The worst game you have ever played.

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Scypemonk

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Sep 26, 2007
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As the title says this thread is about the worst game you ever played.

This is NOT the most dissappointing game you have ever played, or one from a franchise you hate, but one that was lame, stupid, a complete waste of money, ugly, and absolutly horrible. Simply put, a game that was just plain bad in all catagories, and failed to get some of even the most basic things right.


Worst game i played myself, has to be Halloween 3d.

No reason to belive you have heard of it, 'cause its one of those titles that goes directly to the bargain bin, i myself got it as a present. Practicly you are some faceless, person who goes into some crypts, and kills monsters, for the reason being cool, or so it would seem, because you give a shit about the treasures buried there.

The variety in monsters tells something of the developers, creative sense. You get brown zombies, brown zombies who shots spikes, mummies, mummies that shots fireballs, bats, giant spiders, some yeti-like creature, and giant scorpions. The AI consisted, of run towards player stop if you meet wall, if you can shoot stand still and shoot every 3 seconds. The bats were an exeption however, as they only flew in a straight line until they meet a wall or the player, were they turned 180 degrees, and repeated the process.

There where 4 weapons, a sword, a crossbow, a bomb launcher, and a muskeet. The launcher was quite fun, except that it was stupidly overpowered, and had nearly limitless ammunition. The leveldesign consisted of rooms, connected with hallways in random fashion, into a huge repetetive maze of stone, and basicly what you had to do was to run around, and kill all monsters. What made this horrible was the fact that you had to look through every corner of the level, which looked the same anywhere you where, leading you into seemingly endless rows of dead ends, and even more anoying, was the fact that all enemies, had about 50% chance to spawn a new one where the old died, up to 30 seconds later, and of course you had to kill it too, to finish the level.

There were about 20 levels, and i did 5 of them. I still have the game, but i honestly i rather go watch paint dry. And by all means, no mather how much you hate yourself, don't play this game, it will make you feel even worse, especially if you try to finish it.


That was my contribution, whos next.
 

rawlight

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Sep 11, 2007
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I'd have to say Trespasser.

I hadn't really heard anything about it but a friend of mine bought it. He really liked it (buyers remorse I'd imagine), but I thought it was just the worst game I ever played. It was a FPS based on the Jurassic Park book/movie/cash cow. I don't even know where to begin. To see how much health you had you had to look down your shirt (you were a woman with ample polygonal breasts). You also had almost no means of defending yourself and spent most of your time running for your life from velociraptors.
 

Robomanjr

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Oct 25, 2007
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Probably Spyhunter for me, i down right loathe the very existence of that game, first off I'm not a big racing fan to begin with, then you add guns into the equation mess the controls up then make it so you have to do everything within some magically stupid time limit or something.
 

purifiedinfire

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Nov 18, 2007
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panzer dragoon orta. i realize a lot of people liked this game when it came out, but icant stand it. its basically the same thing for ten levels then its done. the story was.... uhmm... almost non-existent, and you couldnt even controll where ur character goes. you go in a straight line shooting baddies till the boss at the end of the level. total waste of 50 bucks.
 

jadedcritic

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Nov 21, 2007
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Slaughter Sport for the Sega Genesis. To be honest I don't completely remember why it was so awful anymore - it was 15 years ago. What I do remember is that I hated it so much that I turned around and traded it for credit less then 2 hours later
 

MichaelAB

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Nov 21, 2007
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I would have to say Drake of the 99 Dragons for the Xbox. Every time I seem someone about to pick it up in the bargain bin, I have the urge to hurl ninja stars at their hands to make them drop it. The camera is terrible. The enemy AI is only slightly better than the AI for the buildings. The controls just barely work. My theory is that this game was designed by someone who hates gamers.
 

InsanityManifest

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Nov 14, 2007
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Worst game I ever played...

Mobile Suit Gundam: Journey to Jaburo.

