The Total War: Rome 2 Thread

Recommended Videos

Eduku

New member
Sep 11, 2010
691
0
0
As most of you probably would have known by now, Rome 2 was released today so I thought I might as well start a thread of anyone's thoughts and first impressions on it.

I'm still working around the nuances of the game (I've finished the prologue and started the first few turns of a campaign) but my experience has been generally positive. The biggest improvement I saw was the load times. My laptop (yes, laptop) took quite a while to load battles and campaign maps in Shogun 2, around 30 seconds at the least. However, loading even large battles in Rome 2 seems to take a fraction of this time, rarely going over 10 seconds, which is a massive improvement in my eyes.

The same applies for starting up the game itself, which is very quick. You also get the option to continue your last player campaign from the launcher right off the bat instead going to the main menu, which is a great feature as it shaves off a lot of time and hassle having to launch to the menu and load your campaign. In Rome 2 you open the launcher, click 'continue campaign', wait maybe 10 seconds and bang, you're in.

The whole empire management gameplay seems to be more streamlined. And I don't mean that in a 'dumbed down' sense, but it feels more seamless and less tedious than in previous Total War titles. In battles, the gameplay seems to have been made a lot faster than say, Rome 1, which may please some but displease others. I didn't mind it but wouldn't mind if it was a bit slower and less frantic, either.

Rome 2 is also a lot more visceral than other Total War games in the past. Whereas Shogun 2 was largely about the individual combat of samurai, here you really get the sense of these battalions of men crashing against each other in blocks. Similarly, it's now more satisfying than before to charge your cavalry, elephants or chariots into the enemy, you really feel the impact as their men go flying everywhere. Seriously, just set up a defensive line with your infantry, bring your elephants round the side and watch them wreak havoc as they charge through the enemy line.

However, there do seem to be some faults, and most of these stem from optimisation issues or bugs, like pretty much every Total War game at launch. Look at the official or Steam forums and you'll see a plethora of reports stating low framerates (with high specs) and bugs. I haven't come across any gameplay issues myself, but the game does stutter and chop a bit, and I played Shogun 2 on medium-high settings without trouble. I used the benchmark tool and although I had a solid average framerate of 60fps, the graph showed my framerate plummeting down to single figures every few seconds. So there are some optimisation issues that Creative Assembly need to sort out in the near future.

Anyone else had some time with Rome 2? Thoughts?
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Y'know, I'm actually kind of in the mood for a big shiny strategy game.

How scaleable are the settings? Is it one of those PC exclusives where you need an uber-PC to play it smoothly?

My computer is less than impressive. (i7 2.8Ghz quad-core, 8GB RAM, video card is ancient ATI HD 4850, 512 MBs.) It can run most recently released games on respectable settings, but those are generally console ports. Would I be able to run TW:R2 decently on low settings?

Also, during the real-time battles, can you pause the action and issue order while it's paused?
 

Eduku

New member
Sep 11, 2010
691
0
0
Zhukov said:
Y'know, I'm actually kind of in the mood for a big shiny strategy game.

How scaleable are the settings? Is it one of those PC exclusives where you need an uber-PC to play it smoothly?

My computer is less than impressive. (i7 2.8Ghz quad-core, 8GB RAM, video card is ancient ATI HD 4850, 512 MBs.) It can run most recently released games on respectable settings, but those are generally console ports. Would I be able to run TW:R2 decently on low settings?

Also, during the real-time battles, can you pause the action and issue order while it's paused?
The graphics are very customisable, but you do still need a decent rig to run it comfortably. I'd at least take a look at the 'Can I Run It?' site at least, and take a look at the minimum requirements. But then again, I'm playing this game pretty comfortably on a laptop.

And yes, in singleplayer you can pause and issue orders while paused, you can even put the game into slow motion mode and issue orders as well. There's also a brand new 'tactical mode' where you hold TAB and it changes to a bird's eye view where you can see where all the units are at once.
 

SmellyMessiah

New member
Mar 12, 2012
1
0
0
wombat_of_war said:
weirdly im finding the actual battles run fine on my old pc but its the campaign map where things really slow down bad.
Same. But between the low frame rate on my mid-range pc (variable from 5-30 frames on medium-high settings), and the fact that the other factions turns takes about a minute or two to complete, I find the campaign game very frustrating at the moment. I'll wait for the inevitable patch in the coming days before trying again.
 

