Things that you liked about the ME3 ending

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smokeyninjas

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Apr 5, 2010
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Thanks to how bad the end was i'm no longer concerned that i'll never buy another bioware game due to the pc origin exclusives bullshit
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Hey, what about the people who didn't irrationally hate the ending of a video game for not living up to their unreasonable expectations? (Although admittedly, if Bioware had managed to make a game that literally took every choice you made from two previous games, and crafted a unique ending for every single person on the goddamn planet, it would have been a landmark in video game development.)

Yeah, I didn't mind the ending. It would have been better if they had just like, had Shepard press a button with his/her dying breath after the dialogue with Anderson, and then given us an epilogue explaining what happened instead of going off the rails on the whole Star Child tangent, or even just had the Reapers accomplish their goal and harvest the advanced civilizations, but eh. It's a video game. It was three months ago. I have other games to play now. Hell, I had other games to play when it came out. No reason to get worked up over it just because I put an inordinate amount of time into Mass Effect and Mass Effect 2.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
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I think there is literally not a thing I like about the ending. Even the dialogue with Anderson sucks because I'm not in control of what Shepard says.

Love the rest of the game. Love the series. But that ending has no redeeming qualities.
 

KrossBillNye

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Jan 25, 2010
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I LOVED THE ENDING!

I loved the fact that you have the ability to do a Paragon/Renegade interrupt and shoot the star child in the face and tell the fleet to concentrate fire on the reapers and press the attack. To tell them that the Reapers are getting desperate and are weakened.

Oh wait...

That doesn't happen...

I then retract my previous statement and say the same as DustvDrB spoke earlier.

I love the franchise but the ending to this amazing trilogy was a load of flying horse manure.

As you can no doubt tell by my post I am horrible disappointed in this game's ending that because of it, I boycotted all EA games. It was that bad.
 

kiwi_poo

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Apr 15, 2009
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I liked the final mission up till the point Shepard gets shot by Harbinger. After that, things got a bit odd. I rather liked the confrontation with the Illusive man and getting him to blow his brains out. The part with Anderson and Shepard was also good.
After that, with the starchild and all that... the skybox was nice, I guess. But it was really easy to detect the pattern.

Uh... I liked the font in the credits.
 

Mr.Squishy

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Apr 14, 2009
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Getting to utterly destroy the reapers, and hopefully the starchild by extension. Yes, I am bitter and vindictive.
 

Black Arrow Officer

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Jun 20, 2011
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The Citadel's interior was really fucking creepy. I rarely got spooked by Amnesia, but the inside of the Citadel was somehow scarier than anything I've ever seen. All those bodies... the Keepers just clacking away... the lighting... and the chamber where you're talking to the Illusive Man was also disturbing to me. Of course, everything turned from intriguing to infuriating when the Spacebrat appeared.
 

teh_Canape

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May 18, 2010
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the planet where they crash landed looked real pretty =P
also, the final banter between Anderson and Shepard
and seeing the troops celebrating when the reapers fell dead felt pretty sweet too
 

Ragland

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May 14, 2009
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The only thing about it I like is that it resulted in the creation of this series:

http://koobismo.deviantart.com/gallery/?offset=24#/d4t2xet
 

JasonKaotic

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Mar 18, 2009
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The memoir to ME1's ending was a nice touch. Where Shepard talked the Illusive Man into shooting himself in the head the same way Saren did. Although it hadn't gotten to the bad part yet...
 

Ziame

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Mar 29, 2011
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The End, Once And For All track (piano). The music in ME3 overall was superb but that track has me shedding manly tears like the pussy I am.

Captain Commander convo reveals more of my pussiness.

Background battle is very pretty.

When Sheps gets squashed by Harby and stands up I was like "Fuck yeah, Shepard fights on!"

Also, the conversation with IM was pretty decent IMO.
If you go all Blue he goes all Saren on ya but otherwise you have to Renegade interrupt in time when he puts the gun to your head.

Up to the Magic Elevator(TM), it's pretty darn awesome.


And you gotta love how saying that you're an artist or something is art immediately turns all your criticisms void. but that's another topic really.
 

Kingjackl

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Nov 18, 2009
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I liked a lot of the ideas in the ending. You have the desperate charge towards the transport beam, dodging Reaper blasts and only just making it in while the rest of the army is wiped out and you and Anderson are the only ones to make it through with criticial injuries. Then you have the confrontation with the Illusive Man, which was tense and well-acted, even if it was just Saren 2.0.

He and Anderson die, (no shortage of tears there), Shepard opens the Citadel arms, and is about ready to join them when Hackett calls. Then you get to meet the creator of the Reapers, learn about their motivations, and make a choice between three morally grey options that will end the Reaper cycle and essentially change the entire galaxy. What's not to love about that ending?

Well, obviously the execution. All of these ideas are good, they were just presented poorly. Things start bad by giving the creator of the Reapers the voice and appearance of an eight-year old boy, making him impossible to take seriously. The whole place felt too much like a dream seuqence, which has resulted in a whole bunch of half-baked fan theories that this wasn't the proper ending and that Shepard was in an indoctrination-induced coma for the whole time. Which would be a far worse ending than what we got, since it means the game was incomplete and that Reapers are technically still winning the war.

While the choices were all inheritly different and morally grey, all we got to see was one cutscene with different colour filters depending on what you picked with no proper aftermath or closure. Seeing the Normandy crash on the garden planet was actually pretty nice (I was glad to see Garrus alive, since I thought he'd died in the final push), but then you realise that with no Mass Relays, they have little hope of rescue and could very well end up starving to death. All in all, it came across as bleak, unexpected and anti-climatic.

TL;DR - Good ideas, poor execution. But hey, there's always EC.
 

w9496

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Jun 28, 2011
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I like the music that plays during the ending. Two of my friends actually played it live on a piano for their high school band project.

I also liked the cutscene of Earth after you make your decision. That over-the-top huge battle going on was really cool to look at, along with the reapers crumbling down.

Buzz Aldrin as the Stargazer guy was also a little cool.
 

Madman123456

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Feb 11, 2011
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It took me months to make some guesses as to what Bioware was going for with this. They didn't fail in *everything*. Another thing i liked was the monotone voice of the Spacebrat. It reminded me of times when i listened to Legion. I didn't like what they did to the Geth in me3, they where a big hivemind and now they're individual intelligences. Meh. A million tie in stories where a robot must learn what it's like to be human waiting to happen. Most likely stolen from Star Trek, Spock had to suffer through those and then Data.

The Spacebrat gave me hope at first that i would be able to, well not make a Decision based upon my Knowledge, but based upon my stance in the Philosophy of things. That fell apart of course when everything turned out the same. But still, Spacebrat managed to get my hopes up and managed to help me suspend my disbelief after some confusing shit like Anderson getting to the Citadel before me. Maybe he was using the faster Transporterbeam which never existed in that Universe or something.