Ishigami said:
And I don't see that.
Russell sounds very much the same to me in his mission introductions throughout the series.
I don't mind people liking someone but condemning a game because the voice actor might have changed is just silly in my eyes, at the very least at this point.
I mean we have three games with Russell (didn't even know his name until now) and about 5 sentences of the new guy.... yea a very fair competition there.
And if the game play is good then the voice of Garrett doesn't really matter at all unless its an immersion breaker.
You want an example of that? They re-synchronised the German version of Jaws in 2004 to adapt the movie to DD5.1 for its re-release on DVD. Chief Brody received the German voice actor of Eddy Murphy... yea deal with that for one second: Roy Scheider sounding like Eddy Murphy.
Suffice to say that didn't stick very well and the 2012 BR release now includes the original theatre synchronisation.
Point is: Garrett voice should be very low on the priority list all things considered that could go wrong here.
Comparing movies and video games isn't the same. You watch movies, you watch Roy Schneider's character react with a sense of frozen dread as he spots the Great White for the first time.
But Garrett, and similar FPS-style games from his era, aren't people you watch. They're people you play. You're looking through Garrett's (or Duke's, or Caleb's) eyes, and all you have to go on who they are besides a basic character design you might spot in a mirror are their voices. Garrett in particular, who talks to himself (and by extension, us) constantly is giving us intimate details about how he thinks and what he does, not just ripping off quotes from Army of Darkness. We applaud the Thief games for giving us the Stealth genre, but those of us who love Thief as hard-core, old-guard fans remember Garrett, dry and snide, casually whispering to himself about how much coin he'll get for pinching an old lady's jeweled necklace. He brought us into his world.
So when we hear someone other than Russell, even just five lines of dialogue, there's a cognitive dissonance. We know this is Garrett, but without Russell's voice, we don't believe it's him. That breaks the immersion for us. Right now a lot of people like me are probably looking at this not as a Thief sequel, but another pretender like Dishonored.
Will it still be good? It has the potential to be. Dishonored is a lot of fun. But it's not Thief.