TheAce Reviews: Mount and Blade: Warband Review

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TheAceTheOne

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Okay, guys and girls, this is my first review for the Escapist. I did a few on another site, thoroughly enjoyed it, and I want to get back with it. Lemme give you a quick breakdown on how my reviewing process works. I review by taking the different areas of a game, like music, graphical presentation, gameplay, and sometimes others (depending on how fancy I'm feeling), and reviewing them separately. Rather than average the score at the end of the review, I try to talk about how well the different features come together. Simply, I review different parts of the game and then review the game as a whole.

Now, onto the main event. Medieval fantasy settings are pretty common, aren't they? In any media, they seem to be one of the standby settings. Whether its a Tolkeinesque high fantasy or something different, it's still a fantasy setting. Mount and Blade: Warband is set in a low-fantasy setting, one without the spells and dragons and mythical beasts that one would find in The Elder Scrolls Oblivion or Dungeons and Dragons. With my review of Mount and Blade, I'd like to try to tell you all whether the game should ride away on the quick horse outta town, or whether it's the gonna come out standing once the dust has settled. Aaaand away we go! Starting with Graphics...

Graphics: 6/10
Okay, the graphics... aren't very pretty all the time. The environments can be kind of blocky and low quality. Not that this has an effect on the gameplay, mind you. But I'll get to gameplay in a minute. The graphics don't hold up compared to many of the games of today. That's my only real gripe with the game, though.


The character models are quite nice at times, but when you look at them up close in game, they're rather flat looking, with there being no real texture to the chainmail armors. The plate mail doesn't have a shine to it, and on a whole, the textures look old. This picture above was one of the better ones I could find, showing the graphics at what is up there with their best. (Above picture is courtesy of GameSpy, and belongs to them.)

Sound: 7/10
Another area where there's a minor failing: Sound. I found myself playing some Dark Moor or some symphonic metal in the background with the in-game music turned off and the battle sound turned up. The reason? Well, I had a hard time hearing the in-game music all the time, although when I did hear it, it was wonderful. The sounds of battle are what set this above a 5 or a 6, though. I always feel a thrill when I watch my group of armored grunts charge into battle, screaming like maniacs. The feeling of deadly combat is intensified when they're actually engaged in combat, with men groaning their last breaths, to screams of victory and anguish. It left a wonderful feeling, and added depth to the combat scenarios.


Imagine this kind of thing happening all over the battlefield, with troops letting out screams of "oaaaaaagh!" and "Yeaaaagh!" and whatnot. It's not as annoying as it sounds.

Gameplay: 9/10
This is where the game really shines. The goal of Mount and Blade: Warband is to rule the country. The entire country. And it's a sandbox. You decide how you play. You can side with usurpers to depose kings, pledge allegiance to a king on your own and work for him, form your own faction and alliances as you see fit, marry into nobility, or just be a petty bandit. It's got a simple charm to it. It may be confusing at first, and can be rather difficult, but once a player gets the hang of it, they should have a blast. The player, while not the hero, is one of many. Counts and Kings all have allegiances and goals, and the player can use these to manipulate the rulers of the region. Devious players may choose to spark a war by igniting a border conflict. The kingdoms all have unique strengths and weaknesses. Some have strong archers, others focus on axes and close range combat. There are some minor annoyances, such as the fact that it's hard to keep track of lords and ladies, and that you'll have to watch your party's hunger level and keep them supplied with food, but those aren't that hard to get over. The combat engine takes some getting used to, as it's in first person, with an optional (albeit kind of shoddy) third person mode, but once a player is used to it, it can be loads of fun. Another little touch I really love is that when the player is wounded (the player is wounded when they lose all their health, but they can't die) on the field of battle, if they're in first person, it remains in first person. This is a nice little touch, and I wish more games would throw that kind of thing it. The first person combat system in M&B:W is, in my opinion, on par with The Elder Scrolls: Oblivion's. From castle sieges to random skirmishes, they're fun to be involved in due almost entirely to the combat system. In the pictures above, the forces look rather small. But that doesn't mean that every skirmish or battle will have 6 guys on either side. In my experience, I faced battles of 100 and more men attacking each other. By that, I mean 100 men on each side. Not a 50 on one side, 50 on another type of division.


All armor and weapons appear cosmetically on the character, as well, and they can look pretty cool.