Eduku

New member
Sep 11, 2010
691
0
0
wombat_of_war said:
weirdly im finding the actual battles run fine on my old pc but its the campaign map where things really slow down bad.
Yeah, battles are fairly smooth for me, but it gets a bit choppy on the campaign map. I suspect it has something to do with the fact that they're now using the same engine for battles and campaign maps (they previously used different ones), which reduces the load time significantly, but also leads to the problem you described.
 

Gizmo1990

Insert funny title here
Oct 19, 2010
1,900
0
0
Enjoying it so far but archers seem to be a bit crap and unlike Shogun they took out the blood. But I think they are adding it in as a £1 dlc or something so they can keap it as a 15.
 

Elfgore

Your friendly local nihilist
Legacy
Dec 6, 2010
5,655
24
13
wombat_of_war said:
weirdly im finding the actual battles run fine on my old pc but its the campaign map where things really slow down bad.
The exact opoosite for me. My battles tend to lag at really intense moments, while I haven't lagged once on the campaign map. Maybe because I'm playing on extreme graphic settings.

Anyway the game is total war so it plays the same. The AI is not as stupid as previous game, so improvement there. Rome is still OP as shit, the AI still cheats like crazy, and few changes to the battle system. But it makes up for it with the awesome campaign changes and large amount of factions. I almost crapped my pants when I saw all the factions. I noticed archers are, for once, underpowered in the game.

Overall I am happy and got what I paid for. I'm still deciding on who the play for the campaign. I've tried Sparta, Egypt, Brits, and Rome. I quit Sparta and Britain because of the cheating AI's, Egypt because I was overwhelmed by the size of their empire, and Rome because I was stupid and manually fought a key navel battle and got my ass kicked. I've always sucked at navel battles.
 

Bombiz

New member
Apr 12, 2010
577
0
0
I actually have a quick question. if I'm able to run Shogun 2 pretty well on high settings will i be able to run Rome 2 on decent settings?
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
Zhukov said:
Y'know, I'm actually kind of in the mood for a big shiny strategy game.

How scaleable are the settings? Is it one of those PC exclusives where you need an uber-PC to play it smoothly?

My computer is less than impressive. (i7 2.8Ghz quad-core, 8GB RAM, video card is ancient ATI HD 4850, 512 MBs.) It can run most recently released games on respectable settings, but those are generally console ports. Would I be able to run TW:R2 decently on low settings?

Also, during the real-time battles, can you pause the action and issue order while it's paused?
I'd be a little wary. I was on the (hysterically negative) forums a bit this morning, and it seems like the general trend for people experiencing performance issues is 1) ATI Cards and B) AMD Processors. As you have a dated ATI card, I'd be worried you'd run into unplayable frame rate issues.
 

Eduku

New member
Sep 11, 2010
691
0
0
BloatedGuppy said:
Zhukov said:
Y'know, I'm actually kind of in the mood for a big shiny strategy game.

How scaleable are the settings? Is it one of those PC exclusives where you need an uber-PC to play it smoothly?

My computer is less than impressive. (i7 2.8Ghz quad-core, 8GB RAM, video card is ancient ATI HD 4850, 512 MBs.) It can run most recently released games on respectable settings, but those are generally console ports. Would I be able to run TW:R2 decently on low settings?

Also, during the real-time battles, can you pause the action and issue order while it's paused?
I'd be a little wary. I was on the (hysterically negative) forums a bit this morning, and it seems like the general trend for people experiencing performance issues is 1) ATI Cards and B) AMD Processors. As you have a dated ATI card, I'd be worried you'd run into unplayable frame rate issues.
Heh, if you think the official forums are negative, you should take a look at the steam forums. But yeah, I have an ATI card which could be why I have some stuttering issues, which will hopefully be patched. It actually makes me a bit relieved knowing it's more of an optimisation issue rather than my rig not being powerful enough, as performance can only get better from now. The framerate I'm playing at is fine at the moment anyway.

weirdo8977 said:
I actually have a quick question. if I'm able to run Shogun 2 pretty well on high settings will i be able to run Rome 2 on decent settings?
See above. Some people have really powerful PCs and have framerate lag issues, while others with simply average setups are reporting no problems. It's a bit inconsistent at the moment, but it is still day 1.
 

Delerien

New member
Apr 3, 2013
124
0
0
Had no issues (bugs or performance-wise) thus far, but I did turn the Graphics down a bit since it set everything to Extreme and I'm pretty sure my Pc wouldn't have been able to handle that. I haven't played a lot yet, and only Rome. Battles seem a bit faster but I don't mind that. The diplomacy seems way better than in Rome1 and Empire with more options and a less insanely aggressive AI. (I actually had to declare war on someone myself, don't remember that ever happening in Empire unless you were invading a new continent.) Army and City management looks a bit convoluted to me right now, but i suppose it's mostly because I'm not used to it yet.
All in all to me it seems like a really improved Rome1 and that game was already a lot of fun.

