mouth spread wide....

"You wish to know me, mein fruend? Very well, do you know what my favorite thing is, in all the world? You, the smell of you, the feel of you. Your vitality, your beauty, the sound of your laughter, seeing you reach the greatest heights of your potential, seeing you surpass all limitations and boundaries, seeing you dance on the bones of your former gods and masters, seeing you victorious! Victorious over them, victorious over me! I love you, that pathetic mewling cry you make as my hands peel away the rot from you, as they show you the magic that can be made with sewing needles, wire, and a strong enough battery; the bitter, powerless tears; the desperate, panting breaths; the screams of utter, abject terror.... I'm not saying the sight of you pissing yourself in the most acute sort of horror arouses me, that would be weird.... But my, my it does come rather close"

"But mein kleiner bruder, do you know what I hate most, more than anything? You, that moment where you cease having anything useful or amusing to say and yet your lips continue to move, your sense of security, safety, your desire to stagnate and wallow in your own mediocrity, your tendency to always choose the safest path, your pride, your smug self-assurance... all of these things and so much more... make me yearn to rip your throat out with my teeth.... Heh, but there are better ways, more reasonable ways, slower ways to deal with such things. It's always about delaying that utterly sublime moment of gratification, makes the release all the sweeter... thank you."

"Do such words frighten you, disturb you, repulse you? It matters little really, you do not have it in you to touch the place where I live, it is not for you, does not belong to you. If the lion cares little little for the opinions of the sheep, how much less does the viper care for the quibbles of the mouse? We do so enjoy watching you scurry though, so content in the knowledge of your own righteous self-importance, so blissfully unaware of how quickly, how painfully it could all end. Yet I cannot name you worthless, you are my universe after all, mein schicksal... what other purpose does the predator serve than to better the stock of the prey? So let us dance, and sharpen one another, kleiner bruder. Go and scurry so sweetly."

Terratina:

Name: Manyara Mata
Age: 29
Gender: Female

Appearance: Of African descent. Her hair is in dreadlocks, and the coiling mass of tangled strands are worn back in a ponytail. Her face is unblemished, apart from a diagonal scar that cuts through the empty space in the centre of her forehead, stopping just above her nose. Manyara's big brown eyes dart from place to place, they are not the eyes of a cold-blooded killer but of an optimistic woman - someone who has found their place in the world, and couldn't be happier with the 'family' that surrounds her. She dresses plainly, opting for one-colour sundresses, leather sandals and a number of accessories such as bracelets and necklaces - all of them can be summed up by 'a collection of a beads on a string', hardly anything fancy. Regardless, for someone who smiles a lot, her laugh lines are rather faint. Manyara isn't that tall, standing at 5'3", just over her country of origin's average height. She weighs about 120 lbs, given that she has started to fill out in the past couple of years.

Faction: Cultists

Background: Manyara grew in Mozambique - a country whose growth was crushed by the Cataclysm. Afterwards, Ignite Solutions sunk their claws into the Southeast African country, seizing what was left of Mozambique's natural resources, both mineral and precious and including the country's recoverable reserves of natural gas. Manyara grew in the shadow of that corporation giant, in a place where the statistics said that the average GDP growth was rising, but where the people said otherwise. Things were either the same old-same old or took a dip. One could say that Manyara's life took a turn for the worse when a gang torn her away from her mother (Manyara's father ran off long before she was born).

The gang specialised in smuggling, taking commodities such as illegal drugs and even people to where they would fetch the best price. However, the gang didn't smuggle Manyara anywhere, oh no. They put her to work, smuggling small quantities of cocaine to dealers in the surrounding locales. But, as she grew up, Manyara didn't become known for that.

She soon learned how to curry favour with the leader of the gang, a certain Vicente Vargas. She became his woman, his second-in-command, but most importantly, the power behind the proverbial throne. Unfortunately, it didn't last. Manyara got too greedy and that was rewarded with a proverbial firm boot out of the organisation. That being drugged, beaten with various weapons and dumped in the Mozambique Channel with only an empty purse with some rudimentary ID, and only wearing torn clothes. They expected the woman to die of her wounds. However, she washed up on the island of Madagascar. There, she was found by the Cult and nursed back to health. Though, some of the effects of her injuries still remain. Regardless, she has stayed there ever since.

