AnGeL.SLayer said:
...I'd rather have a sweet story line than some silly nonsense of trying to unlock stuff. If I ever waste the time to unlock anything in a game it's more because I'm curious than anything. If games demand that I unlock stuff then it's just not my kind of game. Games like that are more for little kids than anything else in my point of view.
^_^
Here's the kind of thinking that really bugs me - and no, this post isn't all geared straight at you, AngelSlayer. How is unlocking features for kids? How? No, think about it. It's really annoying when people don't like something, so they just write it off as "for kids." Don't like to cook a meal before you eat it? Cooking must be for kids. Don't like to wake up in the morning? Dang, waking up is for kids! Don't like to go do work? Whose idea was it to institute child labor laws, anyway? Musta been a kid.
Now I don't think unlockables are or aren't for kids one way or the other, but if you want to reason one way or the other, it's easier in the opposite direction. So you want everything ready to go right off the bat? No waiting? Now, now, now! You don't want to work for anything? That's a pretty immature attitude, don't you think?
What bugged me about Yangtzee's review the most out of everything is that he complained that Marth was too small of an unlockable, but also that Sonic was too big of one. That... doesn't make sense. He doesn't want them to be small, and not large either. While I'm on the subject, there was not a single complaint that he levied specifically against SSBB, instead of fighting games or video game at large. He complained that you can improve in video games as if somehow that's SSBB's fault. Seriously. (This is not to mention the fact that there are 3 different ways to unlock everyone and he could very well have played the "single player" mode with his friends at the party... And that if he really got so much better at the game than his friends, he could just do a team match and fight both of them or *gasp* not hog the controller, even using the game's rotation feature if need be. Besides that, in Smash the quickest way to get as good as your friends, once you understand the game concept and controls, is to play against them)
Now, I grew up on games with no unlockables. Either they had no battery pack, or they were PC games in which unlockables weren't really a thing. Some of my favorite games don't have unlockables. But as it was said earlier, if you start complaining that all characters aren't unveiled immediately, you might as well complain that you don't start with all characters at level 99 and god equipment in Final Fantasy, or that pressing A+B at the beginning of Mario Galaxy doesn't just take you straight to a level select with all levels, or that you don't start out a first person shooter's level with full health, armor, shields if applicable, every weapon in the level, and full ammo for each of them. It is all EXACTLY the same. If a game has unlockables, maybe just maybe you should just try to enjoy the content that you already have. By the time you're done with that, you should have unlocked something else, or maybe you'll even understand the game by then.
Look, if you want a video game to hold you hand and make you feel better at it than you really are, just buy God of War or Kingdom Hearts something.