Also i liked the cards that came with the game, completely useless but a nice touch.
 

A_Parked_Car

New member
Oct 30, 2009
627
0
0
I can see myself enjoying the game quite a bit, though the performance issues are really crippling the experience for me. The graphics seem quite muddy overall (to the point that I get a headache when I play for more than 30 minutes) and the anti-aliasing is either awful or not working. That and my FPS is just trash, which is strange since I run Shogun II almost completely maxed.
 

Lord Kloo

New member
Jun 7, 2010
719
0
0
Yeah I'm loving it so far, naval battles in particular and land and sea combined force battles are awesome.

My three troubles are as follows:

Amazon did a deal on preorders which got you the greek states pack for free, they have yet to give out any promotional codes for the game, hopefully will be resolved soon.

The new politics system, i find it a bit complex and unnerving and also after napoleon and shogun im unused to characters dying of age so i keep losing track of whos who. I'm sure I'll get used to it in time.

The otimisation of the game, granted there's more there than there was in shogun but it would be nice if I could have my high graphics back, hopefully will be resolved in the coming months.

Overall I'm not about to ditch the game and I will certainly continue my campaign as the Iceni to create the first Britannic empire 2000 years before we Brits actually got around to making one.
 

Best of the 3

10001110101
Oct 9, 2010
7,083
0
41
Gizmo1990 said:
Enjoying it so far but archers seem to be a bit crap and unlike Shogun they took out the blood. But I think they are adding it in as a £1 dlc or something so they can keap it as a 15.
They did that with Shogun 2 as well.

OT: I can't run it, I'll save up for a beefy laptop before I buy it. It'll mean I get to buy the game and the inevitable mountain of DLC when it's all on a sale at least. I'm wondering what are overall opinions of the game, and like every other Total War before it, does it have anything that's really annoying? In Shogun 2 it was the small enemy units that always were left behind then caused havoc on your buildings if left unchecked.

Also does anyone have an opinion on the diplomacy? Improved or still as random as ever?
 

Tomeran

New member
Nov 17, 2011
156
0
0
Only played a few hours so far but I like it. As expected, its a Total War title after all.

It definetly has its ups and downs though. Here's my attempt to list them:

Ups:

+ MASSIVE campaign map with tons of factions and a WAY larger amount of units. I think they said something like 700 units. Compare that to Shogun's 50.

+ New province and city management system that introduces some new and interesting gameplay. Conservative Total War veterans may find it annoying that it breaks from the pattern of the previous games, but I find it quite appealing.

+ Battles are fun and interesting. New mechanics(in particular regarding line of sight and stealth) requires need tactics. Essentially quite different but yet similar enough to its predecessors.

+ Full co-op campaign. Havent tried this out yet properly but I cant wait to do it.

+/- The game looks reasonably good. But graphics-wise, there isnt really any upgrade to speak of compared to Shogun. It is primarily the setting and the palette that seems a bit different.

+/- Lots of details. Im talking about everything from background stories(the encyklopedia in particular) to the unit banter. The banter in can especielly be interesting sometimes. The units seem to move quite fluidly and be more individual and different. A welcome difference from previous titles. Still, it might also contribute heavily to the FPS drops.


Downs:

- FPS drops. I reduced my settings immidietly since my PC is only moderatly good, and for most part it works well. The exception to this are the rare occassion on the campaign map and siege battles. I've noticed a pattern that the campaign map usually lags when units, agents and generals need to be upgraded, as well as when cities need to expand. The later might simply be linked to adding stuff to the campaign map. The siege battles are probably linked to the fact that you now have a gigantic detailed city to the battlefield, in addition to all the troops.
Normal battles work relativly fine.

- Naval combat. I dont know what it is, but I greatly dislike the new naval combat so far. I hated the Shogun naval combat and I dont like this either, its too single-tracked and outright glitchy. Its cool that boats can land troops and even support land armies, but it doesnt quite make up for the problems with it. I've only tried this to a limited extent so far however, maybe I'll grow to like it more. Compare this with Napoleon's naval combat, which was friggin' awesome. Perhaps I simply love cannons and broadsides too much.