Personality: Many of her ex-fellow gang members wouldn't recognise her, if not for her actual physical appearance and Vicente would probably make a quip about his seductress turning soft or something. The ruthless woman who grabbed power by manipulation and deceit vanished from the world as soon as that baseball bat, swung by Vargas himself, cracked her skull. Manyara is the model Cultist, fully immersed in their beliefs and loyal until death. She does her best to see that her not-so-newfound family runs as smoothly as possible. She doesn't come off as particularly smart but is somewhat intelligent, management and people skills being her strengths. However, the woman with played with people's desires is still there, in the dark, forgotten corners of her mind, just waiting to come out whenever there is apt cause.
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
4,474
0
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[HEADING=1]Updated Roster Cont...(2)[/HEADING]

Terratina:

Name: Manyara Mata
Age: 29
Gender: Female

Appearance: Of African descent. Her hair is in dreadlocks, and the coiling mass of tangled strands are worn back in a ponytail. Her face is unblemished, apart from a diagonal scar that cuts through the empty space in the centre of her forehead, stopping just above her nose. Manyara's big brown eyes dart from place to place, they are not the eyes of a cold-blooded killer but of an optimistic woman - someone who has found their place in the world, and couldn't be happier with the 'family' that surrounds her. She dresses plainly, opting for one-colour sundresses, leather sandals and a number of accessories such as bracelets and necklaces - all of them can be summed up by 'a collection of a beads on a string', hardly anything fancy. Regardless, for someone who smiles a lot, her laugh lines are rather faint. Manyara isn't that tall, standing at 5'3", just over her country of origin's average height. She weighs about 120 lbs, given that she has started to fill out in the past couple of years.

Faction: Cultists

Background: Manyara grew in Mozambique - a country whose growth was crushed by the Cataclysm. Afterwards, Ignite Solutions sunk their claws into the Southeast African country, seizing what was left of Mozambique's natural resources, both mineral and precious and including the country's recoverable reserves of natural gas. Manyara grew in the shadow of that corporation giant, in a place where the statistics said that the average GDP growth was rising, but where the people said otherwise. Things were either the same old-same old or took a dip. One could say that Manyara's life took a turn for the worse when a gang torn her away from her mother (Manyara's father ran off long before she was born).

The gang specialised in smuggling, taking commodities such as illegal drugs and even people to where they would fetch the best price. However, the gang didn't smuggle Manyara anywhere, oh no. They put her to work, smuggling small quantities of cocaine to dealers in the surrounding locales. But, as she grew up, Manyara didn't become known for that.

She soon learned how to curry favour with the leader of the gang, a certain Vicente Vargas. She became his woman, his second-in-command, but most importantly, the power behind the proverbial throne. Unfortunately, it didn't last. Manyara got too greedy and that was rewarded with a proverbial firm boot out of the organisation. That being drugged, beaten with various weapons and dumped in the Mozambique Channel with only an empty purse with some rudimentary ID, and only wearing torn clothes. They expected the woman to die of her wounds. However, she washed up on the island of Madagascar. There, she was found by the Cult and nursed back to health. Though, some of the effects of her injuries still remain. Regardless, she has stayed there ever since.

Personality: Many of her ex-fellow gang members wouldn't recognise her, if not for her actual physical appearance and Vicente would probably make a quip about his seductress turning soft or something. The ruthless woman who grabbed power by manipulation and deceit vanished from the world as soon as that baseball bat, swung by Vargas himself, cracked her skull. Manyara is the model Cultist, fully immersed in their beliefs and loyal until death. She does her best to see that her not-so-newfound family runs as smoothly as possible. She doesn't come off as particularly smart but is somewhat intelligent, management and people skills being her strengths. However, the woman with played with people's desires is still there, in the dark, forgotten corners of her mind, just waiting to come out whenever there is apt cause.

Rufio's Ghost:

- Name: Judah (Jooda, Jutha, Joota, Jude, Judy?. etc.)

- Age: 13

- Gender: Female

- Appearance:

At first glance, everything about Judah is ambiguous. Based on her appearance alone, people have attempted to trace her ancestry back to every continent, categorized her at either end of wide spectrum of ages, and on the rare occasion, have even guessed her sex wrong. Though her appearance can be misleading, it is very telling to those who know what to look for...
Judah's round face is freckled and framed by an uneven short cropped bob. Her thick black bangs are cut in a slight V shape and angled down toward the bridge of her small pointed nose. She claims that she prefers her hair this way, all wild and unkempt- but the only reason it's styled in such silly fashion is because it is the best she can do on her own and she refuses to ask for anyone's help with such a simple task.

Although her hair is a ratty mess, it somehow doesn?t distract from her round, pleasant, facial features. She has an innocent childish look about her, with full plump cheeks, glowing olive skin, one dimple, and large almond shaped eyes. Her irises are a deep brown and are always alight with curiosity and a sense of wonder, her harmless youthful look is what tends to draw others towards her. Judah has a very expressive face that gives others the impression that they know exactly what?s on her mind- but they never really do. It?s all just a part of the trick!

Standing at 4?10?? with a small lean frame, Judah has never really felt womanly or beautiful and has never attempted to make herself look so. The girl has few outfits to speak of, and the majority of them are hand-me-downs. She usually wears a loose fitting tee/ tanktop, and a pair of jeans that are rolled up to the knee, but she?ll occasionally sport a red cap and light blue hoodie as well (depends on weather conditions).
For shoes she wears a pair of red high tops that she absolutely adores. Finding comfortable shoes can be difficult enough, but finding comfy shoes that are hand-me-downs is near impossible.

