The PS3 and multiplatform games, what's up with them?

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captaincabbage

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Apr 8, 2010
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squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
AjimboB said:
Programing for the PS3 is different than programming for the PC and Xbox 360, and therefore most games are made for the PC or Xbox 360 first, and then ported over to the PS3. The games aren't optimized to run on the PS3, and therefore don't look as good as if they had been optimized.

That's the reason I pretty much only by PS3 exclusives on the PS3. Everything else runs just as good or better on the PC or Xbox 360.
well someone gets it.

I swear if I hear another Valve employee whining about programming for the PS3 I'll kick them in the head. IT'S NOT THAT HARD THEY'RE JUST LAZY.
I don't see why it is "laziness". Developing games cost money. Developing 2 games will cost more money. Developing 1 game and then porting it over costs less money. Which means more profit.
But thats exactly what they're complaining about. The cost of porting games to the PS3. Granted the PS3 is different to program with (I worked with it's internals for a number of years), but that's no excuse to ***** and moan about it.

Don't get me wrong, I love Valve's games, but they just seem like cry babies is all. Especially when every other dev doesn't seem to have a problem with the PS3, I'm saying I wish they'd stop whinging and get back to making their games.
Yes but they aren't crying about it because they are lazy. They are crying about it because they are greedy. More employees + training them how to do it right = less profits. Cheap ports + less employees = more profits.

And there appears to be alot of devs who struggle with it. Valve just manned up and said why instead of offering inferior ports and lying by silence.
Sure they may be greedy, who of us isn't? But I do think they're just being lazy. Instead of doing either (being lazy/greedy or making dodgy ports) why don't they spend some time actually putting effort into the ports?

I don't know how we got onto this argument about Valve, I was just taking a light-hearted stab at them in the first place.
It isn't about Valve. Valve is just the only one who has admitted they don't know what to do with the PS3. Everyone else just puts out dodgy ports and doesn't say a word.
I'm not so sure about dodgy ports. Sure I've played a few crapsterpieces from time to time, but most of us have and they're usually from developers who couldn't tell their elbow from their arsehole in the first place.
Maybe Valve should learn the PS3, just like everyone elsae has had to do, instead of whinging about it.
 

squid5580

Elite Member
Feb 20, 2008
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captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
AjimboB said:
Programing for the PS3 is different than programming for the PC and Xbox 360, and therefore most games are made for the PC or Xbox 360 first, and then ported over to the PS3. The games aren't optimized to run on the PS3, and therefore don't look as good as if they had been optimized.

That's the reason I pretty much only by PS3 exclusives on the PS3. Everything else runs just as good or better on the PC or Xbox 360.
well someone gets it.

I swear if I hear another Valve employee whining about programming for the PS3 I'll kick them in the head. IT'S NOT THAT HARD THEY'RE JUST LAZY.
I don't see why it is "laziness". Developing games cost money. Developing 2 games will cost more money. Developing 1 game and then porting it over costs less money. Which means more profit.
But thats exactly what they're complaining about. The cost of porting games to the PS3. Granted the PS3 is different to program with (I worked with it's internals for a number of years), but that's no excuse to ***** and moan about it.

Don't get me wrong, I love Valve's games, but they just seem like cry babies is all. Especially when every other dev doesn't seem to have a problem with the PS3, I'm saying I wish they'd stop whinging and get back to making their games.
Yes but they aren't crying about it because they are lazy. They are crying about it because they are greedy. More employees + training them how to do it right = less profits. Cheap ports + less employees = more profits.

And there appears to be alot of devs who struggle with it. Valve just manned up and said why instead of offering inferior ports and lying by silence.
Sure they may be greedy, who of us isn't? But I do think they're just being lazy. Instead of doing either (being lazy/greedy or making dodgy ports) why don't they spend some time actually putting effort into the ports?

