Name: Sir Cyrus Caine. He generally prefers to be addressed simply as 'Caine'.
Age: 2500 (in that area; you stop counting after a while)
Sex:M
Race: Vampire
Profession: Knight-Errant.
Appearance:
He never takes the armor off. Its part of the oath, and well... vampires don't produce any odors to begin with. Though he usually keeps his hair bound in a ponytail.
Personality: Initially, he was a cold and calculating sort of being. Well, he still is, but the main difference now is that he has started to enjoy his vampiric longevity and abilities, and has started to place himself above the rest of humanity; and he has become much more viscous and unforgiving towards his enemies, and he seems to make a few thousand more every century. Though most would think him a myth at this point. He's developed a sadistic streak as well.
Biography: His hometown is long gone, and you'd be hard pressed to find a map old enough and thorough enough to include it. Suffice to say he grew up relatively near our fair city. The important parts of his origins are that he was apprenticed to one of the less reputable knights of his era. Long since dead, Caine's mentor is only relevant in that he was the young Caine's first step towards knighthood when the young squire exposed his master for the craven fraud that he was, and had him expelled from the land. Said mentor returned a decade later with a small band of mercenaries, hungry for revenge. They captured Caine, tied him to a tree, and gored him over a dozen times with their spears. Leaving him literally "holier than thou". Content in their victory, the craven ex-knight and his band trotted off. This obviously wasn't the end of Caine.
Exactly how he came back, and became one of the first vampires in this world are a mystery. Some say he sold his soul for life eternal and the power to wreak his bloody vengeance upon those who had wronged him in life. Some say that the gods had a higher purpose for him, and would not allow him to die until he completed it. Some say Death was just bored, and wanted a new plaything. Whatever the case, he's been here for over two thousand years, and his presence in any area for too long does not bode well. He always seems to hang around when the real shit is about to hit the fan.
One other point worth mentioning; he is indirectly responsible for the high number of vampires in the realm, as well as the founding of several orders whose sole task is to hunt down and kill any vampires they find. You see, one of his first attempts at founding such an order went badly. He wanted to start up an order dedicated to protecting the innocent whose members would survive for millenia to serve for all time. However, he had misjudged, or perhaps, had been manipulated by the first of his new order, who fled after being turned and spread the Dark Gift to as many as he could, simply to smokescreen his movements and keep his sire busy.
Notes: Vampires: weaknesses: water burns like acid, sunlight and fire are death to vampires, silver disables a vampire's abilities as long as they are in contact with it. Strengths: vampires are much more agile and much stronger than mortals, can see perfectly in the dark, and are generally excellent climbers due to the claws they all grow. Blood: they all need it, however the older the vampire, the less they need it. Caine for instance, only needs to feed once a month. Turning: the Anne Rice method - drain someone to near death, then feed them your blood. State of Change: once every 1,000 years, vampires enter a decade-long hibernation in which they evolve into something deadlier than before. This basically translates into 1 useful ability, and 1 disadvantage each time. Both have to sort of balance each other out.
Caine: currently, the two abilities he's gained are a thermal vision that he can turn off when he needs to (with the disadvantage of making him feel much thirstier while he uses this ability. The Hunger can take over at times)... and the ability to jump distances of about 50 feet (with the disadvantage of his skin fusing to his armor, and being able to feel all blows through his armor).