- Stupid AI. Initially I thought the AI's stupidity was primarily on the campaign map, but I noticed it applies to the battle map as well. Sometimes on the campaign map it does the stupidest of things and suicides in.(Sometimes this is linked to the semi-reasonable moves of armies of factions without cities desperatly trying to retake a settlement)
Throwing themselves against odds they cant win is not the only problem, but its definetly one of the worst, since it makes the campaign quite easy. Might have to try legendary later if this keeps up.
In battle its different. In a siege they are as messed up as they've always been in total war(You'd think they got this right by now, but hell no). In open battles stupid AI mistakes are generally more rare, but I've still had enemy armies advance with a few infantry columns at a time only to be brutally slaughtered by my skirmishers and hastati(with pilums).
It seems to be a bit...random. Time will tell more.

- Various glitches. This barely qualifies as something to be listed, because of the sheer fact that this game is brand-spanking new. It is also a Total War game, and complaining about glitches here is like complaining about a few bugs in Skyrim on its launch-day: It is to be expected. Still, I've seen cavalry charges interupted, units that cant move and freeze in animation, agents that arent working properly and of course, siege bugs. oh the siege bugs. It seems sieges are the eternal achilles heel of the total war games in terms of glitches.
In the end, I expect most of this final point to be sorted out rather quickly.



I'd issue some sort of final "verdict", but its tricky at this point because I've only played the game for maybe 6 hours. So far however, I dont regret buying it.
 

InfinityX

New member
Jul 14, 2013
65
0
0
Just started a little bit today, and only having Played Total War Shogun 2...Im enjoying it, but Im also fighting the HUD and UI alot...

Again, after only plaing it for about 2-3 hours...My biggest gripes are:

1)Shift-clicking unit stacks don't do anything. Or do they? I have no F'n idea, I can only move armys, cant say, move 3 singers from my garrison to my attacking army without having to move the whole garrisoned army, General and all, then a UI appears to choose what units I want to trade...but then I have no idea which army is which, so I exit out of the UI to find the name of the army I want to add units too...then go back to the switching unit UI...

While I like the idea that units cant just be wandering around, Its a pain in the butt just to add 2 or 3 units, why not let me Shift-click the units I want and then right click on the army to transfer (as in Total War Shogun 2).

2)Unit recruiting is a pain too...Only Generals can recruit. If a City does not have a general (For some reason), you can't train units in a city.

3)Spy Actions feel very small and pointless...poisoning waters didn't seem to do much, as killing a unit also doesn't do much since its one out of an army...though I only have a rank 2 spy atm...

4)The Main UI is clunky and Finding elements or pages (Like the Technology page, or the Diplomacy page) took me a while, since they seem to be all over the place.

5)Building Icons are confusing, What is the food supply? Why is the Aqueduct-like building not giving me food?

I think I just liked the HUD of TW Shogun 2 much more then the Roman Icons...
Not saying Rome2 is bad, just going to take a while to figure everything out
 

ERaptor

New member
Oct 4, 2010
179
0
0
Just gonna copy myself over from the first thread:

Worst things first:

- Multiplayer-Campaigns are unplayable, and not just for me. Desyncs happen after a few Rounds, or even right at the start. Also, ending your turn takes around 180 Seconds, in which every faction slides painfully slow across your screen, until you can do something again. In Singeplayer it's around 20 Seconds, and even that is almost too much for me. :D

- Graphic and Performance-drops. Not Game breaking, but surely annoying. The Game straight out recommmended Extreme Settings for me... and the units look like bad Plastic Toys. And im STILL getting laggs and clipping. A quick Forum search showed that a lot of people have Problems. Poor optimization, it seems. As stated above, it's not horrible, but it takes me out of the Experience a lot.

- Battles are over too quickly, at least in my Opinion. More often than not Units will allready route after loosing only a minor part of their force. I've seen Veteran Units run like cowards, after loosing only 30 of their 160 Guys. Even if they arent flanked! In Shogun, even Ashigaru would put up somewhat of a fight, if the numbers where at least equal. And it took quite the effort to provoke a mass-routing. In Rome 2, it seems like even the smallest drop in morale is an instant gameover. In my opinion, if two Armys with around 15 Unit's each clash, it should take some time. Melee should hold a bit, even if it's just for being able to zoom in and enjoy the Carnage. It's especially sad since the Combat itself was upgraded quite a lot, especially charges look and sound exremely nice.