I don't know how we got onto this argument about Valve, I was just taking a light-hearted stab at them in the first place.
It isn't about Valve. Valve is just the only one who has admitted they don't know what to do with the PS3. Everyone else just puts out dodgy ports and doesn't say a word.
I'm not so sure about dodgy ports. Sure I've played a few crapsterpieces from time to time, but most of us have and they're usually from developers who couldn't tell their elbow from their arsehole in the first place.
Maybe Valve should learn the PS3, just like everyone elsae has had to do, instead of whinging about it.
I am talking about things like the load times of Bayonetta on the PS3 (pre patch) that kind of stuff where teh 360 didn't have that issue. It cuts both ways though. The PS3 version of Alone in the Dark was far better than the 360 version (although it took a year for them to port it).

And you will be happy to know Gabe is trying to put together a PS3 team. Don't know how far they have gotten but they are trying (at least according to the news here sorry but it is old and I don't know where to find it now). Anyways the gist of it was they want to work on the PS3 but they don't have the manpower with the experience to make QUALITY games (he wasn't happy with the PS3 Orange Box). And that sounds more than fair to me. I would rather see good games than crappy ports of good games.
 

captaincabbage

New member
Apr 8, 2010
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squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
AjimboB said:
Programing for the PS3 is different than programming for the PC and Xbox 360, and therefore most games are made for the PC or Xbox 360 first, and then ported over to the PS3. The games aren't optimized to run on the PS3, and therefore don't look as good as if they had been optimized.

That's the reason I pretty much only by PS3 exclusives on the PS3. Everything else runs just as good or better on the PC or Xbox 360.
well someone gets it.

I swear if I hear another Valve employee whining about programming for the PS3 I'll kick them in the head. IT'S NOT THAT HARD THEY'RE JUST LAZY.
I don't see why it is "laziness". Developing games cost money. Developing 2 games will cost more money. Developing 1 game and then porting it over costs less money. Which means more profit.
But thats exactly what they're complaining about. The cost of porting games to the PS3. Granted the PS3 is different to program with (I worked with it's internals for a number of years), but that's no excuse to ***** and moan about it.

Don't get me wrong, I love Valve's games, but they just seem like cry babies is all. Especially when every other dev doesn't seem to have a problem with the PS3, I'm saying I wish they'd stop whinging and get back to making their games.
Yes but they aren't crying about it because they are lazy. They are crying about it because they are greedy. More employees + training them how to do it right = less profits. Cheap ports + less employees = more profits.

And there appears to be alot of devs who struggle with it. Valve just manned up and said why instead of offering inferior ports and lying by silence.
Sure they may be greedy, who of us isn't? But I do think they're just being lazy. Instead of doing either (being lazy/greedy or making dodgy ports) why don't they spend some time actually putting effort into the ports?

I don't know how we got onto this argument about Valve, I was just taking a light-hearted stab at them in the first place.
It isn't about Valve. Valve is just the only one who has admitted they don't know what to do with the PS3. Everyone else just puts out dodgy ports and doesn't say a word.
I'm not so sure about dodgy ports. Sure I've played a few crapsterpieces from time to time, but most of us have and they're usually from developers who couldn't tell their elbow from their arsehole in the first place.
Maybe Valve should learn the PS3, just like everyone elsae has had to do, instead of whinging about it.
I am talking about things like the load times of Bayonetta on the PS3 (pre patch) that kind of stuff where teh 360 didn't have that issue. It cuts both ways though. The PS3 version of Alone in the Dark was far better than the 360 version (although it took a year for them to port it).

And you will be happy to know Gabe is trying to put together a PS3 team. Don't know how far they have gotten but they are trying (at least according to the news here sorry but it is old and I don't know where to find it now). Anyways the gist of it was they want to work on the PS3 but they don't have the manpower with the experience to make QUALITY games (he wasn't happy with the PS3 Orange Box). And that sounds more than fair to me. I would rather see good games than crappy ports of good games.
Mate, I completely agree with you, I'd rather have a quality port over a dodgy slap-togehter any day, everyone would.

lol your argument about Alone in the Dark is poingiant (dunno how it's spelt, too lazy to go to dictionary.com), but Alone in the Drak was a shit game to begin with XP

Well I'm glad to hear Valve is at least trying to look like they're putting effort into the PS3. Tho it hasn't stopped them from complaining about it ceaselessly. In the words of the timeless Woody Harrellson, "It's time to nut up or shut up"
 

squid5580

Elite Member
Feb 20, 2008
5,106
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41
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
AjimboB said:
Programing for the PS3 is different than programming for the PC and Xbox 360, and therefore most games are made for the PC or Xbox 360 first, and then ported over to the PS3. The games aren't optimized to run on the PS3, and therefore don't look as good as if they had been optimized.

