The Tower of Druaga (heroic fantasy- Started)

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Evrant-Knight

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May 5, 2010
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Would this be just a basic rough outline of what is going to happen? Because I can possibly put that out
 

Raynoson

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Not what happens, but what the level is, a land of lava and lepers, a land of storms and statues, etc. etc. etc. Also yesh for voting here and discussing it alongside.
 

Mr.Ivebeenframed

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Jan 6, 2011
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It's quite a read and I'm not revealing any story plots just yet ;)

Here's mine:


The Darkened Hollows is a place of eternal night. The land is always draped under the cover of darkness and there is little illumination among the shadows of the Darkened Hollows. Ruins of great cities dot the landscape but mystery still surrounds the ruined towers and broken bridges where civilization once occupied. But just because there is no civilization doesn?t mean there isn?t life in the Darkened Hollows. There is a plethora of nocturnal beings that prowl the everlasting darkness and with the lack of sunlight, fungi also seem more prevalent.


"The Glowing Forest" is the name for a large mushroom forest where plants and fungi alike make their own form of illumination in dull blues or neon greens. The plants here glow in the dark and offer the only source of natural light in the dark world. A small trading post lies in the Glowing Forest offering maps and advice to travelers that go through and the trading post offers another look into one of the inhabitants that occupy the darkened hollows. The Yuu-Lan occupy the Darkened Hollows and see it as their home after being driven out of their level. They are a lemur-like race of humanoids with gigantic eyes. Their prowess in seeing the in night is quite reputable and they can often traverse the treacherous Hollows with ease due to their sight and their sticky hands. The Yuu-Lan often wear gloves when conversing with people or trading as their hands give off a sticky residue that acts as glue and a way of tracking their own as it glows in the dark as well. They compare it to a human's saliva due to its nature but the comparisons stop there. They live in the Glowing Forest in tree houses with ropes to get around with relative ease but they have their shops on ground level because they don't expect outsiders to climb such harrowing heights with nothing but their hands and feet. They are a peddler lot and often bargain hard for prices even if the items are useless. Other than that, they are relatively curious of strangers that pass through and end up asking how much money they have or how many coins their gear costs. The larger your purse is, the friendlier they are to you in hopes of you buying their goods. They have been living in the Darkened Hollows for 60 years now and there are some Yuu-Lan settlements outside of the Glowing Forest reaching all the way to "Fell".

"Fell" is a huge city fallen into a large crevice with towers and buildings jutting out from the valley it fell from. The outskirts of the city remain and parts of the city as well but most of the metropolis lay in the crevice. The Yuu-Lan were the ones responsible for finding the place first and when the first climbers first encountered them and asked what happened to the city, they shrugged their shoulders and simply claimed that the city fell. Deep down into the city though there have been reports of strange occurrences and even paranormal activity. The Yuu-Lan are an extremely superstitious group after all so they claim that the lower part of the city is haunted and as a result very few of them venture forth into the destroyed city.
The land itself is enclosed in the biggest caverns known in the Tower. The roof of the cave is unable to be seen due to its height far above the ground. Even the clouds of moisture that form from the lakes below still don't reach the roof of the cave.


There's gonna be more landmarks and more detail on the Yuu-Lan and where they are from but I just focused on cranking out the basics and the general feel of the Darkened Hollows.
 

TheNaut131

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Jul 6, 2011
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Asclepion said:
Today I drove 1200 miles. My life has still been in a state of benign upheaval, and I lost track of Naut's level. I didn't want to interrupt your flow, I guess. If someone else starts it, I can get back in. Sorry Naut; for no fault of you as a DM, your level just came at a bad time for me.
Completely understandable. Sorry if it feels like we're giving you a rough time.

avouleance2nd said:
Interesting level.

A few pages back, when you first hinted at the Grurshire and how it tore it's up the tower, I was gonna suggest that that thing be the master but it doesn't really fit the bill.

I've had another suggestion for awhile, mainly revolving around the idea of Spiriah. I like to think that the master has collected, recruited, or defeated a number of evil, useful, or powerful beings to do all the menial stuff. Harass certain people and beings into joining, etc. That's why I decided to add Deveroce. Perhaps the Master itself or his/hers lackey(s), such as Spriah or Deveroce, are trying to recruit or defeat the Grurshire and force it to work for the master.

Just a suggestion.
 

TheNaut131

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Jul 6, 2011
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Mr.Ivebeenframed said:
It's quite a read and I'm not revealing any story plots just yet ;)

Here's mine:


The Darkened Hollows is a place of eternal night. The land is always draped under the cover of darkness and there is little illumination among the shadows of the Darkened Hollows. Ruins of great cities dot the landscape but mystery still surrounds the ruined towers and broken bridges where civilization once occupied. But just because there is no civilization doesn?t mean there isn?t life in the Darkened Hollows. There is a plethora of nocturnal beings that prowl the everlasting darkness and with the lack of sunlight, fungi also seem more prevalent.


