WElp I played Nightreign this weekend and I can confirm it is really really bad.
If you like ER or Souls games you'll mostly be annoyed by the time limited exploration and being queued with idiots who run off thinking they know better and just die. When you have a team of people on voice chat or friends who are decent at Souls games, the game is a cakewalk because FormSoft AI still doesn't handle multiple people fighting it at once.
I killed two of the 8 night lords, and both of those were with friends. I killed none with randoms.
Additionally the map is just a modded version of the first zone in ER. But it feels like most of the caves and such have been removed so you can't get trapped underground when the circle closes on you. There are four random events that can occur called "shifting earth" in which the center of the map gains a new feature like becoming a volcano. None of these change the map very much nor do they change anything.
So with no randomness in a Rouge-like game, what is going to happen is people will figure out the optimal route to level up to 15 ASAP, and beat the boss easy. There are only 8 final bosses and you know which you'll get because you pick the Lord at the start, just like starting a monster hunter mission. It's so boring, nothing happens.
And let's be real, RNG items in a Souls game isn't fun, because it's entirely possible to get stuck with weapons that you hate, forcing you to deal with a shitty moveset you hate. It's not nearly as interesting a concept as you think because the game not only repeats the 105+ weapons, you can find upgraded versions of those weapons, which means there are like 400 possible weapon drops. Making the odds of you getting something you like, very low.
I do not like it, and I hope this game makes everyone retroactively hate ER so I can stop hearing about it.
If you like ER or Souls games you'll mostly be annoyed by the time limited exploration and being queued with idiots who run off thinking they know better and just die. When you have a team of people on voice chat or friends who are decent at Souls games, the game is a cakewalk because FormSoft AI still doesn't handle multiple people fighting it at once.
I killed two of the 8 night lords, and both of those were with friends. I killed none with randoms.
Additionally the map is just a modded version of the first zone in ER. But it feels like most of the caves and such have been removed so you can't get trapped underground when the circle closes on you. There are four random events that can occur called "shifting earth" in which the center of the map gains a new feature like becoming a volcano. None of these change the map very much nor do they change anything.
So with no randomness in a Rouge-like game, what is going to happen is people will figure out the optimal route to level up to 15 ASAP, and beat the boss easy. There are only 8 final bosses and you know which you'll get because you pick the Lord at the start, just like starting a monster hunter mission. It's so boring, nothing happens.
And let's be real, RNG items in a Souls game isn't fun, because it's entirely possible to get stuck with weapons that you hate, forcing you to deal with a shitty moveset you hate. It's not nearly as interesting a concept as you think because the game not only repeats the 105+ weapons, you can find upgraded versions of those weapons, which means there are like 400 possible weapon drops. Making the odds of you getting something you like, very low.
I do not like it, and I hope this game makes everyone retroactively hate ER so I can stop hearing about it.