That's the reason I pretty much only by PS3 exclusives on the PS3. Everything else runs just as good or better on the PC or Xbox 360.
well someone gets it.

I swear if I hear another Valve employee whining about programming for the PS3 I'll kick them in the head. IT'S NOT THAT HARD THEY'RE JUST LAZY.
I don't see why it is "laziness". Developing games cost money. Developing 2 games will cost more money. Developing 1 game and then porting it over costs less money. Which means more profit.
But thats exactly what they're complaining about. The cost of porting games to the PS3. Granted the PS3 is different to program with (I worked with it's internals for a number of years), but that's no excuse to ***** and moan about it.

Don't get me wrong, I love Valve's games, but they just seem like cry babies is all. Especially when every other dev doesn't seem to have a problem with the PS3, I'm saying I wish they'd stop whinging and get back to making their games.
Yes but they aren't crying about it because they are lazy. They are crying about it because they are greedy. More employees + training them how to do it right = less profits. Cheap ports + less employees = more profits.

And there appears to be alot of devs who struggle with it. Valve just manned up and said why instead of offering inferior ports and lying by silence.
Sure they may be greedy, who of us isn't? But I do think they're just being lazy. Instead of doing either (being lazy/greedy or making dodgy ports) why don't they spend some time actually putting effort into the ports?

I don't know how we got onto this argument about Valve, I was just taking a light-hearted stab at them in the first place.
It isn't about Valve. Valve is just the only one who has admitted they don't know what to do with the PS3. Everyone else just puts out dodgy ports and doesn't say a word.
I'm not so sure about dodgy ports. Sure I've played a few crapsterpieces from time to time, but most of us have and they're usually from developers who couldn't tell their elbow from their arsehole in the first place.
Maybe Valve should learn the PS3, just like everyone elsae has had to do, instead of whinging about it.
I am talking about things like the load times of Bayonetta on the PS3 (pre patch) that kind of stuff where teh 360 didn't have that issue. It cuts both ways though. The PS3 version of Alone in the Dark was far better than the 360 version (although it took a year for them to port it).

And you will be happy to know Gabe is trying to put together a PS3 team. Don't know how far they have gotten but they are trying (at least according to the news here sorry but it is old and I don't know where to find it now). Anyways the gist of it was they want to work on the PS3 but they don't have the manpower with the experience to make QUALITY games (he wasn't happy with the PS3 Orange Box). And that sounds more than fair to me. I would rather see good games than crappy ports of good games.
Mate, I completely agree with you, I'd rather have a quality port over a dodgy slap-togehter any day, everyone would.

lol your argument about Alone in the Dark is poingiant (dunno how it's spelt, too lazy to go to dictionary.com), but Alone in the Drak was a shit game to begin with XP

Well I'm glad to hear Valve is at least trying to look like they're putting effort into the PS3. Tho it hasn't stopped them from complaining about it ceaselessly. In the words of the timeless Woody Harrellson, "It's time to nut up or shut up"
Oh I know how bad AITD was. I was so stoked for it. I preordered it for the 360. I cried when I played it. But don't you remember what happened? How the driving was absolute shit on the 360. How you had to deal with the 40 some odd demon peckers all at once. How I paid 60 fuckin dollars to beta test it so they could fix those things for the PS3 version while the 360 version didn't even get a fuckin patch. Cuz I sure do.
 

migo

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Jun 27, 2010
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Unreal Engine seems pretty solid on all 3 platforms actually. (Wii doesn't really count).
 

captaincabbage

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Apr 8, 2010
3,149
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squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
squid5580 said:
captaincabbage said:
AjimboB said:
Programing for the PS3 is different than programming for the PC and Xbox 360, and therefore most games are made for the PC or Xbox 360 first, and then ported over to the PS3. The games aren't optimized to run on the PS3, and therefore don't look as good as if they had been optimized.