"The Glowing Forest" is the name for a large mushroom forest where plants and fungi alike make their own form of illumination in dull blues or neon greens. The plants here glow in the dark and offer the only source of natural light in the dark world. A small trading post lies in the Glowing Forest offering maps and advice to travelers that go through and the trading post offers another look into one of the inhabitants that occupy the darkened hollows. The Yuu-Lan occupy the Darkened Hollows and see it as their home after being driven out of their level. They are a lemur-like race of humanoids with gigantic eyes. Their prowess in seeing the in night is quite reputable and they can often traverse the treacherous Hollows with ease due to their sight and their sticky hands. The Yuu-Lan often wear gloves when conversing with people or trading as their hands give off a sticky residue that acts as glue and a way of tracking their own as it glows in the dark as well. They compare it to a human's saliva due to its nature but the comparisons stop there. They live in the Glowing Forest in tree houses with ropes to get around with relative ease but they have their shops on ground level because they don't expect outsiders to climb such harrowing heights with nothing but their hands and feet. They are a peddler lot and often bargain hard for prices even if the items are useless. Other than that, they are relatively curious of strangers that pass through and end up asking how much money they have or how many coins their gear costs. The larger your purse is, the friendlier they are to you in hopes of you buying their goods. They have been living in the Darkened Hollows for 60 years now and there are some Yuu-Lan settlements outside of the Glowing Forest reaching all the way to "Fell".

"Fell" is a huge city fallen into a large crevice with towers and buildings jutting out from the valley it fell from. The outskirts of the city remain and parts of the city as well but most of the metropolis lay in the crevice. The Yuu-Lan were the ones responsible for finding the place first and when the first climbers first encountered them and asked what happened to the city, they shrugged their shoulders and simply claimed that the city fell. Deep down into the city though there have been reports of strange occurrences and even paranormal activity. The Yuu-Lan are an extremely superstitious group after all so they claim that the lower part of the city is haunted and as a result very few of them venture forth into the destroyed city.
The land itself is enclosed in the biggest caverns known in the Tower. The roof of the cave is unable to be seen due to its height far above the ground. Even the clouds of moisture that form from the lakes below still don't reach the roof of the cave.


There's gonna be more landmarks and more detail on the Yuu-Lan and where they are from but I just focused on cranking out the basics and the general feel of the Darkened Hollows.
Darkened Hollows, cool. Glowing fungus is always fun!
 

Redryhno

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Jul 25, 2011
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Well,to keep it simple, my level involved a semi-steampunk level of tech, automatons,steam engines, etc., a city of pipes, and possible imprisonment depending on a few things. The one good thing about it being that the portal is clearly marked, but guarded, so we'll have to do the ruler a favor to advance.

Plot hooks include, but are not limited to: an undercity filled with all manner of rat-,mouse-,bug-,etc.- men attempting to take the city back from the surface dwellers.

A ritualistic serial killer that only targets the upper class and leaves them on display in public areas.

a wizened tree that grew around the dying body of a climber and holds his soul which people leave offerings at and ask for advice on multiple subjects. Since he has nothing better to do and can't exactly move, he answers them.

A ghost ship that wanders from port to port, bringing strange travelers to the docks before disappearing again into the mist that almost always accompanies it.

And yes, Naut, a servant of the master, you may or may not see him, depending on choices made.
 

Raynoson

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Mar 31, 2011
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Alrighty mine is The Earthed Ocean. A land torn asunder by a magicians blunder, harnessing the power and making a plan, he strived to understand the tower as a mere mortal man.

His hope was to create doors or portals to reach other levels by force, like redirecting a rivers course. He failed and what was once a green lush land, became desolate and covered in sand. Oceans dried and creatures died, and few things survived. Though survive they did and darker things came unbid.

Things grew lighter and winds grew fiercer, civilization was oasis to oasis marked by towers obsidian black, slightly translucent and hard to crack. They seemed to take in the suns light and lit up the frigid night, warming all and making the darkness bright (think a full moon).

Underground was now the place to make to be safe and sound, with water a plenty and building material always steady. One might ask why sand does not fill the caves? The answer is simple, magic... At certain points fountains of sand some small, others large, pour to the surface, carrying all that enters it sky wards.

For magic was once roaming and free, but has become earthed in locations and man/beast alike.

