The Witcher 2: Assassins of Kings - Pleasantly surprised.

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Mr.Squishy

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Between the Witcher games and Painkiller, it would definitely seem polish-developed games are a thing to keep an eye out for.
 

Alma Mare

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About the characterization, you couldn't have missed the point harder, to be honest. However it's not your fault. Both this game and the previous tried very hard to keep the lore's tone without requiring people to know it in order to get into it. When you know the lore or you play enough to get its feel and explore the back story, then you realize how amazingly they pulled it off. When you don't know it, it takes quite a while before it sinks into you and the most flamboyant bits (Geralt sexing anything with a skirt, people cursing like 90's Bronx) are put into context. For me, it only clicked around Witcher 1's third chapter and for many people this will be way too late. Yahtzee's review is a prime example of this. So, it's the price the devs have to pay for trying to pull this off.
 

distortedreality

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Merkavar said:
sorry to be attemptign to hijack the thread but anyone able to download the DLC or anyone know of a solution to get it to download?
I installed and registered the game today, didn't have any issue at all getting the day one patch or the DLC. Did it all through the launcher.

OT - am loving the game so far. The difficulty is unbelievable though - having just finished the first game I thought I knew what to expect. I was mistaken.

The only thing that's bugging me (well actually two things now that I think about it) is the fact that I have no cursor in-game. I haven't checked it out, so i'm not sure if it's a bug or not, but i'm finding it slightly annoying.

The second (and by far less annoying) is the texture pop-in that sporadically shows up. I'm sure this is a driver issue though.

Combat is a lot of fun, much more challenging than the first game. The game itself looks beautiful (running it maxed out apart from the ubersampling), and the characters are pretty well voiced from what i've seen.
 

Trolldor

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Ok, my only problem with the game is that goddamn part during the opening where you have to run from the dragon.

No, it's not a spoiler. One of the very first dialogue options - before you even know there's a dragon in the game - is "What about the dragon?"
 

Zhukov

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Trolldor said:
Ok, my only problem with the game is that goddamn part during the opening where you have to run from the dragon.

No, it's not a spoiler. One of the very first dialogue options - before you even know there's a dragon in the game - is "What about the dragon?"
Yeah, that's a pain.

If you haven't got past it yet, the trick is to get to the next wooden shelter as fast as you can. Just hack the crap out of the soldiers and run. Don't wait for the friendly NPCs.
 

Trolldor

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Zhukov said:
Trolldor said:
Ok, my only problem with the game is that goddamn part during the opening where you have to run from the dragon.

No, it's not a spoiler. One of the very first dialogue options - before you even know there's a dragon in the game - is "What about the dragon?"
Yeah, that's a pain.

If you haven't got past it yet, the trick is to get to the next wooden shelter as fast as you can. Just hack the crap out of the soldiers and run. Don't wait for the friendly NPCs.
No, the end of the prologue when you're running towards the bottom of the screen with Foltest.

It just seems that whether it hits you or not is random.
 

RA92

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PopcornAvenger said:
So far it hasn't seemed to make any kind of a splash here on the Escapist. A bit sad for such a stellar game. Is it because it's a PC exclusive release?
Yeah, I was wondering where the review is. RPS and Eurogamer has already put up theirs'.
 

Baneat

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Hammeroj said:
starfox444 said:
What's different about the mutagens this time around?
Haven't gotten far in the first game so I can't remember them, but from what I've worked out so far in this one, some of the talents have a mutagen slot in it. You get mutagens mostly as drops from monsters. Put the lime in the mutagen in the slot, and voila, you get some minor bonus to your stats.
Ah, I did it accidentally first time round.

How about these runes? How do I put them on my sword?
 

-Seraph-

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Baneat said:
Hammeroj said:
starfox444 said:
What's different about the mutagens this time around?
Haven't gotten far in the first game so I can't remember them, but from what I've worked out so far in this one, some of the talents have a mutagen slot in it. You get mutagens mostly as drops from monsters. Put the lime in the mutagen in the slot, and voila, you get some minor bonus to your stats.
Ah, I did it accidentally first time round.