As far as mannerisms go, Judah tends to subconsciously feed off those around her and responds with whatever body language would be best received by others. If someone is angry with her she may act bashful, swaying slightly side to side and looking up from under her bangs?. or perhaps she?ll put up a front and be defiant, gritting her teeth and balling her hands into tiny fists- she just takes on the persona that will benefit her the most given the situation. The only consistent quirk she has is that she is always moving or fidgeting. Whether it is bouncing her legs, chewing on her lip, or tapping her nails against a surface; her body has to be in constant motion, as if it is bursting at the seams with suppressed, almost nervous, energies.

- Background:

No one is really sure where Judah came from, but it hasn't stopped them from speculating. Orphaned at birth, she was found as an infant with the cultist?s territory and raised as one of their own. Many wonder if her parents are members of their cult or if someone from the outlying areas abandoned her here in hopes that she would have a better life. Either one is a possibility, but her ?family? tends to believe the latter.

Judah wasn't raised by anyone specifically, but by the commune as a whole. She spends her days doing whatever tasks are required of her, and at night retires with which ever family agrees to take her in. As a result she has grown very close to most members in the community and is considered a part of each family (as part of each nuclear family as well as the whole community ?family?).

For a long time Judah was satisfied with her way of life. She loved her family, the togetherness, the hands on work, and the protection provided by the cult. However, as she grew older, a rift began to develop between her and her family members. Being only a child, Judah is having difficulty understanding why she no longer feels happy and why she feels anxious around the people she has always known loved. As a result she has been distancing herself further... The more she grows apart from the cult the more she wants to leave. Currently, she is preparing for her long term goal of leaving the commune, more content with the idea of running from her problems than facing them.

-Skills:

Living with different families from month to month, and sometimes day to day, gave Judah an intimate understanding of how people interact. As she grew older she found that she had become perfectly comfortable in most social situations, and that with her innate understanding of others she could pretty much make people do whatever she wanted. She uses this skill to get by, trying not to take more than she needs from others, but taking all the same.

Her experience with people from different countries and backgrounds has taught her a variety of cultural traditions and as a result she is multilingual. Exposed to such a wide variety of languages at such an early age, Judah has the ability to pick up on new languages quickly and is able to speak them with some fluency.


- Personality:

Judah is an extroverted energetic child. She is fascinated by other people and is very curious about strangers. She comes off as talkative, but it?s more that she initiates conversations and listens as they run their course, preferring to hear other?s stories/views then share her own. She is generally level headed and easy to get along with, but if she has her mind set on doing something then she is going to fuckin? do it regardless of what people say.

She sets herself apart from the rest of her peers by being self sufficient. It is not wholly known to her why she rejects being dependent on others, but it may stem from her recent dissatisfaction with the community as a whole. When around adults she puts on a show of being mature, a good member of the commune- hoping that the sooner she gets accepted as an adult, the sooner she can make the decision to leave.

Though she acts like an adult she is still a child. Her desire to be independent can come off as stubborn, or pigheaded, and her idea of leaving the cult is naive and romanticized. She seems to think that if she can just get out of the cult then all the pieces will fall into place, and she can finally find happiness again... but that probably isn?t the case.There are times where she be selfish, manipulating others to get her way or just taking more than she needs in order to meet her goals, but she it is never out of any malicious intent.

Fappy (cont...):

Name: Lucia

Age: 23

Physical Description: Lucia is a radiant, young woman whose once soft features have hardened due to her experiences in the Pit and events thereafter. Of Greek dissent, her skin is a light bronze and she has short dark brown hair. Standing at 5'6, she's got a modest body with toned muscles capable of surprising strength for her size. She has round features, with soft cheeks and big green eyes.

At one time she'd have looked right at home in noble garb. Now, however, she looks more comfortable in common, understated clothing. She has several small scars from head to toe that she'd earned during her short time in the Pit as well as a pentagram permanently branded onto the right-side of her lower-abdomen. Despite her weathered features, however, her smile is still quite the sight.

Faction: Freemen

Background: Lucia and her deceased brother Tristan come from a prestigious family who once held tremendous influence over the Mediterranean. She is of primarily Greek dissent, but grew up in New Troy, on the coast of Turkey. Lucia lived a privileged life to be sure, but she was far from sheltered. As a child she witnessed the birth of the New Ottoman Empire, a five-year struggle that claimed the lives of millions. As a teenager she witnessed the horrors of the Pan-Arabian War firsthand when New Troy was air raided for a solid week. Despite being the daughter of a VIP she did her damndest in assisting doctors and nurses with the wounded. It was because of this that she began studying medicine. That education was unfortunately cut short.