- Some Units seem... a bit underpowered. I was somewhat let down by the Chariots when playing Iceni. They can charge a Ranged-Unit here and there, throw some Javelins at the Enemy. And that's it. I keep one or two in my army to troll some Units away from the Main group for easy flanking, but i expected somewhat more, especially if you compare them to their Egyptian-counterparts. If im horribly wrong and there's a trick to it, correct me please!

The good stuff:

- I like the City Management. In Shogun 2 and below, City-Management was annoying. It was too easy to miss an Upgrade, and stuff usually cost so much that you had to painstakingly upgrade one thing after the other every turn. It was only made worse by the fact most Upgrades werent even that useful. Especially in Shogun, i rarely bothered to upgrade Dojos beyond their second rank, because one or two Experience Levels arent that much of a difference. In Rome 2 however, management is easy. I like uniting Provinces for bonuses. Also, i feel like the additions you get from buildings are actually useful, since they provide Garrison and Equipment without the need of special Ressources all the time.

- Battles, when ignoring the stuff in the first section, feel really satisfying. Soldiers clash and scream, Officers talk to their guys. Charges feel really really strong. I also like the new animations Combat has, Shogun often felt like a rewind of the same 3 moves for every Unit-Type. Also loving the Fact that you can choose your Generals Bodyguard. Who wants a Cavalry-General when playing f-ing Sparta?

- Battlemaps are also really nice. I played as Macedonians and Iceni, and the scenery changed dramatically inbetween. Rivers, Hills and the like pop up, and i feel really compelled to use the terrain as an advantage. Army stances further cement this, and make me eager to set up Ambushes and fortify my position. I Couldnt test Fortifying yet tough, since Enemies rarely attack Armies that do it, even if you're technically weaker than them.

That's all i can think of for the moment. Looking forward to reading other peoples opinions.
 

INF1NIT3 D00M

New member
Aug 14, 2008
423
0
0
Gizmo1990 said:
Enjoying it so far but archers seem to be a bit crap and unlike Shogun they took out the blood. But I think they are adding it in as a £1 dlc or something so they can keap it as a 15.
I'm actually really looking forward to this, if you're right. I had forgotten that the blood settings in Shogun were optional DLC, and I was a little thrown when there wasn't a sea of blood during the prologue.

As for my impressions, I couldn't be happier. I own all the Total War games, but I feel like this is the one that's going to have me playing for hundreds of hours. This is the one that'll get me to finish one of those massive conquer-the-world campaigns. Things have been streamlined, not dumbed-down, and that's perfect. Now I don't feel like the Campaign Map is getting in the way of my desire for battle. I love the little popup tooltips, if I don't care about what it has to say, it's just a label. If I'm confused as to what something is, I can just hover and the game will tell me exactly what I need to know. Anything deeper than that, the actual stats and historical significance of different things, contained in the in-game encyclopedia. I love it, it's right there at a click of the mouse.

Even the tutorial is a blast, I feel engaged and not patronized. They told me where to look, but then they briefed me on things, so even though I knew how to move the camera around I still learned something about our state of affairs. Then, they give you clear orders in-character and leave you to it. They're like "Kill those guys!" and then let you do your thing. No "Order your guys here, kill this now, move your guys here now", it's just "Hey, you can do this, or this, or this. Say, there's some guys over there. We want them dead. Figure it out". And since it's all contained in it's own little story, you've got a sense of what you're doing and why. You may lose some agency, but it's in service to a story, so you're not feeling like you're being strung along entirely. After a certain point, they just start giving you missions and leave you entirely to your own devices. It's guided by an advisor making suggestions, but how you manage the game past the first battle or two is up to you.

My only gripe is that the game doesn't quite look like it did in the trailers when I zoom all the way in. I've maxed out the settings (give or take a few to suit my own preferences) and I'm still not quite at the quality or performance level I'd like to see. I'm pretty sure that this will be addressed going forward, as I was playing literally within 15 minutes of Steam unlocking the codes.

I might come back to update my impressions with my second play session, but then again, that would require me to stop (or even pause) playing Total War: Rome II.
 

BLAHwhatever

New member
Aug 30, 2011
284
0
0
A.I. makes huge mistakes. Like abandoning their last cities, breaking off sieges they'd clearly win, splitting up and running into my legions like lemmings instead of forming up an army and attacking. And generals still suicidecharge into spearmen.

But it's so damn beautiful to watch

Also, it's pissing me off they took out a lot of unique units i loved in Rome:TW
Like the screamers, the headthrowers, the bullwarriors

Feel like they'll be hold ransom as dlc.

I'm a huge fan of the game and the series. But if they push DLC practises too far in this game they'll lose my support for their franchise.