Overall: 9/10
That's right, this game gets a 9 of 10. Quick recap: This is based on my overall enjoyment with the game, not an average of the above scores. The game started out really small, development wise, and I actually played a demo of the original Mount and Blade. It grew into Mount and Blade: Warband, which is by far one of the best medieval games I've ever played. It eschews spells in favor of political intrigue, tosses dragons to the wind in favor of a great, realistic setting, and is better for it. As a final note, I just realized that while I wrote this review, Mount and Blade: Warband was minimized on my computer, waiting for me to get back to it. Perhaps I should. I highly recommend this game, even despite the lower quality graphics and the occasional lack of in-game music. If you liked TES IV: Oblivion's first person combat, but felt it wasn't satisfying enough, you should try Mount and Blade. If you want political intrigue, then give this game a shot too. It's definitely worth it.

Thanks for tuning in to my review, and I'll probably be doing more from time to time. TheAceTheOne also known as TJ Hamil , is a gamer and amateur reviewer from Illinois. Contact me at my Escapist Profile to give me feedback and review requests, should you have one. I hope you've enjoyed my first review for The Escapist. Thanks again!

Comments are welcome~
 

Apprentice88

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rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
 

WolfThomas

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TheAceTheOne said:
If you have any feedback, I'd love to hear it.
Yeah, No thread bumping /joking

But seriously it's a good review, I have spent too many hours playing it (I've sucessfully united the whole of Calradian into my Commonwealth, over three in game years).

Good advice is to find a battle size changer program or failing that mod the battle size aspects yourself. Having battles with roughly 200 soldiers on each side completely changes the tactics both in the field and in sieges. Units like Archers that may seem useless when there's only a dozen, slaughter when there's fifty firing volleys, a solid shield wall of more than a hundred men can stop a cavalry change dead in it's tracks. Then nothing better than riding along seeing the shields of several lords all together in one long line, spotting the veteran soldiers carrying your very own. It's also incredibly epic, I actually turn down the graphics (well more stuff like corpses and ragdolls) so that I can squeeze the largest number of men onto the screeen, it's beatiful to see endless volleys of arrows cut into a vast horde of besiegers.

I love that game.
 

John the Gamer

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It's worth buying, but I'd say: Also buy the With Fire and Sword version (http://www.paradoxplaza.com/games/mountblade-with-fire-and-sword)
You get to use guns in it, making it more fun, though also more difficult. Both games may not be without problems, but I prefered them over dragon age or oblivion, and that should say plenty.

 

Mr Fatherland

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I love this game, even running it on a lower graphics setting. I actually found the 1st person pretty shit so I play in 3rd person. But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. The amount of mods made for it also ensure that if you get bored of the vanilla setting you can just download something else and voila, you're an invading Roman force. Truly a great game.
 

TheAceTheOne

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Jason Prentice said:
rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
Seconded. Look for it on sale, but if it's not, then I'd buy it full price. It's an absolute blast to play, one of the best games I've seen lately.

Mr Fatherland said:
... But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. ...
The feeling of being the lead in a cavalry charge, where it's your 43 against their 151, is an incredible feeling. It gets better when a desperate tactic like that works. There's a great atmosphere in the battles, like I said in my review. I forgot to mention in my review: The blades actually feel like they're connecting. Not like Oblivion, where it felt like, as someone (I forget who) said, the target had a heart attack from the excitement.. When a sword swung from a horse hits a dude in the brain cage, it feels realistic.
 

Nikolaz72

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TheAceTheOne said:
Jason Prentice said:
rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
Seconded. Look for it on sale, but if it's not, then I'd buy it full price. It's an absolute blast to play, one of the best games I've seen lately.

Mr Fatherland said:
... But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. ...
The feeling of being the lead in a cavalry charge, where it's your 43 against their 151, is an incredible feeling. It gets better when a desperate tactic like that works. There's a great atmosphere in the battles, like I said in my review. I forgot to mention in my review: The blades actually feel like they're connecting. Not like Oblivion, where it felt like, as someone (I forget who) said, the target had a heart attack from the excitement.. When a sword swung from a horse hits a dude in the brain cage, it feels realistic.
Battlesizer.. The feeling of your 150/500 Cavalry charging against their ranks in a counterattack against the army of 600/7895 Infantry and Cavalry and Archers. . . The battle dragging out for hours. Them retreating to fight again. You retreating to fight again. The last stand of your remaining 23 Cavalry. The proud charge down the hill. And the arrow hitting you in the chest taking you off the horse as the last man in your army on the field. And there the uprising you had going as a self-proclaimed king failed when all the fkin lords banded together to attack your last city of Prawen.

Nothing beats Swadian Knights. . . Cost me 500-600 Each though.. So an army of 500 of them cannot be recommended.
 

Exterminas

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I remember buying the game and suddenly, some months later I had ramped up twohundres hours of playtime... Without having won the game once...
 

TheAceTheOne

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Nikolaz72 said:
TheAceTheOne said:
Jason Prentice said:
rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
Seconded. Look for it on sale, but if it's not, then I'd buy it full price. It's an absolute blast to play, one of the best games I've seen lately.

