The real reason Halo was/is so popular

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Elurindel

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willard3 said:
Elurindel said:
vivaldiscool said:
Symp4thy said:
Master Chief is just another cookie-cutter space marine. He is not special.
Except he's the original mold.
Please go and look up "Space Marine", and find the many, many reasons why you are wrong. Master Chief is nowhere near being the original space marine.
THANK you.

Of course, to a lot of the 15-year olds on these forums (and most of them playing games now), Halo had the first ever space marine they saw, and deny any other incarnations.

Aliens.
Warhammer.
Starship Troopers. (both the book AND the film)
Starcraft.
Doom.

Just read. http://en.wikipedia.org/wiki/Space_marine
You're quite welcome. Although the game was enjoyable in places (I actually played it all the way through on Legendary once, gods help me), Master Chief was hardly the original Space Marine, and I will be happy to correct anybody who says otherwise.
 

rohit9891

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According to me the one thing i like best about the halo is the storyline
it's one of the best i've seen considering the fact that they have released content in the form of books about stuff we didnt get to xperience in the games
And about the gameplay in the original halo, they might not have brought a lot of new stuff...
but they refined the gameplay to such a level that only games like half life had done before.

The controls wer gud, enemy A.I. was one of the best until then(especially the elites),the visuals wer quite gud and included a decent collection of new vehicles...
the fact that u could have only 2 weapons made it more challengin & realistic

so i think it's not a lot abt "did it add a lot of new stuff", but rather was it a fun game and my answer is definitely yes
 

Yoshimota

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Feb 23, 2009
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quack35 said:
I love Halo 3 because of its PHENOMENAL multiplayer. Like how you can play splitscreen as a guest online. All games should do that. Its got great weapons, graphics, vehicles, levels, enemies, story, really everything a good first person shooter needs. Just play four player splitscreen with a few friends on one Xbox and try NOT to have fun.
I'm going to have to agree with you there. It has amazing multiplayer replayability. It's design exceptionally. I know a lot of you out there have said, or are saying, that 'Halo', "never took any risks".

It stuck to good old fashion FPS Shmup style, and that's why everybody likes it, of all ages, because it's something a little new for the younger ones, and something resembling the good old Shmups from back in the day for the older ones.

I personally think that not taking risks was the best thing that 'Bungie' have ever done.

If you haven't guessed already, I love 'Halo'. I think if you just want to go and have some fun, you play 'Halo'.

EDIT: Ok, for every one that doesn't know....Shmup = Shoot'em up
 

jebussaves88

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It's funny, all this talk of Gordon Freeman and Master Chief fighting, and they'd probably just turn out to be mates when they met. Master Chief would offer assistamce as a half tonne weight when Gordon needs help on a seesaw, and Gordon would use his handy crowbar to reattatch Warthog wheels which have gone astray.
 

Calax

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beddo said:
Terror_666 said:
I don't know if I liked HALO or not it just didn't leave an impression on me.
The only reason it was so popular was because it was the only decent FPS on the XBOX. It didn't do anything new or innovating it was just colorful which was enough to keep the XBOX crowd entertained.
When I first heard that you could mount a vehicle as gunner, driver or whatever I thought; wait Operation Flashpoint has that.
It did have innovative features for the FPS genre. If you played it at launch it was definitely new and innovative. If you played it a few years after of course it wouldn't seems special because it influenced so many shooters including, I would argue, the Half Life series.
I am going to die laughing because of that last sentence there. Halo and Half Life are two ENTIRELY separate sides of the spectrum Half Life is the PC specific game that holds dear everything we've known and loved from the doom-clone era. Halo popularized a lot of what we now consider "Standard" for FPS's. The first Halo deserves much of the props it gets, the latter two were just riding the hype train to popularity.

rohit9891 said:
According to me the one thing i like best about the halo is the storyline
it's one of the best i've seen considering the fact that they have released content in the form of books about stuff we didnt get to xperience in the games
And about the gameplay in the original halo, they might not have brought a lot of new stuff...
but they refined the gameplay to such a level that only games like half life had done before.