Granted, the game was one of the first to roll out for the PS2 but, it was just plain bad. It took a million and one shots to kill anything larger than a parked car. The timed missions all felt like they were based on luck rather than skill. Sure, it was neat to drive just about every single MS created in the past couple of years but you couldn't use them in single player which took a lot of fun out of it. It was like being locked in a room with a lifetime supply of viagra and a bottle of lotion, i.e. pointless.

It seemed like a game made for fanboys, nothing more. Considering the better mech games that eventually game out for the PS2 like the Armored Core series...JtJ just stunk...Zeonic front was awesome though.
 

innocent42

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Nov 3, 2007
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I pride myself on being a discriminating game purchaser; I only purchase games after they've been out for a few weeks and I've seen a review or two and/or talked to some people who have played it. The Orange Box was the one exception, and we all knew that one was going to be awesome. Since I'm the kind of person who likes to get a good amount of fun for their money, I also like collections (the Orange Box also being a good example of what I'm talking about here.) When the Star Wars: Best of the PC 5 game collection hit Best Buy for only $40, I was quick to pick it up. It was certainly worth the price for Republic Commando and Jedi Outcast (I already had KOTOR, of course) but there were also two other games in the box: Empire at War, and Battlefront. Battlefront is actually quite fun on the XBox and PS2, but on the PC it's incredibly easy and rather simplistic, a quick recipe for boredom. Empire at War was a bit of a letdown, but since we're not talking about those, I'll say that Battlefront was the worst game I have ever bought/played regularly. I am sure there are worse ones that my friends and I have wasted an hour or two on late at night with chips and Xboxes, but I don't think they count if I can't even remember what they were about. Battlefront is hardly a bad game, but it doesn't approach the depth and satisfaction of just about every other game I own.
 

blizzardwolf

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Nov 24, 2007
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Hmm... I've played so many games that I'm actually having trouble remembering what sucked and what didn't, so I've just listed the top 3 I could remember. In descending order:

Number 3: Xenogears (Playstation)

This game really was all that and a bag of chips. An enticing story, with innovative (for the time) graphics. My only issue, indeed my biggest gripe and most compelling reason for this listing, is THE FUGGIN B****** CAMERA!

For an RPG that involves physical activities such as leaping to hanging ropes and over gorges, the camera seemed criminally against you the entire game, refusing to align itself into even a marginally helpful position, and turning that "leap of faith" gameplay into "leaps of promised doom".

It's amazing how much one aspect of a game can affect all the others, but this single design malfunction successfully ruined the entire gaming experience, taking what should have been a memorable RPG adventure, and transforming it into a long, protracted experiment in the controller-breaking effects of hair-pulling frustration on the average gamer.


Number 2: Red Dead: Revolver (Playstation 2)

I've been looking at online reviews of this, and from the way reviewers and gamers have been falling all over themselves to fellate it in turn, I can only conclude they must have played a completely different game which just happens to have the same name. Because I played a buggy, cockjobbed, infantile mess I quite literally wouldn't have taken for free, and which eventually found better use in my life as a coaster.

Camera seems to be the most consistently recurring problem with games that are rushed and released half finished, and Red Dead: Revolver is no exception, but by no means is the camera the worst flaw it has to offer. Between a control scheme like a math test, which turned something as trivial as SHOOTING into a collegiate game of memory, pisspoor A.I., pitifully slow movement, and enough bugs to fill a jungle, I can only reason that the people who reviewed this game were all masochists hired by Rockstar.


Number 1: Superman 64 (Nintendo 64)

This game's become infamous since its release as a picture-perfect example of what NOT to do to your company. Tidus, the makers of the game, disappeared from the face of the earth after its release, and good riddance. Playing Superman for any amount of time was akin to listening to nails on a chalkboard, played over a sixteen speaker surround sound system.

The graphics were blocky, like playing LEGO Superman, but without the intentional humor, and with at least half the game's graphic engine devoted to the production of fog. The controls were the most jerky and unresponsive I've ever encountered in a game, and the Man of Steel took bullets like a man of flabby, beer-soaked abs. Tidus took the valued image of Superman and chucked it out the window of a speeding van, then backed over it a few times for good measure.