How about these runes? How do I put them on my sword?
Runes and armor upgrades are easy to use. When you put your cursor over a Rune or armor upgrade, you'll notice the equipemnt slots will light up indicating that it's usable on that item (ie: Runes and oils for swords, armor upgrades for armor). It's just drag and drop onto the item you wanna upgrade, but it's permanent so be mindful of what you choose. The "dots" or circles beside that item shows how many upgrades it can take.

Applying oils is the same way, just drag it over the sword you want to apply it to and voila, your sword is temporarily boosted.
 

ImprovizoR

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Zhukov said:
The story is very average by video game standards. Which means it's garbage by the standards of other media. The voice acting is rather lacklustre, not bad exactly, but decidedly flat. The supporting characters are nothing special.
I have to disagree. The story is very deep, complex and emotional and choices you make influence the story more than any game I've ever played. The story is actually the best thing about the game.

Zhukov said:
Thing is, Geralt is the most blatant Mary Sue I have seen in quite some time. He's a tough, cynical badass with platinum hair and exotic eyes (gold with feline pupils in case you were wondering) who travels the world slaying monsters while being constantly pursued by amorous women. Also, he's an amnesiac with a tragic past. Oh yeah, and he has a slash scar across one eye, because apparently the developers were working off some sort of cliche checklist. His one saving grace is that he's generally a fairly nice guy.
You should definitely replay the game because Geralt is not blatant at all. He has a calm voice so that might give you that impression, but he has to make all of those tough choices and some of the things he says and does on his own indicate that he's definitely a well developed character.
 

bob1052

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Gametek said:
Zhukov said:
Thing is, Geralt is the most blatant Mary Sue I have seen in quite some time. He's a tough, cynical badass with platinum hair and exotic eyes (gold with feline pupils in case you were wondering) who travels the world slaying monsters while being constantly pursued by amorous women. Also, he's an amnesiac with a tragic past. Oh yeah, and he has a slash scar across one eye, because apparently the developers were working off some sort of cliche checklist. His one saving grace is that he's generally a fairly nice guy.
***************SPOILER********

He have no tragic past. He died fighting against a "pogrom" against non human, killed by a mere no one. with a fork. He still have this scare on the chest. Tha, a witch stole his dead body and stole gis soul from the dead itself, ressurectin him, but taking away his memory. For I don't remember the reson. Enough deep?

As for the story being shit on other media, it's a reap of from a book. Like harry potter videogame. And the book was good. As any fanboy will tell you.
You completely missed a huge part of the story

A witch didn't steal his soul from the dead. Yennefer, his once lover, brought him back from the dead after he died protecting non-humans from a genocidal mob in Rivia.

Eventually The Wild Hunt came and Yennefer was captured. He pursued the riders, encountering among others, Letho and the Witchers from the School of the Viper, until he managed to reach the riders of The Wild Hunt. In the end he sold his soul to the rider in exchange for Yennefer's freedom.

Anyone who can miss so much when it is one of the biggest parts of the story and is focused on so heavy really shouldn't even open their mouth about the story.
 

Jake Martinez

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First off I will say that the Witcher 2 is a good game.

However, it's only a good game because of the amount of effort that the developer put into it and not because everything was executed flawlessly. I hope that makes sense to people, but I suppose what I am saying is that there are several parts of the game that do not work very well, but you can ignore/tolerate them because they are so "close" to being good.

Combat for instance is a big issue with me. The learning curve is far too brutal on it and I can see many people throwing down the game in disgust after being repeatedly killed in the tutorial level. It gets better and more fun once you have more options available to you, but even then there are still many situations where you know that you "won" simply because of luck or because after dying once, you picked the correct "starting action", like throwing a bomb or laying a trap off screen. The controls are just so flaky that even when you think you are "good" at combat, you seriously wonder if you are... It feels impossible to master, which is the opposite of say the combat system in Arkham Asylum, which felt like it got more complicated and intricate (and more possibilities opened up) as you got more skilled with it. Nice try CDProjekt but no cigar.

The loot/alchemy system is kind of broken as well. Limited accessibility of formulas and components from chapter to chapter is a big problem and having the right stuff to make appropriate gear later in the game often depends on having the foresight to know which bits to save from earlier scenes (which is annoying - why should I worry about if I need some creatures eyeballs later in the game???)