The controls wer gud, enemy A.I. was one of the best until then(especially the elites),the visuals wer quite gud and included a decent collection of new vehicles...
the fact that u could have only 2 weapons made it more challengin & realistic

so i think it's not a lot abt "did it add a lot of new stuff", but rather was it a fun game and my answer is definitely yes
Ow Ow Ow, please learn to spell or at least figure out how to write... that said, if you're saying that a good story requires the gaps within being filled by other media, You'll LOVE the Warcraft and Starcraft tales.
 

KeithA45

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corroded said:
You've just described nearly every FPS since Wolfenstein3D.
I think a difference is what another poster already said (although I can't find his post for the life of me), that you're someone great from the start, with abilities greater than that of everyone around you. In alot of other FPS's you're usually just some guy who either has to do all the work or is the only one with guns or something along those lines. If you show up around NPC's, they don't say "Holy crap I didn't know they'd send a [blank]. We're sure to win now."

I knew from the start of Halo that if I saw a battle between humans and covenant I was almost instantly assured that the humans would lose if I didn't intervene, and I didn't join the battle as their back-up, I joined the battle as their savior. I was someone special and everyone knew it.

See what I mean? I know this doesn't appeal to everyone, but it appealed to me.
 

DeusFps

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beddo said:
DeusFps said:
beddo said:
ARGH! Stop all the complaining about Halo!

It WAS a good game, it received critical acclaim.

It had many innovative features that it bought to the FPS genre and it was the subtle blend of them all that made it great. It is one of the best FPS games ever but as it is now 7 years old we can't really judge it by today's standards.

If you didn't like it, fine. If you did like it, fine. Everyone has the right to their opinion.

What's stupid is hating a game because of its popularity, just because lots of people like something doesn't mean it's bad, in fact, it's generally the opposite.
So what was new?
I don't get the question, what's new about what? What's new about the situation? The game series? The commentary?
.....


What new shit did it bring to the fps genre...
 

edinflames

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Dec 21, 2007
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KeithA45 said:
corroded said:
You've just described nearly every FPS since Wolfenstein3D.
I think a difference is what another poster already said (although I can't find his post for the life of me), that you're someone great from the start, with abilities greater than that of everyone around you. In alot of other FPS's you're usually just some guy who either has to do all the work or is the only one with guns or something along those lines. If you show up around NPC's, they don't say "Holy crap I didn't know they'd send a [blank]. We're sure to win now."

I knew from the start of Halo that if I saw a battle between humans and covenant I was almost instantly assured that the humans would lose if I didn't intervene, and I didn't join the battle as their back-up, I joined the battle as their savior. I was someone special and everyone knew it.

See what I mean? I know this doesn't appeal to everyone, but it appealed to me.
I hate to bring Half-Life 2 up for comparison again, but you start that game as a legend who everyone thinks will save the day. When the AI characters meet you they usually say something along the lines of 'we need your help gordon freeman' or 'gordon freeman is here, now we're sure to break through'. Even so, it isn't the fact that everyone loves you that makes HL2 a good game (though i suppose the unexplained elements and the actions in HL1 create an interesting dynamic - does gordon freeman deserve all this love and praise?).

The difference between Halo and CoD4 by that judgment system is that in Halo every dumb-ass AI you run into kisses your arse before telling you what to do (or suicidally driving you into a rock and flipping your vehicle), instead of just giving you orders.

Halo's quality doesn't come from stroking the gamer's messiah complex, it comes from simple yet fun gameplay engine that is balanced, functional and well delivered (with the exception of your NPC friends, who can't drive or shoot for sh!t).
 

Nivag the Owl

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I think for me, your main reasons for liking it are my main reasons for disliking it. But I also do agree with your reasons for not liking it, so you can see this game does not go down well with me.

