We stand at a crossroads.
Gaming is becoming mainstream. The computing race has brought down the price of entry to... incidental. Complex gaming is simply another function of the general purpose machines we have in our pockets. It is no longer something we must buy materials for, it is a free download away. More people than ever are being exposed. More people than ever are taking up a liking. Output is soaring. We are growing and maturing. We are interacting with the general culture...
Gaming is an important cultural institution.
So... how do we address it?
I think we need to accept it, as art. As culture. It's popular culture, no longer scarce but a pervasive. It can be interpreted in any way someone sees fit. It can be used as an illustration of a viewpoint. It can be put on a pedestal as an expressive medium that gives us insight into the human condition.
I do not feel that critisism needs to do any more than it ever has, but I do think that we need to work to establish terminology and methodology so that we can transmit our ideas and developments to the next generation. We need the ability to use games as part of our vocabulary. We need to be able to exchange ideas and intelligently discuss using games.
I should be able to point to games and conduct a cultural critisism of any medium depicting them.... likewise cultural criticism from any medium levied at games should be considered as we integrate more with the world at large. We should be receptive of a feminist critique as we should a critique of the rules, or the gameplay.
... but we should be stringent on our personal standards. We should know when to fact check. We should know how to navigate the rich context of our medium. We should test everything and hold fast that which is good.
Criticism of criticism should also be accepted.
But it must all be done with respect.
This is a necessarily broad topic. The way that games should be considered in culture, the way that we should evaluate games, the rules of rigor, etc.
Feel free to make points, counterpoints, refutations, bring in examples. Lets make this a discussion though. Lets try to be good to each other.
Gaming is becoming mainstream. The computing race has brought down the price of entry to... incidental. Complex gaming is simply another function of the general purpose machines we have in our pockets. It is no longer something we must buy materials for, it is a free download away. More people than ever are being exposed. More people than ever are taking up a liking. Output is soaring. We are growing and maturing. We are interacting with the general culture...
Gaming is an important cultural institution.
So... how do we address it?
I think we need to accept it, as art. As culture. It's popular culture, no longer scarce but a pervasive. It can be interpreted in any way someone sees fit. It can be used as an illustration of a viewpoint. It can be put on a pedestal as an expressive medium that gives us insight into the human condition.
I do not feel that critisism needs to do any more than it ever has, but I do think that we need to work to establish terminology and methodology so that we can transmit our ideas and developments to the next generation. We need the ability to use games as part of our vocabulary. We need to be able to exchange ideas and intelligently discuss using games.
I should be able to point to games and conduct a cultural critisism of any medium depicting them.... likewise cultural criticism from any medium levied at games should be considered as we integrate more with the world at large. We should be receptive of a feminist critique as we should a critique of the rules, or the gameplay.
... but we should be stringent on our personal standards. We should know when to fact check. We should know how to navigate the rich context of our medium. We should test everything and hold fast that which is good.
Criticism of criticism should also be accepted.
But it must all be done with respect.
This is a necessarily broad topic. The way that games should be considered in culture, the way that we should evaluate games, the rules of rigor, etc.
Feel free to make points, counterpoints, refutations, bring in examples. Lets make this a discussion though. Lets try to be good to each other.