SL33TBL1ND said:
That's the thing. I shouldn't have to mute anyone. Let's just put a couple of games side-by-side here. When I play TF2 I never mute anyone, everyone is polite (as far as gamers go), funny and interesting to talk to. When I play COD on the other-hand, I routinely have mute-all on purely because I don't want to deal with the immature bullshit that comes out of those kid's mouths. I shouldn't have to deal with that shit, and yet there seems to be a huge concentration of those sorts of people in that player-base.
Well, you have to, it's eitehr that, or friends based voice chat only, like ventrillo or it's console counterparts.
Just cause you happen to like the TF2 crowd doesn't mean everyone does, while i've rarely heard people using voice chat in TF2 at all, I wouldn't always welcome otherwise good talk over TF2, for the simple reason, that i don't want to listen to half a conversation, regardless of whether it's serious stuff or childish rage. Then again, at other times, it can be refreshing to listen and talk to people about random stuff, or actual in-game tactics.
So either way, i'd have to mute people, or if it wasn't so, unmute. It's not a big problem, it doesn't take a lot of time, or inconvenience you otherwise.
Most games should, if they don't already, have a "disable voice-chat" function in the audio options, that you'd have to change back, to hear stuff, which didn't reset each time you joined a new server. Sasme with text chat on PC, cause in the case of COD, i see tons and tons of whining and flaming there, and not over voice chat.
For the record, i think i've heard more voice whining from adults than kids, it's just easier to pick out the kids cause of the high pitch.