That's the reason I pretty much only by PS3 exclusives on the PS3. Everything else runs just as good or better on the PC or Xbox 360.
well someone gets it.

I swear if I hear another Valve employee whining about programming for the PS3 I'll kick them in the head. IT'S NOT THAT HARD THEY'RE JUST LAZY.
I don't see why it is "laziness". Developing games cost money. Developing 2 games will cost more money. Developing 1 game and then porting it over costs less money. Which means more profit.
But thats exactly what they're complaining about. The cost of porting games to the PS3. Granted the PS3 is different to program with (I worked with it's internals for a number of years), but that's no excuse to ***** and moan about it.

Don't get me wrong, I love Valve's games, but they just seem like cry babies is all. Especially when every other dev doesn't seem to have a problem with the PS3, I'm saying I wish they'd stop whinging and get back to making their games.
Yes but they aren't crying about it because they are lazy. They are crying about it because they are greedy. More employees + training them how to do it right = less profits. Cheap ports + less employees = more profits.

And there appears to be alot of devs who struggle with it. Valve just manned up and said why instead of offering inferior ports and lying by silence.
Sure they may be greedy, who of us isn't? But I do think they're just being lazy. Instead of doing either (being lazy/greedy or making dodgy ports) why don't they spend some time actually putting effort into the ports?

I don't know how we got onto this argument about Valve, I was just taking a light-hearted stab at them in the first place.
It isn't about Valve. Valve is just the only one who has admitted they don't know what to do with the PS3. Everyone else just puts out dodgy ports and doesn't say a word.
I'm not so sure about dodgy ports. Sure I've played a few crapsterpieces from time to time, but most of us have and they're usually from developers who couldn't tell their elbow from their arsehole in the first place.
Maybe Valve should learn the PS3, just like everyone elsae has had to do, instead of whinging about it.
I am talking about things like the load times of Bayonetta on the PS3 (pre patch) that kind of stuff where teh 360 didn't have that issue. It cuts both ways though. The PS3 version of Alone in the Dark was far better than the 360 version (although it took a year for them to port it).

And you will be happy to know Gabe is trying to put together a PS3 team. Don't know how far they have gotten but they are trying (at least according to the news here sorry but it is old and I don't know where to find it now). Anyways the gist of it was they want to work on the PS3 but they don't have the manpower with the experience to make QUALITY games (he wasn't happy with the PS3 Orange Box). And that sounds more than fair to me. I would rather see good games than crappy ports of good games.
Mate, I completely agree with you, I'd rather have a quality port over a dodgy slap-togehter any day, everyone would.

lol your argument about Alone in the Dark is poingiant (dunno how it's spelt, too lazy to go to dictionary.com), but Alone in the Drak was a shit game to begin with XP

Well I'm glad to hear Valve is at least trying to look like they're putting effort into the PS3. Tho it hasn't stopped them from complaining about it ceaselessly. In the words of the timeless Woody Harrellson, "It's time to nut up or shut up"
Oh I know how bad AITD was. I was so stoked for it. I preordered it for the 360. I cried when I played it. But don't you remember what happened? How the driving was absolute shit on the 360. How you had to deal with the 40 some odd demon peckers all at once. How I paid 60 fuckin dollars to beta test it so they could fix those things for the PS3 version while the 360 version didn't even get a fuckin patch. Cuz I sure do.
XD I feel for ya man, I really do. I've only heard how much of an abomination it was on 360, but I played the demo on PS3 and I wasn't impressed anyway. I was just a slow, unresponsive mess of a game that couldn't tell a story for it's life.