Mr Fatherland said:
... But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. ...
The feeling of being the lead in a cavalry charge, where it's your 43 against their 151, is an incredible feeling. It gets better when a desperate tactic like that works. There's a great atmosphere in the battles, like I said in my review. I forgot to mention in my review: The blades actually feel like they're connecting. Not like Oblivion, where it felt like, as someone (I forget who) said, the target had a heart attack from the excitement.. When a sword swung from a horse hits a dude in the brain cage, it feels realistic.
Battlesizer.. The feeling of your 150/500 Cavalry charging against their ranks in a counterattack against the army of 600/7895 Infantry and Cavalry and Archers. . . The battle dragging out for hours. Them retreating to fight again. You retreating to fight again. The last stand of your remaining 23 Cavalry. The proud charge down the hill. And the arrow hitting you in the chest taking you off the horse as the last man in your army on the field. And there the uprising you had going as a self-proclaimed king failed when all the fkin lords banded together to attack your last city of Prawen.

Nothing beats Swadian Knights. . . Cost me 500-600 Each though.. So an army of 500 of them cannot be recommended.
Wow, that's pretty hardcore. Does the mod work on Warband, or just vanilla M&B? I had a mod that worked on vanilla M&B, but not on Warband.

Exterminas said:
I remember buying the game and suddenly, some months later I had ramped up twohundres hours of playtime... Without having won the game once...
That's how it's gone for me, man. And I don't regret any of it.
 

Nikolaz72

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Apr 23, 2009
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TheAceTheOne said:
Nikolaz72 said:
TheAceTheOne said:
Jason Prentice said:
rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
Seconded. Look for it on sale, but if it's not, then I'd buy it full price. It's an absolute blast to play, one of the best games I've seen lately.

Mr Fatherland said:
... But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. ...
The feeling of being the lead in a cavalry charge, where it's your 43 against their 151, is an incredible feeling. It gets better when a desperate tactic like that works. There's a great atmosphere in the battles, like I said in my review. I forgot to mention in my review: The blades actually feel like they're connecting. Not like Oblivion, where it felt like, as someone (I forget who) said, the target had a heart attack from the excitement.. When a sword swung from a horse hits a dude in the brain cage, it feels realistic.
Battlesizer.. The feeling of your 150/500 Cavalry charging against their ranks in a counterattack against the army of 600/7895 Infantry and Cavalry and Archers. . . The battle dragging out for hours. Them retreating to fight again. You retreating to fight again. The last stand of your remaining 23 Cavalry. The proud charge down the hill. And the arrow hitting you in the chest taking you off the horse as the last man in your army on the field. And there the uprising you had going as a self-proclaimed king failed when all the fkin lords banded together to attack your last city of Prawen.

Nothing beats Swadian Knights. . . Cost me 500-600 Each though.. So an army of 500 of them cannot be recommended.
Wow, that's pretty hardcore. Does the mod work on Warband, or just vanilla M&B? I had a mod that worked on vanilla M&B, but not on Warband.

Exterminas said:
I remember buying the game and suddenly, some months later I had ramped up twohundres hours of playtime... Without having won the game once...
That's how it's gone for me, man. And I don't regret any of it.
Warband.. With some performance decreasing mods installed as to trade Graphics/Numbers.
 

TheAceTheOne

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Nikolaz72 said:
TheAceTheOne said:
Nikolaz72 said:
TheAceTheOne said:
Jason Prentice said:
rabidmidget said:
Damn, I saw this on a steam sale a while ago, this review makes me want to buy it.
As someone who owns Mount & Blade: Warband I can honestly and without hesitation tell you that it is worth buying trice over.
Seconded. Look for it on sale, but if it's not, then I'd buy it full price. It's an absolute blast to play, one of the best games I've seen lately.

Mr Fatherland said:
... But there's no other feeling like charging behind someone on a horse and feeling your blade connect with the back of their head. ...
The feeling of being the lead in a cavalry charge, where it's your 43 against their 151, is an incredible feeling. It gets better when a desperate tactic like that works. There's a great atmosphere in the battles, like I said in my review. I forgot to mention in my review: The blades actually feel like they're connecting. Not like Oblivion, where it felt like, as someone (I forget who) said, the target had a heart attack from the excitement.. When a sword swung from a horse hits a dude in the brain cage, it feels realistic.
Battlesizer.. The feeling of your 150/500 Cavalry charging against their ranks in a counterattack against the army of 600/7895 Infantry and Cavalry and Archers. . . The battle dragging out for hours. Them retreating to fight again. You retreating to fight again. The last stand of your remaining 23 Cavalry. The proud charge down the hill. And the arrow hitting you in the chest taking you off the horse as the last man in your army on the field. And there the uprising you had going as a self-proclaimed king failed when all the fkin lords banded together to attack your last city of Prawen.

