The soft underbelly of games you like

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OuroborosChoked

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Aug 20, 2008
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DiamondJim said:
[...]damn, is it annoying when you have pissed off, irradiated bears chasing you and thirsting for blood.
This sentence has sold me on Fallout 3. I will certainly buy this game now (well, eventually).
 

Jonathan Hexley

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Jul 4, 2008
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Guitar Hero World Tour was a great game, and definitely the most competent Rock Band clone, but I really think there should have been some in-game bonus songs there. I'd like some more stuff from Honest Bob and the Factory-To-Dealer Incentives.
Also, it had no Red Hot Chili Peppers. Which is just mean. I wanna rap like the Kiedis. Now I can only rap like Mr. Beastie Boy. And I get too tongue-tied.
 

forever saturday

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Nov 6, 2008
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prince of persia: the sands of time. platforming was the best in any game i have ever seen. but the combat is really pretty boring. for one, all the fights are like exactly the same. also, all the enemies are the same. the strategy is basically block or dodge an attack, then hit them with your sword until they fall over, then do a quick fatality move. you have to do the same fatality move on every enemy you fight, and since we have to use it, at least make the enemies stop when we use it. they usually do, but sometimes they dont, which really isnt fair. also the palace is really fucking huge, when you think about it its probably the size of a large city. but that really isnt a problem.
 

DiamondJim

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Sep 27, 2008
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Altorin said:
DiamondJim said:
Fallout 3, which has been excellent, has a few graphical errors I've encountered on the 360. Every so often, I stumble into what I like the call the "kaleidoscope of death", which involves a rapid, vibrant amount of colors radiating from the center of the crosshairs whenever you move. I think it's just the system having trouble processing, but damn, is it annoying when you have pissed off, irradiated bears chasing you and thirsting for blood.
I'm not sure, but you may be suffering from concussion. Is your head crippled?
If it is a simulated concussion effect, then I'm Burt Reynolds with no moustache.

Nah, I'm pretty sure it's just my shitty 360. It's not like... a dizzy effect. It's just poor processing
 

Librarian Mike

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May 16, 2008
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rayman 101 said:
MGS 3 Snake Eater's stuck up its own ass camera. But the rest of the game is great.
They fixed it with Subsistence by enabling a free camera, but it did drive me crazy. My issue with Snake Eater was that it took forever for the actual game to get going. Once you get to the Ocelot battle, it's a pretty kickass game from then on.
 

DiamondJim

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Sep 27, 2008
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OuroborosChoked said:
DiamondJim said:
[...]damn, is it annoying when you have pissed off, irradiated bears chasing you and thirsting for blood.
This sentence has sold me on Fallout 3. I will certainly buy this game now (well, eventually).
Oh there are many wonders to be had in the decimated DC region. Did I mention fire breathing ants?
 

Matthicus

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Jul 24, 2008
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opium of the people said:
halo 3 lack of recoil and bass when firing a gun was my only real criticism of the game from a technical point, i know i am a super solider, but when firing my Assault Rifle i want it to feel like its shooting more than dried peas!
Hint: If you play with a wired controller there's more rumble and it makes it harder to aim.
 

RebelRising

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Jan 5, 2008
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Umwerfer said:
hmm, which games heart should I drive a stake through? The fact that every zombiefied citizen in half-life2 wears the exact same clothes? or bioshocks checkpoint system? the latter hardly need explanation; there really should be at least some consequenses when you die! You're simply not meant to respawn ten feet away with a fresh supply of ammo and health!!
Well, they were all required to wear the same uniform. Suppressing self-expression, keeping organized, and all that.
 

Good morning blues

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Sep 24, 2008
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The Half-Life 2 games don't have especially great weapon balancing. Aside from the occasional sniping opportunity, there's no real reason to use any gun other than the AR2 and the shotgun, unless they're out of ammo.

The interface in the original Fallouts was absolutely terrible. You had to click all over the place to get the simplest actions done, and often the buttons you needed to press weren't very clearly marked.
 

PedroSteckecilo

Mexican Fugitive
Feb 7, 2008
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Altorin said:
DiamondJim said:
Fallout 3, which has been excellent, has a few graphical errors I've encountered on the 360. Every so often, I stumble into what I like the call the "kaleidoscope of death", which involves a rapid, vibrant amount of colors radiating from the center of the crosshairs whenever you move. I think it's just the system having trouble processing, but damn, is it annoying when you have pissed off, irradiated bears chasing you and thirsting for blood.
I'm not sure, but you may be suffering from concussion. Is your head crippled?
Nah I've seen this glitch too.
 

TheBadass

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Aug 27, 2008
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The second to last fight in God of War. There was no health chest before it and a save point which just kept the health you already had. On Hard it almost killed me; had to do the whole thing with one fifth health.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Theo Samaritan said:
Xvito said:
Theo Samaritan said:
Are you talking about the hack'n'slashers that were Two Towers and Return of the King?
Yeah... No.
Is that your vision of Jrpgs?
I have quite a few JRPG's and I fail to recall any LOTR JRPG-style games, hence my questions. I was going to ask if you knew what a JRPG was if you said yes to that.
Wasn't LOTR: The Third Age a JRPG? I can't remember if that had co-op. I remember FFIX had co-op and you could have a person control some of the characters during battle with player 1 controlling others and doing all the world map/exploration malarky.

Theo Samaritan said:
Yes, add co-op to all single-player games. JRPG's, Sim City and Homeworld would all benefit from a good co-op mode [/sarcasm]

Fallout 3. Vampires are the only downer in that game. W
And didn't Homeworld 2 have a co-op mode? :s Might just be imagining that. I don't think it would have suffered from a co-op though, could have been a nice addition.
 

Jolly Madness

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Mar 21, 2008
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Psychonauts for the PC had serious control issues... The controls never reacted like they should and the camera as bloody annoying.
 

Yegargeburble

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Nov 11, 2008
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sheic99 said:
This has probably already has been beaten to death, but games that decide to switch genres on you. That includes any action game with a stealth sequence.
more specificaly: Drakengard 1

We don't need the final battle of a hack'n'slash to be an impossibly hard rhythm mini-game that very few people can beat. Seriously watch the boss fight on youtube.
I agree with that...I couldn't beat it, and I have since lost the game.
 

dekkarax

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Apr 3, 2008
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Call of Duty 4, it has the poorest multiplayer maps I have ever seen, yes, they do look like battlefields, but they are not ideal for multiplayer games in my opinion. Here's something I know, apparently, you can get from Crossfire to Bog, that makes me wonder, how much of the map's size did they actually use for the actual map?


And don't get me started about the balance of the weapons.
 

MawnLower

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May 9, 2008
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Call of Duty 4, I never felt very attatched to the Marines, but that was ok, they...well, you probably know what happened to Jackson.
Oh, and sometimes you had to step forward to trigger the enemies, and it's always up to you to push forward (But that was in Call of Duty 3 too, so I'll let that slide.)
 
Nov 12, 2008
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avykins said:
The Final Fantasy series. As much as I love them those fucking random battles, swirling camera to show new battlefield, waiting for the bars to fill up, then battle pose makes each battle (even if its one hit kill) take like 30 seconds minimum for what should have been a 3 second fight.
The Time bars show up in 4 and 7 most the others have a basic turn base fight, All except for Tactics and the storm of shitty-ness that were 11 and 12.

My cut into is Final Fantasy 7. Good game, fun to play. However as much as everyone loves them, the characters are flat. As much as its supposed to be an RPG its story is linear, no real twists and turns. A good game that would have been better had the writers worked a bit harder.