Crouched over he approached his target which thankfully was turned away from him.
The explosion from earlier had caught everyone else's attention and from the look of things everyone there was a unique NPC.
This meant one thing, unique loot!
Closer and closer he came, the only thing that stopped him from going any faster was the number of people there.
Making too many noises and at least one of them might hear him.
One wrong move and someone would see him.
Any of these events would force him to leave the area and try again.
Maybe even fight if they were hostile to strangers.
Though his interface listed them as neutral it was possible that if they saw him he'd undergo a dialogue session which could end up with them demanding that he pay them for passage or something.
Wouldn't be the first time this had happened.
Regardless he was in a prime position and the only thing he was waiting for was the prompt on his screen that would tell him that he could pickpocket the target.
Bullets, guns, caps as long as it was valuable and not too heavy it would be taken.
Everything else would be more or less left alone unless he had room to spare.
He contemplating dropping some empty bottles actually.
He was almost there, he could practically feel the loot and then...
"Hey! Who's that?!?!"
Shit he was being pulled into a dialogue menu!
As his neck and attention was pulled unwillingly away from his target he could feel the frustration boil as his camera zoomed in on the person's face.
He hated being interrupted like this, scripted events like this always pulled you out of everything even if no one could see you, it was BULLSHIT!
He must've crossed some invisible scripted line!
Well at least no one would call him out on being a pickpocket today.
Though annoyed his curiosity was piqued, the scripted event did lead to a conversation with a girl, an attractive one at that. But the most important thing was the BLUE HAIR!
It lead him to the conclusion that she was an important NPC, a companion perhaps or at the very least a quest giver of sorts.
Maybe she could tell him about all the other NPCs with her, perhaps they were a group, a faction of sorts.
"MISTER JOHNNY HELMET HEAD!"
Gosh that was loud, better to turn down the volume when he had the chance, maybe muting the game would be alright.
After all he had subtitles turned on.
A second later his interface provided several possible dialogue choices, none of them included an option to tell her to turn around so he could rob everyone in the room.
"Hello there Miss, how can I help you?"
(Charisma 2/3) "Hey Baby, if I said you had a hot body would you hold it against me?"
"What do you want?"
"Go away, I'm busy."
"How do you know my name?"
The 'Go away' option was tempting but every single angle had to be evaluated first.
After a moment of thinking through the choices he decided to go with the last one, afterall he NEVER told ANYONE his name EVER, it was weird for someone to actually say it.
Even if it wasn't his proper name of 'John'.
"How do you know my name?" Came a synthesised voice from his helmet.
A curious NPC for sure.
Then there was a hat....
Damn buggy games.
The explosion from earlier had caught everyone else's attention and from the look of things everyone there was a unique NPC.
This meant one thing, unique loot!
Closer and closer he came, the only thing that stopped him from going any faster was the number of people there.
Making too many noises and at least one of them might hear him.
One wrong move and someone would see him.
Any of these events would force him to leave the area and try again.
Maybe even fight if they were hostile to strangers.
Though his interface listed them as neutral it was possible that if they saw him he'd undergo a dialogue session which could end up with them demanding that he pay them for passage or something.
Wouldn't be the first time this had happened.
Regardless he was in a prime position and the only thing he was waiting for was the prompt on his screen that would tell him that he could pickpocket the target.
Bullets, guns, caps as long as it was valuable and not too heavy it would be taken.
Everything else would be more or less left alone unless he had room to spare.
He contemplating dropping some empty bottles actually.
He was almost there, he could practically feel the loot and then...
"Hey! Who's that?!?!"
Shit he was being pulled into a dialogue menu!
As his neck and attention was pulled unwillingly away from his target he could feel the frustration boil as his camera zoomed in on the person's face.
He hated being interrupted like this, scripted events like this always pulled you out of everything even if no one could see you, it was BULLSHIT!
He must've crossed some invisible scripted line!
Well at least no one would call him out on being a pickpocket today.
Though annoyed his curiosity was piqued, the scripted event did lead to a conversation with a girl, an attractive one at that. But the most important thing was the BLUE HAIR!
It lead him to the conclusion that she was an important NPC, a companion perhaps or at the very least a quest giver of sorts.
Maybe she could tell him about all the other NPCs with her, perhaps they were a group, a faction of sorts.
"MISTER JOHNNY HELMET HEAD!"
Gosh that was loud, better to turn down the volume when he had the chance, maybe muting the game would be alright.
After all he had subtitles turned on.
A second later his interface provided several possible dialogue choices, none of them included an option to tell her to turn around so he could rob everyone in the room.
"Hello there Miss, how can I help you?"
(Charisma 2/3) "Hey Baby, if I said you had a hot body would you hold it against me?"
"What do you want?"
"Go away, I'm busy."
"How do you know my name?"
The 'Go away' option was tempting but every single angle had to be evaluated first.
After a moment of thinking through the choices he decided to go with the last one, afterall he NEVER told ANYONE his name EVER, it was weird for someone to actually say it.
Even if it wasn't his proper name of 'John'.
"How do you know my name?" Came a synthesised voice from his helmet.
A curious NPC for sure.
Then there was a hat....
Damn buggy games.