Things that wreck games...

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dmase

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Mar 12, 2009
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hailmagus said:
dmase said:
RPGs were they require you to be killed by certain bosses to progress the story.
OOOOOOHH, that's a good one... or bad... one?
Bad one because i have actually fought a boss before lost three times in but resetting just after it says your party has been wiped out, and then grinded for an hour went up two levels and bam same result except this time i wait a little longer to see myself saved by a magical time traveling dwarf or somthin.
 

Snugglebunny

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Mar 25, 2009
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hopeneverdies said:
Forced vehicle sections, usually aren't very well done
I HATE vehicle sections, and it seems every game has to at least have one in it BY LAW. Them and mechas. The vehicles handle like drunken hippotomussus (sp?) and the mechas are like big suits of glue drenched in syrup. It is sooo frustrating and feels forced