I take it back. This was easily the worst game I've ever been subjected to.
 

OrenA

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Sep 14, 2007
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Portal.
...
...
...

Sike! Be honest now, did anyone choke on whatever they happened to be munching on when they read that?

Hmm... Worst game I ever played, thats a tough one. To be honest my memory of the games I play isnt that good, but for now I'll go with Star Trek: Encounters.

I know Star Trek games, with a few exceptions, are hardly the sharpest tools in the shed. But this one took the cake. You basically play through the same levels 5 or six times. Only the Defiant and the Klingon Ship provide any difference in play style or abilities. The story is practically non existent.

The Combat levels are so piss easy that I started to play them one handed while making out with my girlfriend... Ok so I didn't have a girlfriend then, but if I was playing the game now, thats what I would do.

The only levels that aren't piss easy are so ridiculously hard as to make them almost impossible to beat. You would think this would be a good thing, but 90% of the time, the difficulty was due to random factors completely beyond your control. In fact, some levels were actually impossible to beat if the random obstacles spawned in the wrong place.

The game isn't even true to the Star Trek universe. At all. I almost started to cry right about the time Voyager shredded a Borg cube with one phaser blast.
 

L4Y Duke

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Nov 24, 2007
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Hey there. This is my 1st post on Escapist, so please forgive me if I break any unspoken rules or something.

Anyway, the worst game I have ever played would probably be Crash: Twinsanity.

Before Twinsanity, I had been an avid fan of the Crash Bandicoot series, in both the Naughty Dog and post-Dog stages. But, when Twinsanity came around and altered the classic Crash formula, well I never really forgave them for that.

The Aku Aku masks now protected you from almost nothing, the music ranged from passable to deafingly terrible, gems were reduced to unlocking extras (which you could use to get a sneak-peak at upcoming cinematics and bosses), there were plenty of gameplay glitches and there was no reason to collect all the boxes anymore, aside from getting Wumpa fruit.

Playing Crash Tag Team Racing made me feel better about the future of the series, but Twinsanity has made me think twice about getting any further Crash games.
 

GloatingSwine

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Nov 10, 2007
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blizzardwolf said:
Hmm... I've played so many games that I'm actually having trouble remembering what sucked and what didn't, so I've just listed the top 3 I could remember. In descending order:

Number 3: Xenogears (Playstation)

This game really was all that and a bag of chips. An enticing story, with innovative (for the time) graphics. My only issue, indeed my biggest gripe and most compelling reason for this listing, is THE FUGGIN B****** CAMERA!

For an RPG that involves physical activities such as leaping to hanging ropes and over gorges, the camera seemed criminally against you the entire game, refusing to align itself into even a marginally helpful position, and turning that "leap of faith" gameplay into "leaps of promised doom".

It's amazing how much one aspect of a game can affect all the others, but this single design malfunction successfully ruined the entire gaming experience, taking what should have been a memorable RPG adventure, and transforming it into a long, protracted experiment in the controller-breaking effects of hair-pulling frustration on the average gamer.
I take it you didn't get to the second disc, where all that dungeony stuff and any shred of interactivity gets replaced by a picture of your character, the whiniest little tosser in gaming, sitting in a chair whilst screens and screens of exposition scroll past because they ran out of development time.

Or the bit where the bad dude tries to punish you by crucifying not your characters, but their robots. Excuse me? How is that supposed to be even inconvenient? It's a giant fucking robot!

Or the fact that a game with approximately three billion lines of very badly translated dialogue has a text scroll speed that stretches the description "snail like" beyond any sensible point.

Xenogears is awful, but you haven't even picked up the reasons why it's awful, just a minor niggle that stops you seeing the true awfulness.
 

GrowlersAtSea

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Nov 14, 2007
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An oldie but not so goldie.

Friday the Thirteenth on the NES.

A complete exercise in frustration and bad game mechanics. You walk around as one of six counselors (that count as your lives, when one dies you moved onto the other, and when they were all dead it was game over) trying to accomplish inane goals like light up a number of fireplaces for some reason.

