And... so? Those are all valid counter-arguments. If you want to moan about the press insulting you in some way, go nuts, but cite proper examples (and no, saying something went over people's heads is not an insult). At the minute you're just moaning about the majority of them embodying a different opinion.Mr.Tea said:Certainly explains the absence of anything regarding the ending in all the launch-day reviews and I had figured it went like that, but it still doesn't explain why, after the controversy picked up steam, the entirety of the gaming "press" unanimously took a shit on the fans who hated the ending. "...the ending went over your heads!", "...must never be changed!", "...dangerous precedent!", "...artistic integrity!" and "...setting back gaming as an art form!" they all went...
(Likewise, it's more interesting to counter popular opinion. If every Tom, Dick and Harry's yelling the same thing, for a couple of different reasons, then its far more interesting to write a counter-piece.)
And I think we can all agree by now that the ending is intentionally a mind-fuck of contradictions, impossibilities and inaccuracies. It's far more far-fetched to suggest they lost all writing capabilities for the final 10 minutes then it is to consider the most popular theory doing the rounds - not that that doesn't then introduce other problems we should be worried about, like the fact that there is really a portion of the ending seemingly missing (although if that really is where they're ending it, and the DLC rumour is wrong, then I can understand that, even if I'd prefer it done differently). But it at least makes what's there an intelligent and thematically cohesive piece of writing.
OT: I guess I've not really considered that before. Personally, any reviews I look for are restricted to RPS - they reflect the sensibilities I'm most interested in (a game's themes, writing, etc - basically, what other reviews tend to push aside).
People seem to think that all reviewers should apply to them, or that there should be a degree of coherency between all reviewers, and that anyone offering a different view is a dissenter or has been paid off (not to say that those are impossible occurences). Best policy: find a publication which most often considers the aspects of games you most often consider, and stick with them.
I agree with your point about scoring too (yet another reason why its pointless): how the hell do you reflect what you might consider to be a poor ending in a score? Do 5 minutes, no matter how important, really destroy the rest of a 30-hour game (all of which you loved) and drag it by the balls from a 9/10 to a 2/10?