Just as a quick point here, Bioware has actually been using that system since Baldur's Gate 2. For Windows 98. Just saying. It just didn't have a nice menu.DracoSuave said:I personally find it halarious when a company complains that Japanese roleplaying games never embrace innovation while they steal one of the best mechanics from a recent JRPG hit (the Gambit system), change the name (Tactics), and stick it in their own game.
I'M LOOKING AT YOU BIOWARE
As for jRPGs, I do agree with the idea of a bit of stagnation myself, especially in the mainstream titles. I myself like jRPGs, but I've moved away from them a bit recently, mostly because I find most of the good ones are the old ones.
I once talked to a friend, of whom hated jRPGs, especially Final Fantasy. He actually was the person who got me to try Final Fantasy 3, for its great setup and characters. His response to any other title is just that it feels like too much of a rehash, in story and characters. Which I find kind of true. Especially after the character descriptions for Final Fantasy 13, from the producers no less, came out as wanting a female version of Cloud. Though this only covers one series.
As for me, I find quite a few decent series still. Right now I'm on a Kingdom Hearts binge, but I've easily come to the point that the series isn't for everyone. Xenogears and the Xenosaga series have great story, and 1 and 3 have decent game play, albeit a bit slow. The World Ends with You is a great jRPG, fast paced, and good characters if you can get through the first quarter of the game(Which I know can be a bit much for some). Final Fantasy Tactics(The PS one and PSP) has great character involved story, and is an sRPG as well, for people of that crowd.
The main problem as I see it, reading here and from experience, is the lack of choice though. They are like storybooks, or a movie. But I think any RPG is in the end. Its pretty recent that decisions made in western RPGs have actually had proper influence as well. As opposed to just changing up a small portion of the RPG, and then returning to normal afterwards.