This... "I'm some sort of demon/human/pasta/gerbil hybrid able to break spines and survive sword wounds... My nemesis? This simple wooden door and his friend, random pile of rubble. I might get a splinter!!!"Baby Tea said:I'd say hop over small fences, crawl over rubble, walk through the brush...pretty much anything that developers like to use as an 'invisible wall' that is actually really easy to get past.
But they're not actually doors, the Combine painted them on the walls to confuse Freeman. They may be evil dictators, but they're damn good artistsKollega said:IRL,you can destroy it with an axe/explosives/what have you. In games,doors tend to be indestructible. Like in Half-Life 2.oneniesteledain said:That's easier IRL? How so?Kollega said:Yes,people play games for escapism. But there's some stuff that's easier IRL - for example,destroying a locked wooden door.oneniesteledain said:Wait. People play games to experience stuff that's HARD to do? Is that enjoyable? I'm not talking about playing on easy, but this seems a little silly. Games are an escape from reality.
I think these boys might disagree:MR.Spartacus said:Killing anything for that matter. I don't care you are one shot to the head will at the very least incapacitate you. It may not be lethal but they won't be standing.
I totally agree with you.KaiRai said:I would say playing guitar. Much MUCH easier than guitar hero.
You,good sir,deserve a cookie.Megacherv said:But they're not actually doors, the Combine painted them on the walls to confuse Freeman. They may be evil dictators, but they're damn good artists
Sorry about this,but your thread was too one-sided - main answer is "Everything".Ooddude said:Jumping over walls
OT: You have twisted my thread... I hate you