Her father, Edmund, was a kind and intelligent nobleman who had been lobbying the Ottoman Empire to find their own way and forsake Venture Horizon. After significant bribes from the corporation his best friend had begun conspiring with Edmund's political rivals to attempt a coup. When Edmund discovered this plot he burned the evidence and gives his friend a chance to flee in honor of their friendship... it did not turn out that way, however. His once noble friend ended up framing Edmund for his crimes so that he could further his own political agenda and cover his own ass. Edmund was executed and his two children were sold off to Venture Horizon to work their entire lives in the hellish Pit.

Upon arriving, Lucia and her brother were ambushed by thugs under the command of a powerful inmate named Azrael. Another inmate known as "Orphan" managed to save her, but her brother was taken away. Orphan took her in, knowing that if she were left to fend for herself in the Pit she wouldn't survive more than a week at best. Hesitant at first, she realized he was the only thing standing between her and hell and slowly began to warm up to him.

Later, she befriended Acolyte and found herself in a series of dangerous situations. Eventually, she was captured by Nikolai, under Azrael's orders and was used as bait to lure Orphan to his death. During her time as Azrael's prisoner, she befriended Nikolai who helped her conceive a new identity: "Kusanagi". After Orphan's death, she, Nikolai, Acolyte and he rest of the Freemen escaped the Pit. They traveled the wilderness for months until finally being found and taken in by the Songbirds. Lucia didn't trust their leader, Talon, but went a long with her plan in order to look after friends.

Due to her conflicting desires to both get revenge on Nikolai as well as seeking his acceptance, she spiraled into a brief period of identity crisis where the artificial persona she'd created to protect herself began to dominate her personality. It was only after Nikolai made his own emotional strides that Lucia was able to snap herself out of it. Now, she's dedicated herself to looking after him. To make sure he adjusts to a world he was never made to understand before now.

Personality: Strong-willed and true to her convictions, Lucia has a hard time keeping her opinions to herself. At one point she may have been a gentle and fun-loving girl, but the circumstances of her incarceration, the death of her brother, her experience in the Pit and her subsequent escape have quickly jaded her to the reality of her situation. She has a strong will to live and, after a brief crisis of identity, has settled on devoting herself to helping those close to her. Those that remained, in any case.

Name: Neil Toombs (Formerly Conrad Verner)

Age: 36

Physical Description: Neil has dark short hair and a trimmed beard. Though his eyes are blue, they are rarely seen through the sunglasses he's grown quite fond of. He wears a worn black jacket, a black long-sleeved shirt, pants and combat boots. He usually sports black gloves, as well as a few pouches and holsters.

Faction: Wardens

Background: Neil was stationed at RACDI-Alpha when he was twenty years old. He knows the layout of the Pit better than anyone alive, but his understanding of how the outside world has changed these past sixteen years has suffered as a consequence. For six years he served under the notorious "Sticks", a corrupt Warden who had been responsible for furthering the corruption within the Pit and getting several of his peers killed on a regular basis. Considering his strict, militaristic demeanor, Neil always did what he was told. Always followed orders, no matter how completely fucked they may have been. Every time he felt himself slipping, faltering in his duty, he turned to meth and other drugs to set his mind at ease. Eventually, he grew dependent and Sticks used his addiction to maintain control over his subordinate. That didn't last, however.

During Operation Borealis, Neil abandoned his CO after he'd taken another female warden into his bed by force, leaving him to die by Korovitch's hands soon after. He suffers from severe guilt due to the horrible things he'd done under Sticks' command, but especially because he was too weak to stop him from raping Korovitch's subordinate. Knowing he'd be killed if he returned to the Wardens, Neil created the persona "The Reaper" and integrated himself into the Pit as a prisoner.

During the few months he spent as a prisoner, he used his concealed identity to bring his own brand of justice down upon the sickest men in the Pit. This did not last, however, as some trouble he'd gotten in eventually led to him revealing his identity to Korovitch. Soon after, Lee's men found him and he was brought before the man himself. Knowing the Pit would be attacked soon, Neil was given a chance to redeem himself: take and protect a device that could block communications coming from inside and outside the Pit. He would be Lee's ace-in-the-hole. Insurance in case the Pit was truly taken by the enemy.

And it was.

After discarding the "Reaper" persona, Neil is now working to keep away from anyone who may compromise his mission. If he fails it means the Pit is doomed.

Personality: Neil avoids contact with inmates and other wardens at all costs. He's generally quite cold and calculating, getting straight to the point in any conversation he finds himself in. He's soft-spoken and is a good listener... though he doesn't reciprocate much, so it's hard to tell if he's actually listening to you or not. He's of the philosophy that tying yourself down to anything in the Pit is a death-sentence and keeps everyone he converses with at far more than an arm's reach.