The Worst Part of the Best Game

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clericwithnolife31

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Sep 16, 2009
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Freya in Star Ocean : Till the End of Time... hardest level appropriate boss ever...... or endgame aion raids.. I'll leave it at that
 

GrinningManiac

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Jun 11, 2009
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Evil Genius

when your heat (attention you attract by commiting many crimes in a short space of time) gets too high, they send in soldiers

soldiers will walk about and get into your base. However, if something like a Door (heaven forbid) gets in their way, they'll shoot at it rather than try and bypass it.

Then the door exploded

The explosion hurts the soldiers. This puts them on full alert, and they will shoot at EVERYONE they see, even innocent hotel staff attempting to extinguish the flames of the explosion they JUST caused

I either waste scores of lives taking down these meatheaded sociopaths, or I let them lead a fighting retreat to the helicopter compound, whereupon they return to the wider world and raise my heat TRIPLE-FOLD, presumably by telling hyperbole of evil, sentient, explosive doors.

This sends in larger amounts of better trained soldiers (better trained means they kill more people faster, not that they are in any way capable of rational thought)

I can understand punishment for letting my heat rise, but the punishment is a random culling, expensive damage to equipment and a further heat rise? come ON!
 

A random person

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Apr 20, 2009
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LordNue said:
Random argument man said:
The old JRPGs had one cliché that bugged me to this day: Ghostships. There's always a ghostship in there.
FF6 had a ghost train. You could kill it : )
Not to mention lift it up and smash it against the ground while it's moving. That fight was awesome, wasn't it?
 

OmniDesol

The Ultimate Omnimancer
Dec 28, 2009
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urgh76 said:
But what really takes the cake is at the end of Sonic Heroes

1: the boss is super easy and you look gay while fighting it

2: RIGHT BEFORE THEY GO TO FIGHT Sonic says: "Alright guys! Let's show him the real superpower OF TEAMWORK!"

way to ruin your image forever sonic
Well, if it wasn't that it would be EVERY OTHER SONIC GAME THAT CAME AFTER IT. And Sonic Adventure/ Adventure 2, as well.

Seriously, Sonic is like the guy who is continually driving on the wrong side of the road, towards opposing traffic. If he happens to miraculously dodge ONE car, he's inevitably going to hit any of the oncoming cars eventually.
 
Sep 18, 2009
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This isn't my favourite game but one of them.

In L4D2 were you can smash a head open with a baseball bat. Completely. And its not that bad but also the Tonfa is only slightly smaller and that dosen't even make holes and some things Survivors can't do completely contradicts the epic sted head smashing baseball bat heads. THEY CAN'T EVEN PULL THEMSELVES UP LEDGES. Now I know this is for game mechanics, and I don't wanna sound narky but I neeeded to shout it somewhere. Thank you HUU DUUR-random name.
 

nathan-dts

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Jun 18, 2008
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Crash Bandicoot 2: Cortex Strikes Back had one flaw. It ended. It's painful that Naughty Dog lost the IP and then they made games like Twinsanity and Crash of the titans. Same goes for Spyro. Also, why did Ubisoft stop replace Rayman with a party game with hyperactive rabbits?
Oh and whoever developed Croc and Croc 2, why didn't you make a 3rd?

You shooter fans, I hate you all you killed platformers and replaced them with Call of Duty: Generic Warfare and Halo 62: Same as the last one (which was also shit). Now all we've got is Ratchet and Little Big Planet. :(
 

Cowabungaa

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Feb 10, 2008
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Some of them:

- Borderlands using Gamespy, and having a horribly done multiplayer in general. I'm sure it's gazillion times more fun with 3 mates than alone, but you have to jump through (flaming) hoops to actually get you all together.
- Backtracking in Metroid Prime.
- Escort mission in Bioshock.
- Riding that flying dinosaur near the end in Starfox Adventures.
- Fighting Titan henchmen in Batman: AA.
- Cortana level in Halo 3.
- Favela's in MW2.
- Random crits in TF2.
- Everything other than the plot and character important things in Mass Effect.
- Vehicles in the Unreal Tournament games.
- Most bosses before the last one in various WoW raid instances (best example, Serpentshrine Cavern, Lady Vashj is a fantastically fun fight, most bosses before her are dull as hell). O and trash mobs as well, oh the drudgery, oh the respawns!
- The cliffhanger on the end of Golden Sun, knowing that it would take very long before I could play 2. WHY MUST YOU TEMPT ME!!!
Furburt said:
Well, Mass Effect is damn good, but the mako!
The Mako? Hell I loved that thing compared to every godsdamn planet other than the one's important to the plot. That game gave you no reward for exploration whatsoever, a really bad thing in an open world RPG.
bartholen said:
Half-Life 2 is a great game, but the motor boat section fairly early in the game just fucking sucks. I barely knew where I was going and why I was supposed to care, and it was so overly long and boring it ruined itself completely.
Strangely, that was my favourite part of the game. That chopper chase was movie-level intense, not to mention the very satisfying final battle. Who's hunting down who now huh, HUH?!
Radu889 said:
The fact that Dawn of War 2 uses windows live.
Yes yes yes yes yes and yes again. I love that game, and I'd love to play it more often, but GFWL has decided that it hates my guts and often plainly refuses to connect.
 

Darth Pope

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Jun 30, 2009
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Playing as Ashley in RE4. Albeit it was short, it still doesn't change the fact I hate jigsaw puzzles.

The last boss of DMC 3 on Dante Must Die is just...ugh. I can't describe the rage and frustration. I thought I was going to hurl my PS2 through the fabric of reality.

Protecting Peter Puppy in Earthworm Jim. It was my first escort mission, but mercifully, for all the games I've played I've come across surprisingly few escort missions.

Chronicles of the Sword in Soul Calibur III.

Katamari Damacy and it's infuriating shortness.

The inevitable presence of a game breakingly unfair mountain of HP that Square tries to pass of as a boss in every Final Fantasy. (I'm looking at you Yiazmat and Omega.)

Ecco the Dolphin is probably as close as I've seen a game come to striking the balance between being hard enough to give you an incredibly satisfying feeling of accomplishment, and making you rage quit gaming for the rest of your days. If you loose to the final boss it sticks way back at the beginning of the previous level, The Machine. It's one of those damn forced scrolling levels where you die if you get stuck between an object and the edge of the screen.
 

sirdanrhodes

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Nov 7, 2007
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Saints Row 2, seriously, there were too many bugs to make me be ultra happy. I am only mega happy with the game.
 

Callisto49

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Nov 6, 2009
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Vrex360" post="9.166770.4439079 said:
There's a running consistancy in the Halo trilogy (not counting spinoffs) of many great levels that are fun to blast through but that there is always that ONE level that everyone seems to hate.
Halo CE: The library
Halo 2: Sacred Icon
Halo 3: Cortana

These levels are notoriously hated among Halo fans and other gamers alike.

I agree completely, although I do play through 'Cortana' every now and again just for the cinematic in which you finally get her back.

EDIT: For some reason, quoting's gone screwy on me.
 

Katana314

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Oct 4, 2007
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Half-Life 2...
The freaking boring cutscene levels. They're amazing to watch once. But a lack of any ability to skip that part makes it a real buzzkill.
Team Fortress 2...
The players. I always seem to be the TOP player on the LOSING team. It's like the game is taunting me with "Your best isn't good enough!"
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
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Hmm... well with Dragon Age, the one aspect of it that I really didn't like were all of the random crashes and graphical glitches.