Also, the voice acting and dialog are... well they are 80% great and 20% utterly fail. The biggest failing in this department is that often characters talk in really unbelievable dialog. I don't know if this is a translation issue, or if the game was written this way, so I don't know who to "blame" but there are more than a few exchanges of dialog that are utterly. There is also the issue with there being far too many characters with weird fantasy type names to keep track of and too many references to them. I felt like I had to crack open the journal and re-read the character biographies several times just to understand what Geralt or others were talking about at several times in the game. (And I would swear that he often acted/or spoke of people that he shouldn't have known about, or hadn't been mentioned before - I think these are continuity errors but I was so confused to start with it's hard for me to confirm)

Basically put - I would recommend the Witcher 2 to some of my friends. I wouldn't just unreservedly recommend it to anyone because frankly, it's not a game for everyone. That's okay because if anything has been proven over the last few years, it's that making games to appeal to the "broadest base" often leads to unremarkable products. They set the bar really high for their game and they didn't quite meet it, but what they did create is pretty darn good.

I'll leave all comments about Geralt's character and such to the rest of you guys - I don't find myself enthralled in this department, but that's okay I suppose. Like a lot of things in the Witcher 2, it's kind of a mixed bag - some brilliant bits and some "wtf?!?" bits thrown in as well.
 

Baneat

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Hammeroj said:
Baneat said:
Hammeroj said:
starfox444 said:
What's different about the mutagens this time around?
Haven't gotten far in the first game so I can't remember them, but from what I've worked out so far in this one, some of the talents have a mutagen slot in it. You get mutagens mostly as drops from monsters. Put the lime in the mutagen in the slot, and voila, you get some minor bonus to your stats.
Ah, I did it accidentally first time round.

How about these runes? How do I put them on my sword?
Equip the sword and see if there are any empty circles next to the icon. If there are, you can equip a rune. Works pretty much the same as the gems/runes in Diablo 2 - you just drag it on top of the sword; except you get a confirmation dialog box asking if you're sure you want to do it.

A little bit OT: Just finished the game. I knew it was shorter than the first, but damn, it's pretty short overall. The biggest flaw of this game is that it has no climax. It more or less just ends.
What level were you at when you finished?

I'm at the Kayran - And I put a sign damage rune on my suberb shortsword, does +sign damage enhance Axil and Yrden? The hadouken doesn't do much anyway, and Aard is laughable
 

CommanderKirov

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Right, one note on the whole amnesia thing.

It's only done for the convinience of international market. Geralt is a quite well known fantasy character in Poland there were ton of books with his adventures that explain the character and reasons behind it quite well.

But the game writers felt that a person going into the world without knowing the mythos in the books would be confused enough to have a character that feels so defined and full of history.
 

Baneat

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Hammeroj said:
Baneat said:
Hammeroj said:
Baneat said:
Hammeroj said:
starfox444 said:
What's different about the mutagens this time around?
Haven't gotten far in the first game so I can't remember them, but from what I've worked out so far in this one, some of the talents have a mutagen slot in it. You get mutagens mostly as drops from monsters. Put the lime in the mutagen in the slot, and voila, you get some minor bonus to your stats.
Ah, I did it accidentally first time round.

How about these runes? How do I put them on my sword?
Equip the sword and see if there are any empty circles next to the icon. If there are, you can equip a rune. Works pretty much the same as the gems/runes in Diablo 2 - you just drag it on top of the sword; except you get a confirmation dialog box asking if you're sure you want to do it.

A little bit OT: Just finished the game. I knew it was shorter than the first, but damn, it's pretty short overall. The biggest flaw of this game is that it has no climax. It more or less just ends.
What level were you at when you finished?

I'm at the Kayran - And I put a sign damage rune on my suberb shortsword, does +sign damage enhance Axil and Yrden? The hadouken doesn't do much anyway, and Aard is laughable
I hardly ever used them, maybe once or twice. But they don't really do damage, do they? Doubt they get the bonus. And even if they do, stacking the bonus damage should not be done for these skills, but rather for rest of em.

I was something like level 30.
Axil does damage in the sense that it's hella disruptive and the MC'd mob attacks the others, doing damage to them. The only damaging sign (Directly) is Igni, so if they just meant Igni wouldn't they have put "+4 Igni damage" on the rune rather than "+4 sign damage"?

The game's pretty fuckin long if I'm only level 7 and you finish at 30

Completely happy with its length.