The RPG; a window to the soul?

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Devil'sAdvocate

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Jun 3, 2011
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I am wondering if many people feel, the way they create their character, in RPG games, reflects a part of their personality?

I'm not talking about role playing as such where one creates a character to resemble oneself in the synthetic world, presented in the game at hand. What I mean to ask is perhaps better divided into two questions:

1) Are there any/many consistencies in how one creates their character in both skills and design (e.g. always playing a melee/magic, heavy/light armor, high str/int young/old character)

2) Do you feel this reflects a certain "optimal residual image"? i.e. Do you aspire to your game character's attributes?

My Fallout New Vegas char is a good example, because I always play the same type of character. Sometimes, when I'm being whimsical I suppose, I try out a different configuration, but they never last, and I end up reloading my preferred build.

So my NV char was an old caucasian, high intelligence, neutral (performing good actions only, while stealing everything that is not bolted to walls), but halfway through the game, I switch my approach and become a cold hatred bastard (in NV, from the moment I confronted Benny)

Quite peculiar, because this is what always happens. Of course, not every game offers the rather unique pallet of character skills and conversation options, but the essence (good, old intelligent man snaps half way through the plot and goes bananas) carries through every time.

I told a friend, who's a psychologist, this, and asked if behavioral patterns could perhaps be examined through studying someone's game character, to which he answered with Freudian wit; yes well obviously, in your case, it means you want to penetrate your mother with your plasma beam... What a help he was...

So I put the question to you.
 

Johnson294

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May 8, 2011
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I guess so, I seem to always choose really bad karma and tend to be a melee or gun character with heavy armor.
 

Yuno Gasai

Queen of Yandere
Nov 6, 2010
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I like to make my character an idealized version of myself. I don't know why, I just prefer playing characters that resemble me in some way or another. Perhaps because it helps with immersion, and helps me to actually care about my character? Who knows.

I know they always end up being a light melee DPS class. Usually something like a rogue or an archer, though I'll *always* opt for being a hunter/beastmaster with a companion pet if given the chance. :3 As for alignment.. I end up being some kind of vigilante. Chaotic Good, I guess?

I've always wanted to play an Evil character, but I feel too guilty. Yes, even though it's only a game. ._.;