
There is a paper on the wall, held there by cheap glue and crusted dirt. One of the numerous urchins in the city had been paid a small silver coin to put up a stack of the posters, in places where they would be seen and noticed. They're doing well at that, too, though not because of any virtue of placement or colorful advertising. No, the papers tacked and glued to the walls are being noticed because of their message.
It is a call to adventure.
The posters have been seen all right, and word has spread; through the rumor and gossip of the common folk, and the spies and informants of kings. The whispered word goes out, and from everywhere--from Ver Arcana and the Sunset Jungles, from the Kingdom of Merdallan and the Illarym Empire, from gold-cloaked Arypso and distant Verdan...from everywhere, they come in reply.
You reach out of the crowd and carefully peel the tattered paper off the wall. A burly man who was reading it growls at you, but you pay him no heed. Your attention is focused on the words in your hands.

Into the Unknown, brave adventurers. Glory and gold await.
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THE GAME
The Unknown is a game of fear, ignorance, and adventure. Before deciding if you want to play this game, ask yourself the following questions:
1) Am I willing to betray my closest friends for a potential advantage?
2) Am I willing to live a lie for the months that the Expedition will take?
3) Do I have any shred of human decency or trust remaining in my body?
4) Do I enjoy dark humor and epic adventure?
5) Am I a horrible person?
If the answer to any of those questions (except for question three) is no, you might want to reconsider playing in the Unknown. If you are intrigued by that short questionnaire, read on.
The Unknown is about the Grand Expedition to the Unknown Continent, led by famous explorer Tyrone Deslock. It is set in a fantasy world of my own devising, a highly detailed universe that has a blank continent on the map. That blank spot is where the Expedition is headed, displaying all the caution of a charging elephant. The players (that would be you) are signed on as members of the Expedition.
On the surface, that's the game. But this is the Unknown. Nothing is ever that simple.
Every player is an agent. That is to say, every player member of the Expedition was sent by a faction or patron of some kind, with nefarious business in mind. Or are they? You don't know. Maybe one of your companions is exactly as they seem. I wouldn't count on it, if I were you. Those of you who have played Paranoia before know what I'm talking about.
We'll get more into that later, though. You know, when the poisonings and knives in the dark start happening.
This is the pre-game phase for the Unknown (technically, the way I have it set up this is Act One, but you get the idea). That means that there is no actual roleplaying taking place. I'd also like it if there wasn't much posting in this thread, but if you really feel that you must then you may do so--in fact, a little bit of posting by players might be necessary to keep this thread on page one and thus get the attention of more players. In most cases, though, during the pre-game you'll be sending me PMs instead of posting. You may have noticed three posts below this one: those are placeholders for information that will be incoming within the next few days. They're in separate posts rather than this one because they're easier to sort that way and because I want to be able to link to specific sections of the rules later.
Here's the breakdown of what's going to happen first in the pre-game:
During character creation in the Unknown, you chose from a list of advantages and disadvantages. You do not know what these advantages and disadvantages do: all you know are their names, which can sometimes be unclear. You might choose something that is totally different than what you expected, with either horrible or wondrous consequences. Consider it your first lesson in what the Unknown is like.
I have a large list of advantages and a large list of disadvantages that I'm planning on using, but I'm worried that I might be missing some that could be awesome. I can't just let you guys invent your own advantages and disadvantages to use, because that would eliminate the fun of the guessing. So what I'll do instead is this.
Send me descriptions of advantages and disadvantages you think would be good. Advantages must be useful in unbalancing and epic ways, and disadvantages must be horribly crippling. Do not send me the names of the (dis)advantages, just a description of what they do. For example: You enjoy sandwiches far more than you should. This would be a really stupid disadvantage that would incur very minor penalties, so I probably wouldn't use it, but you get the idea. Don't write in a title for the (dis)advantage--that comes later.
Once I have your suggestions, I'll choose the ones I don't already have and that I think are good. For each one I will roll dice. There will be a 10% chance that the (dis)advantage will be put on the list and I'll tell you the name of it, a 50% chance that I'll give it a reasonably easy name and tell you that it was put on the list (but not tell you the name), a 10% chance that I will lie to you about putting it on the list, a 20% chance that I'll put it on the list but with a confusing name, and if it's an advantage there's a 10% chance that it will be given to Explorer Deslock and not put on the list. The remaining percentile values do not exist for the purposes of this explanation.
I'm just giving you those numbers in case your sense of humorous despair wasn't complete yet: you don't need to memorize them or refer to them at all. The short of it: send me descriptions of advantages and disadvantages you think are cool. While you're doing that I'll write up and post some world information, probably tomorrow, so you can get a sense of what sort of character you'd like to play.
Welcome to the Unknown, brave and foolish adventurers.
Summary said:Everyone is out to get you, send me ideas for advantages and disadvantages, world information incoming, this is the pre-game part of Act One.

The game has now started, so some of the information in this post may no longer apply."Beware of the man who is always patting you on the back: he may be trying to find out where to stick the knife."
-Lemo Kempthorne
Roleplaying begins here [http://www.escapistmagazine.com/forums/read/362.117578?page=4#2306060].
[HEADING=1]Current Status of Players[/HEADING]
This is a list of known players, their characters, and their current status in the Unknown. The list is in alphabetical order by username.
Bluedemon322: John J. Piercefield, Human. Status: With the Expedition
BoVinE: Kirk McKellen, Dwarf. Status: With the Expedition
Caimekaze: Keil Toren, Human. Status: With the Expedition
Captainguy42: Ko'el, Ice Elf. Status: Carried off by a Dragon
Dastardos: Mark Resdian, Human. Status: With the Expedition
Demented Teddy: Larissa Cronin, Human. Status: Survivor of the wreck of the Osprey
Dragonearl: Alexis Moonspear, Dwarf. Status: Carried off by a Dragon
Dragonrabbit: Reeko Jalbrook, Painted Elf. Status: Carried off by a Dragon
Fingerprint: San Ristow, Human. Status: With the Expedition
Flying-Emu: Tickyvanillius Leviticus III, Gnome. Status: With the Expedition
Khedive Rex: Tiber, Ice Elf. Status: With the Expedition
MasterSqueak: Marneus Calgar, Human. Status: With the Expedition
MeatSpace: Garril Rasput, Orc. Status: With the Expedition
MintyNinja: Royka Nasheel, Human. Status: With the Expedition
Nukey: Cecia Kelai, Painted Elf. Status: Survivor of the wreck of the Osprey
Octorok: Gris Axthorn, Orc. Status: Dead (Cause: shrapnel)
Robespierre: Jacien Criver, Human. Status: Dead (Cause: multiple explosions)
Saskwach: Jonas Thrace, Human. Status: With the Expedition
Shapsters: Derlan, Painted Elf. Status: With the Expedition
Skarin: Raven Del Cid, Human. Status: With the Expedition
Sporky111: Kadeam Naegling, Ice Elf. Status: Survivor of the wreck of the Osprey
ThePuzzldPirate: Rhee Dharmack, Human. Status: With the Expedition
ThreeWords: Jakob, Painted Elf. Status: With the Expedition
Yorgmiester: Prithis, Satyr. Status: Survivor of the wreck of the Osprey
Zombie_Fish: Mareck Nonovan, Dwarf. Status: With the Expedition