You wander around outside and are attacked by Jawa looking zombies that pop out of the ground an assail you, which you throw objects at to defeat. There's a map but it doesn't help, despite the game being a sidescroller it was very easy to get lost. When you got to the inside stages (where most of the missions forced you to go) it changed from a sidescroller to a a view from behind the character, and when you used the directional pad it would show you a different part of the room you were in or a separate room. The cabins tended to go: Fireplace, Window, Wall, Door, Fireplace again, Jason!

He would just appear out of nowhere to beat you up. I guess they were boss battles but they weren't all that hard, just annoying that he would pop up seemingly randomly outside or inside and you would have to throw little objects at him until he died, of course to come back later.

Just an annoying and frustrating game. NES was full of them, but it was a classic in the sense of how bad it was...
 

GloatingSwine

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Nov 10, 2007
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Yeah, I remember the AVGN review of Friday 13th. He's picked up some real stinkers on those video reviews. (For those that don't know, The Angry Videogame Nerd is one of the features on ScrewAttack.com, he picks up and plays some of the foulest games of all history, and mercilessly insults them. Like Yahtzee, but with more incoherent profanity and more NES games)
 

Soulspawn

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Nov 24, 2007
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god, i rarely buy bad games, or games that let me down, i know what i like and i get, i do take leap of faith with a few gems out there but ive either a) know about them for ages or b) been told about them being good.

It would have to be the 'redo Combat upgraded revamped new game experience StarWars Galaxies' this game started out great, then they decided it be a good idea to f** every user in the rearend and do a Combat upgrade which ruined most crafting profesion made every jedi cry and reduce the server pop to about 200 per server. as well as ruining the econemy, as for solo play it vanished complete, maybe a good or bad thing everyone likes to go soloing.

that wasnt the end of it then they decided ops we did this wrong and redid the game total calling it the New game experience, it was a totaly new game instead of earning jedi you picked it as a starting profession it was awful, i didn't think it was possible for a good mmorpg with a solid crafting a good social aspect and a soso combat system to become such a poor game in such a short time i hope its a lesson for all mmorpg companies out there.

people like small changes but when you f*** us over we dont like it and leave
 

davidboring

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Nov 24, 2007
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I think it might have been the newest Tenchu on the 360... I never knew, for example, that Samurai in feudal Japan had invisible thermal vision goggles and wore them at all times. Which really helps when you're hiding in the shadows.

I love returning gifts for credit.
 

Moe The Bus Driver

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Nov 24, 2007
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I once played the Action 52 bundle by Active Enterprises for the NES. Games like that make me wonder how console gaming has managed to survive to become what it is today. Though I suspect it may have something to do with players like myself.
 

neurohazzard

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Nov 24, 2007
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To the best of my memory, dark reign 2 was the worst, mostly due to the A.I., difficulty finding ones way around, and vague objectives.
I gave my men the nickname "team yahoo" for the three or so missions I played, before giving up after the fourth or fifth time they decided that a simple move order actually meant "go half way and then suddenly turn and run at the nearest heavily fortified enemy base in a nice long line", which wouldn't have been as bad were it not for the fact that:
1. I only had a few units which I had to link up with a base that needed to be rescued before I could build anything
and 2. if you re-ordered them to move away from the enemy base mid-suicide charge, they'd take a couple steps, and then promptly turn around and resume their damn suicide charge...little bastards
 

Annom

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Nov 7, 2007
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Well I played E.T. for the atari, but everyone knows how bad that game was, even the guys at atari took a bunch of the E.T. games into the desert and buried them.

I also played superman 64, my friend came running over when he got it... super excited to be playing as the man of steal, but after the first "training mission" we played something else.

but the worst game I can remember (besides the ones already listed)would be a Zelda game, actually 3 Zelda games bottom my list of crap:

I can honestly say their was very few things right about these games.

http://en.wikipedia.org/wiki/Zelda%27s_Adventure
http://en.wikipedia.org/wiki/Link:_The_Faces_of_Evil
http://en.wikipedia.org/wiki/Zelda:_The_Wand_of_Gamelon