Microsoft:
- For online play, either charge people for it, or make them watch ads. Don't fucking do both. There is no good reason why I should have to pay money for something if I have to have a bunch of ads on it, especially when all comparable services (PSN, Steam) do the same thing for free without ads.
- Be competitive in dealing with indie developers. It pretty much used to be that if an indie game got onto Xbox Live, they had a very good chance at success. That is nowhere near the case anymore. Because of this, there's no incentive for indie developers to try to get onto your service over another one (like Steam, or, especially, Humble Bundle). So why are you driving them away with high costs and insane amounts of bullshit?
- Give me a reason to want to buy your console. I think this one is pretty self-explanatory.
Sony:
- Package a charging cable with your controllers. I don't know when this practice of not having the necessary cables come with a device started, but I don't like it.
- Stop trying to just cram AAA PS3 games onto the Vita. When I'm playing a handheld, I'm looking for a different type of game than when I'm playing on a console or pc. When most of the big Vita titles are basically smaller, crappier PS3 games, I lose all interest. Instead, offer me games that wouldn't benefit from being played on a console, that wouldn't work well on a smart phone, and can be played in short bursts or very long sessions (Pokemon is a very good example of this). Also, stop forcing gimmicks down our throats. We get it, the Vita has a bunch of fancy things, now stop showing off and just make me a good game that controls well, dammit!
Nintendo:
- New hardcore IPs. You have a ton of talented designers. Give them a chance to do whatever kind of game they want without the constraints of past IPs or trying to bring in a casual market. You have tons of fans that are just begging for this kind of thing, so give it to them.
- If you're going to make more 2D Mario games, then make them more original. There's no reason that a 2D Mario game can't be just as unique and genre-expanding as Super Mario Galaxy. The nostalgia trip gimmick has gotten more than a little stale.
- Don't be afraid to dust off some of your old IPs. You have some great new IPs that are just begging for a new game. Thanks to Super Smash Brothers, you've already got a ton of brand recognition for a lot of those IPs, even if most people have never played them, so they have a good chance of being successful. If you're not going to make a new IP, you could at least do this.
- Put an actual damn hard drive into the WiiU. Downloadable games are going to be huge this coming generation, and by not having a lot of storage space, you're seriously gimping yourself in this regard. The ability to use a regular USB external hard drive helps, but is not enough for most people.
- Stop it with the fucking Miis. I got sick of them years ago. Frankly, I will be much more likely to get a WiiU if I never, ever have to look at a goddamn Mii while using it.
Man, I got a lot of stuff out of my system. This is very good.