As for being a god among men, I prefer to be an equal of combat so you actually have something to bost about when you take out an entire army. It's more satisfying. Gods, however, its more just like "oh, this guy just wiped us all out, I totally didn't see that coming". It's taking out all the fun.

At the end of the day though, the whole "this has been done four-hundred times before" argument is my concern. I've tried playing Halo a dozen times but its just, no.
 

beddo

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DeusFps said:
What new shit did it bring to the fps genre...
Specific to console FPS:

Background loading, Cubic and Bump mapping, Hot-keyed Grenades, Hot Keyed Melee attack, 16 player combat, seamless vehicle integration, both land and aerial based.

Other:

Two player split screen co-operative gameplay, seamless third to first person camera, regenerating shields with a health bar basis, two weapon limit, range of grenades separate from a weapon launcher, unique physics engine, expansive terrains with seamless indoor bsp/ expansive outdoor terrain integration, light shaft effect, new water shader effects, transparent/refractive camouflage.
 

Vanilla Gorilla

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Jan 15, 2009
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recharging health, 2 weapon limit, melee attacks (well implemented) making grenades integral, integrating vehicles successfully. Surely? After all, these things have been imitated by most fps since. Imitation is the sincerest form of flattery. (And yes, I know halo didnt do all of these things first, it did them well though, unlike most others, im looking at you vehicles)
 

NoDamnNames

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vivaldiscool said:
Symp4thy said:
Master Chief is just another cookie-cutter space marine. He is not special.
Except he's the original mold.
People seem to quickly forget that the main character in Doom 1 was a Space marine. If the second first person shooter ever made featured a space marine (and the first a world war 2 soldier) i would say both boots to fill have been exhausted over the years. Doom also featured network play (the father to online play) and Did it spot on, as good as network play could be for its erra.

Vehicles was no new thing either, games further back than Turok 2 had usable vehicles. Body Harvest anyone?

Halo is good in its own rights. For me it just doesn't have any soul to it. When i play half life i feel like the secret ingredient is love. when i play halo i can hear disembodied screams from test subjects lost in development.

although the love i feel from half life must be tough love considering how long I've waited for episode 3.
 

Wargamer

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Apr 2, 2008
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Sorry, OP, but I don't buy your reasoning. I hate Master Chief for those very reasons you like him, and thus the reasons you claim make him popular.

"Oh Master Chief! You're so much more awesome than me!"
"Oh Master Chief! Only you can defeat this army of Covenant!"
"Oh Master Chief! Let me suck your cock!"

And so on and so forth.

Sorry, but I don't find the Super-Human angle fun any more. I like games where I'm mortal. Master Chief springs in like the Supreme Dick he is and cannot possibly fail! It's a forgone conclusion the swanky gobshite's won before we start! It's Superman for the 21st century; a pile of Mary Sue Fanwank in Humanoid form, only this time we've swapped the spandex for Powered Armour.

By contrast, let us take the FPS heroes I do respect; Gordon Freeman, Judge Dredd (he had an FPS...), Joannah Dark, DOOMGUY... these are mere mortals. On occasion, mere mortals with awesome body armour, or high tech tricks, or a Big Fucking Gun, but mere mortal nonetheless.

I am not so full of myself that I honestly believe I'm some sort of god. I am, however, sufficiently full of myself to believe that if the Combine / Chimera / Demons of Hell invaded, and guns and ammo spawned in the streets for some inadequately explained reason, I might be able to at least make it to wherever Gordon Freeman / Nathan Hale / DOOMGUY is and they should be able to do the rest.

Oh, and just for the sake of completeness; I know Nathan Hale is technically Super-Human as well, but he's the bad kind of Super Human. He's the Super Human who gets a dose of radiation and it gives him cancer, not super-powers. Nathan Hale, it is made clear, is infected with the Chimeran Virus, and from the word go we see exactly what happens to people infected with the Chimeran Virus... as such, Nathan Hale is not lumped with Superman and Master Chief - like these Super-Dicks, he burns twice as bright. Unlike these Super-Dicks, he burns half as long.