Nothing beats Swadian Knights. . . Cost me 500-600 Each though.. So an army of 500 of them cannot be recommended.
Wow, that's pretty hardcore. Does the mod work on Warband, or just vanilla M&B? I had a mod that worked on vanilla M&B, but not on Warband.

Exterminas said:
I remember buying the game and suddenly, some months later I had ramped up twohundres hours of playtime... Without having won the game once...
That's how it's gone for me, man. And I don't regret any of it.
Warband.. With some performance decreasing mods installed as to trade Graphics/Numbers.
I'll look into it. Thanks, man.
 

Minigrinch

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Good review, two problems though.

Firstly you say the goal of the game is to rule the country, and while you can do that if you want, the game has absolutely no goals whatsoever, its like minecraft in the sense that its as much fun as you make it.

Secondly, you say "as it's in first person, with an optional (albeit kind of shoddy) third person mode" which is actually the opposite as the default and most used view is thrid person, and among the mount&blade community first person is considered useless bar firearms in With Fire and Sword and for taking screenshots and the like.

Overall though I liked your review style, you managed to point out the main problems new players will have with the game (food system, finding characters) yet still focused on the broader aspects as well.
 

WolfThomas

Man must have a code.
Dec 21, 2007
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Nikolaz72 said:
Battlesizer.. The feeling of your 150/500 Cavalry charging against their ranks in a counterattack against the army of 600/7895 Infantry and Cavalry and Archers. . . The battle dragging out for hours. Them retreating to fight again. You retreating to fight again. The last stand of your remaining 23 Cavalry. The proud charge down the hill. And the arrow hitting you in the chest taking you off the horse as the last man in your army on the field. And there the uprising you had going as a self-proclaimed king failed when all the fkin lords banded together to attack your last city of Prawen.

Nothing beats Swadian Knights. . . Cost me 500-600 Each though.. So an army of 500 of them cannot be recommended.
Ain't it fantastic, I remember a battle where my my nation broke the back of the Sarranid warmachine (they had nearly half the map). Where I had brought about 4-5000 men to the field against about 8-9k. Mine was a mixed nationality army drawn from a third Nords, a third Vaegirs and the rest Swadians and Rhodoks. Volley after volley we cut them down and our Shield wall never broke. I usually never took prisoners (made assimilating nations easier if their lords liked me) but this time I had a good half a dozen enemy lords to imprison. Cemented the claim of my Calradian Commonwealth, a shame though, because no other battle after that was thrilling.

Minigrinch said:
Secondly, you say "as it's in first person, with an optional (albeit kind of shoddy) third person mode" which is actually the opposite as the default and most used view is thrid person, and among the mount&blade community first person is considered useless bar firearms in With Fire and Sword and for taking screenshots and the like.
I've been playing since .751 and I've always used first person, I love the feeling of immersion. Though most of my friends do play it it third person.
 

TheAceTheOne

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Minigrinch said:
Good review, two problems though.

Firstly you say the goal of the game is to rule the country, and while you can do that if you want, the game has absolutely no goals whatsoever, its like minecraft in the sense that its as much fun as you make it.

Secondly, you say "as it's in first person, with an optional (albeit kind of shoddy) third person mode" which is actually the opposite as the default and most used view is thrid person, and among the mount&blade community first person is considered useless bar firearms in With Fire and Sword and for taking screenshots and the like.

Overall though I liked your review style, you managed to point out the main problems new players will have with the game (food system, finding characters) yet still focused on the broader aspects as well.
Thanks for the feedback. Honestly, I went with my own opinion towards the view system (I have more fun with it being first person, due to the added immersion), rather than the overall community's view.

Review addon: Take into account your personal preferences when it comes to deciding the view.

Secondly, to address the goal, you're right.

Minigrinch said:
Overall though I liked your review style, you managed to point out the main problems new players will have with the game (food system, finding characters) yet still focused on the broader aspects as well.
In my reviews, I try to make the games understandable for all players, even ones who are only vaguely interested. Games can have problems in different areas. If the game is unplayable due to them, then it'll probably drag down the overall score. I separate my reviews into sections because if there's, say, a sound error that doesn't affect the overall enjoyment, then it shouldn't drag the overall score down. I use a breakdown system for that very reason, rather than a single score for the game. Thanks for the feedback.

More reviews coming sometime between Thursday of next week and July 8th. I doubt I'll get any in past July 8th, though, on account of me being in Texas doing important things with my girlfriend~