FirstNameLastName said:
For the fast travel issue, I really don't understand why they don't just add in a fast travel network similar to Morrowind or Skyrim. I'm not asking to have to trek across the entire map every time, but I also don't want to have the ability to just open my map and teleportOh, what's that? The in game clock moves forward when I fast travel? I don't care, it still feels like teleportation. to any location I've so much at looked at, from any location. I don't mind having to trek some of that way, and would prefer that over teleportation, just so long as it costs some amount of money and can't be done from anywhere to everywhere else.
Errm, FO4 already has an *actual* teleport system. It's how you get in and out of the Institute.
And it
is slightly different to a standard fast travel, because no time passes. In fact, you can teleport yourself from one side of the map to the other, with no time passing, if you fast travel to the Institute in between. You can use the Institute's teleport relay to 'slingshot' yourself across the map in the blink of an eye (well, so to speak).
And let's not forget the vertibird signal grenades. That's essentially a built-in 'immersive' form of fast travel too.
So yeah, what you said there about incorporating a fast travel network like Morrowind or Skyrim, well, Fallout 4 kinda already has that. Two, to be exact.