Yes, another thread kinda sorta related to skyrim. But only kinda sorta...
Recently, with the dawnguard DLC, I started a pure evil character to go as a vampire lord, A Dunmer by the name of Helsmarsh Tal. It's fun to be evil every once in a while, as most of my characters will barely even so much as steal a few arrows or potions that they need, but inevitably, I come to a point where I have to be good. I've learnt that fus ro dah is a really useful thing to have, especially at early levels, so playing through the main quest to at least "diplomatic immunity" is a must, and I usually do it first with little to no other quests at the start of every character. It annoys me, because for a little while, my Dunmer who would pickpocket a traveller for the sport, then kill them anyway because he felt like it, has to play goody-two-shoes for the greybeards.
It got me thinking about how often, in RPGs, you can be evil, but not completely so. You'll be forced to do heroic acts as part of the main quest, with any evil options being limited to just being a bit of a dick. It seems silly, complaining about having to be a good guy for a few missions, but for someone such as myself who can really get immersed in role playing a certain character, it's really distracting to have a complete bastard of a character suddenly do something good. Even Overlord falls prey to this, your evil plans being carried out via some rather heroic things.
So, what do you think? Does it annoy you when you have to play the good guy, even when you're a bad guy?
Recently, with the dawnguard DLC, I started a pure evil character to go as a vampire lord, A Dunmer by the name of Helsmarsh Tal. It's fun to be evil every once in a while, as most of my characters will barely even so much as steal a few arrows or potions that they need, but inevitably, I come to a point where I have to be good. I've learnt that fus ro dah is a really useful thing to have, especially at early levels, so playing through the main quest to at least "diplomatic immunity" is a must, and I usually do it first with little to no other quests at the start of every character. It annoys me, because for a little while, my Dunmer who would pickpocket a traveller for the sport, then kill them anyway because he felt like it, has to play goody-two-shoes for the greybeards.
It got me thinking about how often, in RPGs, you can be evil, but not completely so. You'll be forced to do heroic acts as part of the main quest, with any evil options being limited to just being a bit of a dick. It seems silly, complaining about having to be a good guy for a few missions, but for someone such as myself who can really get immersed in role playing a certain character, it's really distracting to have a complete bastard of a character suddenly do something good. Even Overlord falls prey to this, your evil plans being carried out via some rather heroic things.
So, what do you think? Does it annoy you when you have to play the good guy, even when you're a bad guy?