That's it for now but deep caves among other things, an endless desert of despair, gravity is different, magic is rampant, and Arabian nights to sum it up.

Captcha- roast beef ... no idea how this relates.
 

Raynoson

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So if I'm getting this straight we have....
-A land locked in a constant state of storm of a swampy disposition.
-A land of eternal night with ruins of civilizations and glowing things in abundance.
-A steam-punk city with intrigue and mystery.
-A desert land with lower gravity and magic.

Captcha-Good as Gold
 

Asclepion

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Aug 16, 2011
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A land of eternal night with ruins of civilizations and glowing things in abundance.
This. Sounds like a dark, beautiful floor. The Tower is meant to be deadly but also a place of wonder; it sounds like a place with a lot of neat beings and cultures. I think Overlord is a better term than Master. Spiriah hasn't come back- presumably either being killed by his own comrades or thrown into lava on some volcanic level.

This game has been a blast so far.
 

TheNaut131

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Jul 6, 2011
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Asclepion said:
A land of eternal night with ruins of civilizations and glowing things in abundance.
This. Sounds like a dark, beautiful floor. The Tower is meant to be deadly but also a place of wonder; it sounds like a place with a lot of neat beings and cultures. I think Overlord is a better term than Master. Spiriah hasn't come back- presumably either being killed by his own comrades or thrown into lava on some volcanic level.

This game has been a blast so far.
Overlord...me like. And yeah, we could use a few more beautiful levels, but Deviantart only offers so much. Hmm, maybe I should start planning my next level as soon as I finish this one...


Oh, and I kinda had a tiny moment with Spiriah and Deveroce watching the conditions of this level while playing a card game that involved exploding bits and things of that nature.
 

Asclepion

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TheNaut131 said:
Asclepion said:
A land of eternal night with ruins of civilizations and glowing things in abundance.
This. Sounds like a dark, beautiful floor. The Tower is meant to be deadly but also a place of wonder; it sounds like a place with a lot of neat beings and cultures. I think Overlord is a better term than Master. Spiriah hasn't come back- presumably either being killed by his own comrades or thrown into lava on some volcanic level.

This game has been a blast so far.
Overlord...me like. And yeah, we could use a few more beautiful levels, but Deviantart only offers so much. Hmm, maybe I should start planning my next level as soon as I finish this one...


Oh, and I kinda had a tiny moment with Spiriah and Deveroce watching the conditions of this level while playing a card game that involved exploding bits and things of that nature.
Oh sorry, I need to read the rest :p
 

hiei82

Dire DM (+2 HD and a rend attack
Aug 10, 2011
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@red: I was also thinking about a steampunk-ish level before. I still have a big pile of images if you need anything specific.

All these levels look interesting. It's hard to try and pick one.

@Asc: Good call on making a campaign were everyone had a turn at GM - this really does have tremendous potential.
 

Redryhno

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Jul 25, 2011
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@hiei: nah, I've got most of what I need, just need to figure out how to make the image command on here work, 'cause it'll be pretty pic heavy.
 

Mr.Ivebeenframed

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Jan 6, 2011
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@red: you'll find most of the user commands here: http://www.escapistmagazine.com/forums/read/18.198114-Escapist-User-Guide-to-Posting-Commands?page=1
If you haven't checked it out already
 

Redryhno

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@Framed:Thanks, but that's not the problem, it's more there's something that's not registering or something on my end.
 

Raynoson

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I'm wrapped up with business on my end and will be getting back in to the swing of things, I assume we've hit another busy snag for the rest of you? (excluding Evrant and Hiel82 with there couple chat) Though understandable if that is the case, I'm wondering if we're just gonna be walking through snow for the next bits, so far there has already been an avalanche, ice storm, crazy miners and minor.
If not the case then a period of Character development?
 

TheNaut131

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Raynoson said:
I'm wrapped up with business on my end and will be getting back in to the swing of things, I assume we've hit another busy snag for the rest of you? (excluding Evrant and Hiel82 with there couple chat) Though understandable if that is the case, I'm wondering if we're just gonna be walking through snow for the next bits, so far there has already been an avalanche, ice storm, crazy miners and minor.
If not the case then a period of Character development?
Well, let's see here.

I figured that it'll take at least 3 weeks in the game for the group to reach their destination.

Mainly the trip involves a quick "montage post:" over the frozen sea and through the mountains the group initially came from. Most of our characters actions will take place while passing through the cold expanse itself and then when they reach the forest. A few nights under the stars, around a campfire, just talking, developing characters, etc. At this point, I just sorta roll with the punches. Finally, the group makes it to the "Red Fields" and we're lead to the cathedral.

Eeeyup, just your typical journey.

Now, I'm off to check on a few things.